dolphin/Source/Core
JosJuice a2b45a4b82 HiresTextures: Also look for directories with 3-character IDs
People who make texture packs usually release them using a specific ID
(for instance SX4E01). Users who have a different version of the game
(like the PAL version SX4P01) then need to rename the custom texture
folder to match. This is a lot simpler than renaming every texture file,
as was required with the old texture format, but it's still something
that users can forget to do. To make that unnecessary, this change makes
it possible to use three-character region-free IDs for custom texture
folders, similarly to how game INIs can use three-character IDs. Once
most people have updated to Dolphin versions that include this change,
those who make texture packs will be able to name them with
three-character IDs, removing the need for users to rename anything.
2016-01-06 14:33:36 +01:00
..
AudioCommon [OpenSLES] Fix a delay in audio processing. 2016-01-03 11:33:38 -06:00
Common Merge pull request #3431 from stenzek/shadercache 2016-01-04 19:11:14 -05:00
Core Merge pull request #3408 from Tilka/fcmp 2016-01-04 22:19:32 -05:00
DiscIO Merge pull request #3362 from lioncash/memory 2015-12-22 06:39:12 -05:00
DolphinQt DolphinQt: Attempt at fixing issue 9170 2015-12-17 21:49:28 +01:00
DolphinQt2 DQt2: Implement Paths config dialog 2015-12-30 19:03:13 -08:00
DolphinWX Merge pull request #3445 from jake8/add-crop-hotkey 2016-01-04 16:24:22 +01:00
InputCommon Android: More analog input configurations 2016-01-04 13:35:04 +01:00
UICommon UICommon: Respect XDG Base Directory Specification on POSIX systems. 2015-11-10 21:53:29 +00:00
VideoBackends Merge pull request #3431 from stenzek/shadercache 2016-01-04 19:11:14 -05:00
VideoCommon HiresTextures: Also look for directories with 3-character IDs 2016-01-06 14:33:36 +01:00
CMakeLists.txt DolphinQt2 2015-11-27 00:33:07 -08:00