dolphin/Source/Core/VideoCommon
Léo Lam 99a4ca8de7
Merge pull request #7839 from ShFil119/impr/redundant
Remove redundant initialization
2019-05-04 22:50:51 +02:00
..
AbstractFramebuffer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractFramebuffer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractPipeline.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractShader.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractStagingTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractStagingTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AsyncRequests.cpp TextureCache: Simplify XFB reconstruction 2019-04-21 12:41:15 +10:00
AsyncRequests.h Reformat all the things! 2018-04-12 21:28:39 +02:00
AsyncShaderCompiler.cpp ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
AsyncShaderCompiler.h ShaderCache: Implement compile priority 2018-03-17 01:53:11 +10:00
AVIDump.cpp decrease gop size (keyint) 2019-03-11 22:17:13 +03:00
AVIDump.h MSVC: define HAVE_FFMPEG 2017-05-26 00:53:58 -07:00
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
BPFunctions.h Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
BPMemory.cpp BPMemory: Use Common::BitCast where applicable 2018-05-18 14:25:44 -04:00
BPMemory.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
BPStructs.cpp Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
BPStructs.h
CMakeLists.txt Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
CommandProcessor.cpp VideoCommon: Do not reset the gather pipe (WPAR buffer) as this does not reflect what actually happens on real hardware. On hardware, there's no way for the GPU to signal to reset the WPAR buffer. Instead, the WPAR buffer will be reset automatically upon receiving 32 bytes or when spr[WPAR] is written 2019-04-26 22:20:53 -05:00
CommandProcessor.h Call Do for every member of SCPFifoStruct individually 2017-11-13 19:51:16 +01:00
ConstantManager.h PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
CPMemory.cpp
CPMemory.h
DataReader.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
DriverDetails.cpp Disable Vulkan overrides for RADV driver 2019-05-01 07:59:54 -04:00
DriverDetails.h Vulkan: Support macOS via MoltenVK 2018-11-07 05:41:09 -08:00
Fifo.cpp ConfigManager: Convert GPUDeterminismMode into an enum class 2018-06-15 14:45:30 -04:00
Fifo.h Fifo: const correctness 2017-03-26 23:08:33 -04:00
FPSCounter.cpp Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
FPSCounter.h Reformat all the things! 2018-04-12 21:28:39 +02:00
FramebufferManager.cpp FramebufferManager: Fix invalid transitions for 1xIR in EFB cache 2019-04-28 16:13:49 +10:00
FramebufferManager.h FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
FramebufferShaderGen.cpp FramebufferShaderGen: Don't emit SV_SampleIndex when not using SSAA 2019-04-28 15:26:21 +10:00
FramebufferShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
GeometryShaderGen.cpp ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
GeometryShaderGen.h Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
GeometryShaderManager.cpp VideoConfig: Make StereoMode an enum class 2017-11-18 23:19:53 -05:00
GeometryShaderManager.h
GXPipelineTypes.h ShaderCache: Utilize pipeline cache data where possible 2019-04-16 00:39:43 +10:00
HiresTextures.cpp VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character 2018-08-21 15:54:25 -04:00
HiresTextures.h HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
HiresTextures_DDSLoader.cpp HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
ImageWrite.cpp Add a namespace to OpenFStream 2017-06-15 21:34:04 +02:00
ImageWrite.h
IndexGenerator.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
IndexGenerator.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
LightingShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
LightingShaderGen.h LightingShaderGen: Always calculate lighting for both color channels 2017-11-22 01:52:18 +10:00
LookUpTables.h
NativeVertexFormat.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
NetPlayChatUI.cpp NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
NetPlayChatUI.h NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
NetPlayGolfUI.cpp Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
NetPlayGolfUI.h Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
OnScreenDisplay.cpp Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OnScreenDisplay.h Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OpcodeDecoding.cpp
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h D3D12: Fix rare case where command list was executed with open queries 2019-04-01 20:49:24 +10:00
PixelEngine.cpp CommandProcessor: Remove unnecessary include 2017-09-02 13:34:21 -04:00
PixelEngine.h PixelEngine: Move enum constants into the PixelEngine namespace 2017-02-28 07:01:50 -05:00
PixelShaderGen.cpp PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled 2019-04-20 23:16:14 +10:00
PixelShaderGen.h ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
PixelShaderManager.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
PixelShaderManager.h Ubershaders: Fix 6-bit color truncation not being applied 2017-08-01 00:01:09 +10:00
PostProcessing.cpp Remove redundant initialization 2019-04-30 01:22:24 +02:00
PostProcessing.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
RenderBase.cpp Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
RenderBase.h Merge pull request #8000 from stenzek/more-videocommon-cleanup 2019-04-22 12:50:22 +10:00
RenderState.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
RenderState.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SamplerCommon.h
sfont.inc
ShaderCache.cpp ShaderCache: Fix crash at shutdown on shared shader compilation fail 2019-04-21 14:28:14 +10:00
ShaderCache.h ShaderCache: Utilize pipeline cache data where possible 2019-04-16 00:39:43 +10:00
ShaderGenCommon.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
ShaderGenCommon.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
Statistics.cpp VideoCommon: add EFB peek/poke stats 2019-03-04 02:49:59 +00:00
Statistics.h VideoCommon: add EFB peek/poke stats 2019-03-04 02:49:59 +00:00
TextureCacheBase.cpp Merge pull request #7839 from ShFil119/impr/redundant 2019-05-04 22:50:51 +02:00
TextureCacheBase.h Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
TextureConfig.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConfig.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConversionShader.cpp ShaderGen: Use interface blocks when geometry shaders are supported 2019-04-20 23:44:33 +10:00
TextureConversionShader.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConverterShaderGen.cpp ShaderGen: Use interface blocks when geometry shaders are supported 2019-04-20 23:44:33 +10:00
TextureConverterShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureDecoder.h TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder_Common.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder_Generic.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder_Util.h
TextureDecoder_x64.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
UberShaderCommon.cpp Fix an invalid (uint < int) comparison in GLES with ubershaders 2017-12-10 10:52:32 -08:00
UberShaderCommon.h Ubershaders: Support per-pixel lighting 2017-07-30 17:43:59 +10:00
UberShaderPixel.cpp VideoBackends: Scale bounding box rectangle in the pixel shader 2019-03-25 18:47:58 +10:00
UberShaderPixel.h ShaderCache: Remove unused UID bits before inserting into shader map 2018-05-26 00:09:10 +10:00
UberShaderVertex.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
UberShaderVertex.h ShaderGen: Implement vertex ubershaders 2017-07-30 17:43:59 +10:00
VertexLoader.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexLoader.h
VertexLoader_Color.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Color.h
VertexLoader_Normal.cpp Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
VertexLoader_Normal.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Position.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoader_Position.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_TextCoord.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoader_TextCoord.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoaderARM64.cpp VertexLoaderArm: Fix 565 color format. 2018-05-27 11:27:15 +02:00
VertexLoaderARM64.h
VertexLoaderBase.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoaderBase.h Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoaderManager.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VertexLoaderManager.h Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
VertexLoaderUtils.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
VertexLoaderX64.cpp Remove code for only allocating low memory 2017-05-20 09:35:53 +02:00
VertexLoaderX64.h
VertexManagerBase.cpp FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
VertexManagerBase.h VertexManagerBase: Increase vertex/uniform buffer sizes 2019-03-29 19:52:38 +10:00
VertexShaderGen.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
VertexShaderGen.h VertexShaderGen: Convert defines to an enum 2018-03-18 15:45:20 -04:00
VertexShaderManager.cpp VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
VertexShaderManager.h VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
VideoBackendBase.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
VideoBackendBase.h VideoBackend: Add a virtual PrepareWindow function 2018-11-07 05:12:20 -08:00
VideoCommon.h Turn EFB_WIDTH/EFB_HEIGHT into constexpr 2019-04-28 11:50:17 +02:00
VideoCommon.vcxproj Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
VideoCommon.vcxproj.filters Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
VideoConfig.cpp FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
VideoConfig.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h FifoPlayer: reduce XF_REGS_SIZE to what we know 2018-10-08 06:54:32 +01:00
XFStructs.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
XFStructs.h