dolphin/Languages/pt_BR.po
Glenn Rice ff06b4c817 Unmark a few strings that should not be translated.
Updated Greek, French, Japanese, Portuguese (Brazilian), Russian translations.
Added Turkish translations thanks to nlgzrgn.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6883 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-20 03:02:51 +00:00

4883 lines
131 KiB
Text

# Translation of dolphin-emu.pot to Brazilian Portuguese
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# Dante Jr. <danteprojetos@gmail.com>, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-01-19 21:01-0600\n"
"PO-Revision-Date: 2011-01-17 18:18-0300\n"
"Last-Translator: Runo <i.am.runo@hotmail.com>\n"
"Language-Team: Portuguese (BR) <dolphinbrtrans@gmail.com>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
msgid " (too many to display)"
msgstr " (muitos para mostrar)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:252
#: Source/Core/DolphinWX/Src/NetWindow.cpp:434
#: Source/Core/DolphinWX/Src/NetWindow.cpp:473
msgid " Game : "
msgstr " Jogo : "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314
msgid ""
" already exists.\n"
"Do you wish to replace it?"
msgstr ""
" Já existe.\n"
"Deseja substituí-lo?"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:525
msgid "! NOT"
msgstr "! NÃO"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:74
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopiar%1$s"
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
#, c-format
msgid "%d %%"
msgstr "%d %%"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:770
#, c-format
msgid "%d Free Blocks; %d Free Dir Entries"
msgstr "%d Blocos Livres; %d Entradas de Diretórios Livres"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:321
#, fuzzy, c-format
msgid "%s already exists, overwrite?"
msgstr ""
" Já existe.\n"
"Deseja substituí-lo?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:169
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:402
#, fuzzy, c-format
msgid "%s failed to open"
msgstr "Escolher um arquivo para abrir"
#: Source/Core/DSPCore/Src/DSPCore.cpp:79
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:395
#, c-format
msgid "%s is a 0 byte file"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:161
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:378
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#, c-format
msgid "%sDelete%s"
msgstr "%sDeletar%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportar GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportar GCI%s"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:524
msgid "&& AND"
msgstr "&& E"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
msgid "&About..."
msgstr "&Sobre..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
msgid "&Boot from DVD Drive..."
msgstr "&Carregar a Partir do Drive de DVD..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
msgid "&Breakpoints"
msgstr "&Pontos de Interrupção"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
msgid "&Browse for ISOs..."
msgstr "&Procurar por ISOs..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Cheats Manager"
msgstr "Gerenciador de &Cheats"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
msgid "&DSP Settings"
msgstr "Configurações do &DSP"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981
msgid "&Delete ISO..."
msgstr "&Deletar ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:998
msgid "&Delete selected ISOs..."
msgstr "&Deletar ISOs selecionadas..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
msgid "&Emulation"
msgstr "&Emulação"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&File"
msgstr "&Arquivo"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
msgid "&Frame Stepping"
msgstr "&Quadro a Quadro"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:315
msgid "&Fullscreen"
msgstr "&Tela Cheia"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
msgid "&Gamecube Pad Settings"
msgstr "Configurações de Controle do &Gamecube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Graphics Settings"
msgstr "Configurações de &Gráficos"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
msgid "&Help"
msgstr "&Ajuda"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
msgid "&Load State"
msgstr "&Carregar Estado"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
msgid "&Memcard Manager (GC)"
msgstr "Gerenciador de Cartão de &Memória (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
msgid "&Memory"
msgstr "&Memória"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:109
msgid "&Open..."
msgstr "&Abrir..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Options"
msgstr "&Opções"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
msgid "&Pause"
msgstr "&Pausar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:321
msgid "&Play"
msgstr "&Jogar"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:964
msgid "&Properties"
msgstr "&Propriedades"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:122
msgid "&Refresh List"
msgstr "&Recarregar Lista"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
msgid "&Registers"
msgstr "&Registradores"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:133
msgid "&Reset"
msgstr "&Resetar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
msgid "&Sound"
msgstr "&Som"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
msgid "&Stop"
msgstr "&Parar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr "Ferramen&tas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
msgid "&View"
msgstr "&Ver"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
msgid "&Wiimote Settings"
msgstr "Configurações de &Wiimote"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:442
msgid "(off)"
msgstr "(desligar)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159
msgid "16 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160
msgid "32 bit"
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:94
msgid "32,000 Hz"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:280
msgid "32-bit platforms do not support fastmem yet. Report this bug."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:223
msgid "3D Vision (Requires Fullscreen)"
msgstr "3D Vision (Requer Tela Cheia)"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:93
msgid "48,000 Hz"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158
msgid "8 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
msgid "<Insert name here>"
msgstr "<Insira nome aqui>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
msgid "<No resolutions found>"
msgstr "<Nennhuma resolução encontrada>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:68
msgid "<Nothing>"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
msgid "<Press Key>"
msgstr "<Pressione Tecla>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287
msgid "<System>"
msgstr "<Sistema>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:177
#: Source/Core/DolphinWX/Src/NetWindow.cpp:213
msgid "A NetPlay window is already open!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:348
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:379
msgid "A game is not currently running."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:118
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ALERTA:\n"
"\n"
"NetPlay atualmente irá funcionar corretamente apenas usando as configurações "
"a seguir:\n"
" - Dual Core [DESLIGADO]\n"
" - Aceleração de Audio [Desligado]\n"
" - DSP-HLE com \"Audio Nulo\" ou DSP-LLE\n"
" - Manualmente configurar o número exato de controles a serem usados para "
"[Controle Padrão]\n"
"\n"
"Todos os jogadores devem tentar usar a mesma versão e configuração do "
"Dolphin.\n"
"Desative todos os cartões de memórias ou mande eles para todos os jogadores "
"antes de começar .\n"
"Suport ao wiimote não foi implementado.\n"
"\n"
"Você deve redirecionar as portas TCP para ser o Host!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:73
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
msgid "AM-Baseboard"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
msgid "AR Codes"
msgstr "Códigos AR"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "Sobre o Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Aceleração"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
msgid "Accurate Texture Cache"
msgstr "Cache de Textura Preciso"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
msgid "Action"
msgstr "Ação"
#: Source/Core/Core/Src/ARDecrypt.cpp:483
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:150
msgid "Adapter:"
msgstr "Adaptador:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
msgid "Add"
msgstr "Adicionar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1218
msgid "Add ActionReplay Code"
msgstr "Adicionar Código ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
msgid "Add Patch"
msgstr "Adicionar Patch"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:467
msgid "Add new pane"
msgstr "Adicionar novo painél"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:737
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
msgid "Add..."
msgstr "Adicionar..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
msgid "Address :"
msgstr "Endereço:"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:778
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Ajustar o controle de pressão análogo requerido para ativar os botões"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:432
#, fuzzy
msgid "Adjust window size"
msgstr "Tamanho da Janela:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
msgid ""
"Adjusts the window to match the game's output resolution scaled by the EFB "
"scale.\n"
"It is best to set the aspect ratio to stretch when using this."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:346
msgid "Advanced"
msgstr "Avançado"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:459
msgid "Advanced Settings"
msgstr "Configurações Avançadas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:591
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
msgstr "Todos os arquivos "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:743
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "Todas as imagens CG/Wii (gcm, iso, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1287
msgid "All Gamecube GCM files (gcm)"
msgstr "Todos os arquivos Gamecube CGM (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1258
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1272
msgid "All Save States (sav, s##)"
msgstr "Todos os Pontos de Jogo Salvos (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1285
msgid "All Wii ISO files (iso)"
msgstr "Todos os Arquivos ISO Wii"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1305
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Todos os arquivos ISO GC/Wii comprimidos"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85
msgid "All files (*.*)|*.*"
msgstr "Todos os arquivos (*.*)|*.*"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
"Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance "
"if the game uses this functionality heavily."
msgstr ""
"Permite ao CPU ler e escrever ao EFP (buffer de renderização).\n"
"Isso é necessário para certas funcionalidades de jogabilidade (por exemplo: "
"o ponteiro estrela no Super Mario Galaxy) e também para certos efeitos "
"visuais (por exemplo: Monster Hunter Tri),\n"
"mas ativar essa opção pode também ter um grande impacto negativo na "
"performance se o jogo usa essa funcionalidade fortemente."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Alternate RFI"
msgstr "RFI Alternado"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:190
msgid "Anisotropic Filtering:"
msgstr "Filtragem Anisotrópica"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:195
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:747
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
msgid "Apply"
msgstr "Aplicar"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:634
#, fuzzy, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr ""
"Você tem certeza que quer deletar este arquivo? Ele ficará perdido para "
"sempre!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1107
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Você tem certeza que deseja deletar estes arquivos?\n"
"Eles estarão perdidos para sempre!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1098
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Você tem certeza que quer deletar este arquivo? Ele ficará perdido para "
"sempre!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:693
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:169
msgid "Aspect Ratio:"
msgstr "Proporção:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:81
msgid "At least one pane must remain open."
msgstr "Pelo menos um painél deve permanecer aberto."
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
msgid "Audio Backend"
msgstr "Backend de Audio"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:38
msgid "AudioCommon: Error opening AO device.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
msgid "Auto"
msgstr "Automático"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
msgid "Auto [recommended]"
msgstr "Automático (Recomendado)"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Voltar"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:280
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:92
msgid "Background Input"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
#, fuzzy
msgid "Backward"
msgstr "Voltar"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289
msgid "Bad File Header"
msgstr ""
#: Source/Core/Core/Src/PluginManager.cpp:95
msgid "Bad gameini filename"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:632
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512
msgid "Banner Details"
msgstr "Detalhes de Banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
#, fuzzy
msgid "Bar"
msgstr "Banner"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:130
msgid "Basic"
msgstr "Básico"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:449
msgid "Basic Settings"
msgstr "Configurações Básicas"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
#, fuzzy
msgid "Bass"
msgstr "Básico"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
msgid "Bleach Versus Crusade"
msgstr "Bleach Versus Crusade"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:172
msgid "Block Allocation Table checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:636
msgid "Blocks"
msgstr "Blocos"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
#, fuzzy
msgid "Blue"
msgstr "Valor"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
#, fuzzy
msgid "Blue Left"
msgstr "NP Esquerda"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
#, fuzzy
msgid "Blue Right"
msgstr "NP Direita"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
msgid "Bottom"
msgstr "Embaixo"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:243
#, c-format
msgid "Bound Controls: %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
msgid "Broken"
msgstr "Quebrado"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
msgid "Browse"
msgstr "Procurar"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205
msgid "Browse for a directory to add"
msgstr "Procurar por um diretório para adicionar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
msgid "Browse for an ISO directory..."
msgstr "Procurar por um diretório ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1180
msgid "Browse for output directory"
msgstr "Procurar por um diretório de saída"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
msgid "Buttons"
msgstr "Botões"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:74
msgid "C-Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:461
msgid "CPU Emulator Engine"
msgstr "Engine de Emulação do CPU"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
"This is the more accurate behavior but reduces performance."
msgstr ""
"Calcula a iluminação de gráficos 3D em uma base per-pixel em vez de por "
"vértice.\n"
"Esse é um comportamento mais preciso mas reduz performance."
#: Source/Core/Core/Src/PluginManager.cpp:150
#: Source/Core/Core/Src/PluginManager.cpp:357
#, c-format
msgid "Can't find plugin %s"
msgstr ""
#: Source/Core/Core/Src/PluginManager.cpp:108
msgid "Can't init DSP Plugin"
msgstr ""
#: Source/Core/Core/Src/PluginManager.cpp:102
msgid "Can't init Video Plugin"
msgstr ""
#: Source/Core/Core/Src/PluginManager.cpp:231
#, c-format
msgid "Can't open %s, it has a missing function"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
msgid "Cancel"
msgstr "Cancelar"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:189
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:263
#, c-format
msgid "Cannot open %s"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1009
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1827
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1841
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:644
#: Source/Core/Core/Src/HW/DVDInterface.cpp:654
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
#, fuzzy
msgid "Center"
msgstr "Comentar"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:514
msgid "Change"
msgstr "Mudar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
msgid "Change &Disc..."
msgstr "Mudar &Disco..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:500
msgid "Change Game"
msgstr "Mudar Jogo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:416
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Mudar a linguagem da interface de usuário.\n"
"Requer reinício."
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Mudar isso não vai ter efeito enquanto o emulador estiver rodando!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
msgid "Cheat Code"
msgstr "Códigos de Cheat"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123
msgid "Cheat Search"
msgstr "Procura de Cheat"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
msgid "Cheats Manager"
msgstr "Gerenciador de Cheat"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
msgid "Chinese (Simplified)"
msgstr "Chinês (Simplificado)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:746
msgid "Choose a DVD root directory:"
msgstr "Escolher um diretório raiz de DVD:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:742
msgid "Choose a default ISO:"
msgstr "Escolher um ISO padrão:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1137
msgid "Choose a directory to add"
msgstr "Escolher um diretório para adicionar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:984
msgid "Choose a file to open"
msgstr "Escolher um arquivo para abrir"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
msgid "Choose a memory card:"
msgstr "Escolher um cartão de memória:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Escolher um arquivo para ser usado como apploader: (aplicável somente para "
"discos construídos de diretórios)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783
msgid "Choose the folder to extract to"
msgstr "Escolha a pasta para extrair"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
#, fuzzy
msgid "Classic"
msgstr "Básico"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:505
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:933
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114
msgid "Clear"
msgstr "Limpar"
#: Source/Core/Core/Src/CoreTiming.cpp:174
msgid "Clear failed."
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayServer.cpp:260
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:465
msgid "Close"
msgstr "Fechar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
msgid "Co&nfigure..."
msgstr "Co&nfigurar..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78
msgid "Code Info"
msgstr "Informação de Código"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
msgid "Code: "
msgstr "Código:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "Comandos"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
msgid "Comment"
msgstr "Comentar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
msgid "Comment:"
msgstr "Comentar:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
msgid "Compress ISO..."
msgstr "Comprimir ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
msgid "Compress selected ISOs..."
msgstr "Comprimir ISOs selecionadas..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
msgid "Compressing ISO"
msgstr "Comprimindo ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
msgid "Config"
msgstr "Configurar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:781
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:785
msgid "Config..."
msgstr "Configurar..."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Configurar"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
msgid "Configure Control"
msgstr "Configurar Controle"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
#: Source/Core/DolphinWX/Src/NetWindow.cpp:536
msgid "Configure Pads"
msgstr "Configurar Controles"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
msgid "Configure..."
msgstr "Configurar..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1315
msgid "Confirm File Overwrite"
msgstr "Confirmar sobrescrição de arquivo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
msgid "Confirm On Stop"
msgstr "Confirmar na Parada"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:61
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
msgid "Connect"
msgstr "Conectar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701
msgid "Connect USB Keyboard"
msgstr "Conectar Teclado USB"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
#, c-format
msgid "Connect Wiimote %i"
msgstr "Conectar Wiimote %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
msgid "Connect Wiimote 1"
msgstr "Conectar Wiimote 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
msgid "Connect Wiimote 2"
msgstr "Conectar Wiimote 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
msgid "Connect Wiimote 3"
msgstr "Conectar Wiimote 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
msgid "Connect Wiimote 4"
msgstr "Conectar Wiimote 4"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11
#, c-format
msgid "Connected to %i Wiimotes"
msgstr "Conectado a %i Wiimotes"
#: Source/Core/DolphinWX/Src/Main.cpp:613
msgid "Connecting..."
msgstr "Conectando..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:139
msgid "Console"
msgstr "Console"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Controle"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
msgid "Convert to GCI"
msgstr "Converter para GCI"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
msgid "Copy"
msgstr "Copiar"
#: Source/Core/Core/Src/CoreParameter.cpp:353
msgid "Copy failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:793
#, c-format
msgid "Copy to Memcard %c"
msgstr "Copiar para Cartão de Memória %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid "Core"
msgstr "Núcleo"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:216
#, fuzzy, c-format
msgid "Could not copy %s to %s"
msgstr "Não pôde criar %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
#, c-format
msgid "Could not create %s"
msgstr "Não pôde criar %s"
#: Source/Core/Core/Src/PluginManager.cpp:161
#, fuzzy, c-format
msgid "Could not get info about plugin %s"
msgstr "Não pôde criar %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, fuzzy, c-format
msgid "Could not initialize backend %s."
msgstr "Não pôde criar %s"
#: Source/Core/Core/Src/CoreParameter.cpp:134
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:270
#, fuzzy, c-format
msgid "Could not recognize ISO file %s"
msgstr "Não pôde criar %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:556
#, fuzzy, c-format
msgid "Could not save %s"
msgstr "Não pôde criar %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:495
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:123
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1062
msgid "Couldn't find open command for extension 'ini'!"
msgstr ""
#: Source/Core/DolphinWX/Src/BootManager.cpp:154
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
msgid "Count:"
msgstr "Contagem:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
msgid "Country:"
msgstr "País:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545
msgid "Create AR Code"
msgstr "Criar Código AR"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:503
#: Source/Core/DolphinWX/Src/FrameAui.cpp:568
msgid "Create new perspective"
msgstr "Criar nova perspectiva"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:414
msgid "Created by KDE-Look.org"
msgstr "Criado por KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:411
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Criado por Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:412
msgid "Created by VistaIcons.com"
msgstr "Criado por VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:413
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Criado por black_rider e publicado no ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18
msgid "Creator: "
msgstr "Criador:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
msgid "Crop"
msgstr "Cortar"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:600
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
#, fuzzy
msgid "D-Pad"
msgstr "Controle"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "DList Cache"
msgstr "Cache Dlist"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
msgid "DSP settings"
msgstr "Configurações DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:463
msgid "DSPLLE on thread"
msgstr "DSPLLE no segmento"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:745
msgid "DVD Root:"
msgstr "Raiz do DVD:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
#, fuzzy
msgid "Danish"
msgstr "Espanhol"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
msgid "Data Size"
msgstr "Tamanho de Arquivo"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
msgid "Date:"
msgstr "Data:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:569
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Arquivos Datel Maxdrive/Pro (*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:79
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:986
msgid "Decompress ISO..."
msgstr "Descomprimir ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001
msgid "Decompress selected ISOs..."
msgstr "Descomprimir ISOs selecionados..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
msgid "Decompressing ISO"
msgstr "Descomprimindo ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:932
msgid "Default"
msgstr "Padrão"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:741
msgid "Default ISO:"
msgstr "ISO Padrão:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:92
msgid "Default font"
msgstr "Fonte Padrão"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:946
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
msgid "Delete"
msgstr "Deletar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:794
msgid "Delete Save"
msgstr "Deletar Save"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:71
#, fuzzy, c-format
msgid "Delete the existing file '%s'?"
msgstr "Selecione o arquivo de salva"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503
msgid "Detect"
msgstr "Detectar"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:918
msgid "Device"
msgstr "Dispositivo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:565
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
msgid "Device Settings"
msgstr "Configurações de Dispositivo"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
#, fuzzy
msgid "Dial"
msgstr "Decimal"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:237
msgid "Direct3D11"
msgstr ""
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:215
msgid "Direct3D9"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:152
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:360
msgid "Disable Dest. Alpha Pass"
msgstr "Desativar Dest. Alpha Pass"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359
msgid "Disable Fog"
msgstr "Desativar Neblina"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
msgid "Disable Lighting"
msgstr "Desativar Iluminação"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
msgid "Disable Textures"
msgstr "Desativar Texturas"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
msgstr ""
"Desativar neblina. Melhora performance mas provoca falhas nos jogos que "
"contam com a emulação de neblina apropriada "
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
msgstr ""
"Desativar iluminação. Melhora performance mas faz a iluminação desaparecer "
"em jogos que a utilizam"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
msgstr ""
"Desativa texturas.\n"
"Isso é apenas útil para propósitos de depuração."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
msgstr ""
"Desativa um passe de configuração-alpha.\n"
"Quebra certos efeitos mas pode melhorar performance."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
msgid "Disc"
msgstr "Disco"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:111
#: Source/Core/DiscIO/Src/DriveBlob.cpp:130
msgid "Disc Read Error"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:441
msgid "Display"
msgstr "Display"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Distance Alpha Pass"
msgstr "Pass de Alpha de Distância"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "Dividir"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:917
msgid "Do you want to stop the current emulation?"
msgstr "Você quer parar a emulação atual?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:796
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:112
#, fuzzy, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr " Configuração de Gráficos"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
msgid "Dolphin &Web Site"
msgstr "&Web Site do Dolphin"
#: Source/Core/DolphinWX/Src/ConfigMain.h:36
msgid "Dolphin Configuration"
msgstr "Configuração do Dolphin"
#: Source/Plugins/Plugin_DSP_HLE/Src/main.cpp:150
msgid "Dolphin DSP-HLE Plugin"
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.h:32
msgid "Dolphin DSP-HLE Plugin Settings"
msgstr ""
#: Source/Plugins/Plugin_DSP_LLE/Src/main.cpp:137
msgid "Dolphin DSP-LLE Plugin"
msgstr ""
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.h:32
msgid "Dolphin DSP-LLE Plugin Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:93
#, fuzzy
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Configuração de Wiimote Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1085
#, fuzzy
msgid "Dolphin GCPad Configuration"
msgstr "Configuração do Dolphin"
#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:181
#, fuzzy
msgid "Dolphin OpenGL"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:651
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1006
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Filmes TAS Dolphin (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
msgid "Dolphin Wiimote Configuration"
msgstr "Configuração de Wiimote Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
msgid "Dolphin at &Google Code"
msgstr "Dolphin no &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin não pôde encontrar ISOs GC/Wii. Duplo-clique aqui para procurar por "
"arquivos..."
#: Source/Core/DolphinWX/Src/Main.cpp:205
msgid ""
"Dolphin has not been configured with an install location,\n"
"Keep Dolphin portable?"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin atualmente está configurado para esconder todos os jogos. Duplo-"
"clique aqui para mostrar todos os jogos..."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
msgid "Down"
msgstr "Abaixo"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45
msgid "Download Codes (WiiRD Database)"
msgstr "Download de Códigos (Banco de Dados WiiRD)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:279
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:69
msgid "Dummy"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
msgid "Dump EFB Target"
msgstr "Esvaziar Código EFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417
msgid "Dump Frames"
msgstr "Esvaziar Quadros"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
msgid "Dump Textures"
msgstr "Esvaziar Texturas"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:97
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr ""
"Esvaziar texturas de jogo para o Usuário/Despejo/Texturas/<id de jogo>/"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
msgid "Dutch"
msgstr "Holandês"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
msgid "E&xit"
msgstr "&Sair"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:230
msgid "EFB"
msgstr "EFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374
msgid "EFB Copy Regions"
msgstr "Regiões de Cópia EFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
msgid "EFB Scaled Copy"
msgstr "Cópia Escalonada EFB"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
msgid "Edit"
msgstr "Editar"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Editar Código ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:275
msgid "Edit Config"
msgstr "Editar Configuração"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Editar Patch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
msgid "Edit current perspective"
msgstr "Editar perspectiva atual"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
msgid "Edit..."
msgstr "Editar..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
#, fuzzy
msgid "Effect"
msgstr "Executar"
#: Source/Core/Core/Src/Core.cpp:178
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:251
msgid "Emulate format changes"
msgstr "Emular mudanças de formato"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
"framebuffer copies."
msgstr ""
"Emular cópias de buffer de frames diretamente para texturas.\n"
"Isso não é tão preciso, mas é bom o suficiente para a maneira que muitos "
"jogos usam as cópias de buffer de frames."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Emulated Wiimote"
msgstr "Emular Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:360
msgid "Emulation State: "
msgstr "Estado de Emulação"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:490
msgid "Emulator Display Settings"
msgstr "Configurações de Display do Emulador"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:299
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
msgid "Enable"
msgstr "Ativar"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103
msgid "Enable AR Logging"
msgstr "Ativar Registro AR"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
msgid "Enable Audio Throttle"
msgstr "Ativar Throttle de Áudio"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Enable BAT"
msgstr "Ativar BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid "Enable Block Merging"
msgstr "Ativar Block Merging"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:250
msgid "Enable CPU Access"
msgstr "Ativar Acesso da CPU"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:452
msgid "Enable Cheats"
msgstr "Ativar Cheats"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Enable Copy to EFB"
msgstr "Ativar cópia para o EFB"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
msgid "Enable DTK Music"
msgstr "Ativar Música DTK"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:430
msgid "Enable Display List Caching"
msgstr "Ativar cache de lista de display"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
msgid "Enable Dual Core"
msgstr "Ativar Núcleo Duplo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:450
msgid "Enable Dual Core (speedup)"
msgstr "Ativar Núcleo Duplo (ganho de velocidade)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
msgid "Enable EFB To Texture"
msgstr "Ativar EFB para textura"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
msgid "Enable HLE Audio"
msgstr "Ativar áudio HLE"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:431
msgid "Enable Hotkeys"
msgstr "Ativar Hotkeys"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Enable Idle Skipping"
msgstr "Ativar Idle Skipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:451
msgid "Enable Idle Skipping (speedup)"
msgstr "Ativar Idle Skipping (Ganho de velocidade)"
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
msgid "Enable JIT Dynarec"
msgstr "Ativar JIT Dynarec"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable MMU"
msgstr "Ativar MMU"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
msgid "Enable OpenCL"
msgstr "Ativar OpenCL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid "Enable Progressive Scan"
msgstr "Ativar Varredura Progressiva"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:691
msgid "Enable Screen Saver (burn-in reduction)"
msgstr "Ativar Proteção de tela (redução de \"burn-in\")"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Enable WideScreen"
msgstr "Ativar WideScreen"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
msgid "Enable Wireframe"
msgstr "Ativar Wireframe"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:270
msgid "Enable cache"
msgstr "Ativar Cache"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Ativar acesso rápido de disco. Necessário para alguns jogos.(ON = Rapido, "
"OFF = Compativel)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
msgid "Enable pages"
msgstr "Ativar Paginas"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Ative isso para ter ganho de velocidade em The legend of Zelda: Twilight "
"Princess. Disative para QUALQUER UM outro jogo."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Ativar Block Address Translation (BAT); uma função da unidade de "
"gerenciamento de memoria. Precisão para o hardware, mas devagar para ser "
"emulado (ON = Compativel, OFF = Rapido)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
"Ativar Filtro anisotropico.\n"
"Melhora qualidade Visual das texturas que estão em certos angulos de visão."
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
msgid ""
"Enables dynamic recompilation of DSP code.\n"
"Changing this will have no effect while the emulator is running!"
msgstr ""
"Ativar recompilação dinamica do codigo DSP.\n"
"Mudar isso não tem efeito enquanto o emulador estiver rodando!"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
"Ativar emulação de copias de frame buffer incorporadas , se o jogo usa-las.\n"
"Jogos precisam disso para Pós-Processamento ou outras coisas, mas se você "
"consegue viver sem isso, as vezes terá um grande ganho de velocidade."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
"Some games depend on this function for certain effects, so enable it if "
"you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this "
"option range from none to critical."
msgstr ""
"Ativar re-interpretação da data dentro do EFB quando o formato do pixel "
"muda.\n"
"Alguns jogos dependem dessa função para certos efeitos, Ative-a se vocês "
"estiver tendo glitches.\n"
"Dependendo de quanto o jogo usa essa função, o impacto na velocidade causado "
"por ela vai de nenhum a critico."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Ativar unidade de gerenciamento de memoria, necessário para alguns jogos. "
"(ON = Compativel, OFF = Rapido)"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "Fim"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
msgid "English"
msgstr "Inglês"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:185
msgid "Enhancements"
msgstr "Improvisos"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:567
msgid "Enter a name for the new perspective:"
msgstr "Insira um nome para a nova perspectiva:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
#, c-format
msgid "Entry %d/%d"
msgstr "Entry %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
#, c-format
msgid "Entry 1/%d"
msgstr "Entry 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
msgid "Equal"
msgstr "Igual"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1143
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
msgid "Error"
msgstr "Erro"
#: Source/Core/Core/Src/State.cpp:332 Source/Core/Core/Src/State.cpp:435
msgid "Error allocating buffer"
msgstr ""
#: Source/Core/Core/Src/PluginManager.cpp:206
#, c-format
msgid "Error loading %s: can't read info"
msgstr ""
#: Source/Core/Core/Src/PluginManager.cpp:198
#, c-format
msgid ""
"Error loading plugin %s: can't find file. Please re-select your plugins."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:396
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:79
#: Source/Plugins/Plugin_DSP_HLE/Src/main.cpp:88
#: Source/Plugins/Plugin_DSP_LLE/Src/main.cpp:80
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:81
#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:124
msgid "Error loading selected language. Falling back to system default."
msgstr ""
#: Source/Core/Core/Src/OnFrame.cpp:168
#, c-format
msgid "Error opening file %s for recording"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:278
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Sair"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "Executar"
#: Source/Core/DolphinWX/Src/Main.cpp:130
msgid "Exit Dolphin with emulator"
msgstr "Sair do Dolphin com o emulador"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:469
#, fuzzy
msgid "Export Failed"
msgstr "Exportar Arquivo"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
msgid "Export File"
msgstr "Exportar Arquivo"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
msgid "Export Recording..."
msgstr "Exportar Gravação..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
msgid "Export Save"
msgstr "Exportar Save"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:970
msgid "Export Wii save (Experimental)"
msgstr "Exportar save do Wii (Experimental)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
msgid "Export all saves"
msgstr "Exportar todos os saves"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81
msgid "Export failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
msgid "Export save as..."
msgstr "Exportar Salvar como..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259
msgid "Extension"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
msgid "Extract All Files..."
msgstr "Extrair Todos os arquivos..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
msgid "Extract Apploader..."
msgstr "Extrair Apploader..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
msgid "Extract DOL..."
msgstr "Extrair DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597
msgid "Extract Directory..."
msgstr "Extrair diretorio..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
msgid "Extract File..."
msgstr "Extrair Arquivo..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
msgid "Extract Partition..."
msgstr "Extrair Partição..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:704
#, c-format
msgid "Extracting %s"
msgstr "Extraindo %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
msgid "Extracting All Files"
msgstr "Extraindo todos os arquivos"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
msgid "Extracting Directory"
msgstr "Extraindo diretorio"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:690
msgid "Extracting..."
msgstr "Extraindo..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:155
msgid "FRANCE"
msgstr "FRANÇA"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
msgid "FST Size:"
msgstr "Tamanho FST:"
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:80
msgid "Failed to Connect!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:202
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:289
msgid "Failed to download codes."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:804
#, c-format
msgid "Failed to extract to %s!"
msgstr ""
#: Source/Core/DSPCore/Src/DSPCore.cpp:64
#, c-format
msgid "Failed to load DSP ROM: %s"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:62
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:71
msgid "Failed to load hid.dll"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157
msgid "Failed to read banner.bin"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:131
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:125
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:311
#, c-format
msgid "Failed to read data from file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:119
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:113
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:107
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:214
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeGC.cpp:60
msgid "Failed to read unique ID from disc image"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83
msgid "Failed to write BT.DINF to SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:249
msgid "Failed to write bkhdr"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:173
#, c-format
msgid "Failed to write header for %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:282
#, c-format
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:315
msgid "Fast"
msgstr "Rápido"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Rápida versão do MMU. Não funciona para todos os jogos."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
"Slower variants look at more pixels and thus are safer."
msgstr ""
"Variantes Rápidas aparentam poucos pixels e tem mais potencial para erros.\n"
"Variantes lentas tem mais pixel e são mais seguras."
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "File contained no codes."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:423
msgid "File converted to .gci"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:98
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:435
msgid "File is not recognized as a memcard"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:302
msgid "File not compressed"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:120
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
msgid "Filesystem"
msgstr "Arquivo de sistema"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1055
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:637
msgid "First Block"
msgstr "Primeiro Bloco"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:803
msgid "Fix Checksums"
msgstr "Corrigir Checksums"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Force 16:9"
msgstr "Forçar 16:9"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Force 4:3"
msgstr "Forçar 4:3"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:219
msgid "Force Bi/Trilinear Filtering"
msgstr "Forçar Filtro Bi/Trilinear"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
msgid "Force Filtering"
msgstr "Forçar Filtro"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
"Forçar o jogo a fazer gráficos para resoluções widescreen.\n"
"Note que isso pode causar erros na imagem."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
"but causes glitches in some games."
msgstr ""
"Força filtro de textura bilinear mesmo que o jogo explicitamente desative-"
"a.\n"
"Melhora qualidade da textura (especialmente quando usa-se um alta resolução "
"interna) mas causa erros em certos jogos."
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:86
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
msgid "Fractional"
msgstr "Fracional"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:145
msgid "Frame S&kipping"
msgstr "Frame S&kipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:454
msgid "Framelimit :"
msgstr "Limitador de frames:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:418
msgid "Free Look"
msgstr "Olhar Livre"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
msgid "French"
msgstr "Francês"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
msgid "FullScr"
msgstr "TelaCheia"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491
msgid "Fullscreen Display Resolution:"
msgstr "Resolução da Tela Cheia:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
"work properly, but it can also be very slow."
msgstr ""
"Completa emulação de cópias de frame buffer incorporadas. \n"
"Isso é mais preciso que cópias de texturas do EFB, e alguns jogos precisam "
"disso para funcionar corretamente, mas isso pode ser muito lento."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
msgid "GCI File(*.gci)"
msgstr "Arquivo GCI(*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
msgid "GCPad"
msgstr "GCPad"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452
msgid "Game ID:"
msgstr "ID do jogo:"
#: Source/Core/DolphinWX/Src/NetPlay.cpp:261
msgid "Game is already running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlay.cpp:291
msgid "Game isn't running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:376
msgid "Game not found!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
msgid "Game-Specific Settings"
msgstr "Opções especificas do jogo"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281
msgid "GameConfig"
msgstr "Opçõesdojogo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:442
msgid "Gamecube"
msgstr "Gamecube"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:988
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Memory Cards do Gamecube (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
msgid "Gamecube Pad settings"
msgstr "Definições de controle do Gamecube"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287
msgid "Gecko Codes"
msgstr "Codigos do Gecko"
#: Source/Core/Core/Src/GeckoCode.cpp:139
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:440
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:125
msgid "General"
msgstr "Geral"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
msgid "German"
msgstr "Alemão"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
msgid "Graphics"
msgstr "Gráficos"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
msgid "Graphics settings"
msgstr "Definições Gráficas"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
msgid "Greater Than"
msgstr "Maior do que"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
msgid "Greek"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
#, fuzzy
msgid "Green Right"
msgstr "NP Direita"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
#, fuzzy
msgid "Guitar"
msgstr "Sair"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1221
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:142
msgid "Header checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
msgid "Hebrew"
msgstr "Hebreu"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
#, fuzzy
msgid "Height"
msgstr "Direita"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "Ajuda"
#: Source/Core/DolphinWX/Src/Main.cpp:185
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
#, fuzzy
msgid "Hide"
msgstr "Vídeo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
msgid "Hide Mouse Cursor"
msgstr "Esconder Cursor Do Mouse"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:401
msgid ""
"Hide the cursor when it is over the rendering window\n"
" and the rendering window has focus."
msgstr ""
"Esconder Cursor quando ele está sob a janela renderizada\n"
" e a janela tiver no foco."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Configuração de hotkey"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:521
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
msgid "Hotkeys"
msgstr "Hotkeys"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
msgid "Hungarian"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
msgid "Hybrid Wiimote"
msgstr "Wiimote Hibrido"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:503
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:717
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:302
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
msgid "IPL Settings"
msgstr "Definições de IPL"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:241
msgid "IR"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "Ponteiro IR"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
msgid "IR Sensitivity:"
msgstr "Sensibilidade IR:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
msgid "ISO Details"
msgstr "Detalhes da ISO"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:734
msgid "ISO Directories"
msgstr "Diretórios de ISO"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:158
msgid "ITALY"
msgstr "ITÁLIA"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635
msgid "Icon"
msgstr "Icone"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid ""
"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
"option may fix the game."
msgstr ""
"Se o jogo trava, funciona apenas no interpretador ou o dophin dá erro, essa "
"opção pode corrigir o jogo."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:391
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
"you also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
"Se você colocar o Framelimit maior que a velocidade máxima do jogo (NTSC:60, "
"PAL:50),\n"
"você tem que desativar o Audio throttle no DSP para fazer isso efetivo."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
msgid "Import Save"
msgstr "Importar Save"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60
msgid "Import failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:452
msgid "Imported file has invalid length"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
msgid "In Game"
msgstr "Em jogo"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:549
msgid "In-Game"
msgstr "In-Game"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
msgid "Info"
msgstr "Info"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:365
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Informação"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499
msgid "Input"
msgstr "Entrada"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28
msgid "Input Source"
msgstr "Fonte de Entrada"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "Inserir"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Inserir Código Encryptado ou Decriptado aqui..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700
msgid "Insert SD Card"
msgstr "Insira cartão SD"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
msgid "Insert name here.."
msgstr "Insira nome aqui.."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Install Wii Menu"
msgstr "Instalar menu do WII"
#: Source/Core/DolphinWX/Src/Main.cpp:225
msgid "Install directory could not be saved"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
msgid "Install to Wii Menu"
msgstr "Instalar para o menu do WII"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1139
msgid "Installing WAD to Wii Menu..."
msgstr "Instalando WAD para o menu do WII"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
msgid "Integral [recommended]"
msgstr "Integral [recomendado]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
msgid "Interface Settings"
msgstr "Opções de interface"
#: Source/Core/Core/Src/State.cpp:209
msgid "Internal LZO Error - compression failed"
msgstr ""
#: Source/Core/Core/Src/State.cpp:451
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
"Try verifying the state again"
msgstr ""
#: Source/Core/Core/Src/State.cpp:350
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/Src/State.cpp:495
msgid "Internal LZO Error - lzo_init() failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243
msgid "Interpreter (VERY slow)"
msgstr "Interpretador (MUITO lento)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:205
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:608
msgid "Invalid Value!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:472
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:544
#, c-format
msgid "Invalid event type %i"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr ""
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
#: Source/Core/Core/Src/OnFrame.cpp:234
msgid "Invalid recording file"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:539
msgid "Invalid state"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
msgid "Italian"
msgstr "Italiano"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
msgid "JAPAN"
msgstr "JAPÃO"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244
msgid "JIT Recompiler (recommended)"
msgstr "JIT recompilador (recomendado)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245
msgid "JITIL experimental recompiler"
msgstr "JITIL recompilador experimental"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
msgid "Japanese"
msgstr "Japonês"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "KOREA"
msgstr "CORÉIA"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
"Mantém caminhos das texturas baseados no olhar dos pixels atuais na "
"textura.\n"
"Pode causar slowdown, mas alguns jogos necessitam dessa opção para "
"funcionarem corretamente."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
msgid "Key"
msgstr "Chave"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
msgid "Korean"
msgstr "Coreano"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:55
msgid "L"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "Butão L"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "L-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517
msgid "Language:"
msgstr "Linguagem:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
msgid "Last Overwritten State"
msgstr "Último State sobrescrito"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
msgid "Last Saved State"
msgstr "Último State Salvo"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
msgid "Left"
msgstr "Esquerda"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:712
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Clique com o esquerdo para detectar entrada.\n"
"Clique do meio para limpar.\n"
"Clique direito para mais opções."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:717
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Clique da Esquerda/Direita para mais opções.\n"
"Clique do meio para limpar."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207
msgid "Less Than"
msgstr "Menor que"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:944
msgid "Load"
msgstr "Carregar"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
msgid "Load Hi-Res Textures"
msgstr "Carregar texturas em HI-Res"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
msgid "Load Native Mipmaps"
msgstr "Carregar Mipmaps nativos"
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111
msgid "Load Script..."
msgstr "Carregar script..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Load State..."
msgstr "Carregar State..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
#, c-format
msgid "Load Wii System Menu (%d %c)"
msgstr "Carregar menu de sistema do WII (%d %c)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr ""
"Carregar texturas de alta definição a partir de User/Load/Textures/<id do "
"jogo>/"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
"decrease performance (your mileage might vary though)."
msgstr ""
"Carregar mipmaps nativos ao invés de gerar eles.\n"
"Carregar os mipmaps nativos é mais preciso todavia, mas pode diminuir a "
"perfomance (embora sua mudança possa variar)."
#: Source/Core/DolphinWX/Src/Main.cpp:125
msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
msgstr "Carregar o arquivo especifico (DOL, ELF, WAD, GCM, ISO)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:547
msgid "Local"
msgstr "Local"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:462
msgid "Lock threads to cores"
msgstr "Travar tarefas para os núcleos"
#: Source/Core/DolphinWX/Src/LogWindow.h:57
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinWX/Src/Frame.cpp:419
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
msgid "Logging"
msgstr "Logando"
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:259
msgid "Lost connection to server!"
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61
msgid "Lua Script Console"
msgstr "Console de script lua"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "Butão M"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid "MMU Speed Hack"
msgstr "Hack de velocidade MMU"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:568
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Arquivos de Gameshark MadCatz(*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
msgid "Main Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456
msgid "Maker ID:"
msgstr "ID da fabricante:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
msgid "Maker:"
msgstr "Fabricante:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:458
msgid "Memcard already has a save for this title"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:297
msgid "Memcard already opened"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:220
#, c-format
msgid ""
"Memcard failed to load\n"
" Card size is invalid (%04X)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:75
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226
msgid "Memory Card"
msgstr "Cartão de memoria"
#: Source/Core/Core/Src/CoreParameter.cpp:345
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Menu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
msgid "Metroid Other M"
msgstr "Metroid Other M"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:76
#, fuzzy
msgid "Mic"
msgstr "Diversas"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:423
msgid "Misc"
msgstr "Diversas"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:690
msgid "Misc Settings"
msgstr "Opções diversas"
#: Source/Core/AudioCommon/Src/Mixer.cpp:185
msgid "Mixer: Unsupported sample rate."
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
msgstr ""
"Modificar texturas para mostrar o formato que elas estão usando.\n"
"Isso é útil apenas para questões de debug."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:93
msgid "Monospaced font"
msgstr "Fonte Monospaced"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:267
msgid "Motion Plus"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:83
msgid "Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "Multiplicar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP Adicionar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Começar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Deletar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP Dividir"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Baixar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP Fim"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP Igual"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Inserir"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Esquerda"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP Multiplicar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Descer Página"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Subir Página"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Direita"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Separador"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Espaço"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP Subtrair"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Cima"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
msgid "Name:"
msgstr "Nome:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16
msgid "Name: "
msgstr "Nome:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:567
msgid "Native GCI files(*.gci)"
msgstr "Arquivos GCI nativos(*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
msgid "New &Lua Console"
msgstr "Novo console &Lua"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149
msgid "New Scan"
msgstr "Nova Busca"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
msgid "Next Page"
msgstr "Próxima Página"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153
msgid "Next Scan"
msgstr "Próxima Busca"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:47
msgid "Nickname :"
msgstr "Nick:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
msgid "No Country (SDK)"
msgstr "Sem região (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
msgid "No ISOs or WADS found"
msgstr "Sem ISOs ou WADs achados"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:540
#, c-format
msgid "No banner file found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:474
msgid "No docking"
msgstr "Sem colocação"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:449
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:533
#, c-format
msgid "No save folder found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
#: Source/Core/DolphinWX/Src/NetWindow.cpp:555
msgid "None"
msgstr "Nenhum"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:310
msgid "Normal"
msgstr "Normal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
msgid "Norwegian Bokmaal"
msgstr "Noruegua Bokmaal"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Not Equal"
msgstr "Não igual"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:913
msgid "Not Set"
msgstr "Não definido"
#: Source/Core/DolphinWX/Src/Main.cpp:612
msgid "Not connected"
msgstr "Não conectado"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260
msgid "Notes"
msgstr "Notas"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17
msgid "Notes: "
msgstr "Notas:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:82
#: Source/Core/DolphinWX/Src/FrameAui.cpp:85
#: Source/Core/DolphinWX/Src/FrameAui.cpp:540
#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
#: Source/Core/DolphinWX/Src/FrameAui.cpp:589
#: Source/Core/DolphinWX/Src/LogWindow.cpp:75
msgid "Notice"
msgstr "Noticía"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80
msgid "Number Of Codes: "
msgstr "Números dos códigos:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Aceleração do Nunchuk"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:102
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:68
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
msgid "OK"
msgstr "OK"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
msgid "Off"
msgstr "Desligado"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:446
#, c-format
msgid "Only %d blocks available"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Open"
msgstr "Abrir"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972
msgid "Open &containing folder"
msgstr "Abrir &conteúdo da pasta"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:969
msgid "Open Wii &save folder"
msgstr "Abrir pasta do &save do WII"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Open file..."
msgstr "Abrir Arquivo..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:54
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:66
msgid "OpenAL: can't find sound devices"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:60
#, c-format
msgid "OpenAL: can't open device %s"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:117
msgid "Opens the debugger"
msgstr "Abrir o debugger"
#: Source/Core/DolphinWX/Src/Main.cpp:121
msgid "Opens the logger"
msgstr "Abrir o logger"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:124
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:91
msgid "Options"
msgstr "Opções"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
#, fuzzy
msgid "Orange"
msgstr "Alcance"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:478
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:210
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499
msgid "Output"
msgstr "Saída"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
msgid "P&lay Recording..."
msgstr "R&eproduzir gravação..."
#: Source/Core/Core/Src/HW/GCPad.cpp:29
#, fuzzy
msgid "Pad"
msgstr "Controle"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:557
msgid "Pad "
msgstr "Controle"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
#, fuzzy
msgid "Pads"
msgstr "Controle"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47
msgid "Pair Up"
msgstr "Parear"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Parágrafo"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:205
#, c-format
msgid "Partition %i"
msgstr "Partição %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
msgid "Patches"
msgstr "Patches"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:444
msgid "Paths"
msgstr "Caminhos"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1402
msgid "Pause"
msgstr "Pausar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366
msgid "Perfect"
msgstr "Perfeito"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:569
#, c-format
msgid "Perspective %d"
msgstr "Perspectiva %d"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:218
msgid "Pixel Depth"
msgstr "Profundidade de Pixel"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
msgid "Pixel Lighting"
msgstr "Iluminação de Pixels"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1410
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1411
msgid "Play"
msgstr "Executar"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
msgid "Play/Pause"
msgstr "Executar/Pausar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
msgid "Playable"
msgstr "Jogável"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Players"
msgstr "Jogadores"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:918
msgid "Please confirm..."
msgstr "Favor confirmar..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:539
msgid "Please create a perspective before saving"
msgstr "Favor criar uma perspectiva antes de salvar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:445
msgid "Plugins"
msgstr "Plugins"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Positivo-Negativo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
msgid "Polish"
msgstr "Polonês"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
#: Source/Core/DolphinWX/Src/NetWindow.cpp:106
msgid "Port :"
msgstr "Porta:"
#: Source/Core/DolphinWX/Src/Main.cpp:210
msgid ""
"Portable Setting could not be saved\n"
" Are you running Dolphin from read only media or from a directory that "
"dolphin is not located in?"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
msgid "Portuguese (Brazilian)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:438
msgid "Post-Processing Shader:"
msgstr "Sombreador de Pós-Processamento"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
msgid "Prev Page"
msgstr "Pág. Anterior"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
msgid "Previous Page"
msgstr "Página Anterior"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184
msgid "Previous Value"
msgstr "Valor anterior"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Imprimir"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:914
msgid "Profile"
msgstr "Perfil"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
msgid "Projection Hack for: "
msgstr "Hack de Projeção"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
msgid "Projection Stats"
msgstr "Status de Projeção"
#: Source/Core/DolphinWX/Src/ISOProperties.h:47
msgid "Properties"
msgstr "Propriedades"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Purge Cache"
msgstr "Limpar o Cache"
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:137
#: Source/Core/DolphinWX/Src/NetWindow.cpp:297
msgid "Quit"
msgstr "Sair"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "R"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "Botão R"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "R-Analog"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
msgid "RUSSIA"
msgstr "Russia"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:546
msgid "Range"
msgstr "Alcance"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:386
msgid "Real"
msgstr "Real"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43
msgid "Real Wiimote"
msgstr "Wiimote Real"
#: Source/Core/DolphinWX/Src/Frame.cpp:175
msgid "Reconnect Wiimote Confirm"
msgstr "Confirmação de reconexão do Wiimote"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
#, fuzzy
msgid "Red Left"
msgstr "Esquerda"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
#, fuzzy
msgid "Red Right"
msgstr "Direita"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
"performance."
msgstr ""
"Reduz a quantidade de aliasing causado pela rasterização de gráficos 3D.\n"
"Isso faz com que a imagem renderizada fique menos suave, mas também diminui "
"muito o desempenho."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:923
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40
msgid "Refresh"
msgstr "Atualizar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
msgid "Refresh game list"
msgstr "Atualizar a lista de jogos"
#: Source/Core/DolphinWX/Src/Main.cpp:234
msgid "Relaunch Dolphin from the install directory and save from there"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
msgid "Remove"
msgstr "Remover"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
msgstr ""
"Renderiza o jogo usando apenas linhas.\n"
"Isto é útil apenas para a depuração de erros."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:501
msgid "Render to Main Window"
msgstr "Renderizar na Janela Principal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:402
msgid "Render to main window."
msgstr "Renderizar na Janela principal"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:351
msgid "Rendering"
msgstr "Renderizando"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:404
msgid "Required for using the Japanese ROM font."
msgstr "Necessário para utilizar a fonte de ROM japonesas."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:935
msgid "Reset"
msgstr "Reiniciar"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
msgid "Results"
msgstr "Resultados"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Retornar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
msgid "Right"
msgstr "Direita"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
#, fuzzy
msgid "Right Stick"
msgstr "Direita"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
msgid "Rumble"
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112
msgid "Run"
msgstr "Executar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:394
msgid "Run DSPLLE on a dedicated thread (not recommended)."
msgstr "Executar o DSPLLE em um segmento dedicado"
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163
msgid "Running script...\n"
msgstr "Running script...\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
msgid "Russian"
msgstr "Russo"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
msgid "Sa&ve State"
msgstr "Sal&var estado atual"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:304
msgid "Safe"
msgstr "Seguro"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
msgid "Sample Rate"
msgstr "Taxa de amostragem"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:945
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:991
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
msgid "Save"
msgstr "Salvar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:539
msgid "Save GCI as..."
msgstr "Salvar GCI como..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
msgid "Save State..."
msgstr "Salvar estado atual"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:569
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579
msgid "Save as..."
msgstr "Salvar como..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301
msgid "Save compressed GCM/ISO"
msgstr "Salvar GCM/ISO comprimido"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
msgid "Save current perspective"
msgstr "Salvar perspectiva atual"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1290
msgid "Save decompressed GCM/ISO"
msgstr "Salvar GCM/ISO descomprimido"
#: Source/Core/Core/Src/OnFrame.cpp:281
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:243
msgid "Scale:"
msgstr "Escala"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578
msgid "Scanning for ISOs"
msgstr "Procurando por ISOs"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
msgid "Scanning..."
msgstr "Escaneando..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Search Filter"
msgstr "Filtro de Busca"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
msgid "Search Subfolders"
msgstr "Procurar em sub-pastas"
#: Source/Core/Common/Src/SysConf.h:110 Source/Core/Common/Src/SysConf.h:133
#: Source/Core/Common/Src/SysConf.h:153 Source/Core/Common/Src/SysConf.h:174
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Select"
msgstr "Selecionar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:649
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1004
msgid "Select The Recording File"
msgstr "Selecione o arquivo de Gravação"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
msgstr ""
"Seleciona um adaptador de hardware a ser usado.\n"
"Quando em dúvida, use o primeiro"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:528
msgid "Select a save file to import"
msgstr "Selecione um arquivo de salva para importar"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:338
msgid "Select floating windows"
msgstr "Selecionar Janelas flutuantes"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:397
msgid "Select resolution for fullscreen mode"
msgstr "Selecione a resolução do modo Tela-cheia"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1205
msgid ""
"Select the System Menu wad extracted from the update partition of a disc"
msgstr ""
"Selecione o WAD do system Menu extraído da partição de atualização de um "
"disco."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
msgid "Select the file to load"
msgstr "Selecione um arquivo para carregar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1172
msgid "Select the save file"
msgstr "Selecione o arquivo de salva"
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138
msgid "Select the script to load"
msgstr "Selecione um Script para carregar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1256
msgid "Select the state to load"
msgstr "Selecione um estado para carregar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270
msgid "Select the state to save"
msgstr "Selecione um estado para salvar"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to window: Stretch the picture to the window size."
msgstr ""
"Selecione a proporção da tela para usar ao renderizar:\n"
"Auto: usa a proporção nativa (4:3)\n"
"Forçar 16:9: Redimensiona a imagem para a proporção 16:9\n"
"forçar 4:3: Redimensiona a imagem para a proporção 4:3\n"
"Redimensionar para a Tela: Redimensiona a imagem para o tamanho da tela."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:94
msgid "Selected font"
msgstr "Fonte Selecionada"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:269
msgid "Send"
msgstr "Enviar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:683
msgid "Sensor Bar Position:"
msgstr "Posição da Sensor Bar:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "Separador"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:420
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Porta Serial 1 - Esta é a porta usada por dispositivos como o adaptador de "
"rede"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
msgid "Set"
msgstr "Definir"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
msgid "Set Console as NTSC-J"
msgstr "Definir console como NTSC-J"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:973
msgid "Set as &default ISO"
msgstr "Definir como ISO &padrão"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
#, c-format
msgid "Set as default Memcard %c"
msgstr "Definir como Memory Card padrão%c"
#: Source/Core/DolphinWX/Src/Main.cpp:221
#, c-format
msgid ""
"Set install location to:\n"
" %s ?"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:210
msgid "SetupWiiMem: Cant find setting file"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:253
#, fuzzy
msgid "Shake"
msgstr "Seguro"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
msgid "Short Name:"
msgstr "Nome Curto:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show &Console"
msgstr "Mostrar Console"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Logwindow"
msgstr "Mostrar Janela de Log"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr "Mostrar barra de Status"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr "Show Barra de Ferramentas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Drives"
msgstr "Mostrar Drives"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
msgid "Show FPS"
msgstr "Mostrar FPS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
msgid "Show France"
msgstr "Mostrar França"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
msgid "Show GameCube"
msgstr "Mostrar GameCube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
msgid "Show Italy"
msgstr "Mostrar Itália"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
msgid "Show JAP"
msgstr "Mostrar JAP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
msgid "Show Korea"
msgstr "Mostrar Coréia"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
msgid "Show Language:"
msgstr "Mostrar Idioma"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
msgid "Show PAL"
msgstr "Mostrar PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
msgid "Show Platforms"
msgstr "Mostrar Plataformas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show Regions"
msgstr "Mostrar Regiões"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:375
msgid "Show Shader Errors"
msgstr "Mostrar erros de Sombreamento"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show Taiwan"
msgstr "Mostrar Taiwan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
msgid "Show USA"
msgstr "Mostrar EUA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
msgid "Show Wad"
msgstr "Mostrar Wad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
msgid "Show Wii"
msgstr "Mostrar Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:407
msgid "Show a confirmation box before stopping a game."
msgstr "Mostrar uma janela de confirmação antes de parar um jogo."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:408
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin\n"
"suddenly crashes without any explanation at all."
msgstr ""
"Mostra uma menssagem quando erros potencialmente sérios ocorreram. \n"
"Desabilitar isto pode evitar menssagens irritantes e não-fatais, mas também "
"pode fazer com que o Dolphin\n"
"trave sem nenhuma explicação."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Mostrar estatísticas de projeção. \n"
"Isto é útil apenas para a depuração de erros."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:815
msgid "Show save banner"
msgstr "Mostrar banner do save"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:819
msgid "Show save blocks"
msgstr "Mostrar blocos de save"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817
msgid "Show save comment"
msgstr "Mostar comentário do save"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:818
msgid "Show save icon"
msgstr "Mostrar ícone do salva"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
msgid "Show save title"
msgstr "Mostrar título do salva"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
msgid "Show the number of frames rendered per second."
msgstr "Mostra o número de quadros por segundo."
#: Source/Core/DolphinWX/Src/Main.cpp:112
msgid "Show this help message"
msgstr "Mostra esta menssagem de ajuda"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show unknown"
msgstr "Mostra desconhecido"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Mostra várias estatísticas. \n"
"Isto é útil apenas para a depuração de erros."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:281
#, fuzzy
msgid "Sideways Wiimote"
msgstr "Wiimote Real"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
msgid "Simplified Chinese"
msgstr "Chinês Simplificado"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
msgid "Size"
msgstr "Tamanho"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
msgid "Skies of Arcadia"
msgstr "Skies of Arcadia"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:460
msgid "Skip GC BIOS"
msgstr "Pular a BIOS do GC"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
msgid "Slot"
msgstr "Slot"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "Captura de tela"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
msgid "Sonic and the Black Knight"
msgstr "Sonic and the Black Knight"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
msgid "Sound Settings"
msgstr "Configurações de Som"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr ""
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:56
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Barra de Espaço"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "Spanish"
msgstr "Espanhol"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native "
"resolution. The quality scales with your display/window size, as does the "
"performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of "
"the native resolution. Should give a more accurate look but is usually "
"slower.\n"
"The other options are fixed resolutions for choosing a visual quality "
"independent of your display size."
msgstr ""
"Especificar a resolução a ser renderizada. Uma resolução alta irá melhorar a "
"qualidade visual mas também pesa na performance e pode causar defeitos em "
"video em alguns jogos.\n"
"Fracional: Usa a resolução da tela diretamente, em vez da resolução nativa. "
"A qualidade varia com o monitor/tamanho da janela, assim como o impacto no "
"desempenho.\n"
"Integral: É como fracionado, mas arredonda para um número inteiro múltiplo "
"da resolução nativa. Gera uma imagem mais fiel à original, mas é geralmente "
"mais lento.\n"
"As outras opções são resoluções fixas para escolher a qualidade visual "
"independentemente do tamanho do seu monitor."
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Specify a video plugin"
msgstr "Especifique um Plugin de Vídeo"
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Specify an audio plugin"
msgstr "Especifique um Plugin de Áudio"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid "Speed up Disc Transfer Rate"
msgstr "Aumentar a velocidade de transferência do disco"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:71
msgid "Standard Controller"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
msgid "Start"
msgstr "Iniciar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
msgid "Start &NetPlay"
msgstr "Iniciar NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:137
msgid "Start Re&cording"
msgstr "Iniciar Captura"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499
msgid "Start Renderer in Fullscreen"
msgstr "Iniciar o Renderizador em Tela Cheia"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:400
msgid "Start the rendering window in fullscreen mode."
msgstr "Iniciar a Janela de Renderização em Tela Cheia"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
msgid "State"
msgstr "Estado"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
msgid "Stop"
msgstr "Parar"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Stretch to Window"
msgstr "Redimensionar para a Tela"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
#, fuzzy
msgid "Strum"
msgstr "Iniciar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Subtrair"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78
#, c-format
msgid "Successfully exported file to %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57
#, fuzzy
msgid "Successfully imported save files"
msgstr "Selecione o arquivo de salva"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:244
msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:695
msgid "System Language:"
msgstr "Idioma do Systema:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
msgid "TAIWAN"
msgstr "TAIWAN"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:470
msgid "Tab split"
msgstr "Divisão de aba"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
#, fuzzy
msgid "Table Left"
msgstr "Ativar Cheats"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
#, fuzzy
msgid "Table Right"
msgstr "Desativar Iluminação"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "Take Screenshot"
msgstr "Capturar Tela"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503
msgid "Test"
msgstr "Testar"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
msgid "Texture"
msgstr "Textura"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
msgid "Texture Format"
msgstr "Formato da Textura"
#: Source/Core/Core/Src/CoreParameter.cpp:207
msgid "The WAD has been installed successfully"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:517
msgid "The checksum was successfully fixed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1143
msgid "The chosen directory is already in the list"
msgstr "O diretório escolhido já está na lista"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1248
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314
msgid "The file "
msgstr "O arquivo"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:279
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:588
msgid "The name can not be empty"
msgstr "O nome não pode ficar vazio"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
msgid "The name can not contain the character ','"
msgstr "O nome não pode conter o caracter ','"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:455
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:403
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:86
#: Source/Plugins/Plugin_DSP_HLE/Src/main.cpp:95
#: Source/Plugins/Plugin_DSP_LLE/Src/main.cpp:87
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:88
#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:131
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:46
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:43
msgid "The server is full!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:49
msgid "The server responded: the game is currently running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:52
msgid "The server sent an unknown error message!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:117
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:511
msgid "Theme"
msgstr "Tema"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:527
msgid "Theme selection went wrong"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:462
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Estas configurações substituem as configurações do núcleo do Dolphin.\n"
"Indeterminado significa que o jogo usa as configurações do Dolphin."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:424
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
"Isto pode causar diminuição da performance no Wii Menu e em alguns jogos."
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
"Isto é usado para controlar a velocidade do jogo por throttle de som.\n"
"Desativar isso pode causar velocidade de jogo anormal, ás vezes muito "
"rápido.\n"
"Mas algumas vezes ativar isso pode causar ruído constante.\n"
"\n"
"Atalho de Teclado <TAB>: Segure para instantaneamente desativar o Throttle."
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
msgid "This is used to play music tracks, like BGM."
msgstr "Isto é usado para tocar trilhas sonoras de jogos, como BGM"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
msgid "This is usually used to play voice and sound effects."
msgstr "Isto é geralmente usado para efeitos de som e voz."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:390
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core,\n"
"but can also cause occasional crashes/glitches."
msgstr ""
"Isto separa os segmentos de Som e Vídeo, para que eles possam ser rodados em "
"núcleos diferentes.\n"
"Traz grandes melhorias de velocidade em PCs com mais de um núcleo,\n"
"mas também pode causar travamentos/erros ocasionais."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:276
msgid "This will let you Manually Edit the INI config file"
msgstr "Isto vai deixar você editar manualmente o arquivo de configuração .INI"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:247
#, fuzzy
msgid "Tilt"
msgstr "Título"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Title"
msgstr "Título"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
msgid "Toggle Fullscreen"
msgstr "Ir para Tela Cheia"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:127
msgid "Toggle all"
msgstr "Alternar todos"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
msgid "Top"
msgstr "Topo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
msgid "Traditional Chinese"
msgstr "Chinês Tradicional"
#: Source/Core/Core/Src/Boot/Boot.cpp:369
msgid "Tried to load an unknown file type."
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "Triggers"
msgstr ""
#: Source/Core/Core/Src/PluginManager.cpp:224
#, c-format
msgid "Trying to load unsupported type %d"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:98 Source/Core/Common/Src/SysConf.h:121
msgid "Trying to read from invalid SYSCONF"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
msgid "Turkish"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
#, fuzzy
msgid "Turntable"
msgstr "Ativar"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
msgid "Type"
msgstr "Tipo"
#: Source/Core/Core/Src/PluginManager.cpp:374
#, c-format
msgid "Type %d config not supported in plugin %s"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
msgid "UDP Port:"
msgstr "Porta UDP"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:250
msgid "UDP Wiimote"
msgstr "Wiimote UDP"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
msgid "UNKNOWN"
msgstr "DESCONHECIDO"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
msgid "USA"
msgstr "EUA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
msgid "Undo Load State"
msgstr "Desfazer carregamento de estado"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
msgid "Unknown"
msgstr "Desconhecido"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:895
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:120
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:232
#, c-format
msgid "Unknown message received with id : %d"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:636
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
msgid "Up"
msgstr "Para cima"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Atualizar"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282
#, fuzzy
msgid "Upright Wiimote"
msgstr "Wiimote UDP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:692
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Usar modo EURGB60 (PAL60)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:456
msgid "Use FPS For Limiting"
msgstr "Usar FPS para Limitar"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
msgid "Use Hex"
msgstr "Usar Hex"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508
msgid "Use Panic Handlers"
msgstr "Usar Panic Handlers"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
msgid "Use XFB"
msgstr "Usar XFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause "
"glitches in some games."
msgstr ""
"Utiliza o buffer de renderização de alta resolução para cópias de EFB, em "
"vez de escala-los para a resolução nativa.\n"
"Melhora bastante a qualidade visual em jogos que utilizam cópias de EFB, "
"mas pode causar falhas em alguns."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:409
msgid "Utility"
msgstr "Utilitário"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:180
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197
msgid "Value"
msgstr "Valor"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
msgid "Value:"
msgstr "Valor:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557
msgid "Value: "
msgstr "Valor:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
msgid "Various Statistics"
msgstr "Várias Estatísticas"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:82
msgid "Verbosity"
msgstr "Verbosidade"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
msgid "Video"
msgstr "Vídeo"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:385
msgid "Virtual"
msgstr "Virtual"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
msgid "Volume"
msgstr "Volume"
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:110
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:139
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:165
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
msgstr ""
"Espera por espaços brancos verticais.\n"
"Reduz rasgos na imagem mas também pode diminuir a performance"
#: Source/Core/DolphinWX/Src/Frame.cpp:660
#: Source/Core/DolphinWX/Src/LogWindow.cpp:77
#: Source/Core/Common/Src/MsgHandler.cpp:67
msgid "Warning"
msgstr "Aviso"
#: Source/Core/Core/Src/Boot/Boot.cpp:238
msgid "Warning - starting DOL in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:288
msgid "Warning - starting ELF in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:186
msgid "Warning - starting ISO in wrong console mode!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:551
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:590
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:111
#: Source/Core/AudioCommon/Src/WaveFile.cpp:125
msgid "WaveFileWriter - file not open."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:108
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't "
"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
"If you have any problems with this option enabled you should either try "
"increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
"Ao utilizar EFB para a RAM muitas vezes precisamos decodificar os dados RAM "
"para uma textura VRAM, o que é uma tarefa muito demorada.\n"
"Com esta opção habilitada, vamos pular a decodificação de uma textura, se "
"esta não mudar.\n"
"Isso resulta em um bom ganho de velocidade, mas pode causar falhas.\n"
"Se você tiver qualquer problema com essa opção ativada você deve tentar "
"aumentar a segurança do cache de texturas ou desativar essa opção.\n"
"(NOTA: Quanto mais seguro for o cache de textura menor será o aumento de "
"velocidade; Se colocado em \"Seguro\" pode ser até mais lento!)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
msgid "Widescreen Hack"
msgstr "Hack de Widescreen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:443
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "Wii Console"
msgstr "Console do Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:198
msgid "Wii Save Import"
msgstr "Importar save de Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1174
msgid "Wii save files (*.bin)|*.bin"
msgstr "Arquivos de Salva do Wii (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
#: Source/Core/Core/Src/HW/Wiimote.cpp:15
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76
#, fuzzy
msgid "Wiimote "
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:174
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"Wiimote %i foi desconectado pelo sistema.\n"
"Talvez este jogo não tenha suporte a múltiplos Wiimotes,\n"
"ou talvez tenha sido pelo tempo parado ou por outra razão.\n"
"Você quer reconectar imediatamente?"
#: Source/Core/DolphinWX/Src/Main.cpp:614
msgid "Wiimote Connected"
msgstr "Wiimote Conectado"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:687
msgid "Wiimote Motor"
msgstr "Motor do Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
msgid "Wiimote Settings"
msgstr "Configurações do Wiimote"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
msgid "Wiimote settings"
msgstr "Configurações do Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:403
msgid "Will enable progressive scan option if supported by software."
msgstr "Vai ativar a opção Scan Progressivo se suportado pelo Software"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
msgid "Window Size:"
msgstr "Tamanho da Janela:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:399
msgid "Window height for windowed mode"
msgstr "Altura da Janela para o Modo Janelado"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:398
msgid "Window width for windowed mode"
msgstr "Largura da Janela para o Modo Janelado"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "Janelas da Esquerda"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "Menu de Janelas"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "Janelas da Direita"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:103
msgid "Word Wrap"
msgstr "Word Wrap"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1140
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1320
msgid "Working..."
msgstr "Funcionando..."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:107
msgid "Write to Console"
msgstr "Escrever no Console"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:105
msgid "Write to File"
msgstr "Escrever para Arquivo"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:109
msgid "Write to Window ->"
msgstr "Escrever para a Janela"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:51
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:133
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:142
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
msgid "XFB"
msgstr "XFB"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:84
msgid "You can't close panes that have pages in them."
msgstr "Você não pode fechar painéis que têm páginas neles."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:183
msgid "You must choose a game!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:601
msgid "You must enter a name!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434
msgid "You must enter a valid decimal or hex value."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:623
msgid "You must enter a valid profile name."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:926
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:172
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:50
#, c-format
msgid ""
"Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "ZTP hack"
msgstr "Hack do ZTB"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
msgid "Zelda Twilight Princess Bloom hack"
msgstr "Hack de Brilho do Zelda Twilight Princess"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:451
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:476
msgid "[ waiting ]"
msgstr "[ Aguardando ]"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:526
msgid "^ ADD"
msgstr "^ ADD"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:749
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:196
msgid "failed to read bk header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:410
#, c-format
msgid "failed to read data from file: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98
msgid "failed to read header"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:450
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447
#, c-format
msgid "unknown cmd 0x%08x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1065
msgid "wxExecute returned -1 on application run!"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "| OR"
msgstr "| OR"
#~ msgid "Connected"
#~ msgstr "Conectado"
#~ msgid "Disconnected"
#~ msgstr "Desconectado"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "Abrir"
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "Wiimote"