dolphin/Source/Plugins/Plugin_nJoy_SDL/Src/config.h
Laurence Muller 53ba40fd7f nJoy: GUI update
- Config GUI now uses wxWidgets (should work in linux!)
- The alignment of text may look crappy in linux, so we still need to fix that.
- Opening the config GUI takes time, crappy XPM image of the controller loads slow (cant we use BMP files???) (line 240)
- Stupid GUI bug present when switching between a default joystick and one with no hat. (line 381)
- For some reason setting the value of a wxTextCtrl doesnt gets updated immediately (line 559)
- If you're using windows and dont want to use wxWidgets for the GUI, you can still use the old one by removing #define USE_WXWIDGETS from nJoy.h line 33.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@95 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-29 22:26:42 +00:00

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C

//////////////////////////////////////////////////////////////////////////////////////////
// Project description
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Name: nJoy
// Description: A Dolphin Compatible Input Plugin
//
// Author: Falcon4ever (nJoy@falcon4ever.com)
// Site: www.multigesture.net
// Copyright (C) 2003-2008 Dolphin Project.
//
//////////////////////////////////////////////////////////////////////////////////////////
//
// Licensetype: GNU General Public License (GPL)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
//
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
//
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//
//////////////////////////////////////////////////////////////////////////////////////////
// whole file... until we fix the GUI
#ifndef USE_WXWIDGETS
#ifdef _WIN32
#include <windows.h> // includes basic windows functionality
#include <Windowsx.h>
#include <stdio.h>
#include <commctrl.h> // includes the common control header
#include "../Res/resource.h" // includes GUI IDs
//////////////////////////////////////////////////////////////////////////////////////////
// Config dialog functions
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
int OpenConfig(HINSTANCE hInst, HWND _hParent);
BOOL ControllerTab(HWND hDlg, UINT message, UINT wParam, LONG lParam, int controller);
BOOL APIENTRY ControllerTab1(HWND hDlg, UINT message, UINT wParam, LONG lParam);
BOOL APIENTRY ControllerTab2(HWND hDlg, UINT message, UINT wParam, LONG lParam);
BOOL APIENTRY ControllerTab3(HWND hDlg, UINT message, UINT wParam, LONG lParam);
BOOL APIENTRY ControllerTab4(HWND hDlg, UINT message, UINT wParam, LONG lParam);
bool GetButtons(HWND hDlg, int buttonid, int controller);
bool GetHats(HWND hDlg, int buttonid, int controller);
bool GetAxis(HWND hDlg, int buttonid, int controller);
void UpdateVisibleItems(HWND hDlg, int controllertype);
void GetControllerAll(HWND hDlg, int controller);
void SetControllerAll(HWND hDlg, int controller);
int GetButton(HWND hDlg, int item);
void SetButton(HWND hDlg, int item, int value);
//////////////////////////////////////////////////////////////////////////////////////////
// About dialog functions
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void OpenAbout(HINSTANCE hInst, HWND _hParent);
BOOL CALLBACK AboutDlg(HWND abouthWnd, UINT message, WPARAM wParam, LPARAM lParam);
#endif
#endif