dolphin/Source/Core/Common/Src/NandPaths.h
LPFaint99 e0383634d3 Implement parts of DIVerify that can be useful. (copy tmd to emulated nand for disc titles)
correct some parts of uid.sys as disc title ids are included
title in uid + tmd on nand is how the sysmenu knows which save files to look for.
IE games that are displayed in the disc channel at least once and have a save file will be
viewable in the sysmenu save manager

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6189 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-07 06:06:08 +00:00

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1.1 KiB
C++

// Copyright (C) 2010 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __NANDPATHS_H__
#define __NANDPATHS_H__
#include <string>
#include "CommonTypes.h"
#define TITLEID_SYSMENU 0x0000000100000002ull
namespace Common
{
std::string CreateTicketFileName(u64 _titleID);
std::string CreateTitleDataPath(u64 _titleID);
std::string CreateTitleContentPath(u64 _titleID);
bool CheckTitleTMD(u64 _titleID);
bool CheckTitleTIK(u64 _titleID);
}
#endif