dolphin/Externals/wxWidgets3/include/wx/ustring.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

750 lines
22 KiB
C++

// Name: wx/ustring.h
// Purpose: 32-bit string (UCS-4)
// Author: Robert Roebling
// Copyright: (c) Robert Roebling
// RCS-ID: $Id: ustring.h 66654 2011-01-08 17:33:51Z PC $
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_USTRING_H_
#define _WX_USTRING_H_
#include "wx/defs.h"
#include "wx/string.h"
#include <string>
#if SIZEOF_WCHAR_T == 2
typedef wxWCharBuffer wxU16CharBuffer;
typedef wxScopedWCharBuffer wxScopedU16CharBuffer;
#else
typedef wxCharTypeBuffer<wxChar16> wxU16CharBuffer;
typedef wxScopedCharTypeBuffer<wxChar16> wxScopedU16CharBuffer;
#endif
#if SIZEOF_WCHAR_T == 4
typedef wxWCharBuffer wxU32CharBuffer;
typedef wxScopedWCharBuffer wxScopedU32CharBuffer;
#else
typedef wxCharTypeBuffer<wxChar32> wxU32CharBuffer;
typedef wxScopedCharTypeBuffer<wxChar32> wxScopedU32CharBuffer;
#endif
#ifdef __VISUALC__
// "non dll-interface class 'std::basic_string<wxChar32>' used as base
// interface for dll-interface class 'wxString'" -- this is OK in our case
// (and warning is unavoidable anyhow)
#pragma warning(push)
#pragma warning(disable:4275)
#endif
class WXDLLIMPEXP_BASE wxUString: public std::basic_string<wxChar32>
{
public:
wxUString() { }
wxUString( const wxChar32 *str ) { assign(str); }
wxUString( const wxScopedU32CharBuffer &buf ) { assign(buf); }
wxUString( const char *str ) { assign(str); }
wxUString( const wxScopedCharBuffer &buf ) { assign(buf); }
wxUString( const char *str, const wxMBConv &conv ) { assign(str,conv); }
wxUString( const wxScopedCharBuffer &buf, const wxMBConv &conv ) { assign(buf,conv); }
wxUString( const wxChar16 *str ) { assign(str); }
wxUString( const wxScopedU16CharBuffer &buf ) { assign(buf); }
wxUString( const wxCStrData *cstr ) { assign(cstr); }
wxUString( const wxString &str ) { assign(str); }
wxUString( char ch ) { assign(ch); }
wxUString( wxChar16 ch ) { assign(ch); }
wxUString( wxChar32 ch ) { assign(ch); }
wxUString( wxUniChar ch ) { assign(ch); }
wxUString( wxUniCharRef ch ) { assign(ch); }
wxUString( size_type n, char ch ) { assign(n,ch); }
wxUString( size_type n, wxChar16 ch ) { assign(n,ch); }
wxUString( size_type n, wxChar32 ch ) { assign(n,ch); }
wxUString( size_type n, wxUniChar ch ) { assign(n,ch); }
wxUString( size_type n, wxUniCharRef ch ) { assign(n,ch); }
// static construction
static wxUString FromAscii( const char *str, size_type n )
{
wxUString ret;
ret.assignFromAscii( str, n );
return ret;
}
static wxUString FromAscii( const char *str )
{
wxUString ret;
ret.assignFromAscii( str );
return ret;
}
static wxUString FromUTF8( const char *str, size_type n )
{
wxUString ret;
ret.assignFromUTF8( str, n );
return ret;
}
static wxUString FromUTF8( const char *str )
{
wxUString ret;
ret.assignFromUTF8( str );
return ret;
}
static wxUString FromUTF16( const wxChar16 *str, size_type n )
{
wxUString ret;
ret.assignFromUTF16( str, n );
return ret;
}
static wxUString FromUTF16( const wxChar16 *str )
{
wxUString ret;
ret.assignFromUTF16( str );
return ret;
}
// assign from encoding
wxUString &assignFromAscii( const char *str );
wxUString &assignFromAscii( const char *str, size_type n );
wxUString &assignFromUTF8( const char *str );
wxUString &assignFromUTF8( const char *str, size_type n );
wxUString &assignFromUTF16( const wxChar16* str );
wxUString &assignFromUTF16( const wxChar16* str, size_type n );
wxUString &assignFromCString( const char* str );
wxUString &assignFromCString( const char* str, const wxMBConv &conv );
// conversions
wxScopedCharBuffer utf8_str() const;
wxScopedU16CharBuffer utf16_str() const;
#if SIZEOF_WCHAR_T == 2
wxScopedWCharBuffer wc_str() const
{
return utf16_str();
}
#else
wchar_t *wc_str() const
{
return (wchar_t*) c_str();
}
#endif
operator wxString() const
{
#if wxUSE_UNICODE_UTF8
return wxString::FromUTF8( utf8_str() );
#else
#if SIZEOF_WCHAR_T == 2
return wxString( utf16_str() );
#else
return wxString( c_str() );
#endif
#endif
}
#if wxUSE_UNICODE_UTF8
wxScopedCharBuffer wx_str()
{
return utf8_str();
}
#else
#if SIZEOF_WCHAR_T == 2
wxScopedWCharBuffer wx_str()
{
return utf16_str();
}
#else
const wchar_t* wx_str()
{
return c_str();
}
#endif
#endif
// assign
wxUString &assign( const wxChar32* str )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str );
}
wxUString &assign( const wxChar32* str, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str, n );
}
wxUString &assign( const wxUString &str )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str );
}
wxUString &assign( const wxUString &str, size_type pos, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str, pos, n );
}
// FIXME-VC6: VC 6.0 stl does not support all types of assign functions
#ifdef __VISUALC6__
wxUString &assign( wxChar32 ch )
{
wxChar32 chh[1];
chh[0] = ch;
std::basic_string<wxChar32> *base = this;
return (wxUString &)base->assign(chh);
}
wxUString &assign( size_type n, wxChar32 ch )
{
wxU32CharBuffer buffer(n);
wxChar32 *p = buffer.data();
size_type i;
for (i = 0; i < n; i++)
{
*p = ch;
p++;
}
std::basic_string<wxChar32> *base = this;
return (wxUString &)base->assign(buffer.data());
}
#else
wxUString &assign( wxChar32 ch )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( (size_type) 1, ch );
}
wxUString &assign( size_type n, wxChar32 ch )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( n, ch );
}
#endif // __VISUALC6__
wxUString &assign( const wxScopedU32CharBuffer &buf )
{
return assign( buf.data() );
}
wxUString &assign( const char *str )
{
return assignFromCString( str );
}
wxUString &assign( const wxScopedCharBuffer &buf )
{
return assignFromCString( buf.data() );
}
wxUString &assign( const char *str, const wxMBConv &conv )
{
return assignFromCString( str, conv );
}
wxUString &assign( const wxScopedCharBuffer &buf, const wxMBConv &conv )
{
return assignFromCString( buf.data(), conv );
}
wxUString &assign( const wxChar16 *str )
{
return assignFromUTF16( str );
}
wxUString &assign( const wxScopedU16CharBuffer &buf )
{
return assignFromUTF16( buf.data() );
}
wxUString &assign( const wxCStrData *cstr )
{
#if SIZEOF_WCHAR_T == 2
return assignFromUTF16( cstr->AsWChar() );
#else
return assign( cstr->AsWChar() );
#endif
}
wxUString &assign( const wxString &str )
{
#if wxUSE_UNICODE_UTF8
return assignFromUTF8( str.wx_str() );
#else
#if SIZEOF_WCHAR_T == 2
return assignFromUTF16( str.wc_str() );
#else
return assign( str.wc_str() );
#endif
#endif
}
wxUString &assign( char ch )
{
char buf[2];
buf[0] = ch;
buf[1] = 0;
return assignFromCString( buf );
}
wxUString &assign( size_type n, char ch )
{
wxCharBuffer buffer(n);
char *p = buffer.data();
size_type i;
for (i = 0; i < n; i++)
{
*p = ch;
p++;
}
return assignFromCString( buffer.data() );
}
wxUString &assign( wxChar16 ch )
{
wxChar16 buf[2];
buf[0] = ch;
buf[1] = 0;
return assignFromUTF16( buf );
}
wxUString &assign( size_type n, wxChar16 ch )
{
wxU16CharBuffer buffer(n);
wxChar16 *p = buffer.data();
size_type i;
for (i = 0; i < n; i++)
{
*p = ch;
p++;
}
return assignFromUTF16( buffer.data() );
}
wxUString &assign( wxUniChar ch )
{
return assign( (wxChar32) ch.GetValue() );
}
wxUString &assign( size_type n, wxUniChar ch )
{
return assign( n, (wxChar32) ch.GetValue() );
}
wxUString &assign( wxUniCharRef ch )
{
return assign( (wxChar32) ch.GetValue() );
}
wxUString &assign( size_type n, wxUniCharRef ch )
{
return assign( n, (wxChar32) ch.GetValue() );
}
// append [STL overload]
wxUString &append( const wxUString &s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s );
}
wxUString &append( const wxUString &s, size_type pos, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s, pos, n );
}
wxUString &append( const wxChar32* s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s );
}
wxUString &append( const wxChar32* s, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s, n );
}
// FIXME-VC6: VC 6.0 stl does not support all types of append functions
#ifdef __VISUALC6__
wxUString &append( size_type n, wxChar32 c )
{
wxU32CharBuffer buffer(n);
wxChar32 *p = buffer.data();
size_type i;
for (i = 0; i < n; i++)
{
*p = c;
p++;
}
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append(buffer.data());
}
#else
wxUString &append( size_type n, wxChar32 c )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( n, c );
}
#endif // __VISUALC6__
wxUString &append( wxChar32 c )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( 1, c );
}
// append [wx overload]
wxUString &append( const wxScopedU16CharBuffer &buf )
{
return append( buf.data() );
}
wxUString &append( const wxScopedU32CharBuffer &buf )
{
return append( buf.data() );
}
wxUString &append( const char *str )
{
return append( wxUString( str ) );
}
wxUString &append( const wxScopedCharBuffer &buf )
{
return append( wxUString( buf ) );
}
wxUString &append( const wxChar16 *str )
{
return append( wxUString( str ) );
}
wxUString &append( const wxString &str )
{
return append( wxUString( str ) );
}
wxUString &append( const wxCStrData *cstr )
{
return append( wxUString( cstr ) );
}
wxUString &append( char ch )
{
char buf[2];
buf[0] = ch;
buf[1] = 0;
return append( buf );
}
wxUString &append( wxChar16 ch )
{
wxChar16 buf[2];
buf[0] = ch;
buf[1] = 0;
return append( buf );
}
wxUString &append( wxUniChar ch )
{
return append( (size_type) 1, (wxChar32) ch.GetValue() );
}
wxUString &append( wxUniCharRef ch )
{
return append( (size_type) 1, (wxChar32) ch.GetValue() );
}
// insert [STL overloads]
wxUString &insert( size_type pos, const wxUString &s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s );
}
wxUString &insert( size_type pos, const wxUString &s, size_type pos1, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s, pos1, n );
}
wxUString &insert( size_type pos, const wxChar32 *s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s );
}
wxUString &insert( size_type pos, const wxChar32 *s, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s, n );
}
wxUString &insert( size_type pos, size_type n, wxChar32 c )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, n, c );
}
// insert [STL overloads]
wxUString &insert( size_type n, const char *s )
{
return insert( n, wxUString( s ) );
}
wxUString &insert( size_type n, const wxChar16 *s )
{
return insert( n, wxUString( s ) );
}
wxUString &insert( size_type n, const wxScopedCharBuffer &buf )
{
return insert( n, wxUString( buf ) );
}
wxUString &insert( size_type n, const wxScopedU16CharBuffer &buf )
{
return insert( n, wxUString( buf ) );
}
wxUString &insert( size_type n, const wxScopedU32CharBuffer &buf )
{
return insert( n, buf.data() );
}
wxUString &insert( size_type n, const wxString &s )
{
return insert( n, wxUString( s ) );
}
wxUString &insert( size_type n, const wxCStrData *cstr )
{
return insert( n, wxUString( cstr ) );
}
wxUString &insert( size_type n, char ch )
{
char buf[2];
buf[0] = ch;
buf[1] = 0;
return insert( n, buf );
}
wxUString &insert( size_type n, wchar_t ch )
{
wchar_t buf[2];
buf[0] = ch;
buf[1] = 0;
return insert( n, buf );
}
// insert iterator
iterator insert( iterator it, wxChar32 ch )
{
std::basic_string<wxChar32> *base = this;
return base->insert( it, ch );
}
void insert(iterator it, const_iterator first, const_iterator last)
{
std::basic_string<wxChar32> *base = this;
base->insert( it, first, last );
}
// operator =
wxUString& operator=(const wxString& s)
{ return assign( s ); }
wxUString& operator=(const wxCStrData* s)
{ return assign( s ); }
wxUString& operator=(const char *s)
{ return assign( s ); }
wxUString& operator=(const wxChar16 *s)
{ return assign( s ); }
wxUString& operator=(const wxChar32 *s)
{ return assign( s ); }
wxUString& operator=(const wxScopedCharBuffer &s)
{ return assign( s ); }
wxUString& operator=(const wxScopedU16CharBuffer &s)
{ return assign( s ); }
wxUString& operator=(const wxScopedU32CharBuffer &s)
{ return assign( s ); }
wxUString& operator=(const char ch)
{ return assign( ch ); }
wxUString& operator=(const wxChar16 ch)
{ return assign( ch ); }
wxUString& operator=(const wxChar32 ch)
{ return assign( ch ); }
wxUString& operator=(const wxUniChar ch)
{ return assign( ch ); }
wxUString& operator=(const wxUniCharRef ch)
{ return assign( ch ); }
// operator +=
wxUString& operator+=(const wxUString& s)
{ return append( s ); }
wxUString& operator+=(const wxString& s)
{ return append( s ); }
wxUString& operator+=(const wxCStrData* s)
{ return append( s ); }
wxUString& operator+=(const char *s)
{ return append( s ); }
wxUString& operator+=(const wxChar16 *s)
{ return append( s ); }
wxUString& operator+=(const wxChar32 *s)
{ return append( s ); }
wxUString& operator+=(const wxScopedCharBuffer &s)
{ return append( s ); }
wxUString& operator+=(const wxScopedU16CharBuffer &s)
{ return append( s ); }
wxUString& operator+=(const wxScopedU32CharBuffer &s)
{ return append( s ); }
wxUString& operator+=(const char ch)
{ return append( ch ); }
wxUString& operator+=(const wxChar16 ch)
{ return append( ch ); }
wxUString& operator+=(const wxChar32 ch)
{ return append( ch ); }
wxUString& operator+=(const wxUniChar ch)
{ return append( ch ); }
wxUString& operator+=(const wxUniCharRef ch)
{ return append( ch ); }
};
#ifdef __VISUALC__
#pragma warning(pop)
#endif
inline wxUString operator+(const wxUString &s1, const wxUString &s2)
{ wxUString ret( s1 ); ret.append( s2 ); return ret; }
inline wxUString operator+(const wxUString &s1, const char *s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxString &s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxCStrData *s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxChar16* s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxChar32 *s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxScopedCharBuffer &s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxScopedU16CharBuffer &s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxScopedU32CharBuffer &s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, char s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, wxChar32 s2)
{ wxUString ret( s1 ); ret.append( s2 ); return ret; }
inline wxUString operator+(const wxUString &s1, wxChar16 s2)
{ wxUString ret( s1 ); ret.append( (wxChar32) s2 ); return ret; }
inline wxUString operator+(const wxUString &s1, wxUniChar s2)
{ wxUString ret( s1 ); ret.append( (wxChar32) s2.GetValue() ); return ret; }
inline wxUString operator+(const wxUString &s1, wxUniCharRef s2)
{ wxUString ret( s1 ); ret.append( (wxChar32) s2.GetValue() ); return ret; }
inline wxUString operator+(const char *s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxString &s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxCStrData *s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxChar16* s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxChar32 *s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxScopedCharBuffer &s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxScopedU16CharBuffer &s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxScopedU32CharBuffer &s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(char s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(wxChar32 s1, const wxUString &s2 )
{ return wxUString(s1) + s2; }
inline wxUString operator+(wxChar16 s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(wxUniChar s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(wxUniCharRef s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline bool operator==(const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) == 0; }
inline bool operator!=(const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) != 0; }
inline bool operator< (const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) < 0; }
inline bool operator> (const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) > 0; }
inline bool operator<=(const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) <= 0; }
inline bool operator>=(const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) >= 0; }
#define wxUSTRING_COMP_OPERATORS( T ) \
inline bool operator==(const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) == 0; } \
inline bool operator!=(const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) != 0; } \
inline bool operator< (const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) < 0; } \
inline bool operator> (const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) > 0; } \
inline bool operator<=(const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) <= 0; } \
inline bool operator>=(const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) >= 0; } \
\
inline bool operator==(T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) == 0; } \
inline bool operator!=(T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) != 0; } \
inline bool operator< (T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) > 0; } \
inline bool operator> (T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) < 0; } \
inline bool operator<=(T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) >= 0; } \
inline bool operator>=(T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) <= 0; }
wxUSTRING_COMP_OPERATORS( const wxString & )
wxUSTRING_COMP_OPERATORS( const char * )
wxUSTRING_COMP_OPERATORS( const wxChar16 * )
wxUSTRING_COMP_OPERATORS( const wxChar32 * )
wxUSTRING_COMP_OPERATORS( const wxScopedCharBuffer & )
wxUSTRING_COMP_OPERATORS( const wxScopedU16CharBuffer & )
wxUSTRING_COMP_OPERATORS( const wxScopedU32CharBuffer & )
wxUSTRING_COMP_OPERATORS( const wxCStrData * )
#endif // _WX_USTRING_H_