dolphin/Source/Core/VideoCommon
NeoBrainX 9adc119e3c PixelShaderGen: For custom textures and scaled EFB copies, use correct texel to pixel mapping when sampling textures
(D3D9 only)

This is basically the same as revision e58692653a, just for scaled textures and with a LOT more work...
2012-02-20 20:32:08 +01:00
..
Src PixelShaderGen: For custom textures and scaled EFB copies, use correct texel to pixel mapping when sampling textures 2012-02-20 20:32:08 +01:00
CMakeLists.txt Link against systemwide OpenCL on OS X. 2011-12-05 05:26:28 +01:00
OpenCL.rules Meta: 2010-06-02 18:00:22 +00:00
SConscript Move SConscript files out from the Src subdirectories to be 2011-03-03 19:44:56 +00:00
VideoCommon.vcxproj vs2010: Disable LTCG for realz 2011-09-05 09:43:23 -07:00
VideoCommon.vcxproj.filters Split shader code generation for lighting into a separate file. 2011-02-05 23:57:12 +00:00