dolphin/Source/Core/DSPCore/Src
skidau 8ccdba7273 LLE JIT:
* Fixed a bug in the JCC instruction.
* Changed the cycle count from u32 to u16.
* Added cycle counting to the block linker.
* Optimised the branch exit slightly.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6681 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-29 04:34:33 +00:00
..
Jit LLE JIT: 2010-12-29 04:34:33 +00:00
assemble.cpp DSPLLE - small fix 2010-03-22 16:32:48 +00:00
assemble.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
disassemble.cpp Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run. 2010-12-03 12:42:01 +00:00
disassemble.h dsptool: add -f option (errors are not critical) 2009-07-19 10:08:25 +00:00
DSPAccelerator.cpp Core/DSPCore: Implement jit emitters for lris and mrr. 2010-11-27 23:40:09 +00:00
DSPAccelerator.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPAnalyzer.cpp LLE JIT: 2010-12-21 14:48:05 +00:00
DSPAnalyzer.h LLE JIT: 2010-12-21 14:48:05 +00:00
DSPBreakpoints.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCodeUtil.cpp DSPTool: show hex and substitute names by default for disasm 2010-02-07 01:03:31 +00:00
DSPCodeUtil.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCommon.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPCore.cpp LLE JIT: 2010-12-29 04:34:33 +00:00
DSPCore.h LLE JIT: 2010-12-29 04:34:33 +00:00
DSPEmitter.cpp LLE JIT: 2010-12-29 04:34:33 +00:00
DSPEmitter.h LLE JIT: 2010-12-29 04:34:33 +00:00
DSPHost.h DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPHWInterface.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPHWInterface.h DSP Jit more minor fixes 2010-04-25 14:24:55 +00:00
DspIntArithmetic.cpp Core/DSPCore: Reorganize register layout for accessing accumulators 2010-12-29 02:12:06 +00:00
DspIntBranch.cpp Core/DSPCore: Reorganize register layout for accessing accumulators 2010-12-29 02:12:06 +00:00
DSPIntCCUtil.cpp Core/DSPCore: Reorganize register layout for accessing accumulators 2010-12-29 02:12:06 +00:00
DSPIntCCUtil.h DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental) 2010-03-08 21:25:35 +00:00
DSPInterpreter.cpp small HandleLoop() optimization for dsplle-int 2010-10-04 12:50:16 +00:00
DSPInterpreter.h Remove the UDSP union 2010-03-24 05:05:25 +00:00
DSPIntExtOps.cpp Core/DSPCore: Reorganize register layout for accessing accumulators 2010-12-29 02:12:06 +00:00
DSPIntExtOps.h Core/DSPCore: Extended opcode handling fixes 2010-10-31 23:26:18 +00:00
DspIntLoadStore.cpp Core/DSPCore: Reorganize register layout for accessing accumulators 2010-12-29 02:12:06 +00:00
DspIntMisc.cpp Core/DSPCore: Reorganize register layout for accessing accumulators 2010-12-29 02:12:06 +00:00
DspIntMultiplier.cpp Core/DSPCore: Reorganize register layout for accessing accumulators 2010-12-29 02:12:06 +00:00
DSPIntUtil.h Core/DSPCore: Reorganize register layout for accessing accumulators 2010-12-29 02:12:06 +00:00
DSPMemoryMap.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPMemoryMap.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPStacks.cpp Core/DSPCore: Reorganize register layout for accessing accumulators 2010-12-29 02:12:06 +00:00
DSPStacks.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPTables.cpp LLE JIT: Completed the remaining JIT DSP instructions (lrrn, srrn, ilrrn). 2010-12-28 00:42:00 +00:00
DSPTables.h LLE JIT: 2010-12-21 14:48:05 +00:00
LabelMap.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
LabelMap.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SConscript LLE JIT: 2010-12-16 23:27:38 +00:00