dolphin/Source/Core/Common/ChunkFile.h
Lioncash 4ae4b241ec ChunkFile: Handle bool in a stable way across platforms
bool is not always guaranteed to be the same size on every platform.
On some platforms it may be one byte, on others it can be 8 bytes if the
platform dictates it. It's implementation-defined.

This can be problematic when it comes to storing this
data to disk (it can also be space-inefficient, but that's not really an
issue). Also say for some reason you moved your savestates to another
platform, it's possible they won't load correctly due to differences in size.

This change stores all bools to savestates as if they were a byte in size
and handles the loading of them accordingly.
2016-04-14 22:55:03 -04:00

475 lines
9.3 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
// Extremely simple serialization framework.
// (mis)-features:
// + Super fast
// + Very simple
// + Same code is used for serialization and deserializaition (in most cases)
// - Zero backwards/forwards compatibility
// - Serialization code for anything complex has to be manually written.
#include <array>
#include <cstddef>
#include <deque>
#include <list>
#include <map>
#include <set>
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
#include "Common/Assert.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/Flag.h"
#include "Common/Logging/Log.h"
// ewww
#if _LIBCPP_VERSION || __GNUC__ >= 5
#define IsTriviallyCopyable(T) std::is_trivially_copyable<typename std::remove_volatile<T>::type>::value
#elif __GNUC__
#define IsTriviallyCopyable(T) std::has_trivial_copy_constructor<T>::value
#elif _MSC_VER
// (shuffle2) see https://github.com/dolphin-emu/dolphin/pull/2218
#define IsTriviallyCopyable(T) 1
#else
#error No version of is_trivially_copyable
#endif
template <class T>
struct LinkedListItem : public T
{
LinkedListItem<T> *next;
};
// Wrapper class
class PointerWrap
{
public:
enum Mode
{
MODE_READ = 1, // load
MODE_WRITE, // save
MODE_MEASURE, // calculate size
MODE_VERIFY, // compare
};
u8 **ptr;
Mode mode;
public:
PointerWrap(u8 **ptr_, Mode mode_) : ptr(ptr_), mode(mode_) {}
void SetMode(Mode mode_) { mode = mode_; }
Mode GetMode() const { return mode; }
template <typename K, class V>
void Do(std::map<K, V>& x)
{
u32 count = (u32)x.size();
Do(count);
switch (mode)
{
case MODE_READ:
for (x.clear(); count != 0; --count)
{
std::pair<K, V> pair;
Do(pair.first);
Do(pair.second);
x.insert(pair);
}
break;
case MODE_WRITE:
case MODE_MEASURE:
case MODE_VERIFY:
for (auto& elem : x)
{
Do(elem.first);
Do(elem.second);
}
break;
}
}
template <typename V>
void Do(std::set<V>& x)
{
u32 count = (u32)x.size();
Do(count);
switch (mode)
{
case MODE_READ:
for (x.clear(); count != 0; --count)
{
V value;
Do(value);
x.insert(value);
}
break;
case MODE_WRITE:
case MODE_MEASURE:
case MODE_VERIFY:
for (V& val : x)
{
Do(val);
}
break;
}
}
template <typename T>
void Do(std::vector<T>& x)
{
DoContainer(x);
}
template <typename T>
void Do(std::list<T>& x)
{
DoContainer(x);
}
template <typename T>
void Do(std::deque<T>& x)
{
DoContainer(x);
}
template <typename T>
void Do(std::basic_string<T>& x)
{
DoContainer(x);
}
template <typename T, typename U>
void Do(std::pair<T, U>& x)
{
Do(x.first);
Do(x.second);
}
template <typename T, std::size_t N>
void DoArray(std::array<T, N>& x)
{
DoArray(x.data(), (u32)x.size());
}
template <typename T>
void DoArray(T* x, u32 count)
{
static_assert(IsTriviallyCopyable(T), "Only sane for trivially copyable types");
DoVoid(x, count * sizeof(T));
}
template <typename T, std::size_t N>
void DoArray(T (&arr)[N])
{
DoArray(arr, static_cast<u32>(N));
}
void Do(Common::Flag& flag)
{
bool s = flag.IsSet();
Do(s);
if (mode == MODE_READ)
flag.Set(s);
}
template<typename T>
void Do(std::atomic<T>& atomic)
{
T temp = atomic.load();
Do(temp);
if (mode == MODE_READ)
atomic.store(temp);
}
template <typename T>
void Do(T& x)
{
static_assert(IsTriviallyCopyable(T), "Only sane for trivially copyable types");
// Note:
// Usually we can just use x = **ptr, etc. However, this doesn't work
// for unions containing BitFields (long story, stupid language rules)
// or arrays. This will get optimized anyway.
DoVoid((void*)&x, sizeof(x));
}
template <typename T>
void DoPOD(T& x)
{
DoVoid((void*)&x, sizeof(x));
}
void Do(bool& x)
{
// bool's size can vary depending on platform, which can
// cause breakages. This treats all bools as if they were
// 8 bits in size.
u8 stable = static_cast<u8>(x);
Do(stable);
if (mode == MODE_READ)
x = stable != 0;
}
template <typename T>
void DoPointer(T*& x, T* const base)
{
// pointers can be more than 2^31 apart, but you're using this function wrong if you need that much range
ptrdiff_t offset = x - base;
Do(offset);
if (mode == MODE_READ)
{
x = base + offset;
}
}
// Let's pretend std::list doesn't exist!
template <class T, LinkedListItem<T>* (*TNew)(), void (*TFree)(LinkedListItem<T>*), void (*TDo)(PointerWrap&, T*)>
void DoLinkedList(LinkedListItem<T>*& list_start, LinkedListItem<T>** list_end=0)
{
LinkedListItem<T>* list_cur = list_start;
LinkedListItem<T>* prev = nullptr;
while (true)
{
u8 shouldExist = !!list_cur;
Do(shouldExist);
if (shouldExist == 1)
{
LinkedListItem<T>* cur = list_cur ? list_cur : TNew();
TDo(*this, (T*)cur);
if (!list_cur)
{
if (mode == MODE_READ)
{
cur->next = nullptr;
list_cur = cur;
if (prev)
prev->next = cur;
else
list_start = cur;
}
else
{
TFree(cur);
continue;
}
}
}
else
{
if (mode == MODE_READ)
{
if (prev)
prev->next = nullptr;
if (list_end)
*list_end = prev;
if (list_cur)
{
if (list_start == list_cur)
list_start = nullptr;
do
{
LinkedListItem<T>* next = list_cur->next;
TFree(list_cur);
list_cur = next;
} while (list_cur);
}
}
break;
}
prev = list_cur;
list_cur = list_cur->next;
}
}
void DoMarker(const std::string& prevName, u32 arbitraryNumber = 0x42)
{
u32 cookie = arbitraryNumber;
Do(cookie);
if (mode == PointerWrap::MODE_READ && cookie != arbitraryNumber)
{
PanicAlertT("Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). Aborting savestate load...",
prevName.c_str(), cookie, cookie, arbitraryNumber, arbitraryNumber);
mode = PointerWrap::MODE_MEASURE;
}
}
private:
template <typename T>
void DoContainer(T& x)
{
u32 size = (u32)x.size();
Do(size);
x.resize(size);
for (auto& elem : x)
Do(elem);
}
__forceinline
void DoVoid(void* data, u32 size)
{
switch (mode)
{
case MODE_READ:
memcpy(data, *ptr, size);
break;
case MODE_WRITE:
memcpy(*ptr, data, size);
break;
case MODE_MEASURE:
break;
case MODE_VERIFY:
_dbg_assert_msg_(COMMON, !memcmp(data, *ptr, size),
"Savestate verification failure: buf %p != %p (size %u).\n",
data, *ptr, size);
break;
}
*ptr += size;
}
};
// NOTE: this class is only used in DolphinWX/ISOFile.cpp for caching loaded
// ISO data. It will be removed when DolphinWX is, so please don't use it.
class CChunkFileReader
{
public:
// Load file template
template<class T>
static bool Load(const std::string& _rFilename, u32 _Revision, T& _class)
{
INFO_LOG(COMMON, "ChunkReader: Loading %s", _rFilename.c_str());
if (!File::Exists(_rFilename))
return false;
// Check file size
const u64 fileSize = File::GetSize(_rFilename);
static const u64 headerSize = sizeof(SChunkHeader);
if (fileSize < headerSize)
{
ERROR_LOG(COMMON, "ChunkReader: File too small");
return false;
}
File::IOFile pFile(_rFilename, "rb");
if (!pFile)
{
ERROR_LOG(COMMON, "ChunkReader: Can't open file for reading");
return false;
}
// read the header
SChunkHeader header;
if (!pFile.ReadArray(&header, 1))
{
ERROR_LOG(COMMON, "ChunkReader: Bad header size");
return false;
}
// Check revision
if (header.Revision != _Revision)
{
ERROR_LOG(COMMON, "ChunkReader: Wrong file revision, got %d expected %d",
header.Revision, _Revision);
return false;
}
// get size
const u32 sz = (u32)(fileSize - headerSize);
if (header.ExpectedSize != sz)
{
ERROR_LOG(COMMON, "ChunkReader: Bad file size, got %d expected %d",
sz, header.ExpectedSize);
return false;
}
// read the state
std::vector<u8> buffer(sz);
if (!pFile.ReadArray(&buffer[0], sz))
{
ERROR_LOG(COMMON, "ChunkReader: Error reading file");
return false;
}
u8* ptr = &buffer[0];
PointerWrap p(&ptr, PointerWrap::MODE_READ);
_class.DoState(p);
INFO_LOG(COMMON, "ChunkReader: Done loading %s", _rFilename.c_str());
return true;
}
// Save file template
template<class T>
static bool Save(const std::string& _rFilename, u32 _Revision, T& _class)
{
INFO_LOG(COMMON, "ChunkReader: Writing %s", _rFilename.c_str());
File::IOFile pFile(_rFilename, "wb");
if (!pFile)
{
ERROR_LOG(COMMON, "ChunkReader: Error opening file for write");
return false;
}
// Get data
u8* ptr = nullptr;
PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
_class.DoState(p);
size_t const sz = (size_t)ptr;
std::vector<u8> buffer(sz);
ptr = &buffer[0];
p.SetMode(PointerWrap::MODE_WRITE);
_class.DoState(p);
// Create header
SChunkHeader header;
header.Revision = _Revision;
header.ExpectedSize = (u32)sz;
// Write to file
if (!pFile.WriteArray(&header, 1))
{
ERROR_LOG(COMMON, "ChunkReader: Failed writing header");
return false;
}
if (!pFile.WriteArray(&buffer[0], sz))
{
ERROR_LOG(COMMON, "ChunkReader: Failed writing data");
return false;
}
INFO_LOG(COMMON, "ChunkReader: Done writing %s", _rFilename.c_str());
return true;
}
private:
struct SChunkHeader
{
u32 Revision;
u32 ExpectedSize;
};
};