dolphin/Source/Core/VideoBackends
Lioncash 88cd27bbca Merge pull request #1392 from kayru/d3d_viewport_depth
D3D: Replaced shader-based depth range remap with viewport
2014-12-03 14:49:30 -05:00
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D3D D3D: Viewport min and max depth is now clamped to [0..1] range 2014-11-29 11:42:53 +01:00
OGL OGL: Don't use texture arrays for MSAA. 2014-12-03 01:39:43 +01:00
Software More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00