dolphin/Source/Plugins
Glenn Rice 803030de7b Fixed segfault in linux when the control chooser dialog of GCPadNew is closed.
Also disabled some code in the same place that caused the application to hang in linux.  This means that if you select keys from the key list you will have to click Set to make it take effect.  At least until I can figure out how to get that working.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5368 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-14 20:29:46 +00:00
..
InputPluginCommon Fixed segfault in linux when the control chooser dialog of GCPadNew is closed. 2010-04-14 20:29:46 +00:00
Plugin_DSP_HLE HLE: Remove the RE0 hack because of reports of it not working which is most likely due to the amount of HLE changes since Rev 3200. 2010-04-14 11:27:26 +00:00
Plugin_DSP_LLE DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
Plugin_GCPad Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
Plugin_GCPadNew Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also. 2010-04-14 03:48:37 +00:00
Plugin_nJoy_SDL Falcon4ever prefers to keep a standalone code copy of nJoy in repository. 2010-02-03 02:54:31 +00:00
Plugin_VideoDX9 disable loading of native mip for compressed textures as they are not working, this should fix grass problem in zww 2010-04-14 15:15:01 +00:00
Plugin_VideoOGL disable loading of native mip for compressed textures as they are not working, this should fix grass problem in zww 2010-04-14 15:15:01 +00:00
Plugin_VideoSoftware Some video SW clean up and bug fixes. Did a hacky fix for bad light data. Add fog rendering. Add some offsets to make rasterized pixel locations and texture coordinates more accurate. 2010-04-14 03:27:45 +00:00
Plugin_Wiimote Commited my new wiimote plugin work so far. Some code was copied from the current wiimote plugin. I have cleaned up most of the functions, but there are still a bunch of unused structs and stuff that I need to clean up. 2010-04-13 05:15:38 +00:00
Plugin_WiimoteNew Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also. 2010-04-14 03:48:37 +00:00