dolphin/Externals/wxWidgets3/include/wx/msw/wince/libraries.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

54 lines
2.1 KiB
C

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/wince/libraries.h
// Purpose: VC++ pragmas for linking against SDK libs
// Author: Vaclav Slavik
// Modified by:
// Created: 2004-04-11
// RCS-ID: $Id: libraries.h 52163 2008-02-28 00:22:02Z VZ $
// Copyright: (c) 2004 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_LIBRARIES_H_
#define _WX_LIBRARIES_H_
// NB: According to Microsoft, it is up to the OEM to decide whether
// some of libraries will be included in the system or not. For example,
// MS' STANDARDSDK does not include cyshell.lib and aygshell.lib, while
// Pocket PC 2003 SDK does. We depend on some symbols that are in these
// libraries in some SDKs and in different libs in others. Fortunately we
// can detect what SDK is used in C++ code, so we take advantage of
// VC++'s #pragma to link against the libraries conditionally, instead of
// including libraries in project files.
#if defined(__VISUALC__) && defined(__WXWINCE__)
#if (_WIN32_WCE >= 400) || defined(__POCKETPC__)
// No commdlg.lib in Mobile 5.0 Smartphone
#if !(defined(__SMARTPHONE__) && _WIN32_WCE >= 1200)
#pragma comment(lib,"commdlg.lib")
#endif
#endif
// this library is only available for PocketPC targets using recent SDK and is
// needed for RTTI support
#if (_WIN32_WCE >= 400) && !defined(__WINCE_NET__) && !defined(wxNO_RTTI)
#pragma comment(lib,"ccrtrtti.lib")
#endif
#if defined(__WINCE_STANDARDSDK__)
// DoDragDrop:
#pragma comment(lib,"olece400.lib")
#elif defined(__POCKETPC__) || defined(__SMARTPHONE__) || defined(__WINCE_NET__)
#pragma comment(lib,"ceshell.lib")
#pragma comment(lib,"aygshell.lib")
#elif defined(__HANDHELDPC__)
// Handheld PC builds. Maybe WindowsCE.NET 4.X needs another symbol.
#pragma comment(lib,"ceshell.lib")
#else
#error "Unknown SDK, please fill-in missing pieces"
#endif
#endif // __VISUALC__ && __WXWINCE__
#endif // _WX_LIBRARIES_H_