dolphin/Source/Core
Lioncash 7c244766dc Interpreter: Use correct destination for psq_l, psq_lx, psq_lu, and psq_lux.
Gekko manual defines these as storing to rD, not rS.

Also removed FL_OUT_FLOAT_S, since nothing uses it now.
2015-02-21 21:20:41 -05:00
..
AudioCommon Cleanup DotProduct function to make it more readable. 2015-02-16 13:53:58 +13:00
Common Merge pull request #1979 from Mullin/head 2015-02-18 21:54:16 +01:00
Core Interpreter: Use correct destination for psq_l, psq_lx, psq_lu, and psq_lux. 2015-02-21 21:20:41 -05:00
DiscIO Merge pull request #2018 from JosJuice/gameini-region-wildcard 2015-02-21 15:47:57 +01:00
DolphinQt Merge pull request #2018 from JosJuice/gameini-region-wildcard 2015-02-21 15:47:57 +01:00
DolphinWX Merge pull request #2018 from JosJuice/gameini-region-wildcard 2015-02-21 15:47:57 +01:00
InputCommon Use CoreParameter's game INI functions in more places 2015-02-11 19:01:05 +01:00
UICommon PostProcessing: Add support for user-supplied anaglyph shaders. 2015-01-25 22:07:03 +01:00
VideoBackends D3D: Use the correct format when resolving the EFB depth texture. 2015-02-21 11:50:19 +01:00
VideoCommon TextureConversionShader: Use a Texture2DArray to match the shader resource view. 2015-02-21 11:50:20 +01:00
CMakeLists.txt Merge pull request #1085 from waddlesplash/refactoring 2014-10-05 21:25:44 -04:00