dolphin/Data
Léo Lam 8ee5253c5b GameINI: Replace Wii.Widescreen with AspectRatio
Wii.Widescreen is a setting that cannot be changed on the fly after
emulation has started, so anything booted after the initial title
will have an unexpected aspect ratio.

We can just set Video_Settings.AspectRatio instead, which *can* be live
changed, since it doesn't involve messing with the SYSCONF at any time.

This is also much closer to the behaviour of the Wii U, which
configures the DMCU to force 4:3 transparently, instead of doing it the
intrusive way (touching the SYSCONF).
2017-08-05 14:27:05 +08:00
..
Sys GameINI: Replace Wii.Widescreen with AspectRatio 2017-08-05 14:27:05 +08:00
51-usb-device.rules WiimoteReal: Add a hidapi IO implementation 2016-10-03 11:41:23 +02:00
cpack_package_description.txt Update CPack Package Description 2016-04-14 21:24:27 -07:00
dolphin-emu-nogui.6 Convert manuals to use mdoc macros. 2016-07-17 06:48:43 -06:00
dolphin-emu.6 Convert manuals to use mdoc macros. 2016-07-17 06:48:43 -06:00
dolphin-emu.desktop Move linux files to Data 2016-03-09 10:58:54 -05:00
dolphin-emu.png Move linux files to Data 2016-03-09 10:58:54 -05:00
dolphin-emu.svg Move linux files to Data 2016-03-09 10:58:54 -05:00
license.txt Copy licence.txt into Data directory to be sure it gets copied to the Binary/ directory on build. 2009-10-10 09:57:18 +00:00