dolphin/Externals/wxWidgets3/include/wx/dcbuffer.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

247 lines
7.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/dcbuffer.h
// Purpose: wxBufferedDC class
// Author: Ron Lee <ron@debian.org>
// Modified by: Vadim Zeitlin (refactored, added bg preservation)
// Created: 16/03/02
// RCS-ID: $Id: dcbuffer.h 61508 2009-07-23 20:30:22Z VZ $
// Copyright: (c) Ron Lee
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DCBUFFER_H_
#define _WX_DCBUFFER_H_
#include "wx/dcmemory.h"
#include "wx/dcclient.h"
#include "wx/window.h"
// Split platforms into two groups - those which have well-working
// double-buffering by default, and those which do not.
#if defined(__WXMAC__) || defined(__WXGTK20__) || defined(__WXDFB__)
#define wxALWAYS_NATIVE_DOUBLE_BUFFER 1
#else
#define wxALWAYS_NATIVE_DOUBLE_BUFFER 0
#endif
// ----------------------------------------------------------------------------
// Double buffering helper.
// ----------------------------------------------------------------------------
// Assumes the buffer bitmap covers the entire scrolled window,
// and prepares the window DC accordingly
#define wxBUFFER_VIRTUAL_AREA 0x01
// Assumes the buffer bitmap only covers the client area;
// does not prepare the window DC
#define wxBUFFER_CLIENT_AREA 0x02
// Set when not using specific buffer bitmap. Note that this
// is private style and not returned by GetStyle.
#define wxBUFFER_USES_SHARED_BUFFER 0x04
class WXDLLIMPEXP_CORE wxBufferedDC : public wxMemoryDC
{
public:
// Default ctor, must subsequently call Init for two stage construction.
wxBufferedDC()
: m_dc(NULL),
m_buffer(NULL),
m_style(0)
{
}
// Construct a wxBufferedDC using a user supplied buffer.
wxBufferedDC(wxDC *dc,
wxBitmap& buffer = wxNullBitmap,
int style = wxBUFFER_CLIENT_AREA)
: m_dc(NULL), m_buffer(NULL)
{
Init(dc, buffer, style);
}
// Construct a wxBufferedDC with an internal buffer of 'area'
// (where area is usually something like the size of the window
// being buffered)
wxBufferedDC(wxDC *dc, const wxSize& area, int style = wxBUFFER_CLIENT_AREA)
: m_dc(NULL), m_buffer(NULL)
{
Init(dc, area, style);
}
// The usually desired action in the dtor is to blit the buffer.
virtual ~wxBufferedDC()
{
if ( m_dc )
UnMask();
}
// These reimplement the actions of the ctors for two stage creation
void Init(wxDC *dc,
wxBitmap& buffer = wxNullBitmap,
int style = wxBUFFER_CLIENT_AREA)
{
InitCommon(dc, style);
m_buffer = &buffer;
UseBuffer();
}
void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA)
{
InitCommon(dc, style);
UseBuffer(area.x, area.y);
}
// Blits the buffer to the dc, and detaches the dc from the buffer (so it
// can be effectively used once only).
//
// Usually called in the dtor or by the dtor of derived classes if the
// BufferedDC must blit before the derived class (which may own the dc it's
// blitting to) is destroyed.
void UnMask();
// Set and get the style
void SetStyle(int style) { m_style = style; }
int GetStyle() const { return m_style & ~wxBUFFER_USES_SHARED_BUFFER; }
private:
// common part of Init()s
void InitCommon(wxDC *dc, int style)
{
wxASSERT_MSG( !m_dc, wxT("wxBufferedDC already initialised") );
m_dc = dc;
m_style = style;
}
// check that the bitmap is valid and use it
void UseBuffer(wxCoord w = -1, wxCoord h = -1);
// the underlying DC to which we copy everything drawn on this one in
// UnMask()
//
// NB: Without the existence of a wxNullDC, this must be a pointer, else it
// could probably be a reference.
wxDC *m_dc;
// the buffer (selected in this DC), initially invalid
wxBitmap *m_buffer;
// the buffering style
int m_style;
DECLARE_DYNAMIC_CLASS(wxBufferedDC)
wxDECLARE_NO_COPY_CLASS(wxBufferedDC);
};
// ----------------------------------------------------------------------------
// Double buffered PaintDC.
// ----------------------------------------------------------------------------
// Creates a double buffered wxPaintDC, optionally allowing the
// user to specify their own buffer to use.
class WXDLLIMPEXP_CORE wxBufferedPaintDC : public wxBufferedDC
{
public:
// If no bitmap is supplied by the user, a temporary one will be created.
wxBufferedPaintDC(wxWindow *window, wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA)
: m_paintdc(window)
{
// If we're buffering the virtual window, scale the paint DC as well
if (style & wxBUFFER_VIRTUAL_AREA)
window->PrepareDC( m_paintdc );
if( buffer.IsOk() )
Init(&m_paintdc, buffer, style);
else
Init(&m_paintdc, GetBufferedSize(window, style), style);
}
// If no bitmap is supplied by the user, a temporary one will be created.
wxBufferedPaintDC(wxWindow *window, int style = wxBUFFER_CLIENT_AREA)
: m_paintdc(window)
{
// If we're using the virtual window, scale the paint DC as well
if (style & wxBUFFER_VIRTUAL_AREA)
window->PrepareDC( m_paintdc );
Init(&m_paintdc, GetBufferedSize(window, style), style);
}
// default copy ctor ok.
virtual ~wxBufferedPaintDC()
{
// We must UnMask here, else by the time the base class
// does it, the PaintDC will have already been destroyed.
UnMask();
}
protected:
// return the size needed by the buffer: this depends on whether we're
// buffering just the currently shown part or the total (scrolled) window
static wxSize GetBufferedSize(wxWindow *window, int style)
{
return style & wxBUFFER_VIRTUAL_AREA ? window->GetVirtualSize()
: window->GetClientSize();
}
private:
wxPaintDC m_paintdc;
DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC)
wxDECLARE_NO_COPY_CLASS(wxBufferedPaintDC);
};
//
// wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double-
// buffering by default. Otherwise it is a wxBufferedPaintDC. Thus,
// you can only expect it work with a simple constructor that
// accepts single wxWindow* argument.
//
#if wxALWAYS_NATIVE_DOUBLE_BUFFER
#define wxAutoBufferedPaintDCBase wxPaintDC
#else
#define wxAutoBufferedPaintDCBase wxBufferedPaintDC
#endif
class WXDLLIMPEXP_CORE wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
{
public:
wxAutoBufferedPaintDC(wxWindow* win)
: wxAutoBufferedPaintDCBase(win)
{
wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_PAINT,
"You need to call SetBackgroundStyle(wxBG_STYLE_PAINT) in ctor, "
"and also, if needed, paint the background in wxEVT_PAINT handler."
);
}
virtual ~wxAutoBufferedPaintDC() { }
private:
wxDECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC);
};
// Check if the window is natively double buffered and will return a wxPaintDC
// if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility
// to delete the wxDC pointer when finished with it.
inline wxDC* wxAutoBufferedPaintDCFactory(wxWindow* window)
{
if ( window->IsDoubleBuffered() )
return new wxPaintDC(window);
else
return new wxBufferedPaintDC(window);
}
#endif // _WX_DCBUFFER_H_