dolphin/Source/Core/VideoBackends/Vulkan/SwapChain.cpp
spxtr a5be5a3a76 Vulkan: Use a separate queue for presenting.
Before this change, we simply fail if the device does not expose one
queue family that supports both graphics and present. Currently this is
fine, since devices tend to lay out their queues in this way. NV, for
instance, tends to have one queue family for all graphics operations and
one more for transfer only. However, it's not a hard requirement, and it
is cheap to use a separate queue, so we might as well.
2017-09-05 12:00:09 -07:00

511 lines
18 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/Vulkan/SwapChain.h"
#include <algorithm>
#include <cstdint>
#include "Common/Assert.h"
#include "Common/CommonFuncs.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "VideoBackends/Vulkan/CommandBufferManager.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#if defined(VK_USE_PLATFORM_XLIB_KHR)
#include <X11/Xlib.h>
#elif defined(VK_USE_PLATFORM_XCB_KHR)
#include <X11/Xlib-xcb.h>
#include <X11/Xlib.h>
#endif
namespace Vulkan
{
SwapChain::SwapChain(void* native_handle, VkSurfaceKHR surface, bool vsync)
: m_native_handle(native_handle), m_surface(surface), m_vsync_enabled(vsync)
{
}
SwapChain::~SwapChain()
{
DestroySwapChainImages();
DestroySwapChain();
DestroyRenderPass();
DestroySurface();
}
VkSurfaceKHR SwapChain::CreateVulkanSurface(VkInstance instance, void* hwnd)
{
#if defined(VK_USE_PLATFORM_WIN32_KHR)
VkWin32SurfaceCreateInfoKHR surface_create_info = {
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR, // VkStructureType sType
nullptr, // const void* pNext
0, // VkWin32SurfaceCreateFlagsKHR flags
nullptr, // HINSTANCE hinstance
reinterpret_cast<HWND>(hwnd) // HWND hwnd
};
VkSurfaceKHR surface;
VkResult res = vkCreateWin32SurfaceKHR(instance, &surface_create_info, nullptr, &surface);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreateWin32SurfaceKHR failed: ");
return VK_NULL_HANDLE;
}
return surface;
#elif defined(VK_USE_PLATFORM_XLIB_KHR)
// Assuming the display handles are compatible, or shared. This matches what we do in the
// GL backend, but it's not ideal.
Display* display = XOpenDisplay(nullptr);
VkXlibSurfaceCreateInfoKHR surface_create_info = {
VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, // VkStructureType sType
nullptr, // const void* pNext
0, // VkXlibSurfaceCreateFlagsKHR flags
display, // Display* dpy
reinterpret_cast<Window>(hwnd) // Window window
};
VkSurfaceKHR surface;
VkResult res = vkCreateXlibSurfaceKHR(instance, &surface_create_info, nullptr, &surface);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreateXlibSurfaceKHR failed: ");
return VK_NULL_HANDLE;
}
return surface;
#elif defined(VK_USE_PLATFORM_XCB_KHR)
// If we ever switch to using xcb, we should pass the display handle as well.
Display* display = XOpenDisplay(nullptr);
xcb_connection_t* connection = XGetXCBConnection(display);
VkXcbSurfaceCreateInfoKHR surface_create_info = {
VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR, // VkStructureType sType
nullptr, // const void* pNext
0, // VkXcbSurfaceCreateFlagsKHR flags
connection, // xcb_connection_t* connection
static_cast<xcb_window_t>(reinterpret_cast<uintptr_t>(hwnd)) // xcb_window_t window
};
VkSurfaceKHR surface;
VkResult res = vkCreateXcbSurfaceKHR(instance, &surface_create_info, nullptr, &surface);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreateXcbSurfaceKHR failed: ");
return VK_NULL_HANDLE;
}
return surface;
#elif defined(VK_USE_PLATFORM_ANDROID_KHR)
VkAndroidSurfaceCreateInfoKHR surface_create_info = {
VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR, // VkStructureType sType
nullptr, // const void* pNext
0, // VkAndroidSurfaceCreateFlagsKHR flags
reinterpret_cast<ANativeWindow*>(hwnd) // ANativeWindow* window
};
VkSurfaceKHR surface;
VkResult res = vkCreateAndroidSurfaceKHR(instance, &surface_create_info, nullptr, &surface);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreateAndroidSurfaceKHR failed: ");
return VK_NULL_HANDLE;
}
return surface;
#else
return VK_NULL_HANDLE;
#endif
}
std::unique_ptr<SwapChain> SwapChain::Create(void* native_handle, VkSurfaceKHR surface, bool vsync)
{
std::unique_ptr<SwapChain> swap_chain =
std::make_unique<SwapChain>(native_handle, surface, vsync);
if (!swap_chain->CreateSwapChain() || !swap_chain->CreateRenderPass() ||
!swap_chain->SetupSwapChainImages())
{
return nullptr;
}
return swap_chain;
}
bool SwapChain::SelectSurfaceFormat()
{
u32 format_count;
VkResult res = vkGetPhysicalDeviceSurfaceFormatsKHR(g_vulkan_context->GetPhysicalDevice(),
m_surface, &format_count, nullptr);
if (res != VK_SUCCESS || format_count == 0)
{
LOG_VULKAN_ERROR(res, "vkGetPhysicalDeviceSurfaceFormatsKHR failed: ");
return false;
}
std::vector<VkSurfaceFormatKHR> surface_formats(format_count);
res = vkGetPhysicalDeviceSurfaceFormatsKHR(g_vulkan_context->GetPhysicalDevice(), m_surface,
&format_count, surface_formats.data());
_assert_(res == VK_SUCCESS);
// If there is a single undefined surface format, the device doesn't care, so we'll just use RGBA
if (surface_formats[0].format == VK_FORMAT_UNDEFINED)
{
m_surface_format.format = VK_FORMAT_R8G8B8A8_UNORM;
m_surface_format.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
return true;
}
// Use the first surface format, just use what it prefers.
// Some drivers seem to return a SRGB format here (Intel Mesa).
// This results in gamma correction when presenting to the screen, which we don't want.
// Use a linear format instead, if this is the case.
m_surface_format.format = Util::GetLinearFormat(surface_formats[0].format);
m_surface_format.colorSpace = surface_formats[0].colorSpace;
return true;
}
bool SwapChain::SelectPresentMode()
{
VkResult res;
u32 mode_count;
res = vkGetPhysicalDeviceSurfacePresentModesKHR(g_vulkan_context->GetPhysicalDevice(), m_surface,
&mode_count, nullptr);
if (res != VK_SUCCESS || mode_count == 0)
{
LOG_VULKAN_ERROR(res, "vkGetPhysicalDeviceSurfaceFormatsKHR failed: ");
return false;
}
std::vector<VkPresentModeKHR> present_modes(mode_count);
res = vkGetPhysicalDeviceSurfacePresentModesKHR(g_vulkan_context->GetPhysicalDevice(), m_surface,
&mode_count, present_modes.data());
_assert_(res == VK_SUCCESS);
// Checks if a particular mode is supported, if it is, returns that mode.
auto CheckForMode = [&present_modes](VkPresentModeKHR check_mode) {
auto it = std::find_if(present_modes.begin(), present_modes.end(),
[check_mode](VkPresentModeKHR mode) { return check_mode == mode; });
return it != present_modes.end();
};
// If vsync is enabled, use VK_PRESENT_MODE_FIFO_KHR.
// This check should not fail with conforming drivers, as the FIFO present mode is mandated by
// the specification (VK_KHR_swapchain). In case it isn't though, fall through to any other mode.
if (m_vsync_enabled && CheckForMode(VK_PRESENT_MODE_FIFO_KHR))
{
m_present_mode = VK_PRESENT_MODE_FIFO_KHR;
return true;
}
// Prefer screen-tearing, if possible, for lowest latency.
if (CheckForMode(VK_PRESENT_MODE_IMMEDIATE_KHR))
{
m_present_mode = VK_PRESENT_MODE_IMMEDIATE_KHR;
return true;
}
// Use optimized-vsync above vsync.
if (CheckForMode(VK_PRESENT_MODE_MAILBOX_KHR))
{
m_present_mode = VK_PRESENT_MODE_MAILBOX_KHR;
return true;
}
// Fall back to whatever is available.
m_present_mode = present_modes[0];
return true;
}
bool SwapChain::CreateRenderPass()
{
// render pass for rendering to the swap chain
VkAttachmentDescription present_render_pass_attachments[] = {
{0, m_surface_format.format, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_CLEAR,
VK_ATTACHMENT_STORE_OP_STORE, VK_ATTACHMENT_LOAD_OP_DONT_CARE,
VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}};
VkAttachmentReference present_render_pass_color_attachment_references[] = {
{0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}};
VkSubpassDescription present_render_pass_subpass_descriptions[] = {
{0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1,
present_render_pass_color_attachment_references, nullptr, nullptr, 0, nullptr}};
VkRenderPassCreateInfo present_render_pass_info = {
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
nullptr,
0,
static_cast<u32>(ArraySize(present_render_pass_attachments)),
present_render_pass_attachments,
static_cast<u32>(ArraySize(present_render_pass_subpass_descriptions)),
present_render_pass_subpass_descriptions,
0,
nullptr};
VkResult res = vkCreateRenderPass(g_vulkan_context->GetDevice(), &present_render_pass_info,
nullptr, &m_render_pass);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreateRenderPass (present) failed: ");
return false;
}
return true;
}
void SwapChain::DestroyRenderPass()
{
if (!m_render_pass)
return;
vkDestroyRenderPass(g_vulkan_context->GetDevice(), m_render_pass, nullptr);
m_render_pass = VK_NULL_HANDLE;
}
bool SwapChain::CreateSwapChain()
{
// Look up surface properties to determine image count and dimensions
VkSurfaceCapabilitiesKHR surface_capabilities;
VkResult res = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_vulkan_context->GetPhysicalDevice(),
m_surface, &surface_capabilities);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkGetPhysicalDeviceSurfaceCapabilitiesKHR failed: ");
return false;
}
// Select swap chain format and present mode
if (!SelectSurfaceFormat() || !SelectPresentMode())
return false;
// Select number of images in swap chain, we prefer one buffer in the background to work on
uint32_t image_count = surface_capabilities.minImageCount + 1;
// maxImageCount can be zero, in which case there isn't an upper limit on the number of buffers.
if (surface_capabilities.maxImageCount > 0)
image_count = std::min(image_count, surface_capabilities.maxImageCount);
// Determine the dimensions of the swap chain. Values of -1 indicate the size we specify here
// determines window size?
VkExtent2D size = surface_capabilities.currentExtent;
if (size.width == UINT32_MAX)
{
size.width = std::min(std::max(surface_capabilities.minImageExtent.width, 640u),
surface_capabilities.maxImageExtent.width);
size.height = std::min(std::max(surface_capabilities.minImageExtent.height, 480u),
surface_capabilities.maxImageExtent.height);
}
// Prefer identity transform if possible
VkSurfaceTransformFlagBitsKHR transform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
if (!(surface_capabilities.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR))
transform = surface_capabilities.currentTransform;
// Select swap chain flags, we only need a colour attachment
VkImageUsageFlags image_usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
if (!(surface_capabilities.supportedUsageFlags & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT))
{
ERROR_LOG(VIDEO, "Vulkan: Swap chain does not support usage as color attachment");
return false;
}
// Select the number of image layers for Quad-Buffered stereoscopy
uint32_t image_layers = g_ActiveConfig.iStereoMode == STEREO_QUADBUFFER ? 2 : 1;
// Store the old/current swap chain when recreating for resize
VkSwapchainKHR old_swap_chain = m_swap_chain;
// Now we can actually create the swap chain
VkSwapchainCreateInfoKHR swap_chain_info = {VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
nullptr,
0,
m_surface,
image_count,
m_surface_format.format,
m_surface_format.colorSpace,
size,
image_layers,
image_usage,
VK_SHARING_MODE_EXCLUSIVE,
0,
nullptr,
transform,
VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR,
m_present_mode,
VK_TRUE,
old_swap_chain};
std::array<uint32_t, 2> indices = {{
g_vulkan_context->GetGraphicsQueueFamilyIndex(),
g_vulkan_context->GetPresentQueueFamilyIndex(),
}};
if (g_vulkan_context->GetGraphicsQueueFamilyIndex() !=
g_vulkan_context->GetPresentQueueFamilyIndex())
{
swap_chain_info.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
swap_chain_info.queueFamilyIndexCount = 2;
swap_chain_info.pQueueFamilyIndices = indices.data();
}
res =
vkCreateSwapchainKHR(g_vulkan_context->GetDevice(), &swap_chain_info, nullptr, &m_swap_chain);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreateSwapchainKHR failed: ");
return false;
}
// Now destroy the old swap chain, since it's been recreated.
// We can do this immediately since all work should have been completed before calling resize.
if (old_swap_chain != VK_NULL_HANDLE)
vkDestroySwapchainKHR(g_vulkan_context->GetDevice(), old_swap_chain, nullptr);
m_width = size.width;
m_height = size.height;
m_layers = image_layers;
return true;
}
bool SwapChain::SetupSwapChainImages()
{
_assert_(m_swap_chain_images.empty());
uint32_t image_count;
VkResult res =
vkGetSwapchainImagesKHR(g_vulkan_context->GetDevice(), m_swap_chain, &image_count, nullptr);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkGetSwapchainImagesKHR failed: ");
return false;
}
std::vector<VkImage> images(image_count);
res = vkGetSwapchainImagesKHR(g_vulkan_context->GetDevice(), m_swap_chain, &image_count,
images.data());
_assert_(res == VK_SUCCESS);
m_swap_chain_images.reserve(image_count);
for (uint32_t i = 0; i < image_count; i++)
{
SwapChainImage image;
image.image = images[i];
// Create texture object, which creates a view of the backbuffer
image.texture = Texture2D::CreateFromExistingImage(
m_width, m_height, 1, 1, m_surface_format.format, VK_SAMPLE_COUNT_1_BIT,
VK_IMAGE_VIEW_TYPE_2D, image.image);
VkImageView view = image.texture->GetView();
VkFramebufferCreateInfo framebuffer_info = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
nullptr,
0,
m_render_pass,
1,
&view,
m_width,
m_height,
m_layers};
res = vkCreateFramebuffer(g_vulkan_context->GetDevice(), &framebuffer_info, nullptr,
&image.framebuffer);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreateFramebuffer failed: ");
return false;
}
m_swap_chain_images.emplace_back(std::move(image));
}
return true;
}
void SwapChain::DestroySwapChainImages()
{
for (const auto& it : m_swap_chain_images)
{
// Images themselves are cleaned up by the swap chain object
vkDestroyFramebuffer(g_vulkan_context->GetDevice(), it.framebuffer, nullptr);
}
m_swap_chain_images.clear();
}
void SwapChain::DestroySwapChain()
{
if (m_swap_chain == VK_NULL_HANDLE)
return;
vkDestroySwapchainKHR(g_vulkan_context->GetDevice(), m_swap_chain, nullptr);
m_swap_chain = VK_NULL_HANDLE;
}
VkResult SwapChain::AcquireNextImage(VkSemaphore available_semaphore)
{
VkResult res =
vkAcquireNextImageKHR(g_vulkan_context->GetDevice(), m_swap_chain, UINT64_MAX,
available_semaphore, VK_NULL_HANDLE, &m_current_swap_chain_image_index);
if (res != VK_SUCCESS && res != VK_ERROR_OUT_OF_DATE_KHR && res != VK_SUBOPTIMAL_KHR)
LOG_VULKAN_ERROR(res, "vkAcquireNextImageKHR failed: ");
return res;
}
bool SwapChain::ResizeSwapChain()
{
DestroySwapChainImages();
if (!CreateSwapChain() || !SetupSwapChainImages())
{
PanicAlert("Failed to re-configure swap chain images, this is fatal (for now)");
return false;
}
return true;
}
bool SwapChain::SetVSync(bool enabled)
{
if (m_vsync_enabled == enabled)
return true;
// Resizing recreates the swap chain with the new present mode.
m_vsync_enabled = enabled;
return ResizeSwapChain();
}
bool SwapChain::RecreateSurface(void* native_handle)
{
// Destroy the old swap chain, images, and surface.
DestroyRenderPass();
DestroySwapChainImages();
DestroySwapChain();
DestroySurface();
// Re-create the surface with the new native handle
m_native_handle = native_handle;
m_surface = CreateVulkanSurface(g_vulkan_context->GetVulkanInstance(), native_handle);
if (m_surface == VK_NULL_HANDLE)
return false;
// Finally re-create the swap chain
if (!CreateSwapChain() || !SetupSwapChainImages() || !CreateRenderPass())
return false;
return true;
}
void SwapChain::DestroySurface()
{
vkDestroySurfaceKHR(g_vulkan_context->GetVulkanInstance(), m_surface, nullptr);
m_surface = VK_NULL_HANDLE;
}
}