dolphin/Source/Core/DolphinWX/Input/GCKeyboardInputConfigDiag.cpp
aldelaro5 32a0dae257 Completely redo All configuration dialog
Hotkeys

Make a new class that inherits from InputConfigDialog with a specialised constructor.  The changes are mainly the top portion and it now uses tabs to categorise the hotkeys.

Redo the GCPad configuration dialog

The layout is similar, but it now allows flexibility to change it more easily.

Redo the GC Keyboard configuration dialog

Same layout.

Redo completely the Wiimote configuration dialog

Separated the controls into 2 tabs to make them less imposing overall.

Redo the Nunchuk configuration dialog

Similar layout, except for 2 control group sizers.

Redo the Classic controller configuration dialog

Same layout.

Redo the Guitar input configuration dialog

Stacked 2 sets of group together.

Redo the Turntable configuration dialog

More stacked groups and the window is much less wide.
2016-11-28 08:26:34 -05:00

83 lines
3.3 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinWX/Input/GCKeyboardInputConfigDiag.h"
#include "Core/HW/GCKeyboard.h"
#include "Core/HW/GCKeyboardEmu.h"
enum class KeyboardGroup;
GCKeyboardInputConfigDialog::GCKeyboardInputConfigDialog(wxWindow* const parent,
InputConfig& config, const wxString& name,
const int port_num)
: InputConfigDialog(parent, config, name, port_num)
{
const int space5 = FromDIP(5);
auto* const device_chooser = CreateDeviceChooserGroupBox();
auto* const reset_sizer = CreaterResetGroupBox(wxHORIZONTAL);
auto* const profile_chooser = CreateProfileChooserGroupBox();
auto* const group_box_keys0x =
new ControlGroupBox(Keyboard::GetGroup(port_num, KeyboardGroup::Kb0x), this, this);
auto* const group_box_keys1x =
new ControlGroupBox(Keyboard::GetGroup(port_num, KeyboardGroup::Kb1x), this, this);
auto* const group_box_keys2x =
new ControlGroupBox(Keyboard::GetGroup(port_num, KeyboardGroup::Kb2x), this, this);
auto* const group_box_keys3x =
new ControlGroupBox(Keyboard::GetGroup(port_num, KeyboardGroup::Kb3x), this, this);
auto* const group_box_keys4x =
new ControlGroupBox(Keyboard::GetGroup(port_num, KeyboardGroup::Kb4x), this, this);
auto* const group_box_keys5x =
new ControlGroupBox(Keyboard::GetGroup(port_num, KeyboardGroup::Kb5x), this, this);
auto* const group_box_options =
new ControlGroupBox(Keyboard::GetGroup(port_num, KeyboardGroup::Options), this, this);
auto* const key5x_options_sizer = new wxBoxSizer(wxVERTICAL);
key5x_options_sizer->Add(group_box_keys5x);
key5x_options_sizer->AddSpacer(space5);
key5x_options_sizer->Add(group_box_options);
auto* const controls_sizer = new wxBoxSizer(wxHORIZONTAL);
controls_sizer->AddSpacer(space5);
controls_sizer->Add(group_box_keys0x, 0, wxEXPAND | wxTOP, space5);
controls_sizer->AddSpacer(space5);
controls_sizer->Add(group_box_keys1x, 0, wxEXPAND | wxTOP, space5);
controls_sizer->AddSpacer(space5);
controls_sizer->Add(group_box_keys2x, 0, wxEXPAND | wxTOP, space5);
controls_sizer->AddSpacer(space5);
controls_sizer->Add(group_box_keys3x, 0, wxEXPAND | wxTOP, space5);
controls_sizer->AddSpacer(space5);
controls_sizer->Add(group_box_keys4x, 0, wxEXPAND | wxTOP, space5);
controls_sizer->AddSpacer(space5);
controls_sizer->Add(key5x_options_sizer, 0, wxEXPAND | wxTOP, space5);
controls_sizer->AddSpacer(space5);
auto* const dio = new wxBoxSizer(wxHORIZONTAL);
dio->AddSpacer(space5);
dio->Add(device_chooser, 3, wxEXPAND);
dio->AddSpacer(space5);
dio->Add(reset_sizer, 1, wxEXPAND);
dio->AddSpacer(space5);
dio->Add(profile_chooser, 3, wxEXPAND);
dio->AddSpacer(space5);
auto* const szr_main = new wxBoxSizer(wxVERTICAL);
szr_main->AddSpacer(space5);
szr_main->Add(dio);
szr_main->AddSpacer(space5);
szr_main->Add(controls_sizer, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
szr_main->AddSpacer(space5);
szr_main->Add(CreateButtonSizer(wxCLOSE | wxNO_DEFAULT), 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
szr_main->AddSpacer(space5);
SetSizerAndFit(szr_main);
Center();
UpdateDeviceComboBox();
UpdateProfileComboBox();
UpdateGUI();
}