dolphin/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h
Lioncash d91a5abba1 Light cleanup to a little bit of InputCommon. Replaces much of the iterators that litter this section of the codebase.
Also clean up a little bit of the comments that describe the interface classes.
2014-01-30 19:51:21 -05:00

113 lines
2.3 KiB
C++

#ifndef _CIFACE_DINPUT_KBM_H_
#define _CIFACE_DINPUT_KBM_H_
#include "../Device.h"
#define DIRECTINPUT_VERSION 0x0800
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#include <Windows.h>
#include <dinput.h>
namespace ciface
{
namespace DInput
{
void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND _hwnd);
class KeyboardMouse : public Core::Device
{
private:
struct State
{
BYTE keyboard[256];
DIMOUSESTATE2 mouse;
struct
{
float x, y;
} cursor;
};
class Key : public Input
{
public:
std::string GetName() const;
Key(u8 index, const BYTE& key) : m_index(index), m_key(key) {}
ControlState GetState() const;
private:
const BYTE& m_key;
const u8 m_index;
};
class Button : public Input
{
public:
std::string GetName() const;
Button(u8 index, const BYTE& button) : m_index(index), m_button(button) {}
ControlState GetState() const;
private:
const BYTE& m_button;
const u8 m_index;
};
class Axis : public Input
{
public:
std::string GetName() const;
Axis(u8 index, const LONG& axis, LONG range) : m_index(index), m_axis(axis), m_range(range) {}
ControlState GetState() const;
private:
const LONG& m_axis;
const LONG m_range;
const u8 m_index;
};
class Cursor : public Input
{
public:
std::string GetName() const;
bool IsDetectable() { return false; }
Cursor(u8 index, const float& axis, const bool positive) : m_index(index), m_axis(axis), m_positive(positive) {}
ControlState GetState() const;
private:
const float& m_axis;
const u8 m_index;
const bool m_positive;
};
class Light : public Output
{
public:
std::string GetName() const;
Light(u8 index) : m_index(index) {}
void SetState(ControlState state);
private:
const u8 m_index;
};
public:
bool UpdateInput();
bool UpdateOutput();
KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device);
~KeyboardMouse();
std::string GetName() const;
int GetId() const;
std::string GetSource() const;
private:
const LPDIRECTINPUTDEVICE8 m_kb_device;
const LPDIRECTINPUTDEVICE8 m_mo_device;
DWORD m_last_update;
State m_state_in;
unsigned char m_state_out[3]; // NUM CAPS SCROLL
bool m_current_state_out[3]; // NUM CAPS SCROLL
};
}
}
#endif