dolphin/Languages/po/hu.po
2015-06-04 09:58:30 +00:00

6300 lines
168 KiB
Text

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# Delirious <delirious@freemail.hu>, 2011,2013
# Delirious <delirious@freemail.hu>, 2013
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-06-04 09:46+0000\n"
"PO-Revision-Date: 2015-06-04 09:49+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Hungarian (http://www.transifex.com/projects/p/dolphin-emu/"
"language/hu/)\n"
"Language: hu\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:56
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:269
msgid " (too many to display)"
msgstr " (túl sok kijelző)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:106
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:416
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:454
msgid " Game : "
msgstr "Játék:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:588
msgid "! NOT"
msgstr "! NEM"
#: Source/Core/Core/HW/GCMemcard.cpp:31
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"Nincs \"%s\".\n"
" Létrehozol egy új 16 MB-os memóriakártyát?"
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:178
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" egy érvénytelen GCM/ISO fájl, vagy nem GC/Wii ISO."
#: Source/Core/DolphinWX/MemcardManager.cpp:201
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sMásolás%1$s"
#: Source/Core/VideoBackends/D3D/main.cpp:116
#, c-format
msgid "%d samples"
msgstr ""
#: Source/Core/VideoBackends/D3D/main.cpp:114
#, c-format
msgid "%d samples (quality level %d)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:66
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
#, c-format
msgid "%s (Disc %i)"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:192
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s már van, felülírod?"
#: Source/Core/Core/HW/GCMemcard.cpp:56
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"%s memóriakártyakénti betöltése sikertelen\n"
" A kártya fájlmérete nem megfelelő (0x%x bájt)"
#: Source/Core/Core/HW/GCMemcard.cpp:71
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"%s memóriakártyakénti betöltése sikertelen\n"
" A kártya mérete nem megfelelő (0x%x bájt)"
#: Source/Core/Core/HW/GCMemcard.cpp:51
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s memóriakártyakénti betöltése sikertelen\n"
"a fájl nem elég nagy ahhoz, hogy megfelelő memóriakártya fájl lehessen (0x%x "
"bájt)"
#: Source/Core/Core/MemTools.cpp:103
#, c-format
msgid "%s failed: kr=%x"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:219
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
msgid "%sDelete%s"
msgstr "%sTörlés%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:205
#, c-format
msgid "%sExport GCI%s"
msgstr "%sGCI exportálás%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:203
#, c-format
msgid "%sImport GCI%s"
msgstr "%sGCI importálás%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:786
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u szabad blokk; %u szabad könyvtár bejegyzés"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:587
msgid "&& AND"
msgstr "&& ÉS"
#: Source/Core/DolphinWX/FrameTools.cpp:385
msgid "&About..."
msgstr "&Névjegy..."
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Audio Settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:134
msgid "&Boot from DVD Backup..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "&Breakpoints"
msgstr "&Töréspontok"
#: Source/Core/DolphinWX/FrameTools.cpp:146
msgid "&Browse for ISOs..."
msgstr "&ISO fájlok tallózása..."
#: Source/Core/DolphinWX/FrameTools.cpp:247
msgid "&Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:232
msgid "&Controller Settings"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
msgid "&Delete ISO..."
msgstr "&ISO törlése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:886
msgid "&Delete selected ISOs..."
msgstr "&A kiválasztott ISO fájlok törlése..."
#: Source/Core/DolphinWX/FrameTools.cpp:200
msgid "&Emulation"
msgstr "&Emuláció"
#: Source/Core/DolphinWX/FrameTools.cpp:149
msgid "&File"
msgstr "&Fájl"
#: Source/Core/DolphinWX/FrameTools.cpp:424
msgid "&Frame Advance"
msgstr "&Képkocka léptetés"
#: Source/Core/DolphinWX/FrameTools.cpp:441
msgid "&Fullscreen"
msgstr "&Teljes nézet"
#: Source/Core/DolphinWX/FrameTools.cpp:383
msgid "&GitHub Repository"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Graphics Settings"
msgstr "&Grafikai beállítások"
#: Source/Core/DolphinWX/FrameTools.cpp:386
msgid "&Help"
msgstr "&Súgó"
#: Source/Core/DolphinWX/FrameTools.cpp:234
msgid "&Hotkey Settings"
msgstr "&Gyorsbillentyű beállítások"
#: Source/Core/DolphinWX/FrameTools.cpp:287
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:233
msgid "&Key Shortcuts"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "&Load State"
msgstr "&Állás betöltése"
#: Source/Core/DolphinWX/FrameTools.cpp:244
msgid "&Memcard Manager (GC)"
msgstr "&Memóriakártya kezelő (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:286
msgid "&Memory"
msgstr "&Memória"
#: Source/Core/DolphinWX/FrameTools.cpp:224
msgid "&Movie"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Open..."
msgstr "&Megnyitás..."
#: Source/Core/DolphinWX/FrameTools.cpp:240
msgid "&Options"
msgstr "&Beállítások"
#: Source/Core/DolphinWX/FrameTools.cpp:413
msgid "&Pause"
msgstr "&Szünet"
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Play"
msgstr "&Indítás"
#: Source/Core/DolphinWX/GameListCtrl.cpp:841
msgid "&Properties"
msgstr "&Tulajdonságok"
#: Source/Core/DolphinWX/FrameTools.cpp:437
msgid "&Read-Only Mode"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:408
msgid "&Refresh List"
msgstr "&A lista frissítése"
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Registers"
msgstr "&Regiszterek"
#: Source/Core/DolphinWX/FrameTools.cpp:421
msgid "&Reset"
msgstr "&Alapra állítás"
#: Source/Core/DolphinWX/FrameTools.cpp:288
msgid "&Sound"
msgstr "&Hang"
#: Source/Core/DolphinWX/FrameTools.cpp:418
msgid "&Stop"
msgstr "&Leállítás"
#: Source/Core/DolphinWX/FrameTools.cpp:266
msgid "&Tools"
msgstr "&Eszközök"
#: Source/Core/DolphinWX/FrameTools.cpp:289
msgid "&Video"
msgstr "&Kép"
#: Source/Core/DolphinWX/FrameTools.cpp:370
msgid "&View"
msgstr "&Nézet"
#: Source/Core/DolphinWX/FrameTools.cpp:284
msgid "&Watch"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "&Website"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
msgid "(Error: Dolphin too old)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
msgid "(Error: Socket)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
msgid "(Error: Timeout)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
msgid "(Error: Unknown)"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
msgstr "(ki)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:589
msgid "+ ADD"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1.5x Native (960x792)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "16-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1x Native (640x528)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "2.5x Native (1600x1320)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "2x Native (1280x1056)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "32-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "3x Native (1920x1584)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "4x Native (2560x2112)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "8-bit"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Név beszúrása ide>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
msgid "<No resolutions found>"
msgstr "<Nem található felbontás>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:26
msgid "<Nothing>"
msgstr "<Semmi>"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:170
msgid "<Press Key>"
msgstr "<Nyomj egy gombot>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:292
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:348
msgid "A NetPlay window is already open!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:130
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162
msgid "A game is not currently running."
msgstr "A játék jelenleg nem fut."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:320
msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Manually set the extensions for each Wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"If connecting directly host must have the chosen UDP port open/forwarded!\n"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "AM-Baseboard"
msgstr "AM alaplap"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:117
#: Source/Core/DolphinWX/ISOProperties.cpp:322
msgid "AR Codes"
msgstr "AR kódok"
#: Source/Core/DolphinWX/AboutDolphin.h:14
msgid "About Dolphin"
msgstr "A Dolphin névjegye"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
msgid "Accuracy:"
msgstr "Pontosság:"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:313
msgid "Action"
msgstr "Művelet"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay kód kikódolási hiba:\n"
"Paritás ellenőrzés sikertelen\n"
"\n"
"Felelős kód:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:476
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a kód "
"hozzáadásban (%s)"
#: Source/Core/Core/ActionReplay.cpp:564
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a kitöltésben "
"és regiszterben (%s)"
#: Source/Core/Core/ActionReplay.cpp:356
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a RAM írásban "
"és kitöltésben (%s)"
#: Source/Core/Core/ActionReplay.cpp:416
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a mutató "
"írásában (%s)"
#: Source/Core/Core/ActionReplay.cpp:611
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay hiba: érvénytelen érték (%08x) a memória másolásban (%s)"
#: Source/Core/Core/ActionReplay.cpp:491
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay hiba: Mester kód és CCXXXXXX írása nincs beépítve (%s)\n"
"Mester kódokra nincs szükség. Ne használj mester kódokat."
#: Source/Core/Core/ActionReplay.cpp:181
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay hiba: érvénytelen AR kód a(z) %s. sorban"
#: Source/Core/Core/ActionReplay.cpp:727
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Feltételes kód: Érvénytelen méret %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:695
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Érvénytelen szabályszerű kód típus %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:751
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Szabályszerű kód %i: Érvénytelen alfaj %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:647
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Szabályszerű kód 0: Érvénytelen alfaj %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
msgid "Adapter Detected"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
msgid "Adapter Not Detected"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinWX/WXInputBase.cpp:68
#: Source/Core/DolphinWX/PatchAddEdit.cpp:80
msgid "Add"
msgstr "Hozzáadás"
#: Source/Core/DolphinWX/ISOProperties.cpp:1462
msgid "Add ActionReplay Code"
msgstr "ActionReplay kód hozzáadása"
#: Source/Core/DolphinWX/ISOProperties.cpp:1382
msgid "Add Patch"
msgstr "Patch hozzáadása"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:434
#: Source/Core/DolphinWX/ISOProperties.cpp:455
msgid "Add..."
msgstr "Hozzáadás..."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:840
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Az analóg irányító gombok aktiválásához szükséges lenyomás érzékenységének "
"beállítása."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:537
msgid "Advanced"
msgstr "Haladó"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
msgid "Advanced Settings"
msgstr "Haladó beállítások"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:692
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Minden GC/Wii fájl (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1616
#: Source/Core/DolphinWX/FrameTools.cpp:1630
msgid "All Save States (sav, s##)"
msgstr "Minden állásmentés (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1169
msgid "All Wii ISO files (iso)"
msgstr "Minden Wii ISO fájl (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1189
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Minden tömörített GC/Wii ISO fájl (gcz)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
msgstr "Elemzés"
#: Source/Core/InputCommon/ControllerEmu.cpp:206
msgid "Angle"
msgstr "Szög"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:385
msgid "Anisotropic Filtering:"
msgstr "Anizotrópikus szűrés:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:369
msgid "Anti-Aliasing:"
msgstr "Élsimítás:"
#: Source/Core/DolphinWX/ISOProperties.cpp:481
msgid "Apploader Date:"
msgstr ""
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
"A betöltő program nem megfelelő méretű...ez tényleg egy betöltő program?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:294
msgid "Apploader unable to load from file"
msgstr "A betöltő program nem képes fájlból betölteni"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
msgid "Apploader:"
msgstr "Betöltő program:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:124
msgid "Apply"
msgstr "Alkalmaz"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Képkocka létrehozását követően utófeldolgozási effektus alkalmazása.\n"
"\n"
"Ha bizonytalan vagy, válaszd ezt: (ki)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:697
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Biztos törlöd ezt: \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:998
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Biztos törlöd ezeket a fájlokat?\n"
"Végleg el fognak veszni!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:989
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Biztos törlöd ezt a fájlt? Végleg el fog veszni!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:33
msgid "Arm JIT (experimental)"
msgstr "Arm JIT (kísérleti)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:35
msgid "Arm64 JIT (experimental)"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
msgid "Aspect Ratio:"
msgstr "Képarány:"
#: Source/Core/DolphinWX/FrameAui.cpp:75
msgid "At least one pane must remain open."
msgstr "Legalább egy mezőnek megnyitva kell maradnia."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65
msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:567
msgid "Audio"
msgstr "Hang"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
msgid "Audio Backend:"
msgstr "Hang feldolgozó:"
#: Source/Core/DolphinWX/FrameTools.cpp:567
msgid "Audio settings"
msgstr ""
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Hiba az AO eszköz megnyitásakor.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:141
msgid "Australia"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Auto"
msgstr "Automatikus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Multiple of 640x528)"
msgstr "Automatikus (640x528 többszöröse)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Window Size)"
msgstr "Automatikus (ablak méret)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
msgid "Auto adjust Window Size"
msgstr "Ablak méret automatikus állítása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Automatikusan a belső felbontásra állítja az ablak méretét.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
msgstr "BP regiszter "
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Hátra"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:71
msgid "Backend Settings"
msgstr "Feldolgozó beállításai"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
msgid "Backend:"
msgstr "Feldolgozó:"
#: Source/Core/Core/HotkeyManager.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:246
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/HW/GCPadEmu.cpp:85
msgid "Background Input"
msgstr "Háttér bemenet"
#: Source/Core/InputCommon/ControllerEmu.cpp:188
msgid "Backward"
msgstr "Vissza"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
msgid "Balance Board"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:268
#: Source/Core/DolphinWX/MemcardManager.cpp:644
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Banner"
msgstr "Játék kép"
#: Source/Core/DolphinWX/ISOProperties.cpp:593
msgid "Banner Details"
msgstr "Játék kép részletek"
#: Source/Core/DolphinWX/ISOProperties.cpp:549
msgid "Banner:"
msgstr "Játék kép:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Bar"
msgstr "Vevő"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
msgid "Basic"
msgstr "Alap"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:81
msgid "Basic Settings"
msgstr "Alap beállítások"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Bass"
msgstr "Basszus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Battery"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:147
msgid "Block Allocation Table checksum failed"
msgstr "Block Allocation Table ellenőrző összege nem megfelelő"
#: Source/Core/DolphinWX/MemcardManager.cpp:648
msgid "Blocks"
msgstr "Blokk"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Blue"
msgstr "Kék"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Left"
msgstr "Kék balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Right"
msgstr "Kék jobbra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Bottom"
msgstr "Gomb"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
#, c-format
msgid "Bound Controls: %lu"
msgstr "Összekötött irányítások: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:381
msgid "Broken"
msgstr "Hibás"
#: Source/Core/DolphinWX/FrameTools.cpp:558
msgid "Browse"
msgstr "Tallózás"
#: Source/Core/DolphinWX/GameListCtrl.cpp:221
msgid "Browse for a directory to add"
msgstr "Hozzáadandó könyvtár tallózása"
#: Source/Core/DolphinWX/FrameTools.cpp:558
msgid "Browse for an ISO directory..."
msgstr "Egy ISO könyvtár tallózása..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1058
msgid "Browse for output directory"
msgstr "Kimeneti könyvtár tallózása"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:194
msgid "Buffer:"
msgstr "Puffer:"
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/DolphinWX/TASInputDlg.cpp:228
#: Source/Core/DolphinWX/TASInputDlg.cpp:328
#: Source/Core/Core/HW/GCPadEmu.cpp:61
msgid "Buttons"
msgstr "Gombok"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:337
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Az adatgyorsítótár törlésének kihagyása a DCBZ utasítás által. Ez a "
"beállítás általában maradjon kikapcsolva."
#: Source/Core/DolphinWX/TASInputDlg.cpp:312
msgid "C Stick"
msgstr "C kar"
#: Source/Core/Core/HW/GCPadEmu.cpp:67
msgid "C-Stick"
msgstr "C-kar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP register "
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62
msgid "CPU Emulator Engine"
msgstr "Processzor emulátor motor"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:343
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:126
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Cancel"
msgstr "Mégse"
#: Source/Core/Core/CoreTiming.cpp:131
msgid "Cannot unregister events with events pending"
msgstr "Nem lehet esemény bejegyzéseket törölni függőben lévő eseményekkel"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:314
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/ControllerEmu.cpp:219
msgid "Center"
msgstr "Közép"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:21
msgid "Change"
msgstr "Váltás"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:405
msgid "Change &Disc..."
msgstr "Lemez &váltás..."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:179
#: Source/Core/Core/HotkeyManager.cpp:14
msgid "Change Disc"
msgstr "Lemez váltás"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Change Game"
msgstr "Játék váltás"
#: Source/Core/Core/Movie.cpp:1113
#, c-format
msgid "Change the disc to %s"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"A program felület nyelvének változtatásához\n"
"újraindítás szükséges."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
msgstr "Csevegés"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Csalás kód"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
msgstr "Csalás keresés"
#: Source/Core/DolphinWX/ISOProperties.cpp:721
msgid "Check Partition Integrity"
msgstr "Partíció integritás ellenőrzés"
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid "Check for updates: "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:966
msgid "Checking integrity..."
msgstr "Integritás ellenőrzés..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
msgid "Choose a DVD root directory:"
msgstr "Válassz DVD gyökér könyvtárat:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a NAND root directory:"
msgstr "Válassz NAND gyökér könyvtárat:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
msgstr "Válassz alapértelmezett ISO fájlt:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
msgid "Choose a directory to add"
msgstr "Válassz hozzáadandó könyvtárat"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:299
msgid "Choose a file to open"
msgstr "Válasz megnyitandó fájl"
#: Source/Core/DolphinWX/MemcardManager.cpp:222
msgid "Choose a memory card:"
msgstr "Válassz memóriakártyát:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Válassz betöltő programnak használandó fájlt: (csak könyvtárakból "
"létrehozott lemezekre érvényesíthető)"
#: Source/Core/DolphinWX/ISOProperties.cpp:859
#: Source/Core/DolphinWX/ISOProperties.cpp:912
msgid "Choose the folder to extract to"
msgstr "Válassz mappát a kitömörítéshez"
#: Source/Core/InputCommon/ControllerEmu.cpp:205
msgid "Circle Stick"
msgstr "Körös kar"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56
msgid "Classic"
msgstr "Klasszikus"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
#: Source/Core/DolphinWX/InputConfigDiag.cpp:569
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1005
#: Source/Core/DolphinWX/LogWindow.cpp:130
msgid "Clear"
msgstr "Törlés"
#: Source/Core/Core/NetPlayServer.cpp:338
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"A kliens kapcsolata megszakadt játék közben! A NetPlay kikapcsolva. Kézileg "
"kell leállítanod a játékot."
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:119
#: Source/Core/DolphinWX/ISOProperties.cpp:625
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132
#: Source/Core/DolphinWX/MemcardManager.cpp:252
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:608
msgid "Close"
msgstr "Bezárás"
#: Source/Core/DolphinWX/FrameTools.cpp:228
msgid "Co&nfigure..."
msgstr "Be&állítások..."
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:75
msgid "Code Info"
msgstr "Kód infó"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:28
msgid "Code: "
msgstr "Kód:"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "Command"
msgstr "Parancs"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "Comment"
msgstr "Megjegyzés"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
msgstr "ISO tömörítése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:888
msgid "Compress selected ISOs..."
msgstr "Kiválasztott ISO tömörítése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
msgid "Compressing ISO"
msgstr "ISO tömörítése"
#: Source/Core/DolphinWX/ISOProperties.cpp:487
msgid "Compute"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1247
#: Source/Core/DolphinWX/ISOProperties.cpp:1260
msgid "Computing MD5 checksum"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
#: Source/Core/DolphinWX/FrameTools.cpp:565
msgid "Config"
msgstr "Beállítások"
#: Source/Core/DolphinWX/InputConfigDiag.h:130
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
msgid "Configure"
msgstr "Beállítások"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:130
msgid "Configure Control"
msgstr "Irányítás beállítás"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:14
msgid "Configure Pads"
msgstr "Irányítók beállítása"
#: Source/Core/DolphinWX/FrameTools.cpp:565
msgid "Configure..."
msgstr "Beállítások..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1101
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1199
msgid "Confirm File Overwrite"
msgstr "Fájl felülírás jóváhagyása"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:99
msgid "Confirm on Stop"
msgstr "Kilépéskor megerősítés"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:114
msgid "Connect"
msgstr "Csatlakozás"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/FrameTools.cpp:458
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Connect Balance Board"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
msgid "Connect USB Keyboard"
msgstr "USB billentyűzet csatlakoztatása"
#: Source/Core/DolphinWX/FrameTools.cpp:454
#, c-format
msgid "Connect Wiimote %i"
msgstr "%i Wiimote csatlakoztatása"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:196
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Connect Wiimote 1"
msgstr "Wiimote 1 csatlakoztatása"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:197
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Connect Wiimote 2"
msgstr "Wiimote 2 csatlakoztatása"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:198
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Connect Wiimote 3"
msgstr "Wiimote 3 csatlakoztatása"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:199
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Connect Wiimote 4"
msgstr "Wiimote 4 csatlakoztatása"
#: Source/Core/DolphinWX/FrameTools.cpp:258
msgid "Connect Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1578
msgid "Connected"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:509
msgid "Connecting..."
msgstr "Csatlakozás..."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:323
msgid "Continuous Scanning"
msgstr "Folyamatos keresés"
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Control"
msgstr "Irányítás"
#: Source/Core/DolphinWX/FrameTools.cpp:568
msgid "Controller settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:568
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:368
msgid "Convergence Minimum: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
msgstr "Konvertálás: GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:154
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:547
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570
msgid "Copy"
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:365
msgid "Copy failed"
msgstr "Másolás sikertelen"
#: Source/Core/DolphinWX/MemcardManager.cpp:811
#, c-format
msgid "Copy to Memcard %c"
msgstr "%c. memóriakártyára másolás"
#: Source/Core/DolphinWX/ISOProperties.cpp:391
msgid "Core"
msgstr "Mag"
#: Source/Core/AudioCommon/AudioCommon.cpp:75
#, c-format
msgid "Could not initialize backend %s."
msgstr "%s hang feldolgozó iniciálása sikertelen."
#: Source/Core/Core/CoreParameter.cpp:173
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:279
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "%s ISO fájl nem ismerhető fel"
#: Source/Core/DolphinWX/ISOProperties.cpp:654
#, c-format
msgid "Could not save %s."
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:109
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1199
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Az 'ini' kiterjesztéshez nem található nyitott parancs!"
#: Source/Core/Core/BootManager.cpp:252
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"A mag nem iniciálható.\n"
"Ellenőrizd a beállításokat."
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "Count:"
msgstr "Számláló:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265
#, c-format
msgid "Count: %lu"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:475
msgid "Country:"
msgstr "Ország:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
msgid "Create AR Code"
msgstr "AR kód létrehozása"
#: Source/Core/DolphinWX/FrameAui.cpp:542
msgid "Create new perspective"
msgstr "Új perspektíva készítése"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator: "
msgstr "Készítő:"
#: Source/Core/Common/MsgHandler.cpp:56
msgid "Critical"
msgstr "Kritikus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:577
msgid "Crop"
msgstr "Levágás"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kép vágása 4:3 arányúról 5:4 arányúra vagy 16:9-ről 16:10-re.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
msgid "Crossfade"
msgstr "Kereszthalkítás"
#: Source/Core/DolphinWX/FrameTools.cpp:705
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
msgstr "Digitális irányok"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP Emulator Engine"
msgstr "DSP emulátor motor"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emuláció (gyors)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE interpreter (lassú)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
msgid "DSP LLE recompiler"
msgstr "DSP LLE recompiler"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
msgid "DVD Root:"
msgstr "DVD gyökér könyvtár:"
#: Source/Core/Core/HW/DVDInterface.cpp:335
msgid "DVDInterface tried to execute non-existing command"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45
msgid "Dance Mat"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "Data Size"
msgstr "Adatok mérete"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:575
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro fájlok(*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:153
#: Source/Core/InputCommon/ControllerEmu.cpp:168
#: Source/Core/InputCommon/ControllerEmu.cpp:176
#: Source/Core/InputCommon/ControllerEmu.cpp:190
#: Source/Core/InputCommon/ControllerEmu.cpp:204
msgid "Dead Zone"
msgstr "Holtsáv"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "Hibakereső"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Debugging"
msgstr "Hibakeresés"
#: Source/Core/DolphinWX/WXInputBase.cpp:71
msgid "Decimal"
msgstr "Decimális"
#: Source/Core/DolphinWX/GameListCtrl.cpp:864
msgid "Decompress ISO..."
msgstr "ISO kitömörítése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
msgid "Decompress selected ISOs..."
msgstr "A kiválasztott ISO fájlok kitömörítése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
msgid "Decompressing ISO"
msgstr "ISO kitömörítés"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:230
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:228
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:214
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:207
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
msgid "Default"
msgstr "Alap"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71
msgid "Default ISO:"
msgstr "Alapértelmezett ISO:"
#: Source/Core/DolphinWX/LogWindow.cpp:100
msgid "Default font"
msgstr "Alap betűtípus"
#: Source/Core/DolphinWX/WXInputBase.cpp:24
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1018
msgid "Delete"
msgstr "Törlés"
#: Source/Core/DolphinWX/MemcardManager.cpp:812
msgid "Delete Save"
msgstr "Mentés törlése"
#: Source/Core/VideoCommon/AVIDump.cpp:92
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Törlöd a meglévő '%s' fájlt?"
#: Source/Core/DolphinWX/ISOProperties.cpp:361
msgid "Depth Percentage: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
msgstr "Leírás"
#: Source/Core/DolphinWX/ISOProperties.cpp:547
msgid "Description:"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Detect"
msgstr "Észlelés"
#: Source/Core/DolphinWX/ISOProperties.cpp:347
msgid "Deterministic dual core: "
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
msgid "Device"
msgstr "Eszköz"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
msgid "Device Settings"
msgstr "Eszköz beállítások"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
msgstr "Tárcsa"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Könyvtár ellenőrző összeg hibás\n"
" és a könyvtár biztonsági mentés ellenőrző összeg hibás"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:506
msgid "Disable"
msgstr "Kikapcsolás"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Disable Bounding Box"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
msgid "Disable Fog"
msgstr "Köd kikapcsolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Bármilyen XFB emuláció kikapcsolása.\n"
"Nagymértékben gyorsítja az emulációt, de számos grafikai hibát okoz sok "
"olyan játékban, amelyhez szükséges az XFB (főleg egyedi fejlesztésű "
"alkalmazások).\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelölve."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
"Disables emulation of a hardware feature called destination alpha, which is "
"used in many games for various graphical effects.\n"
"This has no performance impact on D3D and desktop OpenGL, but on OpenGL ES "
"this is rendered in two passes, which has a minor but noticeable performance "
"impact.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:615
msgid "Disc"
msgstr "Lemez"
#: Source/Core/DiscIO/DriveBlob.cpp:108 Source/Core/DiscIO/DriveBlob.cpp:127
msgid "Disc Read Error"
msgstr "Lemez olvasási hiba"
#: Source/Core/DolphinWX/FrameTools.cpp:1578
msgid "Disconnected"
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
msgstr "Kijelző"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
msgstr "Megosztás"
#: Source/Core/DolphinWX/FrameTools.cpp:1165
msgid "Do you want to stop the current emulation?"
msgstr "Le akarod állítani az éppen működő emulációt?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II dekóder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:49
#: Source/Core/DolphinWX/FrameTools.cpp:1009
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s grafikai beállítások"
#: Source/Core/DolphinWX/Config/ConfigMain.h:20
msgid "Dolphin Configuration"
msgstr "Dolphin beállítások"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:55
msgid "Dolphin Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin emulált Wiimote beállítások"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1367
msgid "Dolphin Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90
msgid "Dolphin NetPlay"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:829
#: Source/Core/DolphinWX/FrameTools.cpp:1289
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS videók (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:328
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
msgid "Dolphin was unable to complete the requested action."
msgstr "A Dolphin nem tudta elvégezni a kívánt műveletet."
#: Source/Core/DolphinWX/WXInputBase.cpp:50
#: Source/Core/InputCommon/ControllerEmu.cpp:184
msgid "Down"
msgstr "Le"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58
msgid "Download Codes (WiiRD Database)"
msgstr "Kódok letöltése (WiiRD adatbázis)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:286
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Letöltve %lu kód. (hozzáadva %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
msgstr "Dobok"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:27
msgid "Dummy"
msgstr "Utánzat"
#: Source/Core/DolphinWX/FrameTools.cpp:222
msgid "Dump Audio"
msgstr "Hang mentése"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
msgid "Dump EFB Target"
msgstr "EFB cél letárolása"
#: Source/Core/DolphinWX/FrameTools.cpp:220
msgid "Dump Frames"
msgstr "Képkockák letárolása"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
msgid "Dump Textures"
msgstr "Textúrák letárolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:521
msgid "Dutch"
msgstr "Holland"
#: Source/Core/DolphinWX/FrameTools.cpp:148
msgid "E&xit"
msgstr "K&ilépés"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:209
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"HIBA: A Dolphin ezen változatához szükséges a TAP-Win32 driver %d.%d "
"verziója legalább -- Ha mostanában frissítetted a Dolphin emulátort, akkor "
"valószínűleg újra kell indítanod a számítógépet, hogy a Windows felismerje "
"az új illesztőprogramot."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
msgid "Early Memory Updates"
msgstr "Korai memória frissítés"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
msgid "Edit ActionReplay Code"
msgstr "ActionReplay kód szerkesztése"
#: Source/Core/DolphinWX/ISOProperties.cpp:309
msgid "Edit Config"
msgstr "Beállítások szerkesztése"
#: Source/Core/DolphinWX/PatchAddEdit.h:25
msgid "Edit Patch"
msgstr "Patch szerkesztése"
#: Source/Core/DolphinWX/ISOProperties.cpp:433
#: Source/Core/DolphinWX/ISOProperties.cpp:454
msgid "Edit..."
msgstr "Szerkesztés..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Effect"
msgstr "Effektus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
msgid "Embedded Frame Buffer (EFB)"
msgstr ""
#: Source/Core/Core/Core.cpp:209
msgid "Emu Thread already running"
msgstr "Az emuláció már fut"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Az XFB pontos emulációja.\n"
"Jelentősen lassítja az emulációt és korlátozza a nagy felbontású "
"megjelenítést, azonban szükséges számos játék pontos emulációjához.\n"
"\n"
"Ha bizonytalan vagy, jelöld ki inkább az XFB emulációt."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"XFB emuláció grafikai processzor textúra objektumainak használatával.\n"
"Javít sok XFB emuláció nélkül nem működő játékot miközben nem olyan lassú, "
"mint a valódi XFB emuláció. Azonban, még mindig nem használható sok más "
"játék esetén (főleg egyedi fejlesztésű alkalmazások).\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelölve."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Emulated Wiimote"
msgstr "Emulált Wiimote"
#: Source/Core/DolphinWX/ISOProperties.cpp:379
msgid "Emulation State: "
msgstr "Emuláció állapota:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:100
msgid "Enable AR Logging"
msgstr "AR naplózás bekapcsolása"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid "Enable Cheats"
msgstr "Csalások használata"
#: Source/Core/DolphinWX/ISOProperties.cpp:332
msgid "Enable Dual Core"
msgstr "Kétmagos mód használata"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid "Enable Dual Core (speedup)"
msgstr "Kétmagos mód használata (gyorsítás)"
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid "Enable FPRF"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid "Enable Idle Skipping"
msgstr "Tétlen állapot mellőzése"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enable Idle Skipping (speedup)"
msgstr "Tétlen állapot mellőzése (gyorsítás)"
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable MMU"
msgstr "MMU használata"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:581
msgid "Enable Progressive Scan"
msgstr "Progresszív pásztázás használata"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
msgid "Enable Screen Saver"
msgstr "Képernyővédő bekapcsolása"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:344
msgid "Enable Speaker Data"
msgstr "Hangszóró adatok bekapcsolása"
#: Source/Core/DolphinWX/ISOProperties.cpp:357
msgid "Enable WideScreen"
msgstr "Széleskijelző bekapcsolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Enable Wireframe"
msgstr "Vonalháló bekapcsolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"On Direct3D, setting this above 1x will also have the same effect as "
"enabling \"Force Texture Filtering\".\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Enable pages"
msgstr "Oldalak bekapcsolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kapcsolbe be, ha a teljes képernyőt akarod használni a megjelenítéshez.\n"
"Ha ez ki van kapcsolva, akkor az emuláció ablakban fog futni.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kapcsold be ha azt akarod, hogy inkább a Dolphin fő ablakában jelenjen meg "
"az emuláció, mint sem egy különálló ablakban.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bekapcsolja a progresszív pásztázást, ha az támogatott az emulált szoftver "
"által.\n"
"A legtöbb játék nem használja ezt.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/ISOProperties.cpp:335
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Bekapcsolja a memória kezelő egységet (Memory Management Unit), szükséges "
"néhány játékhoz. (BE = kompatibilis, KI = gyors)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:66
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Képkocka mentések kódolása FFV1 kódek használatával.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/WXInputBase.cpp:45
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124
msgid "End"
msgstr "Vége"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:506
msgid "English"
msgstr "Angol"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
msgid "Enhancements"
msgstr "Kép javítások"
#: Source/Core/DolphinWX/FrameAui.cpp:541
msgid "Enter a name for the new perspective:"
msgstr "Írj be egy nevet az új perspektívának:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:193
#, c-format
msgid "Entry %d/%d"
msgstr "%d/%d bejegyzés"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:92
#, c-format
msgid "Entry 1/%d"
msgstr "1/%d bejegyzés"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87
msgid "Equal"
msgstr "Egyenlő"
#: Source/Core/DolphinWX/Main.cpp:344 Source/Core/DolphinWX/Main.cpp:351
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/WxUtils.cpp:55
msgid "Error"
msgstr "Hiba"
#: Source/Core/DolphinWX/Main.cpp:344
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Hiba a kiválasztott nyelv betöltése közben. Rendszer alapértelmezett "
"visszaállítva."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
msgstr ""
#: Source/Core/Common/ChunkFile.h:289
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Hiba: \"%s\" után, %d (0x%X) található a mentési jelölő helyett %d (0x%X). "
"Mentés betöltésének leállítása..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:318
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Hiba: A(z) %s betűtípusokhoz történő hozzáférési próbálkozás során, a "
"betöltésük sikertelen. A játékokban a betűk lehet nem jelennek meg "
"megfelelően, vagy kifagynak."
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Euphoria"
msgstr "Eufória"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Europe"
msgstr ""
#: Source/Core/Core/PowerPC/JitArm32/JitArm_BackPatch.cpp:193
#, c-format
msgid "Exception handler - access below memory space. 0x%08x"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
msgstr "Végrehajtás"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/FrameTools.cpp:447
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Exit"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:246
msgid "Export All Wii Saves"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:734
msgid "Export File"
msgstr "Fájl exportálása"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:189
#: Source/Core/Core/HotkeyManager.cpp:24
msgid "Export Recording"
msgstr "Felvétel exportálása"
#: Source/Core/DolphinWX/FrameTools.cpp:434
msgid "Export Recording..."
msgstr "Felvétel exportálása..."
#: Source/Core/DolphinWX/MemcardManager.cpp:814
msgid "Export Save"
msgstr "Mentés exportálása"
#: Source/Core/DolphinWX/GameListCtrl.cpp:848
msgid "Export Wii save (Experimental)"
msgstr "Wii mentés exportálása (kísérleti)"
#: Source/Core/DolphinWX/MemcardManager.cpp:815
msgid "Export all saves"
msgstr "Minden mentés exportálása"
#: Source/Core/DolphinWX/MemcardManager.cpp:464
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:58
msgid "Export failed"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:570
msgid "Export save as..."
msgstr "Exportálás mentése másként..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "Kiegészítő"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "External Frame Buffer (XFB)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:706
msgid "Extract All Files..."
msgstr "Minden fájl kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:713
msgid "Extract Apploader..."
msgstr "Betöltő program kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:714
msgid "Extract DOL..."
msgstr "DOL kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:699
msgid "Extract Directory..."
msgstr "Könyvtár kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:703
msgid "Extract File..."
msgstr "Fájl kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:695
msgid "Extract Partition..."
msgstr "Partíció kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:817
#, c-format
msgid "Extracting %s"
msgstr "%s kitömörítése"
#: Source/Core/DolphinWX/ISOProperties.cpp:800
msgid "Extracting All Files"
msgstr "Minden fájl kitömörítése"
#: Source/Core/DolphinWX/ISOProperties.cpp:800
msgid "Extracting Directory"
msgstr "Könyvtár kitömörítése"
#: Source/Core/DolphinWX/ISOProperties.cpp:803
msgid "Extracting..."
msgstr "Kitömörítés..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:909
msgid "FIFO Byte"
msgstr "FIFO bájt"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:45
msgid "FIFO Player"
msgstr "FIFO lejátszó"
#: Source/Core/DolphinWX/ISOProperties.cpp:483
msgid "FST Size:"
msgstr "FST méret:"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
msgstr "Csatlakozás sikertelen!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:299
msgid "Failed to download codes."
msgstr "Kódok letöltése sikertelen."
#: Source/Core/DolphinWX/ISOProperties.cpp:938
#, c-format
msgid "Failed to extract to %s!"
msgstr "Kitömörítés nem sikerült ide: %s!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:570
#, c-format
msgid ""
"Failed to find new filename\n"
" %s\n"
" will be overwritten"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:339
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:167
#: Source/Core/DiscIO/CompressedBlob.cpp:350
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:884
#, c-format
msgid "Failed to read %s"
msgstr "%s olvasása sikertelen"
#: Source/Core/Core/HW/GCMemcard.cpp:184
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%<PRIx64>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:109
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"A blokk kiosztási tábla biztonsági mentésének pontos visszaolvasása "
"sikertelen\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:103
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"A blokk kiosztási tábla pontos kiolvasása sikertelen\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"A könyvtár biztonsági mentés pontos visszaolvasása nem sikerült\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:91
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"A könyvtár pontos kiolvasása nem sikerült\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:80
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"A fejléc pontos kiolvasása nem sikerült\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:54
msgid "Failed to read unique ID from disc image"
msgstr "A lemezképfájl egyedi azonosítójának kiolvasása sikertelen"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
msgid "Failed to update country code in SYSCONF"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "A BT.DINF írása a SYSCONF fájlba sikertelen"
#: Source/Core/DiscIO/CompressedBlob.cpp:286
#: Source/Core/DiscIO/CompressedBlob.cpp:381
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
msgid "Fast"
msgstr "Gyors"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
msgid "Fast Depth Calculation"
msgstr ""
#: Source/Core/Core/Movie.cpp:1142
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Végzetes deszinkronizáció. Visszajátszás leállítása. (PlayWiimote hiba: %u !"
"= %u, byte %u.)%s"
#: Source/Core/DolphinWX/FrameTools.cpp:254
msgid "Fifo Player"
msgstr "Fifo lejátszó"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:80
msgid "File Info"
msgstr "Fájl infó"
#: Source/Core/DolphinWX/FrameTools.cpp:363
msgid "File Size"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:294
msgid "File contained no codes."
msgstr "A fájl nem tartalmazott kódokat."
#: Source/Core/DolphinWX/MemcardManager.cpp:418
msgid "File converted to .gci"
msgstr "Fájl átkonvertálva .gci formátumba"
#: Source/Core/DolphinWX/MemcardManager.cpp:433
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"A fájl nem nyitható meg\n"
"vagy a kiterjesztése nem megfelelő"
#: Source/Core/Core/HW/GCMemcard.cpp:45
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"A fájl \"%s\" kiterjesztésű\n"
"az érvényes kiterjesztések (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:430
msgid "File is not recognized as a memcard"
msgstr "A fájl nem ismerhető fel memóriakártyaként"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
msgid "File not compressed"
msgstr "A fájl nincs tömörítve"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:146
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: Ismeretlen megnyitási mód : 0x%02x"
#: Source/Core/DolphinWX/ISOProperties.cpp:604
msgid "Filesystem"
msgstr "Fájlrendszer"
#: Source/Core/DolphinWX/ISOProperties.cpp:1191
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Az 'ini' fájltípus ismeretlen! Nem lesz megnyitva!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"On Direct3D, setting Anisotropic Filtering above 1x will also have the same "
"effect as enabling this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Find next"
msgstr "Következő keresése"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
msgid "Find previous"
msgstr "Előző keresése"
#: Source/Core/DolphinWX/MemcardManager.cpp:649
msgid "First Block"
msgstr "Első blokk"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Fix Checksums"
msgstr "Állandó ellenőrzőösszeg"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Force 16:9"
msgstr "Kényszerített 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Force 4:3"
msgstr "Kényszerített 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid "Force Console as NTSC-J"
msgstr "Konzol kényszerítése NTSC-J típusra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
msgid "Force Texture Filtering"
msgstr "Textúra szűrés kényszerítése"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:67
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:33
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Formázás ascii kódra (NTSC\\PAL)?\n"
"Válassz nemet sjis kódhoz (NTSC-J)"
#: Source/Core/InputCommon/ControllerEmu.cpp:187
msgid "Forward"
msgstr "Előre"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
msgid "Forward port (UPnP)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
#, c-format
msgid "Found %u results for '"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
msgid "Frame"
msgstr "Képkocka"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:884
msgid "Frame "
msgstr "Képkocka"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:185
#: Source/Core/Core/HotkeyManager.cpp:20
msgid "Frame Advance"
msgstr "Képkocka léptetés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "Frame Dumps use FFV1"
msgstr "Képkocka mentések FFV1 használatával"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:209
msgid "Frame Info"
msgstr "Képkocka infó"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:97
msgid "Frame Range"
msgstr "Képkocka rendezés"
#: Source/Core/DolphinWX/FrameTools.cpp:161
msgid "Frame S&kipping"
msgstr "Képkocka k&ihagyás"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:78
msgid "Framelimit:"
msgstr "Képkocka korlát:"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
msgid "Frames To Record"
msgstr "Rögzítendő képkockák"
#: Source/Core/DolphinWX/ISOProperties.cpp:147
msgid "France"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Free Look"
msgstr "Szabad nézet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:217
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:218
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:221
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:222
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:223
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:220
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:226
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:219
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:224
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:225
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:512
msgid "French"
msgstr "Francia"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:118
msgid "From"
msgstr "Ettől:"
#: Source/Core/DolphinWX/FrameTools.cpp:562
msgid "FullScr"
msgstr "Teljes méret"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
msgid "Fullscreen Resolution:"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
msgid "GBA"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
msgstr "GCI fájl(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30
msgid "GCI Folder"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:55
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
msgid "Game Boy Advance Carts (*.gba)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "Game ID"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:473
msgid "Game ID:"
msgstr "Játék azonosító:"
#: Source/Core/Core/NetPlayClient.cpp:641
msgid "Game is already running!"
msgstr "A játék már fut!"
#: Source/Core/Core/NetPlayClient.cpp:949
msgid "Game isn't running!"
msgstr "A játék nem fut!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
msgid "Game not found!"
msgstr "A játék nem található!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
#, c-format
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:416
msgid "Game-Specific Settings"
msgstr "A játék sajátos beállításai"
#: Source/Core/DolphinWX/ISOProperties.cpp:318
msgid "GameConfig"
msgstr "Játék konfig"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "GameCube Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube állásmentés fájlok (*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
#: Source/Core/DolphinWX/ISOProperties.cpp:324
msgid "Gecko Codes"
msgstr "Gecko kódok"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:115
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
#: Source/Core/DolphinWX/HotkeyDlg.cpp:289
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
msgid "General"
msgstr "Általános"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:388
msgid "General Settings"
msgstr "Általános beállítások"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:48
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:509
msgid "German"
msgstr "Német"
#: Source/Core/DolphinWX/ISOProperties.cpp:153
msgid "Germany"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:258
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: A jelzőszám nagyobb mint az ar kód lista mérete %lu"
#: Source/Core/DolphinWX/FrameTools.cpp:566
msgid "Graphics"
msgstr "Grafika"
#: Source/Core/DolphinWX/FrameTools.cpp:566
msgid "Graphics settings"
msgstr "Grafikai beállítások"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
msgid "Greater Than"
msgstr "Nagyobb mint"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
msgstr "Zöld"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Green Left"
msgstr "Green Left"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Right"
msgstr "Zöld jobbra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:39
msgid "Guitar"
msgstr "Gitár"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Hacks"
msgstr "Hackek"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:119
msgid "Header checksum failed"
msgstr "A fejléc ellenőrző összege hibás"
#: Source/Core/InputCommon/ControllerEmu.cpp:221
msgid "Height"
msgstr "Magasság"
#: Source/Core/DolphinWX/WXInputBase.cpp:56
msgid "Help"
msgstr "Súgó"
#: Source/Core/InputCommon/ControllerEmu.cpp:217
msgid "Hide"
msgstr "Elrejtés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
msgid "Hide Mouse Cursor"
msgstr "Egérmutató elrejtése"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:156
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:346
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Hotkeys"
msgstr "Gyorsbill."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Hybrid Wiimote"
msgstr "Hibrid Wiimote"
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
msgid "ID"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:146
msgid "ID:"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Adatok kinyerése megkísérelve egy ismeretlen jegyből: "
"%08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:956
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:430
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - rossz cél"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
msgid "IPL Settings"
msgstr "IPL beállítások"
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "IR Sensitivity:"
msgstr "IR érzékenysége:"
#: Source/Core/DolphinWX/ISOProperties.cpp:576
msgid "ISO Details"
msgstr "ISO részletek"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
msgid "ISO Directories"
msgstr "ISO könyvtárak"
#: Source/Core/DolphinWX/MemcardManager.cpp:647
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:475
msgid "Ignore Format Changes"
msgstr "Formátum változások kihagyása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Import Save"
msgstr "Mentés importálása"
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "Import Wii Save"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:124
msgid "Import failed"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:459
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:383
msgid "In Game"
msgstr "Elindul"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:231
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:229
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:215
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:206
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Increase IR"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:326
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "Infó"
#: Source/Core/Common/MsgHandler.cpp:53
msgid "Information"
msgstr "Információk"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Input"
msgstr "Bemenet"
#: Source/Core/DolphinWX/WXInputBase.cpp:55
msgid "Insert"
msgstr "Insert"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:181
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Lekódolt vagy kódolatlan kód beszúrása ide..."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
msgid "Insert SD Card"
msgstr "SD kártya behelyezése"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
msgid "Insert name here..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:251
msgid "Install WAD"
msgstr "WAD telepítése"
#: Source/Core/DolphinWX/GameListCtrl.cpp:871
msgid "Install to Wii Menu"
msgstr "Telepítés a Wii menübe"
#: Source/Core/DolphinWX/FrameTools.cpp:1519
msgid "Installing WAD..."
msgstr "WAD telepítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:988
msgid "Integrity Check Error"
msgstr "Integritás ellenőrzési hiba"
#: Source/Core/DolphinWX/ISOProperties.cpp:994
msgid "Integrity check completed"
msgstr "Integritás ellenőrzés befejeződött"
#: Source/Core/DolphinWX/ISOProperties.cpp:993
msgid "Integrity check completed. No errors have been found."
msgstr "Integritás ellenőrzés befejeződött. Nem találhatóak hibák."
#: Source/Core/DolphinWX/ISOProperties.cpp:985
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
msgstr "Felhasználói felület"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128
msgid "Interface Settings"
msgstr "Felület beállítások"
#: Source/Core/Core/State.cpp:343
msgid "Internal LZO Error - compression failed"
msgstr "Belső LZO hiba - tömörítés sikertelen"
#: Source/Core/Core/State.cpp:466
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Belső LZO hiba - kitömörítés sikertelen (%d) (%li, %li) \n"
"Próbáld újratölteni a mentést"
#: Source/Core/Core/State.cpp:593
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Belső LZO hiba - lzo_init() sikertelen"
#: Source/Core/DolphinWX/ISOProperties.cpp:471
msgid "Internal Name:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
msgstr "Belső felbontás:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (NAGYON lassú)"
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Intro"
msgstr "Intró"
#: Source/Core/Core/PowerPC/MMU.cpp:891
#, c-format
msgid "Invalid %s to 0x%08x, PC = 0x%08x "
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
msgstr ""
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
msgid "Invalid event type %i"
msgstr "Érvénytelen esemény fajta %i"
#: Source/Core/Core/HW/DVDInterface.cpp:516
msgid "Invalid file"
msgstr "Érvénytelen fájl"
#: Source/Core/Core/NetPlayClient.cpp:766
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
msgstr ""
#: Source/Core/Core/Movie.cpp:829
msgid "Invalid recording file"
msgstr "Nem megfelelő rögzített fájl"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
msgstr "Érvénytelen keresési paraméterek (nincs kiválasztott elem)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
msgstr ""
"Érvénytelen keresési karakterlánc (számra töténő átalakítása sikertelen)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
"Érvénytelen keresési karakterlánc (még csak a karakterlánc hosszúsága "
"támogatott)"
#: Source/Core/Core/Core.cpp:617
msgid "Invalid state"
msgstr "Nem megfelelő mentés"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:518
msgid "Italian"
msgstr "Olasz"
#: Source/Core/DolphinWX/ISOProperties.cpp:150
msgid "Italy"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:229
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/Core/HW/GCPadEmu.cpp:86
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (ajánlott)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JITIL Recompiler (slower, experimental)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:503
msgid "Japanese"
msgstr "Japán"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Keep Window on Top"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A játék ablakot az összes többi ablak felett tartja.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:315
msgid "Key"
msgstr "Bill."
#: Source/Core/DolphinWX/HotkeyDlg.h:24
msgid "Key Shortcuts"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
#: Source/Core/Core/HW/GCKeyboard.cpp:16
msgid "Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:216
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:223
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:227
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:231
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
msgid "Keys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:530
msgid "Korean"
msgstr "Koreai"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:47
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:31
msgid "L Button"
msgstr "L gomb"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:51
msgid "L-Analog"
msgstr "Bal analóg"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:120
msgid "Language:"
msgstr "Nyelv:"
#: Source/Core/DolphinWX/FrameTools.cpp:499
#, c-format
msgid "Last %i"
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid "Latency:"
msgstr "Késleltetés:"
#: Source/Core/DolphinWX/WXInputBase.cpp:47
#: Source/Core/InputCommon/ControllerEmu.cpp:185
msgid "Left"
msgstr "Balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
msgid "Left Stick"
msgstr "Bal kar"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:330
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Bal kattintás a gyorsbillentyű megadásához.\n"
"Szóköz lenyomásával törlés."
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
msgid "Left stick"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:774
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Bal kattintás a bemenet beviteléhez.\n"
"Középső kattintás a törléshez.\n"
"Jobb kattintás további beállításokhoz."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:779
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Bal/jobb kattintás további beállításokhoz.\n"
"Középső kattintás a törléshez."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
msgid "Less Than"
msgstr "Kevesebb mint"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:68
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Load"
msgstr "Betöltés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
msgid "Load Custom Textures"
msgstr "Egyedi textúrák betöltése"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:282
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Load State"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:269
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Load State Last 1"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:270
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:271
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Load State Last 3"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:272
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Last 4"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:273
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Last 5"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:274
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Last 6"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:275
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Last 7"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:276
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Last 8"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:233
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
msgstr "Állás betöltése az 1. helyről"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:242
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Load State Slot 10"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:234
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Load State Slot 2"
msgstr "Állás betöltése a 2. helyről"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:235
#: Source/Core/Core/HotkeyManager.cpp:70
msgid "Load State Slot 3"
msgstr "Állás betöltése a 3. helyről"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:236
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Load State Slot 4"
msgstr "Állás betöltése a 4. helyről"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:237
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Load State Slot 5"
msgstr "Állás betöltése az 5. helyről"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:238
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Load State Slot 6"
msgstr "Állás betöltése a 6. helyről"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:239
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Load State Slot 7"
msgstr "Állás betöltése a 7. helyről"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:240
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Load State Slot 8"
msgstr "Állás betöltése a 8. helyről"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:241
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Load State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:503
msgid "Load State..."
msgstr "Állás betöltése..."
#: Source/Core/DolphinWX/FrameTools.cpp:1554
msgid "Load Wii System Menu"
msgstr "Wii rendszer menü betöltése"
#: Source/Core/DolphinWX/FrameTools.cpp:1549
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Wii rendszer menü betöltése %d%c"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:267
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:515
msgid "Load state from selected slot"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
msgstr "Napló"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
msgstr "Napló beállítások"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
msgstr "Napló típus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
msgstr "Napló kimenetek"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:121
#: Source/Core/DolphinWX/Frame.cpp:439
msgid "Logging"
msgstr "Naplózás"
#: Source/Core/Core/NetPlayClient.cpp:529
msgid "Lost connection to server!"
msgstr "Kapcsolat elveszett a szerverrel!"
#: Source/Core/DolphinWX/WXInputBase.cpp:34
msgid "M Button"
msgstr "M gomb"
#: Source/Core/DolphinWX/ISOProperties.cpp:485
msgid "MD5 Checksum:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark fájlok (*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:309
#: Source/Core/Core/HW/GCPadEmu.cpp:66
msgid "Main Stick"
msgstr "Főkar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Maker"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:477
msgid "Maker ID:"
msgstr "Gyártó azonosító:"
#: Source/Core/DolphinWX/ISOProperties.cpp:545
msgid "Maker:"
msgstr "Gyártó:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A távoli tárgyak jobban láthatóvá válnak a köd kikapcsolásával, ezáltal "
"növekszik a részletesség.\n"
"A köd kikapcsolásával olyan játékok esetén problémák fognak jelentkezni, "
"melyek számára fontos megfelelő köd emuláció.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
msgstr "A memóriakártya már meg van nyitva"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:929
msgid "Memory Byte"
msgstr "Memória bájt"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
#: Source/Core/DolphinWX/MemcardManager.cpp:230
msgid "Memory Card"
msgstr "Memóriakártya"
#: Source/Core/DolphinWX/MemcardManager.h:22
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Memóriakártya kezelő FIGYELMEZTETÉS - Készíts biztonsági mentést a "
"használata előtt, helyreállítható de a meglévő adatok sérülhetnek!"
#: Source/Core/Core/CoreParameter.cpp:357
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"A memóriakártya fájlneve a(z) %c helyen nem megfelelő\n"
"Meghatározatlan régió\n"
"\n"
"%c hely elérése megváltozott erre:\n"
"%s\n"
"Át akarod másolni a régi fájlt erre az új helyre?\n"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:179
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:149
#, c-format
msgid "MemoryCard: Read called with invalid source address, %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:162
#, c-format
msgid "MemoryCard: Write called with invalid destination address, %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:85
msgid "Memorycard filesize does not match the header size"
msgstr "A memóriakártya fájlmérete nem egyezik a fejléc méretével"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "Menu"
msgstr "Menü"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
msgid "Mic"
msgstr "Mikrofon"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:598
msgid "Misc"
msgstr "Egyebek"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Misc Settings"
msgstr "Egyéb beállítások"
#: Source/Core/InputCommon/ControllerEmu.cpp:151
#: Source/Core/InputCommon/ControllerEmu.cpp:202
msgid "Modifier"
msgstr "Változó"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tetxúrák módosítása a kódolásukhoz használt formátum megjelenítéséhez. A "
"legtöbb esetben az emuláció alapra állítása szükséges.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/ISOProperties.cpp:375
msgid "Monoscopic Shadows"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Monospaced font"
msgstr "Azonos szélességű betűtípus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/HW/GCPadEmu.cpp:76
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:684
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Húzd az egérmutatót egy opcióra a részletes leírás megjelenítéséhez.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:67
msgid "Multiply"
msgstr "Multiply"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:631
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
"MEGJEGYZÉS: Az adatfolyam mérete nem egyezik az aktuális adat hosszúsággal\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:121
msgid "NP Add"
msgstr "NP Add"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "NP Begin"
msgstr "NP Begin"
#: Source/Core/DolphinWX/WXInputBase.cpp:124
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "NP Delete"
msgstr "NP Delete"
#: Source/Core/DolphinWX/WXInputBase.cpp:125
msgid "NP Divide"
msgstr "NP Divide"
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "NP Down"
msgstr "NP Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:115
msgid "NP End"
msgstr "NP End"
#: Source/Core/DolphinWX/WXInputBase.cpp:103
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/WXInputBase.cpp:119
msgid "NP Equal"
msgstr "NP Equal"
#: Source/Core/DolphinWX/WXInputBase.cpp:108
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/WXInputBase.cpp:117
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/WXInputBase.cpp:109
msgid "NP Left"
msgstr "NP Left"
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "NP Multiply"
msgstr "NP Multiply"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:113
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:111
msgid "NP Right"
msgstr "NP Right"
#: Source/Core/DolphinWX/WXInputBase.cpp:122
msgid "NP Separator"
msgstr "NP Separator"
#: Source/Core/DolphinWX/WXInputBase.cpp:101
msgid "NP Space"
msgstr "NP Space"
#: Source/Core/DolphinWX/WXInputBase.cpp:123
msgid "NP Subtract"
msgstr "NP Subtract"
#: Source/Core/DolphinWX/WXInputBase.cpp:102
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "NP Up"
msgstr "NP Up"
#: Source/Core/DolphinWX/ISOProperties.cpp:543
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:49
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
msgid "Name:"
msgstr "Cím:"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:214
msgid "Name: "
msgstr "Név:"
#: Source/Core/DolphinWX/MemcardManager.cpp:534
#: Source/Core/DolphinWX/MemcardManager.cpp:573
msgid "Native GCI files(*.gci)"
msgstr "Natív GCI fájlok (*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Netherlands"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:34
msgid "New Scan"
msgstr "Új keresés"
#: Source/Core/DolphinWX/MemcardManager.cpp:211
#: Source/Core/DolphinWX/MemcardManager.cpp:823
msgid "Next Page"
msgstr "Következő lap"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
msgid "Next Scan"
msgstr "Következő keresés"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:78
msgid "Nickname :"
msgstr "Becenév:"
#: Source/Core/Core/ConfigManager.h:16
msgid "No audio output"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:782
msgid "No description available"
msgstr "Nincs leírás"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:876
msgid "No file loaded"
msgstr "Nincs fájl betöltve"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
msgid "No recorded file"
msgstr "Nincs rögzített fájl"
#: Source/Core/VideoBackends/D3D/main.cpp:112
#: Source/Core/VideoBackends/OGL/main.cpp:124
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:42
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:23
msgid "None"
msgstr "Nincs"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86
msgid "Not Equal"
msgstr "Nem egyenlő"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
#: Source/Core/DolphinWX/ISOProperties.cpp:380
#: Source/Core/DolphinWX/GameListCtrl.cpp:777
msgid "Not Set"
msgstr "Nincs beállítva"
#: Source/Core/DolphinWX/Main.cpp:508
msgid "Not connected"
msgstr "Nincs csatlakoztatva"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes: "
msgstr "Megjegyzések:"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81
#: Source/Core/DolphinWX/FrameAui.cpp:512
#: Source/Core/DolphinWX/FrameAui.cpp:559
#: Source/Core/DolphinWX/FrameAui.cpp:567
msgid "Notice"
msgstr "Megjegyzés"
#: Source/Core/DolphinWX/WXInputBase.cpp:97
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:77
msgid "Number Of Codes: "
msgstr "Kódok száma:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:19
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
msgstr "Elem"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:116
msgid "Object Range"
msgstr "Elem hatótáv"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
msgid "Off"
msgstr "Ki"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Eltolás:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101
msgid "On-Screen Display Messages"
msgstr "Képernyőn megjelenő üzenetek"
#: Source/Core/DolphinWX/FrameTools.cpp:382
msgid "Online &Documentation"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:441
#, c-format
msgid "Only %d blocks available"
msgstr "Csak %d blokk szabad"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:178
#: Source/Core/DolphinWX/FrameTools.cpp:556
#: Source/Core/Core/HotkeyManager.cpp:13
msgid "Open"
msgstr "Megnyitás"
#: Source/Core/DolphinWX/GameListCtrl.cpp:850
msgid "Open &containing folder"
msgstr "A játékot &tartalmazó mappa megnyitása"
#: Source/Core/DolphinWX/GameListCtrl.cpp:847
msgid "Open Wii &save folder"
msgstr "Wii &mentések mappa megnyitása"
#: Source/Core/DolphinWX/FrameTools.cpp:556
msgid "Open file..."
msgstr "Fájl megnyitása..."
#: Source/Core/AudioCommon/OpenALStream.cpp:54
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: környezet létrehozása sikertelen a(z) %s eszköz számára "
#: Source/Core/AudioCommon/OpenALStream.cpp:64
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nem található hang eszköz"
#: Source/Core/AudioCommon/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: %s eszköz nem nyitható meg"
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:227
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:245
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Options"
msgstr "Lehetőségek"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Orange"
msgstr "Narancs"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
msgid "Other"
msgstr "Egyéb"
#: Source/Core/Core/NetPlayClient.cpp:411
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Output"
msgstr "Kimenet"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
msgstr "Irányító"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:30
msgid "Pad "
msgstr "Irányító"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
msgid "Pads"
msgstr "Irányítók"
#: Source/Core/DolphinWX/WXInputBase.cpp:100
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:99
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Paragraph"
msgstr "Paragraph"
#: Source/Core/DolphinWX/ISOProperties.cpp:214
#, c-format
msgid "Partition %i"
msgstr "%i partíció"
#: Source/Core/DolphinWX/ISOProperties.cpp:320
msgid "Patches"
msgstr "Javítások"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
msgid "Paths"
msgstr "Mappák"
#: Source/Core/DolphinWX/WXInputBase.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:1810
#: Source/Core/DolphinWX/FrameTools.cpp:1811
msgid "Pause"
msgstr "Szünet"
#: Source/Core/DolphinWX/FrameTools.cpp:210
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
msgid "Per-Pixel Lighting"
msgstr "Képpont alapú fényhatások"
#: Source/Core/DolphinWX/ISOProperties.cpp:385
msgid "Perfect"
msgstr "Tökéletes"
#: Source/Core/DolphinWX/FrameAui.cpp:543
#, c-format
msgid "Perspective %d"
msgstr "%d perspektíva"
#: Source/Core/DolphinWX/FrameTools.cpp:353
msgid "Platform"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:560
#: Source/Core/DolphinWX/FrameTools.cpp:1816
#: Source/Core/DolphinWX/FrameTools.cpp:1817
msgid "Play"
msgstr "Indítás"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:188
#: Source/Core/Core/HotkeyManager.cpp:23
msgid "Play Recording"
msgstr "Felvétel visszajátszása"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:182
msgid "Play/Pause"
msgstr "Indítás/Szünet"
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "Playable"
msgstr "Játszható"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
msgid "Playback Options"
msgstr "Visszajátszási lehetőségek"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:138
msgid "Players"
msgstr "Játékosok"
#: Source/Core/DolphinWX/FrameTools.cpp:1166
msgid "Please confirm..."
msgstr "Változtatás jóváhagyása..."
#: Source/Core/DolphinWX/FrameAui.cpp:511
msgid "Please create a perspective before saving"
msgstr "Hozz először létre egy perspektívát mielőtt mentenél"
#: Source/Core/DolphinWX/WXInputBase.cpp:28
msgid "Plus-Minus"
msgstr "Plusz - minusz"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:149
msgid "Port :"
msgstr "Port:"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
msgid "Post-Processing Effect:"
msgstr "Utófeldolgozási effektus:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1033
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Túl korai PlayController videó befejezés. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1152
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Túl korai PlayWiimote videó befejezés. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1131
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Túl korai PlayWiimote videó befejezés. %u > %u"
#: Source/Core/DolphinWX/MemcardManager.cpp:210
msgid "Prev Page"
msgstr "Előző lap"
#: Source/Core/DolphinWX/MemcardManager.cpp:822
msgid "Previous Page"
msgstr "Előző lap"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
msgid "Previous Value"
msgstr "Előző érték"
#: Source/Core/DolphinWX/WXInputBase.cpp:52
msgid "Print"
msgstr "Nyomtatás"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:986
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/ISOProperties.h:57
msgid "Properties"
msgstr "Tulajdonságok"
#: Source/Core/DolphinWX/FrameTools.cpp:349
msgid "Purge Cache"
msgstr "Gyorsítótár ürítése"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Put BIOS roms in User/GC/{region}."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Question"
msgstr "Kérdés"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:184
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:181
msgid "Quit"
msgstr "Kilépés"
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:49
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:32
msgid "R Button"
msgstr "R gomb"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:53
msgid "R-Analog"
msgstr "Jobb analóg"
#: Source/Core/InputCommon/ControllerEmu.cpp:152
msgid "Radius"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:608
msgid "Range"
msgstr "Hatótáv"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:190
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Read-only mode"
msgstr "Írásvédett mód"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:508
msgid "Real"
msgstr "Valódi"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
msgid "Real Balance Board"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Real Wiimote"
msgstr "Valódi Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:316
msgid "Real Wiimotes"
msgstr "Valódi Wiimote-ok"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:174
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:199
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:806
msgid "Record"
msgstr "Rögzítés"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204
msgid "Record input"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:155
msgid "Recording Info"
msgstr "Rögzítési infó"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:183
msgid "Recording Options"
msgstr "Rögzítési beállítások"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Red"
msgstr "Vörös"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Red Left"
msgstr "Vörös balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Red Right"
msgstr "Vörös jobbra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This smooths out jagged edges on objects.\n"
"Heavily increases GPU load and sometimes causes graphical issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.cpp:995
#: Source/Core/DolphinWX/FrameTools.cpp:557
msgid "Refresh"
msgstr "Frissítés"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:180
#: Source/Core/Core/HotkeyManager.cpp:15
msgid "Refresh List"
msgstr "A lista frissítése"
#: Source/Core/DolphinWX/FrameTools.cpp:557
msgid "Refresh game list"
msgstr "Játéklista frissítése"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "Region"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:435
#: Source/Core/DolphinWX/ISOProperties.cpp:456
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
msgid "Remove"
msgstr "Törlés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A képet vonalhálóként jeleníti meg.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:318
msgid "Render to Main Window"
msgstr "Megjelenítés a főablakban"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
#: Source/Core/Core/HotkeyManager.cpp:19
msgid "Reset"
msgstr "Alapra állítás"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
msgid "Results"
msgstr "Eredmények"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
msgstr "Return"
#: Source/Core/DolphinWX/ISOProperties.cpp:479
msgid "Revision:"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:186
msgid "Right"
msgstr "Jobbra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
msgid "Right Stick"
msgstr "Jobb kar"
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
msgid "Right stick"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/HW/GCPadEmu.cpp:75
msgid "Rumble"
msgstr "Rumble funkció"
#: Source/Core/DolphinWX/ISOProperties.cpp:159
msgid "Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:175
msgid "Sa&ve State"
msgstr "Ál&lás mentése"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
msgid "Safe"
msgstr "Biztonságos"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:177
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1017
msgid "Save"
msgstr "Mentés"
#: Source/Core/DolphinWX/MemcardManager.cpp:540
msgid "Save GCI as..."
msgstr "GCI mentése másként..."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:278
#: Source/Core/DolphinWX/FrameTools.cpp:506
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Save Oldest State"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:281
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Save State"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:244
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Save State Slot 1"
msgstr "Állás mentés az 1. helyre"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:253
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Save State Slot 10"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:245
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Save State Slot 2"
msgstr "Állás mentés a 2. helyre"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:246
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Save State Slot 3"
msgstr "Állás mentés a 3. helyre"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:247
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Save State Slot 4"
msgstr "Állás mentés a 4. helyre"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:248
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Save State Slot 5"
msgstr "Állás mentés az 5. helyre"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:249
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Save State Slot 6"
msgstr "Állás mentés a 6. helyre"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:250
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Save State Slot 7"
msgstr "Állás mentés a 7. helyre"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:251
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Save State Slot 8"
msgstr "Állás mentés a 8. helyre"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:252
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Save State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:488
msgid "Save State..."
msgstr "Állás mentése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:668
#: Source/Core/DolphinWX/ISOProperties.cpp:678
msgid "Save as..."
msgstr "Mentés másként..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1185
msgid "Save compressed GCM/ISO"
msgstr "Tömörített GCM/ISO mentése"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1174
msgid "Save decompressed GCM/ISO"
msgstr "Kitömörített GCM/ISO mentése"
#: Source/Core/DolphinWX/FrameTools.cpp:511
msgid "Save state to selected slot"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:266
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
#: Source/Core/Core/Movie.cpp:893
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "%s állásmentés videója sérült, videó rögzítése leáll..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
msgid "Scaled EFB Copy"
msgstr "Méretezett EFB másolat"
#: Source/Core/DolphinWX/GameListCtrl.cpp:509
#, c-format
msgid "Scanning %s"
msgstr "Keresés %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:492
msgid "Scanning for ISOs"
msgstr "ISO fájlok keresése"
#: Source/Core/DolphinWX/GameListCtrl.cpp:493
msgid "Scanning..."
msgstr "Keresés..."
#: Source/Core/DolphinWX/FrameTools.cpp:563
msgid "ScrShot"
msgstr "Pillanatkép"
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:246
msgid "Search"
msgstr "Keresés"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:97
msgid "Search Filter"
msgstr "Keresési szűrő"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "Keresés az almappákban"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Search current Object"
msgstr "Ennek az elemnek a keresése"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:236
msgid "Search for hex Value:"
msgstr "A következő hexa érték keresése:"
#: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117
#: Source/Core/Common/SysConf.h:137 Source/Core/Common/SysConf.h:158
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "%s rész nem található a SYSCONF fájlban"
#: Source/Core/DolphinWX/WXInputBase.cpp:51
#: Source/Core/DolphinWX/InputConfigDiag.cpp:571
msgid "Select"
msgstr "Választás"
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "Select Columns"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:528
#, c-format
msgid "Select Slot %i"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:255
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:264
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:256
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:257
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:258
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:259
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:260
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:261
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:262
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:263
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:176
msgid "Select State slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:827
#: Source/Core/DolphinWX/FrameTools.cpp:1287
msgid "Select The Recording File"
msgstr "Válassz rögzítendő fájlt"
#: Source/Core/DolphinWX/FrameTools.cpp:1507
msgid "Select a Wii WAD file to install"
msgstr "Válassz telepítendő Wii WAD fájlt"
#: Source/Core/DolphinWX/MemcardManager.cpp:528
msgid "Select a save file to import"
msgstr "Válassz importálandó mentési fájlt"
#: Source/Core/DolphinWX/FrameAui.cpp:327
msgid "Select floating windows"
msgstr "Válassz lebegő ablakokat"
#: Source/Core/DolphinWX/FrameTools.cpp:690
msgid "Select the file to load"
msgstr "Betöltendő fájl kiválasztása"
#: Source/Core/DolphinWX/FrameTools.cpp:1465
msgid "Select the save file"
msgstr "Válassz mentési fájlt"
#: Source/Core/DolphinWX/FrameTools.cpp:1614
msgid "Select the state to load"
msgstr "Válassz betöltendő állásmentést"
#: Source/Core/DolphinWX/FrameTools.cpp:1628
msgid "Select the state to save"
msgstr "Válassz mentendő állást"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Válaszd ki a megjelenítéshez használatos képarányt:\n"
"Automatikus: a natív képarány használata.\n"
"Kényszerített 16:9: a képet 16:9 képarányúra nyújtja.\n"
"Kényszerített 4:3: a képet 4:3 képarányúra nyújtja.\n"
"Ablakhoz igazítás: a képet az ablak méretéhez nyújtja.\n"
"\n"
"Ha bizonytalan vagy, válaszd ezt: Automatikus."
#: Source/Core/InputCommon/InputConfig.cpp:48
msgid "Selected controller profile does not exist"
msgstr "A megadott irányító profil nem létezik"
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Selected font"
msgstr "Kiválasztott betűtípus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:125
msgid "Send"
msgstr "Küldés"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
msgid "Sensor Bar Position:"
msgstr "Érzékelő helyzete:"
#: Source/Core/DolphinWX/WXInputBase.cpp:69
msgid "Separator"
msgstr "Elválasztó"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:763
msgid "Server rejected traversal attempt"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Set as &default ISO"
msgstr "Beállítás &alapértelmezett ISO fájlként"
#: Source/Core/DolphinWX/MemcardManager.cpp:824
#, c-format
msgid "Set as default Memcard %c"
msgstr "Beállítás alapértelmezett %c. memóriakártyaként"
#: Source/Core/Core/ActionReplay.cpp:269
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
"SetARCode_IsActive: A jelzőszám nagyobb mint az ar kód lista mérete %lu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
msgid "Sets the GameCube system language."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
msgid "SetupWiiMemory: Cant create setting.txt file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr "Rázás"
#: Source/Core/DolphinWX/TASInputDlg.cpp:222
#: Source/Core/DolphinWX/TASInputDlg.cpp:314
msgid "Shoulder Buttons"
msgstr "Oldalsó gombok"
#: Source/Core/DolphinWX/FrameTools.cpp:274
msgid "Show &Log"
msgstr "Napló &mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:271
msgid "Show &Statusbar"
msgstr "Állapotsor &mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:269
msgid "Show &Toolbar"
msgstr "Eszközsor &mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show Australia"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:312
msgid "Show Defaults"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:347
msgid "Show Drives"
msgstr "Meghajtók mutatása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
msgid "Show EFB Copy Regions"
msgstr "EFB másolat régiók megjelenítése"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
msgid "Show FPS"
msgstr "FPS kijelzése"
#: Source/Core/DolphinWX/FrameTools.cpp:214
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:326
msgid "Show France"
msgstr "Franciaország mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:310
msgid "Show GameCube"
msgstr "GameCube mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:328
msgid "Show Germany"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:217
msgid "Show Input Display"
msgstr "Bemeneti kijelző megjelenítése"
#: Source/Core/DolphinWX/FrameTools.cpp:330
msgid "Show Italy"
msgstr "Olaszország mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show JAP"
msgstr "JAP mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "Show Korea"
msgstr "Korea mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:212
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:489
msgid "Show Language:"
msgstr "A játék nyelve:"
#: Source/Core/DolphinWX/FrameTools.cpp:275
msgid "Show Log &Configuration"
msgstr "Napló &beállítások megjelenítése"
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "Show Netherlands"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:319
msgid "Show PAL"
msgstr "PAL mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:307
msgid "Show Platforms"
msgstr "Platformok mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:316
msgid "Show Regions"
msgstr "Régiók mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "Show Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:338
msgid "Show Spain"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "Show Statistics"
msgstr "Statisztikák megjelenítése"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "Show Taiwan"
msgstr "Tajvan mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:321
msgid "Show USA"
msgstr "USA mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:344
msgid "Show Unknown"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:312
msgid "Show Wad"
msgstr "Wad mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:308
msgid "Show Wii"
msgstr "Wii mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:342
msgid "Show World"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
msgstr "A játék leállítása előtt megjelenik egy megerősítő ablak."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:838
msgid "Show first block"
msgstr "Az első blokk megjelenítése"
#: Source/Core/DolphinWX/MemcardManager.cpp:837
msgid "Show save blocks"
msgstr "Mentendő blokkok megjelenítése"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
msgid "Show save comment"
msgstr "Mentendő megjegyzések megjelenítése"
#: Source/Core/DolphinWX/MemcardManager.cpp:836
msgid "Show save icon"
msgstr "Mentendő ikonok megjelenítése"
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show save title"
msgstr "Mentendő címek megjelenítése"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A másodpercenként megjelenített képkockák számát jelzi ki az emuláció "
"sebességének méréséhez.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr "Oldalt tartott Wiimote"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:524
msgid "Simplified Chinese"
msgstr "Egyszerűsített kínai"
#: Source/Core/DolphinWX/GameListCtrl.cpp:274
msgid "Size"
msgstr "Méret"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
msgid "Skip BIOS"
msgstr "BIOS kihagyása"
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid "Skip DCBZ clearing"
msgstr "DCBZ törlés kihagyása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Skip EFB Access from CPU"
msgstr "Az EFB processzor hozzáférésének átugrása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Skip GPU synchronizing on EFB copies. Causes graphical defects in a small "
"number of games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:470
#: Source/Core/DolphinWX/FrameTools.cpp:484
#, c-format
msgid "Slot %i"
msgstr "%i hely"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75
msgid "Slot A"
msgstr "A hely"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:76
msgid "Slot B"
msgstr "B hely"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Snapshot"
msgstr "Pillanatkép"
#: Source/Core/Common/TraversalClient.cpp:228
msgid "Socket error sending to traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"A szoftveres képalkotó egy fontosságbeli sorrenden alapul és lassabb a "
"feldolgozók használatánál.\n"
"Csak hibakeresési célra hasznos.\n"
"Biztosan be kívánod kapcsolni a szoftveres képalkotót? Ha bizonytalan vagy, "
"válaszd ezt: 'Nem'."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid "Sound Settings"
msgstr "Hang beállítások"
#: Source/Core/AudioCommon/AudioCommon.cpp:78
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Érvénytelen %s hang feldolgozó."
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Space"
msgstr "Szóköz"
#: Source/Core/DolphinWX/ISOProperties.cpp:162
msgid "Spain"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:515
msgid "Spanish"
msgstr "Spanyol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
msgid "Speaker Volume:"
msgstr "Hangszóró hangerő:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:342
msgid "Speed up Disc Transfer Rate"
msgstr "A lemez adatátviteli arány gyorsítása"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:43
msgid "Standard Controller"
msgstr "Normál irányító"
#: Source/Core/DolphinWX/WXInputBase.cpp:30
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190
#: Source/Core/Core/HW/GCPadEmu.cpp:40
msgid "Start"
msgstr "Indítás"
#: Source/Core/DolphinWX/FrameTools.cpp:249
msgid "Start &NetPlay"
msgstr "&NetPlay indítása"
#: Source/Core/DolphinWX/FrameTools.cpp:428
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:187
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Start Recording"
msgstr "Felvétel indítása"
#: Source/Core/DolphinWX/GameListCtrl.cpp:275
#: Source/Core/DolphinWX/FrameTools.cpp:365
msgid "State"
msgstr "Állap."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:290
msgid "State Saves"
msgstr "Állás mentések"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Steering Wheel"
msgstr "Kormánykerék"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Stereoscopic 3D Mode:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:411
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "Stereoscopy"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
msgstr "Kar"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/FrameTools.cpp:561
#: Source/Core/Core/HotkeyManager.cpp:18
msgid "Stop"
msgstr "Leállítás"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Store EFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Stretch to Window"
msgstr "Ablakhoz igazítás"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Strum"
msgstr "Strum"
#: Source/Core/DolphinWX/WXInputBase.cpp:70
msgid "Subtract"
msgstr "Kivonás"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:53
#, c-format
msgid "Successfully exported file to %s"
msgstr "Fájl sikeresen exportálva a(z) %s helyre"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:120
msgid "Successfully imported save files"
msgstr "Mentés fájlok sikeresen importálva"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:100
#, c-format
msgid "Sucessfully exported %u saves to %s"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Swing"
msgstr "Lengetés"
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid "Synchronize GPU thread"
msgstr "VGA szál szinkronizálása"
#: Source/Core/DolphinWX/ISOProperties.cpp:341
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Szinkronizálja a VGA és a processzor folyamatokat, így segít elkerülni a "
"véletlenszerű kifagyásokat kétmagos mód esetén. (BE = Kompatibilis, KI = "
"Gyors)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
msgid "System Language:"
msgstr "Rendszer nyelv:"
#: Source/Core/DolphinWX/TASInputDlg.h:26
#: Source/Core/DolphinWX/FrameTools.cpp:208
msgid "TAS Input"
msgstr "TAS bemenet"
#: Source/Core/DolphinWX/FrameTools.cpp:734
#, c-format
msgid "TAS Input - Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:741
#, c-format
msgid "TAS Input - Wiimote %d"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
msgstr "Tab"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Table Left"
msgstr "Tábla balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Right"
msgstr "Tábla jobbra"
#: Source/Core/DolphinWX/ISOProperties.cpp:174
msgid "Taiwan"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/FrameTools.cpp:444
#: Source/Core/DolphinWX/FrameTools.cpp:563
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Take Screenshot"
msgstr "Pillanatkép készítése"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:46
msgid "TaruKonga (Bongos)"
msgstr "TaruKonga (Bongos)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Test"
msgstr "Teszt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:482
msgid "Texture Cache"
msgstr "Textúra gyorsítótár"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
msgid "Texture Format Overlay"
msgstr "Textúra formátum átfedés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:240
msgid "The WAD has been installed successfully"
msgstr "A WAD sikeresen telepítve"
#: Source/Core/Core/ActionReplay.cpp:184
msgid "The address is invalid"
msgstr "A cím érvénytelen"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
#: Source/Core/DolphinWX/GameListCtrl.cpp:1198
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"%s fájl már van.\n"
"Le akarod cserélni?"
#: Source/Core/AudioCommon/WaveFile.cpp:41
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"%s fájl nem nyitható meg íráshoz. Ellenőrizd, hogy nincs-e megnyitva már "
"másik program által."
#: Source/Core/AudioCommon/WaveFile.cpp:34
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "%s fáj már meg van nyitva, a fájl fejléce nem írható."
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:184
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "A kapott kódolatlan AR kód nem tartalmaz sorokat."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:351
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"A választott nyelvet nem támogatja az oprációs rendszer. Visszaállás a "
"rendszer alapértelmezettre."
#: Source/Core/Core/NetPlayClient.cpp:208
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "A szerver és kliens NetPlay verziói nem kompatibilisek!"
#: Source/Core/Core/NetPlayClient.cpp:205
msgid "The server is full!"
msgstr "A szerver megtelt!"
#: Source/Core/Core/NetPlayClient.cpp:211
msgid "The server responded: the game is currently running!"
msgstr "A szerver válasza: a játék már fut!"
#: Source/Core/Core/NetPlayClient.cpp:214
msgid "The server sent an unknown error message!"
msgstr "A szerver ismeretlen hibaüzenetet küldött!"
#: Source/Core/Core/CoreParameter.cpp:155
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "A megadott \"%s\" fájl nem létezik"
#: Source/Core/Core/ActionReplay.cpp:187
msgid "The value is invalid"
msgstr "Az érték érvénytelen"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Theme:"
msgstr "Kinézet:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:168
#, c-format
msgid ""
"There are too many gci files in the folder\n"
"%s\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Kell lennie egy jegynek itt: 00000001/00000002. A NAND mentésed valószínűleg "
"befejezetlen."
#: Source/Core/DolphinWX/ISOProperties.cpp:329
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Ezek a beállítások felülírják a Dolphin mag beállításait.\n"
"A módosítatlan opcióknál a játék a Dolphin beállításait használja."
#: Source/Core/Core/ActionReplay.cpp:852
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Az action replay szimulátor nem támogat olyan kódokat, amelyek módosítját "
"magát az Action Replay-t."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:371
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:363
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
"This version of Dolphin was downloaded from a website stealing money from "
"developers of the emulator. Please download Dolphin from the official "
"website instead: https://dolphin-emu.org/"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:310
msgid "This will let you manually edit the INI config file."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:158
#: Source/Core/InputCommon/ControllerEmu.cpp:163
msgid "Threshold"
msgstr "Küszöbérték"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
msgid "Tilt"
msgstr "Billentés"
#: Source/Core/Common/TraversalClient.cpp:231
msgid "Timeout connecting to traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
#: Source/Core/DolphinWX/MemcardManager.cpp:645
msgid "Title"
msgstr "Cím"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:106
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
msgid "To"
msgstr "eddig:"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "Minden napló típus kijelölése"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:210
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Toggle Aspect Ratio"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:211
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Toggle EFB Copies"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:212
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Toggle Fog"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:213
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Frame limit"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/FrameTools.cpp:562
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Toggle Fullscreen"
msgstr "Váltás teljes nézetre"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:209
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Toggle IR"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Toggle Pause"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Top"
msgstr "Fent"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:527
msgid "Traditional Chinese"
msgstr "Hagyományos kínai"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:760
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:367
msgid "Traversal: "
msgstr ""
#: Source/Core/DiscIO/VolumeGC.cpp:34
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
#: Source/Core/DiscIO/VolumeWad.cpp:44
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:437
msgid "Tried to load an unknown file type."
msgstr "Próbálkozás egy ismeretlen fájltípus betöltésével. "
#: Source/Core/Core/HW/GCPadEmu.cpp:70
msgid "Triggers"
msgstr "Kioldó gombok"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86
msgid "Trying to create invalid memory card index."
msgstr ""
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
msgid "Trying to read from invalid SYSCONF"
msgstr "Olvasási próbálkozás az érvénytelen SYSCONF fájlból"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:59
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Olvasási próbálkozás az érvénytelen SYSCONF fájlból\n"
"Nem találhatóak Wiimote bt azonosítók "
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Turntable"
msgstr "Lemezjátszó"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
msgid "Type"
msgstr "Típus"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764
#, c-format
msgid "UNKNOWN_%02X"
msgstr "ISMERETLEN_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:165
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"A megadott értékek alapján nem sikerült a patch létrehozása.\n"
"Bejegyzés módosítás nem történt."
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:126
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:533
#, c-format
msgid "Undefined %i"
msgstr "Meghatározatlan %i"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:279
#: Source/Core/DolphinWX/FrameTools.cpp:507
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Undo Load State"
msgstr "Állás betöltés törlése"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:280
#: Source/Core/DolphinWX/FrameTools.cpp:508
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Undo Save State"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:722
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Váratlan 0x80 hivás? Megszakítás..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:85
#: Source/Core/DolphinWX/ISOProperties.cpp:181
#: Source/Core/DolphinWX/ISOProperties.cpp:534
msgid "Unknown"
msgstr "Ismeretlen"
#: Source/Core/Core/HW/DVDInterface.cpp:1297
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Ismeretlen DVD parancs: %08x - végzetes hiba"
#: Source/Core/Common/SysConf.cpp:146
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Ismeretlen bejegyzés típus %i a SYSCONF fájlban (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:769
#, c-format
msgid "Unknown error %x"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:447
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Ismeretlen üzenet érkezett ezzel az azonosítóval : %d"
#: Source/Core/Core/NetPlayServer.cpp:585
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Ismeretlen üzenet érkezett ezzel az azonosítóval:%d ettől a játékostól:%d "
"Játékos kirúgása!"
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
msgid "Up"
msgstr "Fel"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
msgid "Update"
msgstr "Frissítés"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr "Előre tartott Wiimote"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:305
msgid "Use Fullscreen"
msgstr "Teljes nézet használata"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:35
msgid "Use Hex"
msgstr "Hexa használat"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
msgstr "Hibakezelők használata"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:376
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
msgid "Utility"
msgstr "Kellékek"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:79
msgid "Value"
msgstr "Érték"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:76
msgid "Value:"
msgstr "Érték:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
msgid "Value: "
msgstr "Érték:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Verbosity"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
msgid "Virtual"
msgstr "Virtuális"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid "Volume"
msgstr "Hangerő"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:202
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:204
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:203
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
msgstr ""
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD telepítési hiba: hiba a(z) %s létrehozása közben"
#: Source/Core/DiscIO/NANDContentLoader.cpp:500
msgid "WAD installation failed: error creating ticket"
msgstr "WAD telepítési hiba: hiba a cimke létrehozásakor"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:118
msgid "WII_IPC_HLE_Device_DI tried to reply to non-existing command"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Várakozás a függőleges képkioltásra a képszakadás csökkentése végett.\n"
"Csökkenti a teljesítményt, ha az emuláció sebessége 100% alatt van.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/MemcardManager.cpp:598
#: Source/Core/DolphinWX/VideoConfigDiag.h:95
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/Common/MsgHandler.cpp:55
msgid "Warning"
msgstr "Figyelem"
#: Source/Core/Core/Boot/Boot.cpp:307
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Figyelem - DOL indítása nem megfelelő konzol módban!"
#: Source/Core/Core/Boot/Boot.cpp:243
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Figyelem - ISO indítása nem megfelelő konzol módban!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:539
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Figyelem! Ajánlatos mentést készíteni a mappa minden fájljáról:\n"
"%s\n"
"Akarod folytatni?"
#: Source/Core/DolphinWX/MemcardManager.cpp:597
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Figyelem: A mappában lévő minden mentés fájl felül lesz írva:\n"
"%s\n"
"és azonos néven fog szerepelni a memóriakártyán lévőkkel\n"
"Folytatod?"
#: Source/Core/Core/Movie.cpp:939
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Figyelem: Olyan mentést töltöttél be, ami a választott videó befejezése "
"utáni. (%u > %u bájt) (%u > %u képkocka). Folytatás előtt betölthetsz egy "
"másik mentést, vagy betöltheted ezt a mentést az írásvédett mód kikapcsolása "
"után."
#: Source/Core/Core/Movie.cpp:916
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:956
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Figyelem: Olyan mentést töltöttél be, amelyik videójánál %d (0x%X) bájt "
"eltérés mutatkozik. Folytatás előtt betölthetsz egy másik mentést, vagy "
"betöltheted ezt a mentést az írásvédett mód kikapcsolása után. Ellenkező "
"esetben szinkronizációs hibák jelentkezhetnek."
#: Source/Core/Core/Movie.cpp:966
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Figyelem: Olyan mentést töltöttél be, amelyik videójánál %d képkocka eltérés "
"mutatkozik. Folytatás előtt betölthetsz egy másik mentést, vagy betöltheted "
"ezt a mentést az írásvédett mód kikapcsolása után. Ellenkező esetben "
"szinkronizációs hibák jelentkezhetnek.\n"
"\n"
"Bővebb információk: A választott videó %d képkocka hosszú, a mentett állás "
"videója pedig %d képkocka hosszú.\n"
"\n"
"%d képkockánál a videó tömörítve lesz:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"%d képkockánál a mentett állás videója tömörítve lesz:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#: Source/Core/AudioCommon/WaveFile.cpp:98
#: Source/Core/AudioCommon/WaveFile.cpp:121
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - fájl nincs megnyitva."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:418
msgid "Widescreen Hack"
msgstr "Szélesvásznú hack"
#: Source/Core/InputCommon/ControllerEmu.cpp:220
msgid "Width"
msgstr "Szélesség"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:402
msgid "Wii Console"
msgstr "Wii konzol"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
msgid "Wii NAND Root:"
msgstr "Wii NAND gyökér könyvtár:"
#: Source/Core/DolphinWX/FrameTools.cpp:1467
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii mentés fájlok (*.bin)|*.bin"
#: Source/Core/DiscIO/WiiWad.cpp:70
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Fájlból olvasás nem sikerült"
#: Source/Core/Core/HW/Wiimote.cpp:19
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:57
msgid "Wiimote "
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:217
#, c-format
msgid "Wiimote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1577
#, c-format
msgid "Wiimote %i %s"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Wiimote Connected"
msgstr "Wiimote csatlakoztatva"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:342
msgid "Wiimote Motor"
msgstr "Wiimote motor"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
msgid "Wiimotes"
msgstr "Wiimote"
#: Source/Core/DolphinWX/WXInputBase.cpp:126
msgid "Windows Left"
msgstr "Bal Windows"
#: Source/Core/DolphinWX/WXInputBase.cpp:128
msgid "Windows Menu"
msgstr "Windows menü"
#: Source/Core/DolphinWX/WXInputBase.cpp:127
msgid "Windows Right"
msgstr "Jobb Windows"
#: Source/Core/DolphinWX/LogWindow.cpp:117
msgid "Word Wrap"
msgstr "Word Wrap"
#: Source/Core/DolphinWX/ISOProperties.cpp:966
#: Source/Core/DolphinWX/ISOProperties.cpp:1248
#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
#: Source/Core/DolphinWX/GameListCtrl.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1520
msgid "Working..."
msgstr "Folyamatban..."
#: Source/Core/DolphinWX/ISOProperties.cpp:177
msgid "World"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200
msgid "Write memcards (GC)"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "Írás a konzolba"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "Írás fájlba"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "Írás az ablakba"
#: Source/Core/DolphinWX/TASInputDlg.cpp:411
msgid "X"
msgstr ""
#: Source/Core/AudioCommon/XAudio2Stream.cpp:81
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice hiba: %#X"
#: Source/Core/AudioCommon/XAudio2Stream.cpp:180
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2 iniciálási hiba: %#X"
#: Source/Core/AudioCommon/XAudio2Stream.cpp:190
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 fő hang létrehozási hiba: %#X"
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:81
#, c-format
msgid "XAudio2_7 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:168
#, c-format
msgid "XAudio2_7 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:178
#, c-format
msgid "XAudio2_7 master voice creation failed: %#X"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "XF register "
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
msgid "Y"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
msgstr "Sárga"
#: Source/Core/DolphinWX/FrameAui.cpp:80
msgid "You can't close panes that have pages in them."
msgstr "Nem zárhatod be a lapokat tartalmazó táblákat."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:298
msgid "You must choose a game!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:208
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
"Be kell írnod egy érvényes decimális, hexadecimális vagy oktális értéket."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:685
msgid "You must enter a valid profile name."
msgstr "Meg kell adnod egy érvényes profil nevet."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:202
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
"Újra kell indítanod a Dolphin emulátort a változtatások érvényesítéséhez."
#: Source/Core/Core/DSP/DSPCore.cpp:61
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"A DSP ROM-ok hash értéke nem megfelelő.\n"
"Le kívánod állítani a probléma javítást most?\n"
"Ha a választásod \"Nem\", akkor a hang torz lehet."
#: Source/Core/Core/CoreParameter.cpp:192
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"A GCM/ISO érvénytelennek tűnik (érvénytelen ország).\n"
"Folytatod a PAL régióval?"
#: Source/Core/Common/SysConf.cpp:56
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
msgid "Z"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:884
msgid "Zero 3 code not supported"
msgstr "Zero 3 kód nem támogatott"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
msgid "[ waiting ]"
msgstr "[ várakozás ]"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[HIBÁS]\n"
"A régiók kiemelése, ahonnan az EFB másolva volt.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47
msgid "apploader (.img)"
msgstr "betöltő program (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:349
msgid "auto"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "fake-completion"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "none"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
msgid "s"
msgstr "s"
#: Source/Core/Core/MemTools.cpp:162
#, c-format
msgid "unknown flavor %d (expected %d)"
msgstr ""
#: Source/Core/Core/MemTools.cpp:156
msgid "unknown message received"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1212
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute visszatért -1 alkalmazás fut!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
msgid "| OR"
msgstr "| VAGY"