dolphin/Source/Core/DiscIO/Src
2009-02-16 06:17:21 +00:00
..
AES More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations. 2008-09-24 20:21:17 +00:00
BannerLoader.cpp fix again, JP please check it. don't forget clear your cache! 2009-02-09 15:41:28 +00:00
BannerLoader.h fix display wii game name and description (only WIN32 working). 2009-02-06 16:53:22 +00:00
BannerLoaderGC.cpp a tiny fix, I found MGS:TT PAL use BNR1 format opening.bnr, so only English was filled. 2009-02-12 13:03:39 +00:00
BannerLoaderGC.h game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
BannerLoaderWii.cpp this should be OK: display some default info when no save exist 2009-02-07 17:31:35 +00:00
BannerLoaderWii.h fix display wii game name and description (only WIN32 working). 2009-02-06 16:53:22 +00:00
Blob.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Blob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
CompressedBlob.cpp Revert r1861 2009-01-16 02:58:34 +00:00
CompressedBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
DriveBlob.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
DriveBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileBlob.cpp MusicMod: A couple of fixes, more to come (when I find what is the I/O interrupt we have to trap to only get music, and in the correct time) 2009-01-03 18:50:01 +00:00
FileBlob.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileHandlerARC.cpp some more warning cleanup. 2009-01-24 01:50:23 +00:00
FileHandlerARC.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Filesystem.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Filesystem.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileSystemGCWii.cpp some more warning cleanup. 2009-01-24 01:50:23 +00:00
FileSystemGCWii.h MusicMod: Added music modification, it currently only works in Windows 2009-01-03 01:38:44 +00:00
SConscript nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments 2009-01-15 06:48:15 +00:00
stdafx.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
stdafx.h - Janitorial tasks 2008-12-20 18:46:49 +00:00
Volume.h Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game 2009-02-16 06:17:21 +00:00
VolumeCreator.cpp Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game 2009-02-16 06:17:21 +00:00
VolumeCreator.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeDirectory.cpp Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
VolumeDirectory.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeGC.cpp DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land. 2009-02-14 01:07:20 +00:00
VolumeGC.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeWiiCrypted.cpp Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game 2009-02-16 06:17:21 +00:00
VolumeWiiCrypted.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00