dolphin/Source/Plugins/Plugin_VideoDX9/Src
skidau 88cd9f3df1 Minor code formatting:
First step to bring a level of consistency between the video plug-ins - variable names, spacing, function names, function order, comments, file names.  This will help us identify common code for VideoMerge.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6235 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-28 02:15:02 +00:00
..
Debugger Minor code formatting: 2010-09-28 02:15:02 +00:00
BPFunctions.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
D3DBase.cpp Change Disc functionality: 2010-09-15 12:30:56 +00:00
D3DBase.h Dependency cleanup in DX9. 2010-07-17 11:42:28 +00:00
D3DShader.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
D3DShader.h Minor code formatting: 2010-09-28 02:15:02 +00:00
D3DTexture.cpp Slightly optimize uploading D3DFMT_A8R8G8B8 data to textures. 2010-05-29 09:32:44 +00:00
D3DTexture.h fixed xfb bumping introduced by my last commit. 2010-04-14 13:57:16 +00:00
D3DUtil.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
D3DUtil.h Remove code which got obsoleted by r5890. 2010-07-18 15:19:24 +00:00
DlgSettings.cpp i know still a lot to fix and much work to do but sometimes experiments are fun :) 2010-09-23 02:17:48 +00:00
DlgSettings.h i know still a lot to fix and much work to do but sometimes experiments are fun :) 2010-09-23 02:17:48 +00:00
EmuWindow.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
EmuWindow.h Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance. 2010-04-22 04:28:34 +00:00
FramebufferManager.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
FramebufferManager.h Minor code formatting: 2010-09-28 02:15:02 +00:00
Globals.h Minor code formatting: 2010-09-28 02:15:02 +00:00
main.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
main.h Fix saving states on mesa3d and clean up the handling of asynchronous requests 2010-08-04 21:02:32 +00:00
NativeVertexFormat.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
PixelShaderCache.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
PixelShaderCache.h i know still a lot to fix and much work to do but sometimes experiments are fun :) 2010-09-23 02:17:48 +00:00
Render.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
stdafx.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
stdafx.h Minor code formatting: 2010-09-28 02:15:02 +00:00
TextureCache.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
TextureCache.h Remove more obsolete code 2010-08-30 04:05:06 +00:00
TextureConverter.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
TextureConverter.h 2 commits in one: 2010-07-09 20:56:16 +00:00
VertexManager.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
VertexManager.h space changes, merge #defines, language fix, and code reorder/cleanup :P 2010-06-05 01:38:22 +00:00
VertexShaderCache.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
VertexShaderCache.h D3D9: Fix issue where the shader caches were lost whenever the render window was resized. Add some error logging to LinearDiskCache. + some minor cleanup. 2010-06-19 16:22:24 +00:00