dolphin/Source/Core/AudioCommon
Léo Lam 72e3f1ecec Remove unnecessary ConfigManager includes
Making changes to ConfigManager.h has always been a pain, because
it means rebuilding half of Dolphin, since a lot of files depend on
and include this header.

However, it turns out some includes are unnecessary. This commit
removes ConfigManager includes from files which don't contain
SConfig or GPUDeterminismMode or GPU_DETERMINISM (which means the
ConfigManager include is not used).

(I've also had to get rid of some indirect includes.)
2016-11-27 22:38:38 +01:00
..
aldlist.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
aldlist.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
AlsaSoundStream.cpp Core: Remove double newlines at the end of *_LOG messages. 2016-11-02 02:09:33 +00:00
AlsaSoundStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
AOSoundStream.cpp Use Common::Flag and Common::Event when possible 2016-08-10 16:08:15 +02:00
AOSoundStream.h Use Common::Flag and Common::Event when possible 2016-08-10 16:08:15 +02:00
AudioCommon.cpp AudioCommon: SupportsDPL2Decoder, SupportsLatencyControl, SupportsVolumeChanges 2016-10-09 19:18:16 -07:00
AudioCommon.h AudioCommon: SupportsDPL2Decoder, SupportsLatencyControl, SupportsVolumeChanges 2016-10-09 19:18:16 -07:00
AudioCommon.vcxproj [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
AudioCommon.vcxproj.filters (Visual Studio) Categorize SoundStream.h with other SoundStream files 2015-04-03 14:37:03 -04:00
CMakeLists.txt CMakeLists cleanup and enable Android headless building. 2016-02-05 11:24:11 -06:00
CoreAudioSoundStream.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CoreAudioSoundStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DPL2Decoder.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DPL2Decoder.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Mixer.cpp Split Audio Dumps on Sample Rate Changes 2016-06-24 21:12:15 -04:00
Mixer.h Split Audio Dumps on Sample Rate Changes 2016-06-24 21:12:15 -04:00
NullSoundStream.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
NullSoundStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
OpenALStream.cpp Added 32-bit fixed point support to OpenAL backend. 2016-10-27 18:47:13 -02:00
OpenALStream.h Added 32-bit fixed point support to OpenAL backend. 2016-10-27 18:47:13 -02:00
OpenSLESStream.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
OpenSLESStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PulseAudioStream.cpp Use Common::Flag and Common::Event when possible 2016-08-10 16:08:15 +02:00
PulseAudioStream.h Use Common::Flag and Common::Event when possible 2016-08-10 16:08:15 +02:00
SoundStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
WaveFile.cpp Remove unnecessary ConfigManager includes 2016-11-27 22:38:38 +01:00
WaveFile.h Remove AddStereoSample function 2016-07-01 00:59:25 -04:00
XAudio2_7Stream.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
XAudio2_7Stream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
XAudio2Stream.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
XAudio2Stream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00