dolphin/Languages/po/ca.po

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Text

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Jordi Coma, 2011
# Jordi Coma <jordicoma22@gmail.com>, 2011
# Katabi, 2015
# Puniasterus <puniasterus@gmail.com>, 2013-2016
# Puniasterus <puniasterus@gmail.com>, 2013
# Puniasterus <puniasterus@gmail.com>, 2013
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-10-16 14:52+0200\n"
"PO-Revision-Date: 2016-10-16 12:53+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Catalan (http://www.transifex.com/delroth/dolphin-emu/"
"language/ca/)\n"
"Language: ca\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:35
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:759
msgid " (internal IP)"
msgstr "(IP interna)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:263
msgid " (too many to display)"
msgstr "(massa per ensenyar)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:534
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:640
msgid " Game : "
msgstr "Joc:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:724
msgid "! NOT"
msgstr "! NO"
#: Source/Core/Core/HW/GCMemcard.cpp:35
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s \" no existeix.\n"
" Crear una nova targeta de memòria de 16MB?"
#: Source/Core/DiscIO/CompressedBlob.cpp:180
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" no s'ha pogut esborrar. Probablement, la imatge està danyada."
#: Source/Core/DiscIO/CompressedBlob.cpp:155
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" ja està comprimit! No es pot comprimir encara més."
#: Source/Core/Core/ConfigManager.cpp:859
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" no és un fitxer GCM/ISO valid, o no és una ISO GC/Wii."
#: Source/Core/DolphinWX/MemcardManager.cpp:180
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopia%1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:232
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Velocitat normal)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:75
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:97
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:88
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:128
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:117
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:458
#, c-format
msgid "%s (Disc %i)"
msgstr "%s (Disc %i)"
#: Source/Core/Core/Boot/Boot.cpp:215
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:189
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s ja existeix, vols sobreescriure?"
#: Source/Core/Core/HW/GCMemcard.cpp:63
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:79
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:56
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:237
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:231
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:186
#, c-format
msgid "%sDelete%s"
msgstr "%sEsborra%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:184
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportar com a GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:182
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:795
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Blocs lliures; %u entrades de dir. lliures"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941
#, c-format
msgid "%u frames"
msgstr "%u fotogrames"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
#, c-format
msgid "%u objects"
msgstr "%u objectes"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
#, c-format
msgid "%zu FIFO bytes"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
#, c-format
msgid "%zu memory bytes"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:723
msgid "&& AND"
msgstr "&& I"
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "&About"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:234
msgid "&Audio Settings"
msgstr "&Configuració de àudio"
#: Source/Core/DolphinWX/FrameTools.cpp:250
msgid "&Automatic Start"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:143
msgid "&Boot from DVD Backup"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:368
msgid "&Breakpoints"
msgstr "&Punts d'interrupció"
#: Source/Core/DolphinWX/FrameTools.cpp:278
msgid "&Cheat Manager"
msgstr "&Gestor de Trucs"
#: Source/Core/DolphinWX/FrameTools.cpp:419
msgid "&Clear JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:483
msgid "&Clear Symbols"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:235
msgid "&Controller Settings"
msgstr "&Configuració del mando"
#: Source/Core/DolphinWX/FrameTools.cpp:516
msgid "&Create Signature File..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:119
msgid "&Debug"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
msgid "&Delete File..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1018
msgid "&Delete selected ISOs..."
msgstr "&Eliminar ISOs seleccionades..."
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:110
msgid "&Emulation"
msgstr "&Emulació"
#: Source/Core/DolphinWX/FrameTools.cpp:109
msgid "&File"
msgstr "&Arxiu"
#: Source/Core/DolphinWX/FrameTools.cpp:258
msgid "&Font..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:586
msgid "&Frame Advance"
msgstr "&Avança imatge"
#: Source/Core/DolphinWX/FrameTools.cpp:603
msgid "&Fullscreen"
msgstr "&Pantalla completa"
#: Source/Core/DolphinWX/FrameTools.cpp:485
msgid "&Generate Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:550
msgid "&GitHub Repository"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:233
msgid "&Graphics Settings"
msgstr "Configuració de &gràfics"
#: Source/Core/DolphinWX/FrameTools.cpp:124
msgid "&Help"
msgstr "&Ajuda"
#: Source/Core/DolphinWX/FrameTools.cpp:236
msgid "&Hotkey Settings"
msgstr "Configuració de &tecles d'accés"
#: Source/Core/DolphinWX/FrameTools.cpp:404
msgid "&Interpreter Core"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:118
#: Source/Core/DolphinWX/FrameTools.cpp:369
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:411
msgid "&JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:435
msgid "&JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:436
msgid "&JIT Integer Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:433
msgid "&JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:429
msgid "&JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:434
msgid "&JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:430
msgid "&JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:432
msgid "&JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:426
msgid "&JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:437
msgid "&JIT Paired Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:438
msgid "&JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:190
msgid "&Load State"
msgstr "&Càrrega estat"
#: Source/Core/DolphinWX/FrameTools.cpp:489
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:421
msgid "&Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:275
msgid "&Memcard Manager (GC)"
msgstr "&Administrador de targeta de memòria (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:369
msgid "&Memory"
msgstr "&Memòria"
#: Source/Core/DolphinWX/FrameTools.cpp:111
msgid "&Movie"
msgstr "&Pel·lícula"
#: Source/Core/DolphinWX/FrameTools.cpp:564
msgid "&Open..."
msgstr "&Obrir..."
#: Source/Core/DolphinWX/FrameTools.cpp:112
msgid "&Options"
msgstr "&Opcions"
#: Source/Core/DolphinWX/FrameTools.cpp:529
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:575
msgid "&Pause"
msgstr "&Pausa"
#: Source/Core/DolphinWX/FrameTools.cpp:577
msgid "&Play"
msgstr "&Executar"
#: Source/Core/DolphinWX/FrameTools.cpp:538
msgid "&Profile Blocks"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:121
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:975
msgid "&Properties"
msgstr "&Propietats"
#: Source/Core/DolphinWX/FrameTools.cpp:599
msgid "&Read-Only Mode"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:570
msgid "&Refresh List"
msgstr "&Actualitzar llista"
#: Source/Core/DolphinWX/FrameTools.cpp:368
msgid "&Registers"
msgstr "&Registres"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:530
msgid "&Rename Symbols from File..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:583
msgid "&Reset"
msgstr "&Reiniciar"
#: Source/Core/DolphinWX/FrameTools.cpp:492
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "&Search for an Instruction"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:369
msgid "&Sound"
msgstr "&So"
#: Source/Core/DolphinWX/FrameTools.cpp:580
msgid "&Stop"
msgstr "&Aturar"
#: Source/Core/DolphinWX/FrameTools.cpp:120
msgid "&Symbols"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:113
msgid "&Tools"
msgstr "&Eines"
#: Source/Core/DolphinWX/FrameTools.cpp:370
msgid "&Video"
msgstr "&Vídeo"
#: Source/Core/DolphinWX/FrameTools.cpp:114
msgid "&View"
msgstr "&Visualitzar"
#: Source/Core/DolphinWX/FrameTools.cpp:368
msgid "&Watch"
msgstr "&Veure"
#: Source/Core/DolphinWX/FrameTools.cpp:548
msgid "&Website"
msgstr "&Pàgina web"
#: Source/Core/DolphinWX/GameListCtrl.cpp:976
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/FrameTools.cpp:540
msgid "&Write to profile.txt, Show"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Equip de Dolpin. \"GameCube\" i \"Wii\" són marques "
"registrades de Nintendo. Dolphin no està afiliat amb Nintendo de cap manera."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1065
msgid "(off)"
msgstr "(Deshabilitat)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:148
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "+"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:725
msgid "+ ADD"
msgstr "+ Afegir"
#: Source/Core/DolphinWX/TASInputDlg.cpp:150
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "-"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:152
msgid "1"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:535
msgid "1.5x Native (960x792)"
msgstr "1.5x Natiu (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "16-bit"
msgstr "16-bits"
#: Source/Core/DolphinWX/TASInputDlg.cpp:154
msgid "2"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:537
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Natiu (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:536
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Natiu (1280x1056) per 720p"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "32-bit"
msgstr "32-bits"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:538
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Natiu (1920x1584) per 1080p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:539
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Natiu (2560x2112) per 1440p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:540
msgid "5x Native (3200x2640)"
msgstr "5x Natiu (3200x2640)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Natiu (3840x3168) per 4K"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "7x Native (4480x3696)"
msgstr "7x Natiu (4480x3696)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "8-bit"
msgstr "8-bits"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Natiu (5120x4224) per 5K"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Insereix el nom aquí>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:410
msgid "<No resolutions found>"
msgstr "<No s'han trobat resolucions>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28
msgid "<Nothing>"
msgstr "<Res>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55
msgid "<System Language>"
msgstr "<Idioma del sistema>"
#: Source/Core/DolphinWX/TASInputDlg.cpp:70
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
msgid "A"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
msgid "A NetPlay window is already open!"
msgstr "Una finestra NetPlay ja està oberta!"
#: Source/Core/Core/HW/DVDInterface.cpp:540
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:158
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:189
msgid "A game is not currently running."
msgstr "No s'està executant cap joc actualment."
#: Source/Core/DolphinWX/FrameTools.cpp:1328
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wiimotes manually."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:515
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:193
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wiimote netplay is experimental and should not be expected to work.\n"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/ISOProperties.cpp:443
msgid "AR Codes"
msgstr "Codis AR"
#: Source/Core/DolphinWX/AboutDolphin.h:13
msgid "About Dolphin"
msgstr "Sobre Dolphin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:738
msgid "Accuracy:"
msgstr "Precisió:"
#: Source/Core/Core/ARDecrypt.cpp:473
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Error al desxifrar codi «Action Replay»: \n"
"No s'ha pogut comprovar la paritat \n"
"\n"
"Codi culpable: \n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:492
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Error d'Action Replay: Mida no vàlida (%08x: Adreça = %08x) a codi afegit "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:582
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Error d'Action Replay: Mida no vàlida (%08x: Adreça = %08X) a emplenar (%s)"
#: Source/Core/Core/ActionReplay.cpp:369
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Error d Action Replay: Mida no vàlida (%08x: Adreça = %08x) a escriure i "
"farciment de RAM (%s)"
#: Source/Core/Core/ActionReplay.cpp:429
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Error d'Action Replay: Mida no vàlida (%08x: Adreça = %08x) a l'escriure al "
"punter (%s)"
#: Source/Core/Core/ActionReplay.cpp:630
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
"Error d'Action Replay: Valor no vàlid (%08x) en la copia de memòria (%s)"
#: Source/Core/Core/ActionReplay.cpp:507
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Error d'Action Replay: Codi Mestre i escriure a CCXXXXXX no està implementat "
"(% s)\n"
"Els Codis Mestres no fan falta. No els utilitzis."
#: Source/Core/Core/ActionReplay.cpp:215
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Error d'Action Replay: línia de codi AR no vàlida: %s"
#: Source/Core/Core/ActionReplay.cpp:741
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Codi condicional: Mida no vàlida %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:709
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Tipus de codi Normal no vàlid %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:765
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Codi Normal %i: %08x subtipus invàlid (%s)"
#: Source/Core/Core/ActionReplay.cpp:667
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Codi Normal 0: Subtipus no vàlid %08x (%s)"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:40
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:69
msgid "Adapter Detected"
msgstr "Adaptador detectat"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:28
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:71
msgid "Adapter Not Detected"
msgstr "Adaptador no detectat"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:396
msgid "Adapter:"
msgstr "Adaptador:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "Add"
msgstr "Afegeix"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
msgid "Add ActionReplay Code"
msgstr "Afegeix codi ActionReplay"
#: Source/Core/DolphinWX/FrameTools.cpp:464
msgid "Add New Pane To"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1549
msgid "Add Patch"
msgstr "Afegeix Pedaç"
#: Source/Core/DolphinWX/FrameTools.cpp:519
msgid ""
"Add any named functions missing from a .dsy file, so it can also recognise "
"these additional functions in other games."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:590
msgid "Add..."
msgstr "Afegir..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
msgid "Address"
msgstr "Adreça"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Ajustar la pressió de control analògic per activar els botons."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
msgid "Advance Game Port"
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:77
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:816
msgid "Advanced"
msgstr "Avançada"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:128
msgid "Advanced Settings"
msgstr "Configuració avançada"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:856
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Tots els arxius GC/Wii (elf, dol, gcm, iso, ciso, GCZ, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1333
msgid "All GameCube GCM files (gcm)"
msgstr "Tots els fitxers GameCube GCM (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1772
#: Source/Core/DolphinWX/FrameTools.cpp:1784
msgid "All Save States (sav, s##)"
msgstr "Tots els Estats Guardats (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1331
msgid "All Wii ISO files (iso)"
msgstr "Tots els fitxers ISO Wii (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1346
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Tots els fitxers ISO comprimits de GC/Wii (gcz)"
#: Source/Core/Common/Assert.h:46
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:314
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:643
msgid "Anaglyph"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:272
msgid "Analyze"
msgstr "Analitzar"
#: Source/Core/InputCommon/ControllerEmu.cpp:287
msgid "Angle"
msgstr "Angle"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:576
msgid "Anisotropic Filtering:"
msgstr "Filtrat anisotròpic:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing:"
#: Source/Core/DolphinWX/FrameTools.cpp:518
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:647
msgid "Apploader Date:"
msgstr "Data Apploader:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:304
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Apploader té una mida dolenta... realment és un apploader?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:297
msgid "Apploader unable to load from file"
msgstr "Apploader no s'ha pogut carregar des de l'arxiu"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:102
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/FrameTools.cpp:525
msgid "Apply Signat&ure File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:252
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Aplicar l'efecte de post-procés després d'acabar la imatge.\n"
"\n"
"Si no n'estàs segur, deixa-ho desmarcat (off)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:848
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Estàs segur que vols suprimir \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1128
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:396
msgid "Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:435
msgid "Aspect Ratio:"
msgstr "Relació d'aspecte:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
msgid "Assign Controller Ports"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:80
msgid "At least one pane must remain open."
msgstr "Almenys un panell ha de romandre obert."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:261
msgid "Attempted to load a state. Bluetooth will likely be broken now."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "Audio"
msgstr "Àudio"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:77
msgid "Audio Backend:"
msgstr "Suport d'àudio:"
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Error en obrir el dispositiu AO \n"
#: Source/Core/DolphinWX/ISOProperties.cpp:239
msgid "Australia"
msgstr "Austràlia"
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
msgid "Authors"
msgstr "Autors"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:533
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Múltiple de 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
msgid "Auto (Window Size)"
msgstr "Auto (Mida de la finestra)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:465
msgid "Auto Adjust Window Size"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Automàticament ajusta la mida de la finestra a la teva resolució interna.\n"
"\n"
"Si no n'estàs segur, deixa-ho desactivat."
#: Source/Core/DolphinWX/FrameTools.cpp:251
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:416
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:72
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "B"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:528
msgid "BAT incorrect. Dolphin will now exit"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
msgid "BP register "
msgstr "Registre BP"
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Enrere"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:89
msgid "Backend Settings"
msgstr "Configuració del motor"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:366
msgid "Backend:"
msgstr "Suport:"
#: Source/Core/Core/HotkeyManager.cpp:226
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
msgid "Background Input"
msgstr "Suport d'entrada"
#: Source/Core/InputCommon/ControllerEmu.cpp:269
msgid "Backward"
msgstr "Suport"
#: Source/Core/DolphinWX/FrameTools.cpp:339
#: Source/Core/DolphinWX/GameListCtrl.cpp:306
#: Source/Core/DolphinWX/MemcardManager.cpp:641
msgid "Banner"
msgstr "Imatge"
#: Source/Core/DolphinWX/ISOProperties.cpp:770
msgid "Banner Details"
msgstr "Detalls del Imatge"
#: Source/Core/DolphinWX/ISOProperties.cpp:723
msgid "Banner:"
msgstr "Imatge:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
msgid "Bar"
msgstr "Barra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:491
msgid "Basic"
msgstr "Bàsic"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:111
msgid "Basic Settings"
msgstr "Configuració bàsica"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Baix"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
msgid "Battery"
msgstr "Bateria"
#: Source/Core/Core/HW/GCMemcard.cpp:155
msgid "Block Allocation Table checksum failed"
msgstr "La comprovació de la «checksum» de la taula de blocs ha fallat"
#: Source/Core/DolphinWX/MemcardManager.cpp:645
msgid "Blocks"
msgstr "Blocs"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Blau"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Left"
msgstr "Blau esquerra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Right"
msgstr "Blau dret"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:15
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:123
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:894
msgid "Borderless Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
#: Source/Core/DolphinWX/FrameTools.cpp:450
msgid "Bottom"
msgstr "Fons"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:303
#, c-format
msgid "Bound Controls: %lu"
msgstr "Controls enllaçats: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
#, c-format
msgid "Branch: %s"
msgstr "Rama: %s"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "Broadband Adapter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:527
msgid "Broken"
msgstr "Trencat"
#: Source/Core/DolphinWX/GameListCtrl.cpp:266
msgid "Browse for a directory to add"
msgstr "Examineu un directori per afegir"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1234
msgid "Browse for output directory"
msgstr "Examina el directori de sortida"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/DolphinWX/TASInputDlg.cpp:218
#: Source/Core/DolphinWX/TASInputDlg.cpp:305
#: Source/Core/DolphinWX/TASInputDlg.cpp:414
msgid "Buttons"
msgstr "Botons"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
msgid "Bypass XFB"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:463
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Ometre la neteja de la memòria cau mitjançant la instrucció DCBZ. En general "
"deixa aquesta opció desactivada."
#: Source/Core/DolphinWX/TASInputDlg.cpp:196
msgid "C"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:53
#: Source/Core/DolphinWX/TASInputDlg.cpp:376
msgid "C Stick"
msgstr "Palanca C"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:780
msgid "CP register "
msgstr "Registre CP"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:69
msgid "CPU Emulator Engine"
msgstr "Motor d'emulació de CPU"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80
msgid "CPU Options"
msgstr "Opcions de CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "Cached Interpreter (slower)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1909
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
msgstr "No es pot trobar un Wiimote pel gestor de connexió %02x"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Cancel"
msgstr "Cancel·lar"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:88
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:342
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
"No es pot ulititzar aquest arxiu com una targeta de memòria.\n"
"%s\n"
"no és un arxiu de targeta de memòria GameCube vàlid"
#: Source/Core/DolphinWX/WXInputBase.cpp:64
msgid "Caps Lock"
msgstr "Bloc Maj."
#: Source/Core/DolphinWX/FrameTools.cpp:453
#: Source/Core/InputCommon/ControllerEmu.cpp:300
msgid "Center"
msgstr "Centre"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
msgid "Change &Disc"
msgstr "Canviar &Disc"
#: Source/Core/DolphinWX/FrameTools.cpp:567
msgid "Change &Disc..."
msgstr "Canviar &Disc..."
#: Source/Core/Core/HotkeyManager.cpp:15
msgid "Change Disc"
msgstr "Canviar Disc"
#: Source/Core/Core/Movie.cpp:1271
#, c-format
msgid "Change the disc to %s"
msgstr "Canviar el disc a %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Canviar l'idioma de la interfície d'usuari. \n"
"Requereix reiniciar."
#: Source/Core/DolphinWX/ISOProperties.cpp:170
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid "Changing this will have no effect while the emulator is running."
msgstr "Canviar això no tindrà cap efecte mentre l'emulador s'executa."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
msgid "Cheat Code"
msgstr "Codi de trucs"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:189
msgid "Cheat Manager"
msgstr "Administrador de trucs"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:138
msgid "Cheat Search"
msgstr "Cerca trucs"
#: Source/Core/DolphinWX/ISOProperties.cpp:915
msgid "Check Partition Integrity"
msgstr "Comprovar la integritat de la partició"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
msgid "Check for updates: "
msgstr "Buscar actualitzacions:"
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
msgid "Checking integrity..."
msgstr "Comprovant integritat..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48
msgid "Choose a DVD root directory:"
msgstr "Tria un directori arrel del DVD:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:56
msgid "Choose a NAND root directory:"
msgstr "Tria el directori arrel del NAND:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
msgstr "Triar una ISO per defecte:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164
msgid "Choose a directory to add"
msgstr "Trieu un directori per afegir"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:59
msgid "Choose a dump directory:"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:329
msgid "Choose a file to open"
msgstr "Trieu un arxiu per obrir"
#: Source/Core/DolphinWX/MemcardManager.cpp:202
msgid "Choose a memory card:"
msgstr "Triar una targeta de memòria:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:62
msgid "Choose an SD Card file:"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:52
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Trieu l'arxiu a utilitzar com «apploader»: (s'aplica als discos construïts a "
"partir de només els directoris)"
#: Source/Core/DolphinWX/ISOProperties.cpp:1049
#: Source/Core/DolphinWX/ISOProperties.cpp:1105
msgid "Choose the folder to extract to"
msgstr "Selecciona la carpeta on extreure"
#: Source/Core/InputCommon/ControllerEmu.cpp:286
msgid "Circle Stick"
msgstr "Palanca Cercle"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:42
msgid "Classic"
msgstr "Clàssic"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/InputConfigDiag.cpp:705
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1205
#: Source/Core/DolphinWX/LogWindow.cpp:132
#: Source/Core/DolphinWX/WXInputBase.cpp:48
msgid "Clear"
msgstr "Esborrar"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:276
#: Source/Core/DolphinWX/ISOProperties.cpp:813
#: Source/Core/DolphinWX/MemcardManager.cpp:241
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:916
msgid "Close"
msgstr "Tancar"
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "Co&nfigure..."
msgstr "&Configurar..."
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
msgid "Code Info"
msgstr "Codi d'Informació"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
msgid "Code:"
msgstr "Codi:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
msgid "Code: "
msgstr "Codi:"
#: Source/Core/DolphinWX/FrameTools.cpp:521
msgid "Combine Two Signature Files..."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:57
msgid "Command"
msgstr "Comanda"
#: Source/Core/DolphinWX/MemcardManager.cpp:643
msgid "Comment"
msgstr "Comentari"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1001
msgid "Compress ISO..."
msgstr "Comprimir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
msgid "Compress selected ISOs..."
msgstr "Comprimir ISOs seleccionades..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1361
msgid "Compressing ISO"
msgstr "Comprimeix ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1448
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:656
msgid "Compute"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1451
msgid "Computing MD5 checksum"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:724
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:589
msgid "Config"
msgstr "Configuració"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.h:153
msgid "Configure"
msgstr "Configuració"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:155
msgid "Configure Control"
msgstr "Configurar Control"
#: Source/Core/DolphinWX/ISOProperties.cpp:121
msgid "Configure Dolphin"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:725
msgid "Configure..."
msgstr "Configuració..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1266
#: Source/Core/DolphinWX/GameListCtrl.cpp:1291
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
msgid "Confirm File Overwrite"
msgstr "Confirmar contraescriptura del fitxer"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
msgid "Confirm on Stop"
msgstr "Confirmar a l'aturar"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:170
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:188
msgid "Connect"
msgstr "Connectar"
#: Source/Core/Core/HotkeyManager.cpp:40
#: Source/Core/DolphinWX/FrameTools.cpp:619
msgid "Connect Balance Board"
msgstr "Connectar la Balance Board"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52
msgid "Connect USB Keyboard"
msgstr "Connectar el teclat USB"
#: Source/Core/DolphinWX/FrameTools.cpp:616
#, c-format
msgid "Connect Wiimote %i"
msgstr "Connectar Wiimote %i"
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Connect Wiimote 1"
msgstr "Connectar Wiimote 1"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Connect Wiimote 2"
msgstr "Connectar Wiimote 2"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Connect Wiimote 3"
msgstr "Connectar Wiimote 3"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Connect Wiimote 4"
msgstr "Connectar Wiimote 4"
#: Source/Core/DolphinWX/FrameTools.cpp:286
msgid "Connect Wiimotes"
msgstr "Connectar Wiimotes"
#: Source/Core/DolphinWX/Main.cpp:487
msgid "Connecting..."
msgstr "Connectant..."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:116
msgid "Connection Type:"
msgstr "Tipus de connexió:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:323
msgid "Continuous Scanning"
msgstr "Escaneig continu"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Control"
msgstr "Control"
#: Source/Core/Core/HW/GCPadEmu.cpp:50
msgid "Control Stick"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:17
msgid "Controller Ports"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:729
msgid "Controller settings"
msgstr "Configuració del mando"
#: Source/Core/DolphinWX/FrameTools.cpp:728
msgid "Controllers"
msgstr "Mandos"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:266
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:669
msgid "Convergence:"
msgstr "Convergència:"
#: Source/Core/DolphinWX/ISOProperties.cpp:510
msgid "Convergence: "
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:173
msgid "Convert to GCI"
msgstr "Convertir a GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:779
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:786
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:804
msgid "Copy"
msgstr "Copiar"
#: Source/Core/Core/ConfigManager.cpp:1056
msgid "Copy failed"
msgstr "Copia fallada"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
#, c-format
msgid "Copy to Memcard %c"
msgstr "Copiar a la targeta de memòria %c"
#: Source/Core/DolphinWX/ISOProperties.cpp:540
msgid "Core"
msgstr "Nucli"
#: Source/Core/Core/ConfigManager.cpp:853
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:968
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "No es pot reconèixer el fitxer ISO %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:848
#, c-format
msgid "Could not save %s."
msgstr "No s'ha pogut desar %s."
#: Source/Core/Core/HW/GCMemcardRaw.cpp:112
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"No s'ha pogut escriure al fitxer de la targeta de memòria %s.\n"
"\n"
"Estàs executant Dolphin des d'un CD/DVD, o potser l'arxiu de guardat està "
"protegit contra escriptura?\n"
"\n"
"Estàs rebent aquest missatge després de moure el directori de l'emulador?\n"
"Si és així, llavors és possible que tinguis de tornar a especificar la "
"ubicació a la targeta de memòria en les opcions."
#: Source/Core/Core/NetPlayClient.cpp:84
msgid "Couldn't Create Client"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:95
msgid "Couldn't create peer."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1393
msgid "Couldn't find open command for extension 'ini'!"
msgstr "No s'ha trobat la comanda d'obertura per l'extensió 'ini'!"
#: Source/Core/Core/BootManager.cpp:374
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"No s'ha pogut inicialitzar el nucli. \n"
"Verifiqueu la configuració."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:462
msgid "Couldn't look up central server"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:78
msgid "Count:"
msgstr "Compta:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:260
#, c-format
msgid "Count: %lu"
msgstr "Comptar: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:638
msgid "Country:"
msgstr "País:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
msgid "Create AR Code"
msgstr "Crear Codi AR"
#: Source/Core/DolphinWX/FrameTools.cpp:461
msgid "Create New Perspective"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:517
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:553
msgid "Create new perspective"
msgstr "Crear una nova perspectiva"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32
msgid "Creator: "
msgstr "Creador:"
#: Source/Core/Common/MsgHandler.cpp:64
msgid "Critical"
msgstr "Crític"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:878
msgid "Crop"
msgstr "Retallar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:249
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53
msgid "Crossfade"
msgstr "Atenuar"
#: Source/Core/DolphinWX/FrameTools.cpp:868
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "El directori axtual ha canviat de %s a %s després de wxFileSelector!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Custom"
msgstr "Personalitzar"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:65
msgid "D-Pad"
msgstr "Direcció digital"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "DK Bongos"
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP Emulator Engine"
msgstr "Motor d'emulació DSP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:478
msgid "DSP HLE emulation (fast)"
msgstr "Emulació DSP HLE (ràpid)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
msgid "DSP LLE interpreter (slow)"
msgstr "Intèrpret DSP LLE (lent)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
msgid "DSP LLE recompiler"
msgstr "Recompilador DSP LLE "
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:99
msgid "DVD Root:"
msgstr "Arrel del DVD:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Dance Mat"
msgstr "Plataforma de ball"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
msgid "Data Size"
msgstr "Mida de dades"
#: Source/Core/DolphinWX/MemcardManager.cpp:537
#: Source/Core/DolphinWX/MemcardManager.cpp:572
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Arxius Datel MaxDrive/Pro (*. sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:187
#: Source/Core/InputCommon/ControllerEmu.cpp:249
#: Source/Core/InputCommon/ControllerEmu.cpp:257
#: Source/Core/InputCommon/ControllerEmu.cpp:271
#: Source/Core/InputCommon/ControllerEmu.cpp:285
#: Source/Core/InputCommon/ControllerEmu.cpp:303
msgid "Dead Zone"
msgstr "Zona morta"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "Depuració"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119
msgid "Debug Only"
msgstr "Només depuració"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
msgid "Debugging"
msgstr "Depuració"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "Decimal"
msgstr "Decimals"
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
msgid "Decompress ISO..."
msgstr "Descomprimir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1021
msgid "Decompress selected ISOs..."
msgstr "Descomprimir ISO seleccionades..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1361
msgid "Decompressing ISO"
msgstr "Descomprimint ISO"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Decrease Convergence"
msgstr "Disminuir convergència"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Decrease Depth"
msgstr "Disminuir profunditat"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Decrease Emulation Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Decrease IR"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1203
msgid "Default"
msgstr "Per defecte"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:96
msgid "Default ISO:"
msgstr "ISO per defecte:"
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Default font"
msgstr "Font per defecte"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1225
#: Source/Core/DolphinWX/WXInputBase.cpp:29
msgid "Delete"
msgstr "Eliminar"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Delete Save"
msgstr "Eliminar partida desada"
#: Source/Core/VideoCommon/AVIDump.cpp:103
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Eliminar el fitxer existent '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:501
msgid "Depth Percentage: "
msgstr "Percentatge de profunditat:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:658
msgid "Depth:"
msgstr "Profunditat:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1040
msgid "Description"
msgstr "Descripció"
#: Source/Core/DolphinWX/ISOProperties.cpp:720
msgid "Description:"
msgstr "Descripció:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:703
msgid "Detect"
msgstr "Detectar"
#: Source/Core/DolphinWX/ISOProperties.cpp:483
msgid "Deterministic dual core: "
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:172
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1181
msgid "Device"
msgstr "Dispositiu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:122
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:129
msgid "Device Settings"
msgstr "Configuració del dispositiu"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:311
msgid "Device not found"
msgstr "Dispositiu no trobat"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
msgid "Dial"
msgstr "Dial"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:120
msgid "Direct Connection"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:136
msgid "Directory checksum and directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:769
msgid "Disable"
msgstr "Deshabilitar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:794
msgid "Disable Bounding Box"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:466
msgid "Disable Docking"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Disable Emulation Speed Limit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
msgid "Disable Fog"
msgstr "Deshabilitar boira"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Desactivar qualsevol emulació XFB.\n"
"Accelera la emulació de manera considerable, però pot causar defectes "
"gràfics importants en alguns jocs que en depenen (sobretot aplicacions "
"casolanes).\n"
"\n"
"Si no n'estàs segur, deixa-ho desmarcat."
#: Source/Core/DolphinWX/FrameTools.cpp:467
msgid "Disable docking of perspective panes to main window"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:159
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:801
msgid "Disc"
msgstr "Disc"
#: Source/Core/DiscIO/DriveBlob.cpp:146
msgid "Disc Read Error"
msgstr "Error de lectura de disc"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
msgid "Display"
msgstr "Pantalla"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "Divide"
msgstr "Divideix"
#: Source/Core/DolphinWX/FrameTools.cpp:1327
msgid "Do you want to stop the current emulation?"
msgstr "Voleu aturar l'emulació actual?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
msgid "Dolby Pro Logic II decoder"
msgstr "Decodificador Dolby Pro Logic II"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:1168
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Configuració de gràfics de Dolphin %s"
#: Source/Core/DolphinWX/Config/ConfigMain.h:19
msgid "Dolphin Configuration"
msgstr "Configuració de Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45
msgid "Dolphin Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:497
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Configuració de Wiimote emulat"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
msgid "Dolphin FIFO"
msgstr "FIFO Dolphin"
#: Source/Core/DolphinWX/FrameTools.cpp:1529
msgid "Dolphin Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:68
msgid "Dolphin NetPlay"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:39
msgid "Dolphin NetPlay Setup"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1001
#: Source/Core/DolphinWX/FrameTools.cpp:1464
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin Pel·lícules TAS (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:385
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:381
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:465
msgid "Dolphin is too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1376
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin no ha pogut completar l'acció sol·licitada."
#: Source/Core/DolphinWX/ISOProperties.cpp:164
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:325
msgid "Done compressing disc image."
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:76
#: Source/Core/InputCommon/ControllerEmu.cpp:265
msgid "Down"
msgstr "Avall"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61
msgid "Download Codes (WiiRD Database)"
msgstr "Descarregar Codis (base de dades WiiRD)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Descarregat %lu codis. (Afegits %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:34
msgid "Driver Not Detected"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
msgid "Drums"
msgstr "Tambors"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
msgid "Dummy"
msgstr "Maniquí"
#: Source/Core/DolphinWX/FrameTools.cpp:222
msgid "Dump Audio"
msgstr "Bolcat d'àudio"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:855
msgid "Dump EFB Target"
msgstr "Bolcat de destinació EFB"
#: Source/Core/DolphinWX/FrameTools.cpp:220
msgid "Dump Frames"
msgstr "Bolcat d'imatges"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115
msgid "Dump Objects"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:108
msgid "Dump Path:"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128
msgid "Dump TEV Stages"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129
msgid "Dump Texture Fetches"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:846
msgid "Dump Textures"
msgstr "Bolcat de textures"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:691
msgid "Dutch"
msgstr "Holandès"
#: Source/Core/DolphinWX/FrameTools.cpp:147
msgid "E&xit"
msgstr "&Sortir"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ERROR: Aquesta versió del Dolphin requereix un controlador TAP-Win32 com a "
"mínim a la versió%d.%d -- Si recentment ha actualitzat la distribució "
"Dolphin, probablement serà necessari reiniciar el Windows per veure el nou "
"controlador."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
msgid "Early Memory Updates"
msgstr "Actualitzacions recents de memòria"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
msgid "Edit ActionReplay Code"
msgstr "Modificar codi ActionReplay"
#: Source/Core/DolphinWX/ISOProperties.cpp:429
msgid "Edit Config"
msgstr "Modificar configuració"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
msgid "Edit Patch"
msgstr "Modificar el pedaç"
#: Source/Core/DolphinWX/FrameTools.cpp:458
#: Source/Core/DolphinWX/FrameTools.cpp:475
msgid "Edit Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:589
msgid "Edit..."
msgstr "Modificació..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Effect"
msgstr "Efecte"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:698
msgid "Embedded Frame Buffer (EFB)"
msgstr ""
#: Source/Core/Core/State.cpp:450
msgid "Empty"
msgstr "Buit"
#: Source/Core/Core/Core.cpp:237
msgid "Emu Thread already running"
msgstr "El fil de l'emulador ja s'està executant"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emular els XFB de forma precisa.\n"
"Redueix la velocitat de forma considerable i impedeix el renderitzat en alta "
"resolució però és necessari per poder emular alguns jocs.\n"
"\n"
"Si no n'estàs segur, activa l'emulació virtual de XFB."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emula els XFB utilitzant objectes de textura de la GPU.\n"
"Arregla molts jocs que no podrien funcionar sense l'emulació d'XFB tot i que "
"no és tant lent com una emulació real del XFB. Però en algunes situacions "
"encara pot fallar (especialment aplicacions casolanes).\n"
"\n"
"Si no n'estàs segur, deixa-ho desmarcat."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:238
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
msgid "Emulated Wiimote"
msgstr "Wiimote emulat"
#: Source/Core/DolphinWX/ISOProperties.cpp:525
msgid "Emulation State: "
msgstr "Estat d'emulació:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:829
msgid "Enable API Validation Layers"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:110
msgid "Enable AR Logging"
msgstr "Habilitar el registre de logs d'AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:29
msgid "Enable CPU Clock Override"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid "Enable Cheats"
msgstr "Activar Trucs"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:39
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:455
msgid "Enable Dual Core"
msgstr "Habilitar Doble nucli"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid "Enable Dual Core (speedup)"
msgstr "Habilitar Doble nucli (acceleració)"
#: Source/Core/DolphinWX/ISOProperties.cpp:465
msgid "Enable FPRF"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:457
msgid "Enable MMU"
msgstr "Habilitar MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:484
msgid "Enable Multi-threading"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:883
msgid "Enable Progressive Scan"
msgstr "Habilitar exploració &Progressiva"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:45
msgid "Enable Screen Saver"
msgstr "Habilitar el protector de pantalla"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:343
msgid "Enable Speaker Data"
msgstr "Activar altaveu de dades"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid "Enable Usage Statistics Reporting"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:495
msgid "Enable WideScreen"
msgstr "Habilitar pantalla panoràmica"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:823
msgid "Enable Wireframe"
msgstr "Habilitar filferro (wireframe)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:476
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:835
msgid "Enable pages"
msgstr "Habilitar pàgines"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Activa això si vols que s'utilitzi tota la pantalla per el renderitzat.\n"
"Si està desactivat, es crearà una finestra de renderitzat.\n"
"\n"
"Si no n'estàs segur, deixa-ho desactivat."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Activa això si vols utilitzar la finestra principal del Dolphin per "
"renderitzar en contes d'una finestra separada.\n"
"\n"
"Si no n'estàs segur, deixa-ho desactivat."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:467
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:276
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Activa l'escaneig progressiu si ho suporta el programa emulat.\n"
"La majoria de jocs no els importa.\n"
"\n"
"Si no n'estàs segur, deixa-ho desactivat."
#: Source/Core/DolphinWX/ISOProperties.cpp:460
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Activa la memòria de la Unitat de Gestió, necessari per a alguns jocs. "
"(Activat = compatible, Desactivat = ràpid)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:80
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:273
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Codificar els bolcats d'imatge utilitzant el còdec FFV1.\n"
"\n"
"Si no n'estàs segur, deixa-ho desmarcat."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145
#: Source/Core/DolphinWX/WXInputBase.cpp:66
msgid "End"
msgstr "Fi"
#: Source/Core/Core/NetPlayServer.cpp:67
msgid "Enet Didn't Initialize"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:676
msgid "English"
msgstr "Anglès"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:625
msgid "Enhancements"
msgstr "Millores"
#: Source/Core/DolphinWX/FrameAui.cpp:552
msgid "Enter a name for the new perspective:"
msgstr "Escriviu un nom per la nova perspectiva:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
#, c-format
msgid "Entry %d/%d"
msgstr "Entrada %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
#, c-format
msgid "Entry 1/%d"
msgstr "Entrada 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:105
msgid "Equal"
msgstr "Igual"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:299 Source/Core/DolphinWX/Main.cpp:307
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "Error"
#: Source/Core/DolphinWX/Main.cpp:298
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Error en carregar l'idioma seleccionat. Es retorna a l'idioma per defecte "
"del sistema."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
msgstr ""
#: Source/Core/Common/ChunkFile.h:248
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Error: Després de \"%s\", s'ha trobat %d (0x%X) en lloc de la marca de "
"guardat %d (0x%X). Cancel·lant carrega del guardat..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:387
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Error: Provant d'accedir a fonts %s però no es carreguen. Els jocs pot ser "
"que no mostrin les fonts correctament, o un tancar-se."
#: Source/Core/DolphinWX/WXInputBase.cpp:25
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:31
msgid "Euphoria"
msgstr "Eufòria"
#: Source/Core/DolphinWX/ISOProperties.cpp:242
msgid "Europe"
msgstr "Europa"
#: Source/Core/DolphinWX/WXInputBase.cpp:82
msgid "Execute"
msgstr "Executar"
#: Source/Core/Core/HotkeyManager.cpp:33
#: Source/Core/DolphinWX/FrameTools.cpp:609
msgid "Exit"
msgstr "Sortir"
#: Source/Core/DolphinWX/FrameTools.cpp:277
msgid "Export All Wii Saves"
msgstr "Exportar tots els guardats de Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:927
msgid "Export File"
msgstr "Exportar fitxer"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Export Recording"
msgstr "Exportar gravació"
#: Source/Core/DolphinWX/FrameTools.cpp:596
msgid "Export Recording..."
msgstr "Exportar gravació..."
#: Source/Core/DolphinWX/MemcardManager.cpp:823
msgid "Export Save"
msgstr "Exportar partida desada"
#: Source/Core/DolphinWX/GameListCtrl.cpp:982
msgid "Export Wii save (Experimental)"
msgstr "Exportar partida desada Wii (Experimental)"
#: Source/Core/DolphinWX/MemcardManager.cpp:824
msgid "Export all saves"
msgstr "Exportar totes les partides desades"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:56
#: Source/Core/DolphinWX/MemcardManager.cpp:463
msgid "Export failed"
msgstr "Exportació fallada"
#: Source/Core/DolphinWX/MemcardManager.cpp:570
msgid "Export save as..."
msgstr "Desar exportació com a..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261
msgid "Extension"
msgstr "Extensió"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:766
msgid "External Frame Buffer (XFB)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:900
msgid "Extract All Files..."
msgstr "Extreure tots els arxius..."
#: Source/Core/DolphinWX/ISOProperties.cpp:907
msgid "Extract Apploader..."
msgstr "Extreure Apploader..."
#: Source/Core/DolphinWX/ISOProperties.cpp:908
msgid "Extract DOL..."
msgstr "Extreure DOL..."
#: Source/Core/DolphinWX/ISOProperties.cpp:893
msgid "Extract Directory..."
msgstr "Extreure directori..."
#: Source/Core/DolphinWX/ISOProperties.cpp:897
msgid "Extract File..."
msgstr "Extreure arxiu..."
#: Source/Core/DolphinWX/ISOProperties.cpp:889
msgid "Extract Partition..."
msgstr "Extreure partició..."
#: Source/Core/DolphinWX/ISOProperties.cpp:1005
#, c-format
msgid "Extracting %s"
msgstr "Extraient %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:994
msgid "Extracting All Files"
msgstr "Extreure tots els arxius"
#: Source/Core/DolphinWX/ISOProperties.cpp:994
msgid "Extracting Directory"
msgstr "Extraient Directori"
#: Source/Core/DolphinWX/ISOProperties.cpp:995
msgid "Extracting..."
msgstr "Extraient..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
#: Source/Core/DolphinWX/FrameTools.cpp:284
msgid "FIFO Player"
msgstr "Jugador FIFO"
#: Source/Core/DolphinWX/ISOProperties.cpp:650
msgid "FST Size:"
msgstr "Mida FST:"
#: Source/Core/Core/NetPlayClient.cpp:165
msgid "Failed To Connect!"
msgstr "No s'ha pogut connectar"
#: Source/Core/Core/NetPlayClient.cpp:110
msgid "Failed to Connect!"
msgstr "Error al connectar!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:520
msgid "Failed to claim interface for BT passthrough"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:515
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310
msgid "Failed to download codes."
msgstr "Error al descarregar codis."
#: Source/Core/DolphinWX/ISOProperties.cpp:1133
#, c-format
msgid "Failed to extract to %s!"
msgstr "Error a l' extreure a %s!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:579
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:508
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:162
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:349
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:1013
#, c-format
msgid "Failed to read %s"
msgstr "Error al llegir %s"
#: Source/Core/Core/HW/GCMemcard.cpp:192
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memcard may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:117
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"No s'ha pogut llegir la còpia de taula d'assignació de blocs correctament\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:111
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"No s'ha pogut llegir la taula d'assignació de blocs correctament\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:677
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:105
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"No s'ha pogut llegir la carpeta de còpia correctament\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:99
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"No es pot llegir el directori correctament \n"
"(0x2000-0x3fff)"
#: Source/Core/Core/HW/GCMemcard.cpp:88
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"No s'ha pogut llegir la capçalera correctament\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:57
msgid "Failed to read unique ID from disc image"
msgstr "No s'ha pogut llegir Identificador únic de la imatge de disc"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:89
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "No s'ha pogut escriure BT.DINF a SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:290
#: Source/Core/DiscIO/CompressedBlob.cpp:380
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:744
msgid "Fast"
msgstr "Ràpid"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:791
msgid "Fast Depth Calculation"
msgstr ""
#: Source/Core/Core/Movie.cpp:1303
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Desincronització fatal. Cancel·lant reproducció. (Error a PlayWiimote: %u != "
"%u, byte %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:310
msgid "File"
msgstr "Arxiu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
msgid "File Info"
msgstr "informació del fitxer"
#: Source/Core/DolphinWX/FrameTools.cpp:343
msgid "File Name"
msgstr "Nom de l'arxiu"
#: Source/Core/DolphinWX/FrameTools.cpp:349
msgid "File Size"
msgstr "Mida del fitxer"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305
msgid "File contained no codes."
msgstr "L'arxiu no conté codis."
#: Source/Core/DolphinWX/MemcardManager.cpp:413
msgid "File converted to .gci"
msgstr "Arxiu convertit a. GCI"
#: Source/Core/DolphinWX/MemcardManager.cpp:429
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"L'arxiu no s'ha pogut obrir \n"
"o no té una extensió vàlida"
#: Source/Core/Core/HW/GCMemcard.cpp:49
#, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:426
msgid "File is not recognized as a memcard"
msgstr "L'arxiu no es pot reconèixer com una targeta de memòria"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
msgid "File not compressed"
msgstr "Arxiu no comprimit"
#: Source/Core/DolphinWX/MemcardManager.cpp:420
#: Source/Core/DolphinWX/MemcardManager.cpp:469
#: Source/Core/DolphinWX/MemcardManager.cpp:520
msgid "File write failed"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:194
msgid "Files opened, ready to compress."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:786
msgid "Filesystem"
msgstr "Sistema d'arxius"
#: Source/Core/DolphinWX/ISOProperties.cpp:1385
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Tipus de fitxer 'ini' és desconegut! No s'obrirà!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find next"
msgstr "Trobar següent"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Find previous"
msgstr "Trobar anterior"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "First Block"
msgstr "Primer Bloc"
#: Source/Core/DolphinWX/MemcardManager.cpp:830
msgid "Fix Checksums"
msgstr "Arregla les sumes de comprovació"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
msgid "Force 16:9"
msgstr "Forçar 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
msgid "Force 4:3"
msgstr "Forçar 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Force Console as NTSC-J"
msgstr "Força la consola com NTSC-J"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:228
msgid "Force Listen Port: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:615
msgid "Force Texture Filtering"
msgstr "Forçar Filtrat de textura"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:37
msgid ""
"Format as ASCII (NTSC\\PAL)?\n"
"Choose no for Shift JIS (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:268
msgid "Forward"
msgstr "Endavant"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:251
msgid "Forward port (UPnP)"
msgstr "Reenviar port (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
#, c-format
msgid "Found %u results for '"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:89
#, c-format
msgid "Found %zu save files"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
#, c-format
msgid "Frame %u"
msgstr "Fotograma %u"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861
#, c-format
msgid "Frame %zu"
msgstr "Fotograma %zu"
#: Source/Core/Core/HotkeyManager.cpp:21
msgid "Frame Advance"
msgstr "Avançar imatges"
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Frame Advance Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:23
msgid "Frame Advance Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:24
msgid "Frame Advance Reset Speed"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:860
msgid "Frame Dumps Use FFV1"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:243
msgid "Frame Info"
msgstr "Info del frame"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:111
msgid "Frame Range"
msgstr "Rang d'imatges"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165
msgid "Frames To Record"
msgstr "Imatges a Enregistrar"
#: Source/Core/DolphinWX/ISOProperties.cpp:245
msgid "France"
msgstr "França"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:857
msgid "Free Look"
msgstr "Visió lliure"
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Freelook Move Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Freelook Move Left"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Freelook Move Right"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Move Up"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Freelook Reset"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Reset Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Freelook Zoom In"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Freelook Zoom Out"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:682
msgid "French"
msgstr "Francès"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:36
msgid "Frets"
msgstr "Trasts"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:83
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:91
msgid "From"
msgstr "de"
#: Source/Core/DolphinWX/FrameTools.cpp:719
msgid "FullScr"
msgstr "Pantalla completa"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
msgid "Fullscreen Resolution:"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "GBA"
msgstr "GBA"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:61
msgid "GC Port"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
msgstr "Arxiu de GCI (*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32
msgid "GCI Folder"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:65
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:359
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/VideoCommon/OpcodeDecoding.cpp:81
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:331
msgid "Game Boy Advance Carts (*.gba)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:345
msgid "Game ID"
msgstr "ID del joc"
#: Source/Core/DolphinWX/ISOProperties.cpp:635
msgid "Game ID:"
msgstr "ID del Joc:"
#: Source/Core/Core/NetPlayClient.cpp:795
msgid "Game is already running!"
msgstr "El joc encara està en marxa!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:427
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:568
msgid "Game-Specific Settings"
msgstr "Configuració de jocs específics"
#: Source/Core/DolphinWX/ISOProperties.cpp:439
msgid "GameConfig"
msgstr "Configuració de joc"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
msgid "GameCube Adapter for Wii U"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:461
msgid "GameCube Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:142
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:449
msgid "GameCube Keyboard Configuration"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330
#: Source/Core/DolphinWX/MemcardManager.cpp:203
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:534
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "Fitxers de guardat de GameCube (*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/ISOProperties.cpp:445
msgid "Gecko Codes"
msgstr "Codis Gecko"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:357
msgid "General"
msgstr "General"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
msgid "Generate a New Statistics Identity"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:48
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:679
msgid "German"
msgstr "Alemany"
#: Source/Core/DolphinWX/ISOProperties.cpp:251
msgid "Germany"
msgstr "Alemanya"
#: Source/Core/DolphinWX/FrameTools.cpp:726
msgid "Graphics"
msgstr "Gràfics"
#: Source/Core/DolphinWX/FrameTools.cpp:727
msgid "Graphics settings"
msgstr "Configuració de gràfics"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:106
msgid "Greater Than"
msgstr "Més gran que"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:147
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "Verd"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:23
msgid "Green Left"
msgstr "Verd Esquerra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Green Right"
msgstr "Verd Dret"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:33
msgid "Guitar"
msgstr "Guitarra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:693
msgid "Hacks"
msgstr "Modificacions"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:750
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes do not match."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes match!"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:127
msgid "Header checksum failed"
msgstr "Comprovació de la checksum de capçalera ha fallat"
#: Source/Core/InputCommon/ControllerEmu.cpp:302
msgid "Height"
msgstr "Alçada"
#: Source/Core/DolphinWX/WXInputBase.cpp:88
msgid "Help"
msgstr "Ajuda"
#: Source/Core/InputCommon/ControllerEmu.cpp:297
msgid "Hide"
msgstr "Oculta"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Hide Mouse Cursor"
msgstr "Ocultar el cursor del ratolí"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:51
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:156
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/WXInputBase.cpp:68
msgid "Home"
msgstr "Inici"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:172
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:238
msgid "Host"
msgstr "Amfitrió"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:176
msgid "Host Code :"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:117
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1010
msgid "Host with Netplay"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:141
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
msgid "Hotkeys"
msgstr "Tecles d'accés"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
msgid "Hybrid Wiimote"
msgstr "Wiimote Híbrid"
#: Source/Core/DolphinWX/GameListCtrl.cpp:311
msgid "ID"
msgstr "ID"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:676
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Ha Tractat d'obtenir dades d'un bitllet desconegut:%08x/"
"%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:995
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
"IOCTL_ES_LAUNCH: El joc ha intentat recargar un títol que no està disponible "
"en el teu volcat NAND\n"
"TitleID %016<PRIx64>.\n"
"Dolphin probablement es penjarà."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:975
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:116
msgid "IPL Settings"
msgstr "Configuració de IPL"
#: Source/Core/Core/Boot/Boot.cpp:209
#, c-format
msgid "IPL with unknown hash %x"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:246
#: Source/Core/DolphinWX/TASInputDlg.cpp:140
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:111
msgid "IR Sensitivity:"
msgstr "Sensibilitat d'IR:"
#: Source/Core/DolphinWX/ISOProperties.cpp:749
msgid "ISO Details"
msgstr "Detalls d'ISO:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:89
msgid "ISO Directories"
msgstr "Directoris ISO:"
#: Source/Core/DolphinWX/MemcardManager.cpp:644
msgid "Icon"
msgstr "Icona"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:223
msgid "Identity generation"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:201
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:704
msgid "Ignore Format Changes"
msgstr "Ignora els canvis de format"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:166
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:822
msgid "Import Save"
msgstr "Desar importació"
#: Source/Core/DolphinWX/FrameTools.cpp:276
msgid "Import Wii Save..."
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:122
msgid "Import failed"
msgstr "Importació fallada"
#: Source/Core/DolphinWX/MemcardManager.cpp:458
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:454
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:529
msgid "In Game"
msgstr "En Joc"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Increase Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Increase Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Increase Emulation Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Increase IR"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:447
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:61
msgid "Information"
msgstr "Informació"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:693
msgid "Input"
msgstr "Entrada"
#: Source/Core/DolphinWX/WXInputBase.cpp:86
msgid "Insert"
msgstr "Insereix"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51
msgid "Insert SD Card"
msgstr "Inserir la targeta SD"
#: Source/Core/DolphinWX/FrameTools.cpp:280
msgid "Install WAD..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
msgid "Install to Wii Menu"
msgstr "Instal·lar al Menú de Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1679
msgid "Installing WAD..."
msgstr "Instal·lant WAD..."
#: Source/Core/DolphinWX/ISOProperties.cpp:1178
msgid "Integrity Check Error"
msgstr "Error de comprovació d'integritat"
#: Source/Core/DolphinWX/ISOProperties.cpp:1183
msgid "Integrity check completed"
msgstr "Comprovació d'integritat finalitzat"
#: Source/Core/DolphinWX/ISOProperties.cpp:1182
msgid "Integrity check completed. No errors have been found."
msgstr "Comprovació d'integritat finalitzat. No s'han trobat errors."
#: Source/Core/DolphinWX/ISOProperties.cpp:1175
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
msgid "Interface"
msgstr "Interfície"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:133
msgid "Interface Settings"
msgstr "Configuració d'interfície"
#: Source/Core/Core/State.cpp:365
msgid "Internal LZO Error - compression failed"
msgstr "Error intern LZO - la compressió ha fallat"
#: Source/Core/Core/State.cpp:501
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Error intern LZO - descompressió fallada (% d) (%li, %li) \n"
"Intenteu carregar l'estat de nou"
#: Source/Core/Core/State.cpp:636
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Error intern LZO - lzo_init () ha fallat"
#: Source/Core/DolphinWX/ISOProperties.cpp:632
msgid "Internal Name:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:554
msgid "Internal Resolution:"
msgstr "Resolució Interna:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "Interpreter (slowest)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:528
msgid "Intro"
msgstr "Introducció"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:466
msgid "Invalid bat.map or dir entry."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:934
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
msgstr ""
#: Source/Core/Core/Movie.cpp:954
msgid "Invalid recording file"
msgstr "Enregistrament de fitxer invàlid"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
msgstr "Paràmetres de búsqueda invàlids (cap objecte seleccionat)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
msgstr "Cerca de cadena invàlida (no s'ha pogut convertir a número)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
msgstr "Cerca de cadena invàlida (només es soporten algunes longituds)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:79
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:688
msgid "Italian"
msgstr "Italià"
#: Source/Core/DolphinWX/ISOProperties.cpp:248
msgid "Italy"
msgstr "Itàlia"
#: Source/Core/Core/HotkeyManager.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:79 Source/Core/Core/HW/GCPadEmu.cpp:74
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:33
msgid "JIT Arm64 (experimental)"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "JIT Recompiler (recommended)"
msgstr "Recompilador JIT (recomanat)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JITIL Recompiler (slow, experimental)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:266
msgid "Japan"
msgstr "Japó"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:673
msgid "Japanese"
msgstr "Japonès"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
msgid "Keep Window on Top"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Amagar el cursor del ratolí si està sobre la finestra d'emulació.\n"
"\n"
"Si no n'estàs segur, deixa-ho desactivat."
#: Source/Core/Core/HW/GCKeyboard.cpp:17
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Keyboard"
msgstr "Teclat"
#: Source/Core/Core/HotkeyManager.cpp:219
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:50
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:54
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:58
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:62
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:66
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:70
msgid "Keys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
msgid "Kick Player"
msgstr "Expulsar jugador"
#: Source/Core/DolphinWX/ISOProperties.cpp:269
msgid "Korea"
msgstr "Corea"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:700
msgid "Korean"
msgstr "Corea"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:32
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "L Button"
msgstr "Botó L"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:36
msgid "L-Analog"
msgstr "L-Analògic"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123
msgid "Language:"
msgstr "Idioma:"
#: Source/Core/DolphinWX/FrameTools.cpp:662
#, c-format
msgid "Last %i"
msgstr "Últim %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:47
msgid "Latency:"
msgstr "Latència:"
#: Source/Core/DolphinWX/FrameTools.cpp:451
#: Source/Core/DolphinWX/TASInputDlg.cpp:80
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:70
#: Source/Core/InputCommon/ControllerEmu.cpp:266
msgid "Left"
msgstr "Esquerra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51
msgid "Left Stick"
msgstr "Palanca esquerra"
#: Source/Core/DolphinWX/TASInputDlg.cpp:272
msgid "Left stick"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:931
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Clic esquerre per detectar l'entrada. \n"
"Clic mig per desactivar. \n"
"Clic det per més opcions."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:936
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Clic Esquerra/Dreta per més opcions. \n"
"Clic Mig per deshabilitar."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
msgid "Less Than"
msgstr "Menys de"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
msgid "License"
msgstr "Llicència"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
msgid ""
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch to prevent audio from stuttering."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1221
msgid "Load"
msgstr "Carregar"
#: Source/Core/DolphinWX/FrameTools.cpp:500
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:497
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:848
msgid "Load Custom Textures"
msgstr "Carrega textures personalitzades"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Load State"
msgstr "Cargar estat"
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Load State Last 1"
msgstr "Cargar últim estat 1"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Load State Last 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Load State Last 2"
msgstr "Cargar últim estat 2"
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Load State Last 3"
msgstr "Cargar últim estat 3"
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Load State Last 4"
msgstr "Cargar últim estat 4"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Load State Last 5"
msgstr "Cargar últim estat 5"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Load State Last 6"
msgstr "Cargar últim estat 6"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Load State Last 7"
msgstr "Cargar últim estat 7"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Load State Last 8"
msgstr "Cargar últim estat 8"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Load State Last 9"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Load State Slot 1"
msgstr "Carregar ranura d'estat 1"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Load State Slot 10"
msgstr "Cargar estat 10"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Load State Slot 2"
msgstr "Carregar ranura d'estat 2"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Load State Slot 3"
msgstr "Carregar ranura d'estat 3"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Load State Slot 4"
msgstr "Carregar ranura d'estat 4"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Load State Slot 5"
msgstr "Carregar ranura d'estat 5"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Load State Slot 6"
msgstr "Carregar ranura d'estat 6"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Load State Slot 7"
msgstr "Carregar ranura d'estat 7"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Load State Slot 8"
msgstr "Carregar ranura d'estat 8"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Load State Slot 9"
msgstr "Cargar estat 9"
#: Source/Core/DolphinWX/FrameTools.cpp:683
msgid "Load State from Selected Slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:665
msgid "Load State..."
msgstr "Carregar Estat..."
#: Source/Core/DolphinWX/FrameTools.cpp:1711
msgid "Load Wii System Menu"
msgstr "Carregar el menú del sistema Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1706
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Carregar menú del sistema Wii %d%c"
#: Source/Core/DolphinWX/FrameTools.cpp:498
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Load from selected slot"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:392
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:761
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "Registre Log"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:25
msgid "Log Configuration"
msgstr "Configuració del registre Log"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:78
msgid "Log Types"
msgstr "Tipus de registre Log"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:207
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:73
msgid "Logger Outputs"
msgstr "Sortides del registrador Log"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:139
#: Source/Core/DolphinWX/Frame.cpp:434
msgid "Logging"
msgstr "Inici de sessió"
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "M Button"
msgstr "Botó M"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:653
msgid "MD5 Checksum:"
msgstr "Suma de verificació:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:571
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Arxius MadCatz Gameshark (*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:373
msgid "Main Stick"
msgstr "Palanca principal"
#: Source/Core/DolphinWX/FrameTools.cpp:522
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:341
#: Source/Core/DolphinWX/GameListCtrl.cpp:309
msgid "Maker"
msgstr "Fabricant"
#: Source/Core/DolphinWX/ISOProperties.cpp:641
msgid "Maker ID:"
msgstr "ID Fabricant:"
#: Source/Core/DolphinWX/ISOProperties.cpp:717
msgid "Maker:"
msgstr "Fabricant:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:197
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Fa els objectes distants més visibles eliminant la boira, incrementat el el "
"detall general.\n"
"Desactivar la boria trencarà alguns jocs que depenen en una emulació "
"adequada de la boira.\n"
"\n"
"Si no n'estàs segur, deixa-ho desmarcat."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:103
msgid "Max"
msgstr "Màxim"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "Memcard already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr "Targeta de memòria ja oberta"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
#: Source/Core/DolphinWX/MemcardManager.cpp:215
msgid "Memory Card"
msgstr "Targeta de memòria"
#: Source/Core/DolphinWX/MemcardManager.cpp:81
msgid "Memory Card Manager"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1048
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Nom del fitxer de targeta de memòria a la ranura %c és incorrecte \n"
"Regió no especificada \n"
"\n"
"Ranura %c s'ha canviat per\n"
"%s \n"
"Voleu copiar el fitxer antic a aquesta nova ubicació? \n"
#: Source/Core/Core/HW/GCMemcard.cpp:93
msgid "Memory card file size does not match the header size"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:152
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:164
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:60
msgid "Menu"
msgstr "Menú"
#: Source/Core/Core/HW/GCPadEmu.cpp:28
msgid "Mic"
msgstr "Micròfon"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
msgid "Microphone"
msgstr "Micròfon"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100
msgid "Min"
msgstr "Mínim"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:901
msgid "Misc"
msgstr "Varis"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:123
msgid "Misc Settings"
msgstr "Varies Configuracions"
#: Source/Core/InputCommon/ControllerEmu.cpp:184
#: Source/Core/InputCommon/ControllerEmu.cpp:283
msgid "Modifier"
msgstr "Modificador"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modifica les textures per mostrar el format que s'han codificat. Necessita "
"reiniciar l'emulació en alguns casos.\n"
"\n"
"Si no n'estàs segur, deixa-ho desmarcat."
#: Source/Core/DolphinWX/ISOProperties.cpp:519
msgid "Monoscopic Shadows"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Monospaced font"
msgstr "Fonts d'espiat simple"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
msgid "Motion Plus"
msgstr "Motion Plus®"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "Multiply"
msgstr "Múltiple"
#: Source/Core/DolphinWX/FrameTools.cpp:526
msgid ""
"Must use Generate symbol map first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy file."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:633
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
"NOTA: El tamany de fluxe no coincideix amb la longitud actual de dades\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:218
msgid "NP Add"
msgstr "NP Afegir"
#: Source/Core/DolphinWX/WXInputBase.cpp:208
msgid "NP Begin"
msgstr "NP Començar"
#: Source/Core/DolphinWX/WXInputBase.cpp:224
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/WXInputBase.cpp:212
msgid "NP Delete"
msgstr "NP Esborrar"
#: Source/Core/DolphinWX/WXInputBase.cpp:226
msgid "NP Divide"
msgstr "NP Dividir"
#: Source/Core/DolphinWX/WXInputBase.cpp:200
msgid "NP Down"
msgstr "NP Avall"
#: Source/Core/DolphinWX/WXInputBase.cpp:206
msgid "NP End"
msgstr "NP Fi"
#: Source/Core/DolphinWX/WXInputBase.cpp:182
msgid "NP Enter"
msgstr "NP Entrar"
#: Source/Core/DolphinWX/WXInputBase.cpp:214
msgid "NP Equal"
msgstr "NP Igual"
#: Source/Core/DolphinWX/WXInputBase.cpp:192
msgid "NP Home"
msgstr "NP Inici"
#: Source/Core/DolphinWX/WXInputBase.cpp:210
msgid "NP Insert"
msgstr "NP Inserir"
#: Source/Core/DolphinWX/WXInputBase.cpp:194
msgid "NP Left"
msgstr "NP Esquerra"
#: Source/Core/DolphinWX/WXInputBase.cpp:216
msgid "NP Multiply"
msgstr "NP Multiplicar"
#: Source/Core/DolphinWX/WXInputBase.cpp:204
msgid "NP Page Down"
msgstr "NP Baixar pagina"
#: Source/Core/DolphinWX/WXInputBase.cpp:202
msgid "NP Page Up"
msgstr "NP Pàgina"
#: Source/Core/DolphinWX/WXInputBase.cpp:198
msgid "NP Right"
msgstr "Dret NP"
#: Source/Core/DolphinWX/WXInputBase.cpp:220
msgid "NP Separator"
msgstr "NP Separador"
#: Source/Core/DolphinWX/WXInputBase.cpp:178
msgid "NP Space"
msgstr "NP Espai"
#: Source/Core/DolphinWX/WXInputBase.cpp:222
msgid "NP Subtract"
msgstr "NP Restar"
#: Source/Core/DolphinWX/WXInputBase.cpp:180
msgid "NP Tab"
msgstr "NP Tabulador"
#: Source/Core/DolphinWX/WXInputBase.cpp:196
msgid "NP Up"
msgstr "NP Amunt"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/ISOProperties.cpp:714
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
msgid "Name:"
msgstr "Nom:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Name: "
msgstr "Nom:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
msgid "Native (640x528)"
msgstr "Natiu (640x528)"
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:571
msgid "Native GCI files(*.gci)"
msgstr "Arxius natius GCI (*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:254
msgid "Netherlands"
msgstr "Països Baixos"
#: Source/Core/Core/NetPlayClient.cpp:1089
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
msgid "New Scan"
msgstr "Nou escaneig"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:223
msgid "New identity generated."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:189
#: Source/Core/DolphinWX/MemcardManager.cpp:832
msgid "Next Page"
msgstr "Pàgina següent"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
msgid "Next Scan"
msgstr "Següent escaneig"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:127
msgid "Nickname:"
msgstr ""
#: Source/Core/Core/ConfigManager.h:22
msgid "No audio output"
msgstr "No hi ha sortida d'àudio"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:788
msgid "No description available"
msgstr "No hi ha descripció disponible"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
msgid "No file loaded"
msgstr "No s'ha carregat cap fitxer"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "No game is running."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
msgid "No recorded file"
msgstr "Arxiu no enregistrat"
#: Source/Core/Core/State.cpp:730
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:26
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1102
msgid "None"
msgstr "Cap"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:104
msgid "Not Equal"
msgstr "No igual"
#: Source/Core/DolphinWX/GameListCtrl.cpp:907
#: Source/Core/DolphinWX/ISOProperties.cpp:484
#: Source/Core/DolphinWX/ISOProperties.cpp:526
msgid "Not Set"
msgstr "Sense establir"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:357
msgid "Not all players have the game. Do you really want to start?"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:484
msgid "Not connected"
msgstr "No està connectat"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Notes: "
msgstr "Notes:"
#: Source/Core/DolphinWX/FrameAui.cpp:80 Source/Core/DolphinWX/FrameAui.cpp:84
#: Source/Core/DolphinWX/FrameAui.cpp:524
#: Source/Core/DolphinWX/FrameAui.cpp:569
#: Source/Core/DolphinWX/FrameAui.cpp:576
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
msgid "Notice"
msgstr "Avís"
#: Source/Core/DolphinWX/WXInputBase.cpp:170
msgid "Num Lock"
msgstr "Bloq Numèric"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:21
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:194
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:188
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:643
msgid "Nvidia 3D Vision"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:599
#, c-format
msgid "Object %zu"
msgstr "Objecte %zu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:123
msgid "Object Range"
msgstr "Rang d'objecte"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
msgid "Off"
msgstr "Apagar"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "Desplaçament:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "On-Screen Display Messages"
msgstr "Missatges en pantalla"
#: Source/Core/DolphinWX/FrameTools.cpp:549
msgid "Online &Documentation"
msgstr "&Documentació en línia"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr "Només queden %d blocs disponibles"
#: Source/Core/Core/HotkeyManager.cpp:14
#: Source/Core/DolphinWX/FrameTools.cpp:712
msgid "Open"
msgstr "Obrir"
#: Source/Core/DolphinWX/GameListCtrl.cpp:984
msgid "Open &containing folder"
msgstr "Obrir directori &contingut"
#: Source/Core/DolphinWX/GameListCtrl.cpp:981
msgid "Open Wii &save folder"
msgstr "Obrir la carpeta de partide&s desades"
#: Source/Core/DolphinWX/FrameTools.cpp:713
msgid "Open file..."
msgstr "Obrir fitxer..."
#: Source/Core/AudioCommon/OpenALStream.cpp:57
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: no es pot crear el context pel dispositiu %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:67
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: no es poden trobar dispositius de so"
#: Source/Core/AudioCommon/OpenALStream.cpp:62
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: no es pot obrir el dispositiu %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:434
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"Obre la configuració per defecre (mode només lectura) per aquest joc en un "
"editor de text extern."
#: Source/Core/Core/HotkeyManager.cpp:224
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75 Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
msgid "Options"
msgstr "Opcions"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "Taronja"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
"L'ordre dels arxius en el directori no corresponen amb l'ordre de blocs\n"
"Fes clic dret i exporta tots els guardats,\n"
"i importa les partides a una nova targeta de memòria\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:146
msgid "Orientation"
msgstr "Orientació"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:501
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:799
msgid "Other"
msgstr "Altres"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:693
msgid "Output"
msgstr "Sortida"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:59
msgid "Override Language on NTSC Games"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:593
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:16
msgid "Pad"
msgstr "Control"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Pads"
msgstr "Controls"
#: Source/Core/DolphinWX/WXInputBase.cpp:176
msgid "Page Down"
msgstr "Retocedir pàgina"
#: Source/Core/DolphinWX/WXInputBase.cpp:174
msgid "Page Up"
msgstr "Avançar Pàgina"
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Paragraph"
msgstr "Paràgraf"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:329
#, c-format
msgid "Partition %i"
msgstr "Partició %i"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:227
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:441
msgid "Patches"
msgstr "Pedaços"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
msgid "Paths"
msgstr "Camins"
#: Source/Core/DolphinWX/FrameTools.cpp:1964
#: Source/Core/DolphinWX/FrameTools.cpp:1966
#: Source/Core/DolphinWX/WXInputBase.cpp:62
msgid "Pause"
msgstr "Pausa"
#: Source/Core/DolphinWX/FrameTools.cpp:208
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90
msgid "Pause on Focus Lost"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:612
msgid "Per-Pixel Lighting"
msgstr "Il·luminació per píxel"
#: Source/Core/DolphinWX/ISOProperties.cpp:531
msgid "Perfect"
msgstr "Perfecte"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:39
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:554
#, c-format
msgid "Perspective %d"
msgstr "Perspectiva %d"
#: Source/Core/DolphinWX/FrameTools.cpp:475
msgid "Perspectives"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "Platform"
msgstr "Plataforma"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:148
#: Source/Core/DolphinWX/FrameTools.cpp:717
#: Source/Core/DolphinWX/FrameTools.cpp:1971
#: Source/Core/DolphinWX/FrameTools.cpp:1973
msgid "Play"
msgstr "Executar"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Play Recording"
msgstr "Reproduir enregistrament"
#: Source/Core/DolphinWX/ISOProperties.cpp:530
msgid "Playable"
msgstr "Jugable"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
msgid "Playback Options"
msgstr "Opcions de reproducció"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
msgid "Players"
msgstr "Jugadors"
#: Source/Core/DolphinWX/FrameTools.cpp:1331
msgid "Please confirm..."
msgstr "Confirma..."
#: Source/Core/DolphinWX/FrameAui.cpp:524
msgid "Please create a perspective before saving"
msgstr "Creeu una perspectiva abans de desar"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
msgid "Plus-Minus"
msgstr "Més-Menys"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:155
#, c-format
msgid "Port %i"
msgstr "Port %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:184
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:224
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:596
msgid "Post-Processing Effect:"
msgstr "Efectes de post-procés:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:852
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1190
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Final prematur de la pel·lícula a PlayController. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1316
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Final prematur de la pel·lícula a PlayWiimote. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1291
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Final prematur de la pel·lícula a PlayWiimote. %u > %u"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Press Sync Button"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:188
msgid "Prev Page"
msgstr "Pàgina anterior"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
msgid "Previous Page"
msgstr "Pàgina anterior"
#: Source/Core/DolphinWX/WXInputBase.cpp:80
msgid "Print"
msgstr "Imprimir"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1218
msgid "Profile"
msgstr "Perfil"
#: Source/Core/DolphinWX/ISOProperties.h:69
msgid "Properties"
msgstr "Propietats"
#: Source/Core/DolphinWX/FrameTools.cpp:412
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:392
msgid "Purge Game List Cache"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:77
msgid "Put BIOS roms in User/GC/{region}."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:62
msgid "Question"
msgstr "Pregunta"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:133
msgid "Quit"
msgstr "Sortir"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270
msgid "Quit Netplay"
msgstr ""
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:34
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "R Button"
msgstr "Botó R"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:38
msgid "R-Analog"
msgstr "R-Analògic"
#: Source/Core/InputCommon/ControllerEmu.cpp:186
msgid "Radius"
msgstr "Radi"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:755
msgid "Range"
msgstr "Rang"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Read-only mode"
msgstr "Només lectura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:772
msgid "Real"
msgstr "Real"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:337
msgid "Real Balance Board"
msgstr "Balance Board real"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
msgid "Real Wiimote"
msgstr "Wiimote real"
#: Source/Core/DolphinWX/FrameTools.cpp:486
msgid ""
"Recognise standard functions from sys\\totaldb.dsy, and use generic zz_ "
"names for other functions."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:202
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
msgid "Record"
msgstr "Enregistrar"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:268
msgid "Record inputs"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:171
msgid "Recording Info"
msgstr "Informació d'enregistrament"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
msgid "Recording Options"
msgstr "Enregistrant Opcions"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "Vermell"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "Vermell Esquerra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
msgid "Red Right"
msgstr "Vermell Dret"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:327
#: Source/Core/DolphinWX/FrameTools.cpp:714
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1186
msgid "Refresh"
msgstr "Actualitzar"
#: Source/Core/Core/HotkeyManager.cpp:16
msgid "Refresh List"
msgstr "Actualitzar llista"
#: Source/Core/DolphinWX/FrameTools.cpp:715
msgid "Refresh game list"
msgstr "Actualitza la llista de jocs"
#: Source/Core/DolphinWX/FrameTools.cpp:347
msgid "Region"
msgstr "Regió"
#: Source/Core/InputCommon/ControllerEmu.cpp:304
msgid "Relative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:591
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
msgid "Remove"
msgstr "Treure"
#: Source/Core/DolphinWX/FrameTools.cpp:484
msgid "Remove names from all functions and variables."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:195
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Renderitzar l'escena com un filferro (wireframe).\n"
"\n"
"Si no n'estàs segur, deixa-ho desactivat."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:478
msgid "Render to Main Window"
msgstr "Renderitzar a la finestra principal"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:339
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:20
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:264
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1201
msgid "Reset"
msgstr "Reiniciar"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:123
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:530
msgid "Reset Wiimote pairings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Reset all saved Wiimote pairings"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:228
msgid "Restart Required"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84
msgid "Results"
msgstr "Resultats"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
msgid "Retry"
msgstr "Tornar a intentar"
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Return"
msgstr "Tornar"
#: Source/Core/DolphinWX/ISOProperties.cpp:644
msgid "Revision:"
msgstr "Revisió:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
#, c-format
msgid "Revision: %s"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:452
#: Source/Core/DolphinWX/TASInputDlg.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:74
#: Source/Core/InputCommon/ControllerEmu.cpp:267
msgid "Right"
msgstr "Dreta"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53
msgid "Right Stick"
msgstr "Palanca dreta"
#: Source/Core/DolphinWX/TASInputDlg.cpp:273
msgid "Right stick"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:20
msgid "Rumble"
msgstr "Vibració"
#: Source/Core/DolphinWX/ISOProperties.cpp:257
msgid "Russia"
msgstr "Rússia"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:111
msgid "SD Card Path:"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:191
msgid "Sa&ve State"
msgstr "&Desa l'estat"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:741
msgid "Safe"
msgstr "Segur"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1223
msgid "Save"
msgstr "Desar"
#: Source/Core/DolphinWX/FrameTools.cpp:507
msgid "Save Code"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:541
msgid "Save GCI as..."
msgstr "Anomena i desa GCI..."
#: Source/Core/Core/HotkeyManager.cpp:126
#: Source/Core/DolphinWX/FrameTools.cpp:669
msgid "Save Oldest State"
msgstr "Guardar el estat més antic"
#: Source/Core/DolphinWX/FrameTools.cpp:456
msgid "Save Perspectives"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Save State"
msgstr "Guardar estat"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Save State Slot 1"
msgstr "Desar ranura estat 1"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Save State Slot 10"
msgstr "Ranura de guardat 10"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Save State Slot 2"
msgstr "Desar ranura estat 2"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Save State Slot 3"
msgstr "Desar ranura estat 3"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Save State Slot 4"
msgstr "Desar ranura estat 4"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Save State Slot 5"
msgstr "Desar ranura estat 5"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Save State Slot 6"
msgstr "Desar ranura estat 6"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Save State Slot 7"
msgstr "Desar ranura estat 7"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Save State Slot 8"
msgstr "Desar ranura estat 8"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Save State Slot 9"
msgstr "Ranura de guardat 9"
#: Source/Core/DolphinWX/FrameTools.cpp:679
msgid "Save State to Selected Slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:649
msgid "Save State..."
msgstr "Desar Estat..."
#: Source/Core/DolphinWX/FrameTools.cpp:502
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:860
#: Source/Core/DolphinWX/ISOProperties.cpp:870
msgid "Save as..."
msgstr "Desar com..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
msgid "Save compressed GCM/ISO"
msgstr "Desar GCM/ISO comprimit"
#: Source/Core/DolphinWX/FrameTools.cpp:457
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1335
msgid "Save decompressed GCM/ISO"
msgstr "Desar GCM/ISO descomprimit"
#: Source/Core/DolphinWX/FrameTools.cpp:508
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that are in the first 4 MB of memory, if you are debugging a game that load ."
"rel files with code to memory you may want to increase that to perhaps 8 MB, "
"you can do that from SymbolDB::SaveMap()."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:503
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open it in IDA pro, use the .idc script."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:493
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title id."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Save to selected slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:462
msgid "Saved Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:529
msgid "Saved Wiimote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
#: Source/Core/Core/Movie.cpp:1022
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
"El guardat de la pel·lícula %s és corrupta, la gravació s'està aturant..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:610
msgid "Scaled EFB Copy"
msgstr "Copia EFB escalada"
#: Source/Core/DolphinWX/GameListCtrl.cpp:598
#, c-format
msgid "Scanning %s"
msgstr "Escanejant %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:587
msgid "Scanning for ISOs"
msgstr "Cercant ISOs"
#: Source/Core/DolphinWX/GameListCtrl.cpp:587
msgid "Scanning..."
msgstr "Cercant..."
#: Source/Core/DolphinWX/FrameTools.cpp:721
msgid "ScrShot"
msgstr "Capturar"
#: Source/Core/VideoCommon/ImageWrite.cpp:52
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:172
msgid "Scroll Lock"
msgstr "Bloc desplaçament"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:231
msgid "Search"
msgstr "Buscar"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:113
msgid "Search (clear to use previous value)"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36
msgid "Search Subfolders"
msgstr "Cercar en subcarpetes"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:261
msgid "Search current Object"
msgstr "Buscar objecte actual"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:224
msgid "Search for hex Value:"
msgstr "Buscar valor hexadecimal:"
#: Source/Core/Common/SysConf.h:98 Source/Core/Common/SysConf.h:121
#: Source/Core/Common/SysConf.h:141 Source/Core/Common/SysConf.h:162
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "La secció %s no trobada a SYSCONF"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:707
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
#: Source/Core/DolphinWX/WXInputBase.cpp:78
msgid "Select"
msgstr "Seleccionar"
#: Source/Core/DolphinWX/FrameTools.cpp:393
msgid "Select Columns"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:697
#, c-format
msgid "Select Slot %i - %s"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:192
msgid "Select State Slot"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1000
#: Source/Core/DolphinWX/FrameTools.cpp:1463
msgid "Select The Recording File"
msgstr "Selecciona el fitxer de gravació"
#: Source/Core/DolphinWX/FrameTools.cpp:1669
msgid "Select a Wii WAD file to install"
msgstr "Selecciona un fitxer WAD de Wii per instal·lar"
#: Source/Core/DolphinWX/MemcardManager.cpp:530
msgid "Select a save file to import"
msgstr "Selecciona un arxiu per guardar la importació"
#: Source/Core/DolphinWX/FrameAui.cpp:326
msgid "Select floating windows"
msgstr "Selecciona finestres flotants"
#: Source/Core/DolphinWX/FrameTools.cpp:855
msgid "Select the file to load"
msgstr "Selecciona el fitxer a carregar"
#: Source/Core/DolphinWX/FrameTools.cpp:1631
msgid "Select the save file"
msgstr "Selecciona el fitxer de partida guardada"
#: Source/Core/DolphinWX/FrameTools.cpp:1771
msgid "Select the state to load"
msgstr "Selecciona l'estat a carregar"
#: Source/Core/DolphinWX/FrameTools.cpp:1783
msgid "Select the state to save"
msgstr "Selecciona l'estat a guardar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/InputCommon/InputConfig.cpp:54
msgid "Selected controller profile does not exist"
msgstr "El perfil del controlador seleccionat no existeix"
#: Source/Core/DolphinWX/LogWindow.cpp:103
msgid "Selected font"
msgstr "Font seleccionada"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:258
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:90
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
msgid "Send"
msgstr "Enviar"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:107
msgid "Sensor Bar Position:"
msgstr "Barra de sensors de posició"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "Separator"
msgstr "Separador"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:931
msgid "Server rejected traversal attempt"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:987
msgid "Set as &default ISO"
msgstr "Definir la imatge ISO per &defecte"
#: Source/Core/DolphinWX/MemcardManager.cpp:834
#, c-format
msgid "Set as default Memcard %c"
msgstr "Definir com a targeta de memòria predeterminada %c"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
msgid "Sets the GameCube system language."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:72
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74
msgid "Sets the Wii system language."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:252
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
msgid "Shake"
msgstr "Sacsejar"
#: Source/Core/DolphinWX/TASInputDlg.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:379
msgid "Shoulder Buttons"
msgstr "Botons LR"
#: Source/Core/DolphinWX/FrameTools.cpp:360
msgid "Show &Log"
msgstr "Mostrar &Log"
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Show &Status Bar"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Show &Toolbar"
msgstr "Mostrar Barra d'&eines"
#: Source/Core/DolphinWX/FrameTools.cpp:313
msgid "Show Australia"
msgstr "Mostrar Austràlia"
#: Source/Core/DolphinWX/ISOProperties.cpp:432
msgid "Show Defaults"
msgstr "Mostrar valors per defecte"
#: Source/Core/DolphinWX/FrameTools.cpp:389
msgid "Show Drives"
msgstr "Mostrar unitats"
#: Source/Core/DolphinWX/FrameTools.cpp:302
msgid "Show ELF/DOL"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:457
msgid "Show FPS"
msgstr "Mostra FPS (imatges/s)"
#: Source/Core/DolphinWX/FrameTools.cpp:212
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:315
msgid "Show France"
msgstr "Mostrar França"
#: Source/Core/DolphinWX/FrameTools.cpp:298
msgid "Show GameCube"
msgstr "Mostrar GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show Germany"
msgstr "Mostrar Alemanya"
#: Source/Core/DolphinWX/FrameTools.cpp:215
msgid "Show Input Display"
msgstr "Mostrar entrada"
#: Source/Core/DolphinWX/FrameTools.cpp:319
msgid "Show Italy"
msgstr "Mostrar Itàlia"
#: Source/Core/DolphinWX/FrameTools.cpp:306
msgid "Show JAP"
msgstr "Mostrar Japó"
#: Source/Core/DolphinWX/FrameTools.cpp:321
msgid "Show Korea"
msgstr "Mostrar Corea"
#: Source/Core/DolphinWX/FrameTools.cpp:210
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:658
msgid "Show Language:"
msgstr "Mostrar Idioma:"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "Show Log &Configuration"
msgstr "Mostrar la &Configuració del registre de log"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Show NetPlay Messages"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:459
msgid "Show NetPlay Ping"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:323
msgid "Show Netherlands"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:308
msgid "Show PAL"
msgstr "Mostrar PAL"
#: Source/Core/DolphinWX/FrameTools.cpp:386
msgid "Show Platforms"
msgstr "Mostrar Plataformes"
#: Source/Core/DolphinWX/FrameTools.cpp:387
msgid "Show Regions"
msgstr "Mostrar Regions"
#: Source/Core/DolphinWX/FrameTools.cpp:325
msgid "Show Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:327
msgid "Show Spain"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:825
msgid "Show Statistics"
msgstr "Mostrar estadístiques"
#: Source/Core/DolphinWX/FrameTools.cpp:217
msgid "Show System Clock"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:329
msgid "Show Taiwan"
msgstr "Mostrar Taiwan"
#: Source/Core/DolphinWX/FrameTools.cpp:310
msgid "Show USA"
msgstr "Mostrar EUA"
#: Source/Core/DolphinWX/FrameTools.cpp:333
msgid "Show Unknown"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:300
msgid "Show WAD"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:296
msgid "Show Wii"
msgstr "Mostrar Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:331
msgid "Show World"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:107
msgid "Show a confirmation box before stopping a game."
msgstr "Mostrar un missatge de confirmació abans d'aturar el joc."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:109
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:848
msgid "Show first block"
msgstr "Mostra primer bloc"
#: Source/Core/DolphinWX/MemcardManager.cpp:847
msgid "Show save blocks"
msgstr "Mostra blocs de partida desada"
#: Source/Core/DolphinWX/MemcardManager.cpp:845
msgid "Show save comment"
msgstr "Mostra desar un comentari"
#: Source/Core/DolphinWX/MemcardManager.cpp:846
msgid "Show save icon"
msgstr "Mostra icona de desar"
#: Source/Core/DolphinWX/MemcardManager.cpp:844
msgid "Show save title"
msgstr "Mostra títol desat"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:201
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Mostrar el nombre d'imatges rendaritzades per segon FPS com a mesura de la "
"velocitat d'emulació.\n"
"\n"
"Si no n'estàs segur, deixa-ho desmarcat."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:204
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:211
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
msgid "Side-by-Side"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Sideways Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Sideways Wiimote"
msgstr "Wiimote horitzontal"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:694
msgid "Simplified Chinese"
msgstr "Xinès simplificat"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:24
msgid "Simulate DK Bongos"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:313
msgid "Size"
msgstr "Mida"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
msgid "Skip BIOS"
msgstr "Saltar BIOS"
#: Source/Core/DolphinWX/ISOProperties.cpp:461
msgid "Skip DCBZ clearing"
msgstr "Saltar la neteja DCBZ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:700
msgid "Skip EFB Access from CPU"
msgstr "Salta l'accés d'EFB des de la CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:631
#: Source/Core/DolphinWX/FrameTools.cpp:645
#, c-format
msgid "Slot %i - %s"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:83
msgid "Slot A"
msgstr "Ranura A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:83
msgid "Slot B"
msgstr "Ranura B"
#: Source/Core/DolphinWX/WXInputBase.cpp:84
msgid "Snapshot"
msgstr "Captura"
#: Source/Core/DolphinWX/VideoConfigDiag.h:101
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"El renderitzat per software és bastant més lent que els altres sistemes.\n"
"Només és útil per depurar.\n"
"Realment vols activar el renderitzat per software? Si no n'estàs segur, "
"selecciona 'No'."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
msgid "Sound Settings"
msgstr "Configuració de so"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Space"
msgstr "Espai"
#: Source/Core/DolphinWX/ISOProperties.cpp:260
msgid "Spain"
msgstr "Espanya"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:685
msgid "Spanish"
msgstr "Espanyol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115
msgid "Speaker Volume:"
msgstr "Volum de l'altaveu:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:172
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
"\n"
"If unsure, select Native."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:104
msgid "Speed Limit:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:474
msgid "Speed up Disc Transfer Rate"
msgstr "Accelerar la tassa de transferència de Disc"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:73
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
msgid "Standard Controller"
msgstr "Control estàndard"
#: Source/Core/Core/HW/GCPadEmu.cpp:27
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144
#: Source/Core/DolphinWX/TASInputDlg.cpp:403
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Start"
msgstr "Començar"
#: Source/Core/DolphinWX/FrameTools.cpp:279
msgid "Start &NetPlay..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:590
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:26
msgid "Start Recording"
msgstr "Iniciar gravació"
#: Source/Core/DolphinWX/FrameTools.cpp:246
msgid "Start the game directly instead of booting to pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:351
#: Source/Core/DolphinWX/GameListCtrl.cpp:314
msgid "State"
msgstr "Estat"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Steering Wheel"
msgstr "Volant"
#: Source/Core/DolphinWX/FrameTools.cpp:470
msgid "Step &Into\tF11"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:471
msgid "Step &Over\tF10"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:472
msgid "Step O&ut\tSHIFT+F11"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
msgid "Stereoscopic 3D Mode:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:562
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:676
msgid "Stereoscopy"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
msgid "Stick"
msgstr "Palanca"
#: Source/Core/Core/HotkeyManager.cpp:19
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/FrameTools.cpp:718
msgid "Stop"
msgstr "Aturar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:709
msgid "Store EFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Stretch to Window"
msgstr "Ajustar a la finestra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41
msgid "Strum"
msgstr "Cop"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "Subtract"
msgstr "Extreure"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:98
#, c-format
msgid "Successfully exported %u saves to %s"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:52
#, c-format
msgid "Successfully exported file to %s"
msgstr "Arxiu exportat amb èxit a %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:118
msgid "Successfully imported save files"
msgstr "Arxius de partides desades importats correctament"
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
msgid "Support"
msgstr "Suport"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:672
msgid "Swap Eyes"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:270
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249
msgid "Swing"
msgstr "Oscil·lació"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:258
msgid "Sync"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:515
msgid "Sync Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:256
msgid "Sync real Wiimotes and pair them"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:469
msgid "Synchronize GPU thread"
msgstr "Sincronitzar subprocés de GPU"
#: Source/Core/DolphinWX/ISOProperties.cpp:471
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Sincronitza els processos de la GPU i CPU per ajudar a prevenir congelacions "
"aleatòries en em mode doble nucli. (ON = Compatible, OFF= Ràpid)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:308
msgid "Syntax error"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
msgid "System Language:"
msgstr "Idioma del sistema:"
#: Source/Core/DolphinWX/FrameTools.cpp:206
#: Source/Core/DolphinWX/TASInputDlg.h:24
msgid "TAS Input"
msgstr "Entrada TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:898
#, c-format
msgid "TAS Input - Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:906
#, c-format
msgid "TAS Input - Wiimote %d"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Tab"
msgstr "Pestanya"
#: Source/Core/DolphinWX/FrameTools.cpp:465
msgid "Tab Split"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Left"
msgstr "Taula esquerra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
msgid "Table Right"
msgstr "Taula dreta"
#: Source/Core/DolphinWX/ISOProperties.cpp:272
msgid "Taiwan"
msgstr "Taiwan"
#: Source/Core/Core/HotkeyManager.cpp:32
#: Source/Core/DolphinWX/FrameTools.cpp:606
msgid "Take Screenshot"
msgstr "Capturar pantalla"
#: Source/Core/DolphinWX/FrameTools.cpp:722
msgid "Take screenshot"
msgstr "Fer captura de pantalla"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:703
msgid "Test"
msgstr "Prova"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:721
msgid "Texture Cache"
msgstr "Memòria cau de textura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:827
msgid "Texture Format Overlay"
msgstr "Superposició del format de textura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:928
msgid "The WAD has been installed successfully"
msgstr "El WAD s'ha instal·lat amb èxit"
#: Source/Core/Core/ActionReplay.cpp:218
msgid "The address is invalid"
msgstr "L'adreça és invàlida"
#: Source/Core/DolphinWX/MemcardManager.cpp:516
msgid "The checksum was successfully fixed."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
msgid "The chosen directory is already in the list."
msgstr ""
#: Source/Core/Core/Movie.cpp:389
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVDThread.cpp:252
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:110
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:101
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:517
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1264
#: Source/Core/DolphinWX/GameListCtrl.cpp:1289
#: Source/Core/DolphinWX/GameListCtrl.cpp:1354
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"El fitxer %s ja existeix. \n"
"Voleu reemplaçar-lo?"
#: Source/Core/AudioCommon/WaveFile.cpp:37
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"El fitxer %s no s'ha pogut obrir per escriptura. Comproveu si ja està obert "
"per un altre programa."
#: Source/Core/AudioCommon/WaveFile.cpp:29
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "El fitxer %s ja estava oberta, la capçalera de l'arxiu no s'escriurà."
#: Source/Core/DolphinWX/FrameAui.cpp:576
msgid "The name cannot be empty"
msgstr "El nom no pot estar buit"
#: Source/Core/DolphinWX/FrameAui.cpp:569
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:229
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "El resultat del desxifratge el codi AR no conté cap línia."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:306
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"L'idioma seleccionat no és compatible amb el seu sistema. Es tornarà a "
"l'idioma per defecte del sistema."
#: Source/Core/Core/NetPlayClient.cpp:203
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "El servidor i les versions de client NetPlay són incompatibles!"
#: Source/Core/Core/NetPlayClient.cpp:200
msgid "The server is full!"
msgstr "El servidor està ple!"
#: Source/Core/Core/NetPlayClient.cpp:206
msgid "The server responded: the game is currently running!"
msgstr "El servidor ha espòs: el joc està en marxa!"
#: Source/Core/Core/NetPlayClient.cpp:209
msgid "The server sent an unknown error message!"
msgstr "El servidor ha enviat un missatge d'error desconegut!"
#: Source/Core/Core/ConfigManager.cpp:838
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "L'arxiu especificat \"%s\" no existeix"
#: Source/Core/Core/ActionReplay.cpp:221
msgid "The value is invalid"
msgstr "El valor és invàlid."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:127
msgid "Theme:"
msgstr "Tema visual:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:175
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/State.cpp:735
msgid "There is nothing to undo!"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Hi ha d'haver una entrada per 00000001/00000002. El seu bolcat de la NAND "
"probablement és incompleta."
#: Source/Core/DolphinWX/ISOProperties.cpp:451
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Aquesta configuració sobreescriu la configuració de Dolphin.\n"
"Indeterminat vol dir que el joc utilitza el valor de Dolphin."
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:851
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Aquest simulador d'ActionReplay no és compatible amb els codis que "
"modifiquen ActionReplay."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:244
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:405
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:98
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:514
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:504
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:430
msgid "This will let you manually edit the INI config file."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:192
#: Source/Core/InputCommon/ControllerEmu.cpp:198
#: Source/Core/InputCommon/ControllerEmu.cpp:243
msgid "Threshold"
msgstr "Llindar"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
msgid "Tilt"
msgstr "Inclinació"
#: Source/Core/DolphinWX/GameListCtrl.cpp:307
#: Source/Core/DolphinWX/MemcardManager.cpp:642
msgid "Title"
msgstr "Títol"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:94
msgid "To"
msgstr "A"
#: Source/Core/DolphinWX/FrameTools.cpp:473
msgid "Toggle &Breakpoint\tF9"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Toggle 3D Anaglyph"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Toggle 3D Side-by-side"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:70
msgid "Toggle 3D Top-bottom"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Toggle 3D Vision"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "Activar tots els tipus de registre de Log"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Toggle Aspect Ratio"
msgstr "Activar relació d'aspecte"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Toggle Crop"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Toggle Custom Textures"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Toggle EFB Copies"
msgstr "Activar copies de EFB"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Toggle Fog"
msgstr "Activar boira"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Fullscreen"
msgstr "Activar pantalla completa"
#: Source/Core/Core/HotkeyManager.cpp:18
msgid "Toggle Pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:459
msgid "Toggle editing of perspectives"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:720
msgid "Toggle fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:449
msgid "Top"
msgstr "Dalt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
msgid "Top-and-Bottom"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:697
msgid "Traditional Chinese"
msgstr "Xinès tradicional"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
msgid "Traversal Server"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:34
#, c-format
msgid "Traversal Server: %s"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:928
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/DiscIO/VolumeDirectory.cpp:75 Source/Core/DiscIO/VolumeGC.cpp:37
#: Source/Core/DiscIO/VolumeWad.cpp:50
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:471
msgid "Tried to load an unknown file type."
msgstr "S'ha intentat de carregar un tipus de fitxer desconegut."
#: Source/Core/Core/HW/GCPadEmu.cpp:56
msgid "Triggers"
msgstr "Gatells"
#: Source/Core/DolphinWX/FrameTools.cpp:501
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:490
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
#: Source/Core/Common/SysConf.h:86 Source/Core/Common/SysConf.h:109
msgid "Trying to read from invalid SYSCONF"
msgstr "Provant de llegir des d'un SYSCONF invàlid"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:55
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Intentant de llegir des d'un SYSCONF invàlid \n"
"identificadors de Wiimote bt no estan disponibles"
#: Source/Core/DolphinWX/FrameTools.cpp:427
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34
msgid "Turntable"
msgstr "Taula DJ"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
msgid "Type"
msgstr "Tipus"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:770
#, c-format
msgid "UNKNOWN_%02X"
msgstr "DESCONEGUT_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:263
msgid "USA"
msgstr "EUA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
msgid "USB Gecko"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Incapaç de crear un pedaç amb els valors donats.\n"
"No s'ha modificat l'entrada."
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:702
#, c-format
msgid "Undefined %i"
msgstr "%i Indefinit"
#: Source/Core/Core/HotkeyManager.cpp:127
#: Source/Core/DolphinWX/FrameTools.cpp:672
msgid "Undo Load State"
msgstr "Desfer la càrrega de l'estat"
#: Source/Core/Core/HotkeyManager.cpp:128
#: Source/Core/DolphinWX/FrameTools.cpp:675
msgid "Undo Save State"
msgstr "Desfer estat guardat"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:726
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Trucada inesperada a 0x80? Cancel·lant..."
#: Source/Core/Core/State.cpp:454
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:103
#: Source/Core/DolphinWX/ISOProperties.cpp:279
#: Source/Core/DolphinWX/ISOProperties.cpp:704
msgid "Unknown"
msgstr "Desconegut"
#: Source/Core/Core/HW/DVDInterface.cpp:1106
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Comanda de DVD desconeguda %08x - error crític"
#: Source/Core/Common/SysConf.cpp:161
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Tipus desconegut d'entrada %i a SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:937
#, c-format
msgid "Unknown error %x"
msgstr "Error desconegut %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:434
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:554
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Missatge desconegut rebut amb id: %d"
#: Source/Core/Core/NetPlayServer.cpp:707
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Missatge desconegut amb id: %d rebut des del jugador: Expulsant jugador %d!"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
msgid "Unlimited"
msgstr "Il·limitat"
#: Source/Core/DiscIO/CompressedBlob.cpp:369
msgid "Unpacking"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:74
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:72
#: Source/Core/InputCommon/ControllerEmu.cpp:264
msgid "Up"
msgstr "Amunt"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105
msgid "Update"
msgstr "Actualitzar"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Upright Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
msgid "Upright Wiimote"
msgstr "Wiimote vertical"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:120
msgid "Usage Statistics Reporting Settings"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:212
msgid "Usage statistics reporting"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:84
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:447
msgid "Use Fullscreen"
msgstr "Utilitzar pantalla completa"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
msgid "Use Hex"
msgstr "Utilitzar hexadecimal"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
msgid "Use PAL60 Mode (EuRGB60)"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
msgid "Use Panic Handlers"
msgstr "Utilitzar advertències"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:155
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:521
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:865
msgid "Utility"
msgstr "Utilitat"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:445
msgid "V-Sync"
msgstr "Sincronització Vertical"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:67
msgid "Value"
msgstr "Valor"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
msgid "Value (double)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
msgid "Value (float)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:97
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
msgid "Value:"
msgstr "Valor:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:29
msgid "Value: "
msgstr "Valor:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Verbositat"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:770
msgid "Virtual"
msgstr "Virtual"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:71
msgid "Volume"
msgstr "Volum"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Volume Down"
msgstr "Baixar el volum"
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Volume Toggle Mute"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Volume Up"
msgstr "Pujar el volum"
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "instal·lació del WAD ha fallat: Error en crear %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
msgid "WAD installation failed: error creating ticket"
msgstr "Instal·lació del WAD ha fallat: Error en crear tiquet"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Sincronitza els intervals verticals per reduir l'efecte d'imatge partida.\n"
"Disminueix el rendiment si la velocitat d'emulació està per sota del 100%.\n"
"\n"
"Si no n'estàs segur, deixa-ho desmarcat."
#: Source/Core/Common/MsgHandler.cpp:63
#: Source/Core/DolphinWX/GameListCtrl.cpp:1130
#: Source/Core/DolphinWX/GameListCtrl.cpp:1450
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:599
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
#: Source/Core/DolphinWX/VideoConfigDiag.h:104
msgid "Warning"
msgstr "Advertència"
#: Source/Core/Core/Boot/Boot.cpp:337
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Advertència - Inicialitzant DOL en mode de consola incorrecte!"
#: Source/Core/Core/Boot/Boot.cpp:274
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Advertència - Inicialitzant ISO en mode de consola incorrecte!"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:601
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Atenció! Es recomana fer còpies de seguretat tots els fitxers a la "
"carpeta: \n"
"%s \n"
"Vols continuar?"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:537
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:596
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Advertència: Això sobreescriurà les partides guardades que estan a la "
"carpeta: \n"
"%s\n"
"i que tenen el mateix nom que un arxiu a la targeta de memòria\n"
"Voleu continuar?"
#: Source/Core/Core/Movie.cpp:1071
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:1045
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1097
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1112
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:101
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - Fitxer no obert."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:54
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:617
msgid "Widescreen Hack"
msgstr "Modificació de pantalla panoràmica"
#: Source/Core/InputCommon/ControllerEmu.cpp:301
msgid "Width"
msgstr "Ample"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:553
msgid "Wii Console"
msgstr "Consola Wii"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:105
msgid "Wii NAND Root:"
msgstr "Arrel de la NAND:"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:455
msgid "Wii U Gamecube Controller Adapter Configuration"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1670
msgid "Wii WAD files (*.wad)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1632
msgid "Wii save files (*.bin)"
msgstr ""
#: Source/Core/DiscIO/WiiWad.cpp:31
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: No s'ha pogut llegir des de l'arxiu"
#: Source/Core/Core/HW/Wiimote.cpp:15
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:307
#, c-format
msgid "Wiimote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinWX/Main.cpp:490
msgid "Wiimote Connected"
msgstr "Wiimote connectat"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid "Wiimote Motor"
msgstr "Motor de Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:225
msgid "Wiimotes"
msgstr "Wiimotes"
#: Source/Core/DolphinWX/WXInputBase.cpp:228
msgid "Windows Left"
msgstr "Finestra esquerra"
#: Source/Core/DolphinWX/WXInputBase.cpp:232
msgid "Windows Menu"
msgstr "Finestra menú"
#: Source/Core/DolphinWX/WXInputBase.cpp:230
msgid "Windows Right"
msgstr "Finestra dreta"
#: Source/Core/DolphinWX/LogWindow.cpp:118
msgid "Word Wrap"
msgstr "Ajust de línea"
#: Source/Core/DolphinWX/FrameTools.cpp:1679
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1362
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
#: Source/Core/DolphinWX/ISOProperties.cpp:1451
msgid "Working..."
msgstr "Treballant..."
#: Source/Core/DolphinWX/ISOProperties.cpp:275
msgid "World"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "Escriu a consola"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "Escriu en un Fitxer"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "Escriu a una Finestra"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write to memcards/SD"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:393
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
msgid "X"
msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:784
msgid "XF register "
msgstr "Registre XF"
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:395
#: Source/Core/DolphinWX/TASInputDlg.cpp:497
msgid "Y"
msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "Groc"
#: Source/Core/DolphinWX/FrameAui.cpp:84
msgid "You can't close panes that have pages in them."
msgstr "No pots tancar panells que tenen pàgines."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:325
msgid "You must choose a game!"
msgstr "Has de triar un joc!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:71
msgid "You must enter a name."
msgstr "Has d'introduir un nom."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:369
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Heu d'entrar un decimal, hexadecimal o octal vàlid."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:837
msgid "You must enter a valid profile name."
msgstr "Heu d'introduir un nom de perfil vàlid."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:227
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Ha de reiniciar Dolphin perquè el canvi tingui efecte."
#: Source/Core/Core/DSP/DSPCore.cpp:70
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"La teva ROM DSP té el has incorrecte.\n"
"Vols parar ara per solucionar el problema?\n"
"Si selecciones \"No, l'audio podria quedar distorsionat."
#: Source/Core/Core/ConfigManager.cpp:873
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"El seu arxiu GCM/ISO sembla invàlid (país invàlid). \n"
"Continuar amb la regió PAL?"
#: Source/Core/Common/SysConf.cpp:59
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
"El teu arxiu SYSCONF té la mida incorrecta.\n"
"Hauria de ser 0x%04x (però és 0x%04<PRIx64>)\n"
"En vols generar un de nou?"
#: Source/Core/DolphinWX/TASInputDlg.cpp:198
#: Source/Core/DolphinWX/TASInputDlg.cpp:401
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
msgid "Z"
msgstr "Z"
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZL"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZR"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:884
msgid "Zero 3 code not supported"
msgstr "Codi Zero 3 no està suportat"
#: Source/Core/Core/ActionReplay.cpp:904
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Codi zero desconegut per Dolphin: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:613
#: Source/Core/DolphinWX/InputConfigDiag.cpp:660
msgid "[ waiting ]"
msgstr "[ Esperant ]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:485
msgid "auto"
msgstr "auto"
#: Source/Core/DolphinWX/ISOProperties.cpp:487
msgid "fake-completion"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:486
msgid "none"
msgstr "cap"
#: Source/Core/InputCommon/ControllerEmu.cpp:231
msgid "off"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:229
msgid "on"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1407
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute Ha retornat -1 en l'execució de l'aplicació!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:710
msgid "| OR"
msgstr "| O"