dolphin/Source/Core/DSPCore/Src
2010-11-28 11:04:50 +00:00
..
Jit Core/DSPCore: Implement jit emitters for lris and mrr. 2010-11-27 23:40:09 +00:00
assemble.cpp DSPLLE - small fix 2010-03-22 16:32:48 +00:00
assemble.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
disassemble.cpp Warning fixes and some cleanups. 2010-08-13 19:07:59 +00:00
disassemble.h dsptool: add -f option (errors are not critical) 2009-07-19 10:08:25 +00:00
DSPAccelerator.cpp Core/DSPCore: Implement jit emitters for lris and mrr. 2010-11-27 23:40:09 +00:00
DSPAccelerator.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPAnalyzer.cpp DSPLLE: Some cleanup. Possibly very small speed increase. 2010-05-29 18:22:50 +00:00
DSPAnalyzer.h DSPLLE - small fix 2010-03-22 16:32:48 +00:00
DSPBreakpoints.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCodeUtil.cpp DSPTool: show hex and substitute names by default for disasm 2010-02-07 01:03:31 +00:00
DSPCodeUtil.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCommon.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPCore.cpp LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation. 2010-11-28 05:28:21 +00:00
DSPCore.h LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation. 2010-11-28 05:28:21 +00:00
DSPEmitter.cpp LLE JIT: Speed up the idle skip detection by moving the logic into the block and removing it from the dispatcher. This works because we can detect the idle skip blocks at compile time. 2010-11-28 11:04:50 +00:00
DSPEmitter.h LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation. 2010-11-28 05:28:21 +00:00
DSPHost.h DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPHWInterface.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPHWInterface.h DSP Jit more minor fixes 2010-04-25 14:24:55 +00:00
DspIntArithmetic.cpp dsplle - another small fix 2010-08-08 16:35:10 +00:00
DspIntBranch.cpp DSP LLE: trying to clean up exception handling. Hopefully it didn't break anything 2010-04-17 20:42:39 +00:00
DSPIntCCUtil.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPIntCCUtil.h DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental) 2010-03-08 21:25:35 +00:00
DSPInterpreter.cpp small HandleLoop() optimization for dsplle-int 2010-10-04 12:50:16 +00:00
DSPInterpreter.h Remove the UDSP union 2010-03-24 05:05:25 +00:00
DSPIntExtOps.cpp Core/DSPCore: Extended opcode handling fixes 2010-10-31 23:26:18 +00:00
DSPIntExtOps.h Core/DSPCore: Extended opcode handling fixes 2010-10-31 23:26:18 +00:00
DspIntLoadStore.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DspIntMisc.cpp DSPLLE - AR decrement fixed, +other small fixes 2010-05-07 19:32:16 +00:00
DspIntMultiplier.cpp dsplle - small mulx.. regression fix 2010-08-17 12:42:14 +00:00
DSPIntUtil.h fixes for my previous commits 2010-08-14 09:07:28 +00:00
DSPMemoryMap.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPMemoryMap.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPStacks.cpp DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPStacks.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPTables.cpp Core/DSPCore: Implement jit emitters for lris and mrr. 2010-11-27 23:40:09 +00:00
DSPTables.h Core/DSPCore: Jit: only end emitting the current block when hitting an 2010-10-14 13:17:38 +00:00
LabelMap.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
LabelMap.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SConscript Get rid of a number of unnecessary env.Clones. 2010-07-19 03:42:37 +00:00