dolphin/Source/Core/Common/Src/Common.h
John Peterson fcdd2a8e17 Wiimote:
1. Fixed the dual mode. You should now be able to change between the real and emulated Wiimote at any time, even when the Nunchuck is connected. It also supports third party Wireless Nunchucks that never sends any calibration values. The Nunchuck status should be automatically updated. The Nunchuck stick may get stuck, but that should fix itself if you disconnect and reconnect again. The only important problems seems to be that the real Wiimote fails to answer sometimes so that the Core functions disconnect it.

2. Began looking at how to reconnect the Wiimote after an unwanted HCI disconnect command

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 03:16:41 +00:00

384 lines
9.6 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _COMMON_H
#define _COMMON_H
//////////////////////////////////////////////////////////////////////////////////////////
// Settings
// -----------------
#define _CRTDBG_MAP_ALLOC
#define _CRTDBG_MAP_ALLOC_NEW
#define CHECK_HEAP_INTEGRITY()
//////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// -----------------
#ifdef _WIN32
#ifdef _DEBUG
#include <crtdbg.h>
#undef CHECK_HEAP_INTEGRITY
#define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");}
#endif
/* Turn on logging with debugging, _DEBUG and DEBUGFAST are still added through
preprocessor definitions only */
#if defined(_DEBUG) || defined(DEBUGFAST)
#define LOGGING
#endif
#include "../../../PluginSpecs/CommonTypes.h"
#define HAVE_WIIUSE 1
#define HAVE_WX 1
#else
#include "CommonTypes.h"
#include "Config.h"
#endif
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "Paths.h"
///////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Settings
// -----------------
// Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
// This probably wouldn't break anyone either, but hey
#ifdef __APPLE__
#define STACKALIGN __attribute__((__force_align_arg_pointer__))
#else
#define STACKALIGN
#endif
// Function Cross-Compatibility
#ifdef _WIN32
#define strcasecmp _stricmp
#define strncasecmp _strnicmp
#define unlink _unlink
#define snprintf _snprintf
#else
#define _stricmp strcasecmp
#define _strnicmp strncasecmp
#define _unlink unlink
#define ARRAYSIZE(A) (sizeof(A)/sizeof((A)[0]))
#endif
#ifdef _WIN32
// By default, MS' stdio implementation does not support 64-bit offsets.
// This little hack fixes that, keeping the code portable to linux where fseek and fread
// do support 64-bit offsets in modern distributions.
#define fseek _fseeki64
#define ftell _ftelli64
#define atoll _atoi64
#define POSIX 0
#define NOMINMAX
#if _M_IX86
#define Crash() {__asm int 3}
#else
#if _MSC_VER > 1000
extern "C" {
__declspec(dllimport) void __stdcall DebugBreak(void);
}
#define Crash() {DebugBreak();}
#else
#error fixme
#endif
#endif
#elif __GNUC__
#define POSIX 1
#define MAX_PATH 260
#define stricmp strcasecmp
#define Crash() {asm ("int $3");}
#ifdef _LP64
#define _M_X64 1
#else
#define _M_IX86 1
#endif
#endif
// Alignment
#if defined(_MSC_VER)
#define GC_ALIGNED16(x) __declspec(align(16)) x
#define GC_ALIGNED32(x) __declspec(align(32)) x
#define GC_ALIGNED64(x) __declspec(align(64)) x
#define GC_ALIGNED16_DECL(x) __declspec(align(16)) x
#define GC_ALIGNED64_DECL(x) __declspec(align(64)) x
#else
#define GC_ALIGNED16(x) __attribute((aligned(16))) x
#define GC_ALIGNED32(x) __attribute((aligned(16))) x
#define GC_ALIGNED64(x) __attribute((aligned(64))) x
#define GC_ALIGNED16_DECL(x) __attribute((aligned(16))) x
#define GC_ALIGNED64_DECL(x) __attribute((aligned(64))) x
#endif
// Various Windows compatibility
#if !defined(_WIN32)
inline u32 _rotl(u32 x, int shift) {
shift &= 31;
if (!shift) return x;
return (x << shift) | (x >> (32 - shift));
}
inline u32 _rotr(u32 x, int shift) {
shift &= 31;
if (!shift) return x;
return (x >> shift) | (x << (32 - shift));
}
#define LONG int
#ifndef __forceinline
#define __forceinline inline
#endif
#endif
#if defined (_M_IX86) && defined (_WIN32)
#define HWCALL __cdecl
#else
#define HWCALL
#endif
#undef min
#undef max
template<class T>
inline T min(const T& a, const T& b) {return a > b ? b : a;}
template<class T>
inline T max(const T& a, const T& b) {return a > b ? a : b;}
///////////////////////////////////
// **************************************************************************************
// Utility functions
// **************************************************************************************
//////////////////////////////////////////////////////////////////////////////////////////
// Byte ordering
// -----------------
namespace Common
{
inline u8 swap8(u8 _data) {return(_data);}
#ifdef _WIN32
inline u16 swap16(u16 _data) {return(_byteswap_ushort(_data));}
inline u32 swap32(u32 _data) {return(_byteswap_ulong(_data));}
inline u64 swap64(u64 _data) {return(_byteswap_uint64(_data));}
#elif __linux__
}
#include <byteswap.h>
namespace Common
{
inline u16 swap16(u16 _data) {return(bswap_16(_data));}
inline u32 swap32(u32 _data) {return(bswap_32(_data));}
inline u64 swap64(u64 _data) {return(bswap_64(_data));}
#else
inline u16 swap16(u16 data) {return((data >> 8) | (data << 8));}
inline u32 swap32(u32 data) {return((swap16(data) << 16) | swap16(data >> 16));}
inline u64 swap64(u64 data) {return(((u64)swap32(data) << 32) | swap32(data >> 32));}
#endif
} // end of namespace Common
///////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Message alerts
// -----------------
enum MSG_TYPE
{
INFORMATION,
QUESTION,
WARNING,
};
typedef bool (*MsgAlertHandler)(const char* caption, const char* text,
bool yes_no, int Style);
void RegisterMsgAlertHandler(MsgAlertHandler handler);
extern bool MsgAlert(const char* caption, bool yes_no, int Style, const char* format, ...);
#ifdef _WIN32
#define SuccessAlert(format, ...) MsgAlert("Information", false, INFORMATION, format, __VA_ARGS__)
#define PanicAlert(format, ...) MsgAlert("Warning", false, WARNING, format, __VA_ARGS__)
#define PanicYesNo(format, ...) MsgAlert("Warning", true, WARNING, format, __VA_ARGS__)
#define AskYesNo(format, ...) MsgAlert("Question", true, QUESTION, format, __VA_ARGS__)
#else
#define SuccessAlert(format, ...) MsgAlert("SUCCESS", false, INFORMATION, format, ##__VA_ARGS__)
#define PanicAlert(format, ...) MsgAlert("PANIC", false, WARNING, format, ##__VA_ARGS__)
#define PanicYesNo(format, ...) MsgAlert("PANIC", true, WARNING, format, ##__VA_ARGS__)
#define AskYesNo(format, ...) MsgAlert("ASK", true, QUESTION, format, ##__VA_ARGS__)
#endif
///////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Logging
// -----------------
// dummy class
class LogTypes
{
public:
enum LOG_TYPE
{
MASTER_LOG,
BOOT,
PIXELENGINE,
COMMANDPROCESSOR,
VIDEOINTERFACE,
SERIALINTERFACE,
PERIPHERALINTERFACE,
MEMMAP,
DSPINTERFACE,
STREAMINGINTERFACE,
DVDINTERFACE,
GPFIFO,
EXPANSIONINTERFACE,
AUDIO_INTERFACE,
GEKKO,
HLE,
DSPHLE,
VIDEO,
AUDIO,
DYNA_REC,
CONSOLE,
OSREPORT,
WII_IOB,
WII_IPC,
WII_IPC_HLE,
WII_IPC_DVD,
WII_IPC_ES,
WII_IPC_FILEIO,
WII_IPC_SD,
WII_IPC_NET,
WII_IPC_WIIMOTE,
ACTIONREPLAY,
NUMBER_OF_LOGS
};
};
#ifdef LOGGING
extern void __Log(int logNumber, const char* text, ...);
extern void __Logv(int log, int v, const char *format, ...);
void Host_UpdateLogDisplay();
// Logging macros. LOGGING is turned on from earlier in this file
#ifdef _WIN32
#define LOG(t, ...) __Log(LogTypes::t, __VA_ARGS__);
#define LOGV(t,v, ...) __Log(LogTypes::t + (v)*100, __VA_ARGS__);
#define LOGP(t, ...) __Log(t, __VA_ARGS__);
#define LOGVP(t,v, ...) __Log(t + (v)*100, __VA_ARGS__);
#else
#define LOG(t, ...) __Log(LogTypes::t, ##__VA_ARGS__);
#define LOGV(t,v, ...) __Log(LogTypes::t + (v)*100, ##__VA_ARGS__);
#define LOGP(t, ...) __Log(t, ##__VA_ARGS__);
#define LOGVP(t,v, ...) __Log(t + (v)*100, ##__VA_ARGS__);
#endif
#define _dbg_assert_(_t_, _a_) \
if (!(_a_)){\
LOG(_t_, "Error...\n\n Line: %d\n File: %s\n Time: %s\n\nIgnore and continue?", \
__LINE__, __FILE__, __TIME__); \
if (!PanicYesNo("*** Assertion (see log)***\n")){Crash();} \
}
#define _dbg_assert_msg_(_t_, _a_, ...)\
if (!(_a_)){\
LOG(_t_, __VA_ARGS__); \
if (!PanicYesNo(__VA_ARGS__)){Crash();} \
}
#define _dbg_update_() Host_UpdateLogDisplay();
#else
#define LOG(_t_, ...)
#define LOGV(_t_,_v_, ...)
#define LOGP(_t_, ...)
#define LOGVP(_t_,_v_, ...)
#define _dbg_clear_()
#ifndef _dbg_assert_
#define _dbg_assert_(_t_, _a_) ;
#define _dbg_assert_msg_(_t_, _a_, _desc_, ...) ;
#endif
#define _dbg_update_() ;
#endif
#ifdef _WIN32
#define _assert_(_a_) _dbg_assert_(MASTER_LOG, _a_)
#define _assert_msg_(_t_, _a_, _fmt_, ...)\
if (!(_a_)){\
if (!PanicYesNo(_fmt_, __VA_ARGS__)){Crash();} \
}
#else
#define _assert_(a)
#define _assert_msg_(...)
#endif
///////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Compile time asserts
// -----------------
namespace
{
// it is very risky to mix _SECURE_SCL=0 and _SECURE_SCL=1 compiled libraries
// it is possible that you overwrite memory if you do it
#ifdef _WIN32
#ifndef _SECURE_SCL
#error Please define _SECURE_SCL=0 in the project settings
#else
template <bool> struct CompileTimeAssert;
template<> struct CompileTimeAssert<true> {};
CompileTimeAssert<_SECURE_SCL==0> x;
#endif
#endif
}
///////////////////////////////////////
#endif // _COMMON_H