dolphin/Source/Core
hrydgard 94ac651544 Replace #defines in MemmapFunctions with C++ templates.
Performance should be identical but the memmap code is now easier to change and debug.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2266 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:47:12 +00:00
..
Common Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2. 2009-02-14 13:03:21 +00:00
Core Replace #defines in MemmapFunctions with C++ templates. 2009-02-15 19:47:12 +00:00
DebuggerWX Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost. 2009-02-09 20:35:30 +00:00
DiscIO DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land. 2009-02-14 01:07:20 +00:00
DolphinWX finish the banner part of ISOProperties.cpp 2009-02-14 17:32:03 +00:00
InputCommon remove unicode from inputcommon vcproj 2009-02-15 19:35:59 +00:00
VideoCommon vertexloader_pos cleanup - remove the branch per vertex. not much of a speedup though. 2009-02-15 14:46:17 +00:00