dolphin/Source/Plugins/Plugin_DSP_LLE/Src/Config.cpp
Glenn Rice feba09f7a3 Linux global build. At least the basic footwork is done here.
Basic usage:  "sudo scons install=global install"
Hopefully this doesn't break builds on Macs.  I have tested this on linux and windows.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-02 21:56:29 +00:00

48 lines
1.3 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "IniFile.h"
#include "Config.h"
#include "AudioCommon.h"
#include "FileUtil.h"
#define LLE_CONFIG_FILE "DSPLLE.ini"
CConfig g_Config;
CConfig::CConfig()
{
Load();
}
void CConfig::Load()
{
// first load defaults
IniFile file;
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + LLE_CONFIG_FILE).c_str());
ac_Config.Load(file);
}
void CConfig::Save()
{
IniFile file;
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + LLE_CONFIG_FILE).c_str());
ac_Config.Set(file);
file.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + LLE_CONFIG_FILE).c_str());
}