mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-09-22 04:11:46 +02:00
1300 lines
74 KiB
XML
1300 lines
74 KiB
XML
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<ClInclude Include="VideoCommon\VertexShaderManager.h" />
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<ClCompile Include="AudioCommon\AudioCommon.cpp" />
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<ClCompile Include="AudioCommon\AudioStretcher.cpp" />
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<ClCompile Include="AudioCommon\CubebStream.cpp" />
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<ClCompile Include="AudioCommon\CubebUtils.cpp" />
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<ClCompile Include="AudioCommon\Mixer.cpp" />
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<ClCompile Include="AudioCommon\NullSoundStream.cpp" />
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<ClCompile Include="AudioCommon\OpenALStream.cpp" />
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<ClCompile Include="AudioCommon\SurroundDecoder.cpp" />
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<ClCompile Include="AudioCommon\WASAPIStream.cpp" />
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<ClCompile Include="AudioCommon\WaveFile.cpp" />
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<ClCompile Include="Common\Analytics.cpp" />
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<ClCompile Include="Common\CDUtils.cpp" />
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<ClCompile Include="Common\ColorUtil.cpp" />
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<ClCompile Include="Common\CommonFuncs.cpp" />
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<ClCompile Include="Common\CompatPatches.cpp" />
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<ClCompile Include="Common\Config\Config.cpp" />
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<ClCompile Include="Common\Config\ConfigInfo.cpp" />
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<ClCompile Include="Common\Config\Layer.cpp" />
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<ClCompile Include="Common\Crypto\AES.cpp" />
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<ClCompile Include="Common\Crypto\bn.cpp" />
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<ClCompile Include="Common\Crypto\ec.cpp" />
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<ClCompile Include="Common\Crypto\SHA1.cpp">
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<!--Workaround msvc arm64 optimizer bug
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TODO remove after updating to VS 17.4
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-->
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<ClCompile Include="Common\Debug\Watches.cpp" />
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<ClCompile Include="Common\FileSearch.cpp" />
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<ClCompile Include="Common\FileUtil.cpp" />
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<ClCompile Include="Common\FloatUtils.cpp" />
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<ClCompile Include="Common\GekkoDisassembler.cpp" />
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<ClCompile Include="Common\GL\GLContext.cpp" />
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<ClCompile Include="Common\GL\GLExtensions\GLExtensions.cpp" />
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<ClCompile Include="Common\GL\GLInterface\WGL.cpp" />
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<ClCompile Include="Common\GL\GLUtil.cpp" />
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<ClCompile Include="Common\Hash.cpp" />
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<ClCompile Include="Common\HRWrap.cpp" />
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<ClCompile Include="Common\HttpRequest.cpp" />
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<ClCompile Include="Common\Image.cpp" />
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<ClCompile Include="Common\IniFile.cpp" />
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<ClCompile Include="Common\IOFile.cpp" />
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<ClCompile Include="Common\JitRegister.cpp" />
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<ClCompile Include="Common\LdrWatcher.cpp" />
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<ClCompile Include="Common\Logging\LogManager.cpp" />
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<ClCompile Include="Common\MathUtil.cpp" />
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<ClCompile Include="Common\Matrix.cpp" />
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<ClCompile Include="Common\MemArenaWin.cpp" />
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<ClCompile Include="Common\MemoryUtil.cpp" />
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<ClCompile Include="Common\MsgHandler.cpp" />
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<ClCompile Include="Common\NandPaths.cpp" />
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<ClCompile Include="Common\Network.cpp" />
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<ClCompile Include="Common\PcapFile.cpp" />
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<ClCompile Include="Common\PerformanceCounter.cpp" />
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<ClCompile Include="Common\Profiler.cpp" />
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<ClCompile Include="Common\QoSSession.cpp" />
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<ClCompile Include="Common\Random.cpp" />
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<ClCompile Include="Common\SDCardUtil.cpp" />
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<ClCompile Include="Common\SettingsHandler.cpp" />
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<ClCompile Include="Common\SFMLHelper.cpp" />
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<ClCompile Include="Common\SocketContext.cpp" />
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<ClCompile Include="Common\StringUtil.cpp" />
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<ClCompile Include="Common\SymbolDB.cpp" />
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<ClCompile Include="Common\Thread.cpp" />
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<ClCompile Include="Common\Timer.cpp" />
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<ClCompile Include="Common\TraversalClient.cpp" />
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<ClCompile Include="Common\UPnP.cpp" />
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<ClCompile Include="Common\Version.cpp" />
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<ClCompile Include="Core\ActionReplay.cpp" />
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<ClCompile Include="Core\ARDecrypt.cpp" />
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<ClCompile Include="Core\Boot\Boot_BS2Emu.cpp" />
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<ClCompile Include="Core\Boot\Boot_WiiWAD.cpp" />
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<ClCompile Include="Core\Boot\Boot.cpp" />
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<ClCompile Include="Core\Boot\DolReader.cpp" />
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<ClCompile Include="Core\Boot\ElfReader.cpp" />
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<ClCompile Include="Core\BootManager.cpp" />
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<ClCompile Include="Core\CheatGeneration.cpp" />
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<ClCompile Include="Core\CheatSearch.cpp" />
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<ClCompile Include="Core\Config\DefaultLocale.cpp" />
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<ClCompile Include="Core\Config\FreeLookSettings.cpp" />
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<ClCompile Include="Core\Config\GraphicsSettings.cpp" />
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<ClCompile Include="Core\Config\MainSettings.cpp" />
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<ClCompile Include="Core\Config\NetplaySettings.cpp" />
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<ClCompile Include="Core\Config\SessionSettings.cpp" />
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<ClCompile Include="Core\Config\SYSCONFSettings.cpp" />
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<ClCompile Include="Core\Config\UISettings.cpp" />
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<ClCompile Include="Core\Config\WiimoteSettings.cpp" />
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<ClCompile Include="Core\ConfigLoaders\BaseConfigLoader.cpp" />
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<ClCompile Include="Core\ConfigLoaders\GameConfigLoader.cpp" />
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<ClCompile Include="Core\ConfigLoaders\IsSettingSaveable.cpp" />
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<ClCompile Include="Core\ConfigLoaders\MovieConfigLoader.cpp" />
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<ClCompile Include="Core\ConfigLoaders\NetPlayConfigLoader.cpp" />
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<ClCompile Include="Core\ConfigManager.cpp" />
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<ClCompile Include="Core\Core.cpp" />
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<ClCompile Include="Core\CoreTiming.cpp" />
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<ClCompile Include="Core\Debugger\Dump.cpp" />
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<ClCompile Include="Core\Debugger\OSThread.cpp" />
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<ClCompile Include="Core\Debugger\PPCDebugInterface.cpp" />
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<ClCompile Include="Core\Debugger\RSO.cpp" />
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<ClCompile Include="Core\DolphinAnalytics.cpp" />
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<ClCompile Include="Core\DSP\DSPAnalyzer.cpp" />
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<ClCompile Include="Core\DSP\DSPAssembler.cpp" />
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<ClCompile Include="Core\DSP\DSPCaptureLogger.cpp" />
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<ClCompile Include="Core\DSP\DSPCodeUtil.cpp" />
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<ClCompile Include="Core\DSP\DSPCore.cpp" />
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<ClCompile Include="Core\DSP\DSPDisassembler.cpp" />
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<ClCompile Include="Core\DSP\DSPHWInterface.cpp" />
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<ClCompile Include="Core\DSP\DSPMemoryMap.cpp" />
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<ClCompile Include="Core\DSP\DSPStacks.cpp" />
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<ClCompile Include="Core\DSP\DSPTables.cpp" />
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<ClCompile Include="Core\DSP\Interpreter\DSPIntArithmetic.cpp" />
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<ClCompile Include="Core\DSP\Interpreter\DSPIntBranch.cpp" />
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<ClCompile Include="Core\DSP\Interpreter\DSPInterpreter.cpp" />
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<ClCompile Include="Core\DSP\Interpreter\DSPIntExtOps.cpp" />
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<ClCompile Include="Core\DSP\Interpreter\DSPIntMisc.cpp" />
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<ClCompile Include="Core\DSP\Interpreter\DSPIntMultiplier.cpp" />
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<ClCompile Include="Core\DSP\Interpreter\DSPIntTables.cpp" />
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<ClCompile Include="Core\DSP\Jit\DSPEmitterBase.cpp" />
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<ClCompile Include="Core\DSP\Jit\x64\DSPEmitter.cpp" />
|
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<ClCompile Include="Core\DSP\Jit\x64\DSPJitArithmetic.cpp" />
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<ClCompile Include="Core\DSP\Jit\x64\DSPJitBranch.cpp" />
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<ClCompile Include="Core\DSP\Jit\x64\DSPJitCCUtil.cpp" />
|
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<ClCompile Include="Core\DSP\Jit\x64\DSPJitExtOps.cpp" />
|
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<ClCompile Include="Core\DSP\Jit\x64\DSPJitLoadStore.cpp" />
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<ClCompile Include="Core\DSP\Jit\x64\DSPJitMisc.cpp" />
|
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<ClCompile Include="Core\DSP\Jit\x64\DSPJitMultiplier.cpp" />
|
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<ClCompile Include="Core\DSP\Jit\x64\DSPJitRegCache.cpp" />
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<ClCompile Include="Core\DSP\Jit\x64\DSPJitTables.cpp" />
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<ClCompile Include="Core\DSP\Jit\x64\DSPJitUtil.cpp" />
|
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<ClCompile Include="Core\DSP\LabelMap.cpp" />
|
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<ClCompile Include="Core\DSPEmulator.cpp" />
|
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<ClCompile Include="Core\FifoPlayer\FifoDataFile.cpp" />
|
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<ClCompile Include="Core\FifoPlayer\FifoPlayer.cpp" />
|
|
<ClCompile Include="Core\FifoPlayer\FifoRecorder.cpp" />
|
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<ClCompile Include="Core\FreeLookConfig.cpp" />
|
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<ClCompile Include="Core\FreeLookManager.cpp" />
|
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<ClCompile Include="Core\GeckoCode.cpp" />
|
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<ClCompile Include="Core\GeckoCodeConfig.cpp" />
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<ClCompile Include="Core\HLE\HLE_Misc.cpp" />
|
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<ClCompile Include="Core\HLE\HLE_OS.cpp" />
|
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<ClCompile Include="Core\HLE\HLE_VarArgs.cpp" />
|
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<ClCompile Include="Core\HLE\HLE.cpp" />
|
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<ClCompile Include="Core\HotkeyManager.cpp" />
|
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<ClCompile Include="Core\HW\AddressSpace.cpp" />
|
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<ClCompile Include="Core\HW\AudioInterface.cpp" />
|
|
<ClCompile Include="Core\HW\CPU.cpp" />
|
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<ClCompile Include="Core\HW\DSP.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\DSPHLE.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\MailHandler.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\ASnd.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\AESnd.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\AX.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\AXWii.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\CARD.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\GBA.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\INIT.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\ROM.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\UCodes.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\Zelda.cpp" />
|
|
<ClCompile Include="Core\HW\DSPLLE\DSPHost.cpp" />
|
|
<ClCompile Include="Core\HW\DSPLLE\DSPLLE.cpp" />
|
|
<ClCompile Include="Core\HW\DSPLLE\DSPSymbols.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\DVDInterface.cpp" />
|
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<ClCompile Include="Core\HW\DVD\DVDMath.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\DVDThread.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\FileMonitor.cpp" />
|
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<ClCompile Include="Core\HW\EXI\BBA\BuiltIn.cpp" />
|
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<ClCompile Include="Core\HW\EXI\BBA\TAP_Win32.cpp" />
|
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<ClCompile Include="Core\HW\EXI\BBA\XLINK_KAI_BBA.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI_Channel.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI_Device.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI_DeviceAD16.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI_DeviceAGP.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI_DeviceDummy.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI_DeviceEthernet.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI_DeviceGecko.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI_DeviceIPL.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI_DeviceMemoryCard.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI_DeviceMic.cpp" />
|
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<ClCompile Include="Core\HW\EXI\EXI.cpp" />
|
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<ClCompile Include="Core\HW\GBACore.cpp" />
|
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<ClCompile Include="Core\HW\GBAPad.cpp" />
|
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<ClCompile Include="Core\HW\GBAPadEmu.cpp" />
|
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<ClCompile Include="Core\HW\GCKeyboard.cpp" />
|
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<ClCompile Include="Core\HW\GCKeyboardEmu.cpp" />
|
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<ClCompile Include="Core\HW\GCMemcard\GCIFile.cpp" />
|
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<ClCompile Include="Core\HW\GCMemcard\GCMemcard.cpp" />
|
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<ClCompile Include="Core\HW\GCMemcard\GCMemcardDirectory.cpp" />
|
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<ClCompile Include="Core\HW\GCMemcard\GCMemcardRaw.cpp" />
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<ClCompile Include="Core\HW\GCMemcard\GCMemcardUtils.cpp" />
|
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<ClCompile Include="Core\HW\GCPad.cpp" />
|
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<ClCompile Include="Core\HW\GCPadEmu.cpp" />
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<ClCompile Include="Core\HW\GPFifo.cpp" />
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<ClCompile Include="Core\HW\HSP\HSP.cpp" />
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<ClCompile Include="Core\HW\HSP\HSP_Device.cpp" />
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<ClCompile Include="Core\HW\HSP\HSP_DeviceARAMExpansion.cpp" />
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<ClCompile Include="Core\HW\HSP\HSP_DeviceNull.cpp" />
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<ClCompile Include="Core\HW\HW.cpp" />
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<ClCompile Include="Core\HW\Memmap.cpp" />
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<ClCompile Include="Core\HW\MemoryInterface.cpp" />
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<ClCompile Include="Core\HW\MMIO.cpp" />
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<ClCompile Include="Core\HW\ProcessorInterface.cpp" />
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<ClCompile Include="Core\HW\SI\SI_Device.cpp" />
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<ClCompile Include="Core\HW\SI\SI_DeviceDanceMat.cpp" />
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<ClCompile Include="Core\HW\SI\SI_DeviceGBA.cpp" />
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<ClCompile Include="Core\HW\SI\SI_DeviceGBAEmu.cpp" />
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<ClCompile Include="Core\HW\SI\SI_DeviceGCAdapter.cpp" />
|
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<ClCompile Include="Core\HW\SI\SI_DeviceGCController.cpp" />
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<ClCompile Include="Core\HW\SI\SI_DeviceGCSteeringWheel.cpp" />
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<ClCompile Include="Core\HW\SI\SI_DeviceKeyboard.cpp" />
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<ClCompile Include="Core\HW\SI\SI_DeviceNull.cpp" />
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<ClCompile Include="Core\HW\SI\SI.cpp" />
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<ClCompile Include="Core\HW\Sram.cpp" />
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<ClCompile Include="Core\HW\StreamADPCM.cpp" />
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<ClCompile Include="Core\HW\SystemTimers.cpp" />
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<ClCompile Include="Core\HW\VideoInterface.cpp" />
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<ClCompile Include="Core\HW\WII_IPC.cpp" />
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<ClCompile Include="Core\HW\Wiimote.cpp" />
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<ClCompile Include="Core\HW\WiimoteCommon\DataReport.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Camera.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Dynamics.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\EmuSubroutines.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Encryption.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Extension\Classic.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Extension\DrawsomeTablet.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Extension\Drums.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Extension\Extension.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Extension\Guitar.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Extension\Nunchuk.cpp" />
|
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<ClCompile Include="Core\HW\WiimoteEmu\Extension\TaTaCon.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Extension\Turntable.cpp" />
|
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<ClCompile Include="Core\HW\WiimoteEmu\Extension\UDrawTablet.cpp" />
|
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<ClCompile Include="Core\HW\WiimoteEmu\ExtensionPort.cpp" />
|
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<ClCompile Include="Core\HW\WiimoteEmu\I2CBus.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\MotionPlus.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\Speaker.cpp" />
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<ClCompile Include="Core\HW\WiimoteEmu\WiimoteEmu.cpp" />
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<ClCompile Include="Core\HW\WiimoteReal\IOWin.cpp" />
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<ClCompile Include="Core\HW\WiimoteReal\WiimoteReal.cpp" />
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<ClCompile Include="VideoCommon\TextureDecoder_Common.cpp" />
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<ClCompile Include="VideoCommon\TextureInfo.cpp" />
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<ClCompile Include="VideoCommon\TMEM.cpp" />
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<ClCompile Include="VideoCommon\UberShaderCommon.cpp" />
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<ClCompile Include="VideoCommon\UberShaderPixel.cpp" />
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<ClCompile Include="VideoCommon\UberShaderVertex.cpp" />
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<ClCompile Include="VideoCommon\VertexLoader_Color.cpp" />
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<ClCompile Include="VideoCommon\VertexLoader_Normal.cpp" />
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<ClCompile Include="VideoCommon\VertexLoader_Position.cpp" />
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<ClCompile Include="VideoCommon\VertexLoader_TextCoord.cpp" />
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<ClCompile Include="VideoCommon\VertexLoader.cpp" />
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<ClCompile Include="VideoCommon\VertexLoaderBase.cpp" />
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<ClCompile Include="VideoCommon\VertexLoaderManager.cpp" />
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<ClCompile Include="VideoCommon\VertexManagerBase.cpp" />
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<ClCompile Include="VideoCommon\VertexShaderGen.cpp" />
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<ClCompile Include="VideoCommon\VertexShaderManager.cpp" />
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<ClCompile Include="VideoCommon\VideoBackendBase.cpp" />
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<ClCompile Include="VideoCommon\VideoConfig.cpp" />
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<ClCompile Include="VideoCommon\VideoState.cpp" />
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<ClCompile Include="VideoCommon\XFMemory.cpp" />
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<ClCompile Include="VideoCommon\XFStructs.cpp" />
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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</Project>
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