dolphin/Source/Core
LPFaint99 83209b4afc add an option to not eject/reinsert memcards on save/load state
when off certain games like ZTP ZWW maybe other cannot save to a different memory card after loading from a savestate, but for TAS the game will no longer think that the card was ejected
to use add 
ReloadMemcardOnState = false
to dolphin.ini

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7323 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-10 00:16:40 +00:00
..
AudioCommon Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
Common DX11: Add real XFB mode support. May not work perfectly yet. I'm working on a set of fairly big VI-related changes. When I'm done, it should improve animation smoothness for all the backends, especially when virtual or real XFB mode is enabled. 2011-03-08 07:39:36 +00:00
Core add an option to not eject/reinsert memcards on save/load state 2011-03-10 00:16:40 +00:00
DiscIO deleting a channel via the wii sysmenu works now 2011-03-05 05:18:21 +00:00
DolphinWX Fix OS X nowx. 2011-03-08 23:25:37 +00:00
InputCommon problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again. 2011-03-07 00:16:38 +00:00
VideoCommon Shut up recent versions of GCC about the OpenMP pragmas. 2011-03-07 20:23:04 +00:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00