dolphin/Source/Core/VideoBackends/Vulkan
2016-12-04 20:10:13 +10:00
..
BoundingBox.cpp Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
BoundingBox.h Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
CMakeLists.txt Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
CommandBufferManager.cpp Vulkan: Use multiple command pools, one per frame 2016-11-15 00:40:15 +10:00
CommandBufferManager.h Vulkan: Use multiple command pools, one per frame 2016-11-15 00:40:15 +10:00
Constants.h Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
FramebufferManager.cpp Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
FramebufferManager.h Vulkan: Implement virtual/real XFB support 2016-11-03 22:33:24 +10:00
main.cpp Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
ObjectCache.cpp Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
ObjectCache.h Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
PaletteTextureConverter.cpp Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
PaletteTextureConverter.h Vulkan: Differentiate between descriptor set layouts and bind points 2016-12-04 20:10:13 +10:00
PerfQuery.cpp Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
PerfQuery.h Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
RasterFont.cpp Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
RasterFont.h Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
Renderer.cpp Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
Renderer.h Vulkan: Pass target_rect to framebuffer draw methods 2016-11-18 22:55:22 +10:00
ShaderCompiler.cpp Vulkan: Support binding texel buffers in UtilityShaderDraw 2016-12-04 20:10:13 +10:00
ShaderCompiler.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
StagingBuffer.cpp Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingBuffer.h Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingTexture2D.cpp Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingTexture2D.h Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StateTracker.cpp Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
StateTracker.h Vulkan: Differentiate between descriptor set layouts and bind points 2016-12-04 20:10:13 +10:00
StreamBuffer.cpp Vulkan: Fix incorrect handling of buffer wrap-around in StreamBuffer 2016-11-30 22:44:52 +10:00
StreamBuffer.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
SwapChain.cpp Merge pull request #4441 from stenzek/vulkan-max-image-count 2016-11-13 14:12:32 +01:00
SwapChain.h Vulkan: Fix vsync behavior when throttler is temp disabled 2016-10-03 19:11:48 +10:00
Texture2D.cpp Vulkan: Fix compilation on 32-bit targets 2016-10-03 19:11:47 +10:00
Texture2D.h Vulkan: Amend header includes 2016-09-30 23:26:03 -04:00
TextureCache.cpp Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
TextureCache.h Vulkan: Implement virtual/real XFB support 2016-11-03 22:33:24 +10:00
TextureEncoder.cpp Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
TextureEncoder.h Vulkan: Implement virtual/real XFB support 2016-11-03 22:33:24 +10:00
Util.cpp Vulkan: Support binding texel buffers in UtilityShaderDraw 2016-12-04 20:10:13 +10:00
Util.h Vulkan: Support binding texel buffers in UtilityShaderDraw 2016-12-04 20:10:13 +10:00
VertexFormat.cpp Vulkan: Implement a pipeline UID cache 2016-11-28 21:21:53 +10:00
VertexFormat.h Vulkan: Implement a pipeline UID cache 2016-11-28 21:21:53 +10:00
VertexManager.cpp Vulkan: Fix case where a draw's vertices could be overwritten 2016-11-30 22:45:00 +10:00
VertexManager.h Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
VideoBackend.h Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
Vulkan.vcxproj Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VulkanContext.cpp Vulkan: Support full resolution frame dumping 2016-11-28 21:54:55 +10:00
VulkanContext.h Vulkan: Fix bug with fractional LOD bias and min/max LOD 2016-10-03 19:11:48 +10:00
VulkanEntryPoints.inl Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VulkanLoader.cpp Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VulkanLoader.h Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00