dolphin/Languages/po/ru.po
2012-03-09 17:46:58 -06:00

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# Translation of dolphin-emu.pot to Russian
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# Kein <kein-of@yandex.ru>, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2012-03-09 16:54-0600\n"
"PO-Revision-Date: 2011-01-20 14:40+0300\n"
"Last-Translator: firnis <firnis@ya.ru>\n"
"Language-Team: Russian <>\n"
"Language: Russian\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:510
msgid " (too many to display)"
msgstr "(слишком много)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr " Игра : "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
#, fuzzy
msgid "! NOT"
msgstr "! NOT"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:72
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" не существует.\n"
" Создать новую карту памяти на 16Мб?"
#: Source/Core/Core/Src/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
"\"%s\" неверный образ GCM/ISO, или не является образом игры для GC/Wii."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sКопировать%1$s"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:617
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:618
#, c-format
msgid "%d Hz"
msgstr "%d Гц"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, fuzzy, c-format
msgid "%i connected"
msgstr "Отключен"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s уже существует, переписать?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s не может быть сжат. Возможно образ поврежден."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:97
#, fuzzy, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"Ошибка загрузки карты памяти\n"
" Неверный размер (%04X)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:112
#, fuzzy, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"Ошибка загрузки карты памяти\n"
" Неверный размер (%04X)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:92
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "%s failed to open"
msgstr "%s не может быть открыт"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
"%s содержит не верный хэш.\n"
"Хотите остановить эмуляцию для исправления ошибки?\n"
"Если вы выбрете \"Нет\", то звук будет испорчен."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s - пустой файл"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s уже сжат! Больше сжать нельзя."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s слишком длинное имя файла, максимальная длина 45 знаков"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%sУдалить%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%sЭкспоритровать GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%sИмпортировать GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:774
#, fuzzy, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%d свободных блоков; %d свободных записей каталогов"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
#, fuzzy
msgid "&& AND"
msgstr "&& AND"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
msgid "&About..."
msgstr "&О программе"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:116
msgid "&Boot from DVD Drive..."
msgstr "&Запустить игру с DVD-диска..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
msgid "&Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&Browse for ISOs..."
msgstr "&Выбрать папку с ISO-файлами..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "&Cheats Manager"
msgstr "Менеджер &читов"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&DSP Settings"
msgstr "&Опции аудио"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:946
msgid "&Delete ISO..."
msgstr "&Удалить ISO-файл..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:963
msgid "&Delete selected ISOs..."
msgstr "&Удалить выбранные ISO-файлы..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Emulation"
msgstr "&Эмуляция"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
msgid "&File"
msgstr "&Файл"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
#, fuzzy
msgid "&Frame Advance"
msgstr "Расширенные"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "&Fullscreen"
msgstr "&Полноэкранный режим"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "&Graphics Settings"
msgstr "&Опции видео"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
msgid "&Help"
msgstr "&Помощь"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
#, fuzzy
msgid "&Hotkey Settings"
msgstr "Опц&ии Wiimote"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
msgid "&Load State"
msgstr "Быстрая &загрузка"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Memcard Manager (GC)"
msgstr "&Менеджер карт памяти (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Memory"
msgstr "Па&мять"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
msgid "&Open..."
msgstr "Выбор &файла для запуска..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Options"
msgstr "&Опции"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
msgid "&Pause"
msgstr "&Пауза"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "&Play"
msgstr "&Запустить"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:928
msgid "&Properties"
msgstr "&Свойства"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
msgid "&Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
msgid "&Refresh List"
msgstr "&Обновить список игр"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Registers"
msgstr "&Регистры"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
msgid "&Reset"
msgstr "&Сбросить"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&Sound"
msgstr "З&вук"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
msgid "&Stop"
msgstr "&Остановить"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr "&Инструменты"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&Video"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
msgid "&View"
msgstr "&Вид"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Wiimote Settings"
msgstr "Опц&ии Wiimote"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:929
msgid "&Wiki"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
#, fuzzy
msgid "(UNKNOWN)"
msgstr "НЕИЗВЕСТНО"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381
msgid "(off)"
msgstr "(отключен)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "16 bit"
msgstr "16 бит"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
msgid "32 bit"
msgstr "32 бита"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
msgid "3D Vision"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
msgid "8 bit"
msgstr "8 бит"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<Введите название>"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid "<No resolutions found>"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
msgid "<Nothing>"
msgstr "<Ничего>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166
msgid "<Press Key>"
msgstr "<Нажмите кнопку>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
msgid "<System>"
msgstr "<Системный>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr "Окно сетевой игры уже открыто!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399
msgid "A game is not currently running."
msgstr "Игра не запущена."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ВНИМАНИЕ:\n"
"\n"
"Функция сетевой игры будет корректно работать только при следующих "
"настройках:\n"
" - Режим DualCore [ВЫКЛ]\n"
" - Audio Throttle [ВЫКЛ]\n"
" - DSP-HLE с выводом через \"Null Audio\" или с DSP-LLE\n"
" - Ручная установка кол-ва контроллеров, которые будут использованы в игре, "
"на значение [Standard Controller]\n"
"\n"
"Все игроки должны использовать одинаковую версию эмулятора и одинаковые "
"настройки.\n"
"Рекомендуется выключить поддержку карт памяти или же заранее разослать всем "
"одинаковые.\n"
"Поддержка Wiimote пока отсутствует.\n"
"\n"
"Для создания игры вам необходимо открыть указанный порт на вашем роутере!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
msgid "AM-Baseboard"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid "AR Codes"
msgstr "AR-коды"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "Об эмуляторе Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:467
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Accurate VBeam emulation"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243
msgid "Action"
msgstr "Действие"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Ошибка ActionReplay: неверный размер (%08x : адрес = %08x) в добавляемом "
"коде (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
msgid "Adapter:"
msgstr "Адаптер:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
msgid "Add"
msgstr "Добавить"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1235
msgid "Add ActionReplay Code"
msgstr "Добавление ActionReplay-кода"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1164
msgid "Add Patch"
msgstr "Добавление патча"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "Добавить панель"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:423
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:445
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:749
msgid "Add..."
msgstr "Добавить..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "Адрес :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516
msgid "Advanced"
msgstr "Расширенные"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561
msgid "Advanced Settings"
msgstr "Расширенные настройки"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
#, fuzzy
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr "Все GC/Wii-файлы (elf, dol, gcm, iso, ciso, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:754
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "Все образа от GC/Wii (gcm, iso, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1245
msgid "All Gamecube GCM files (gcm)"
msgstr "Все GCM-файлы Gamecube (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1472
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1486
msgid "All Save States (sav, s##)"
msgstr "Файлы быстрых сохранений (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1243
msgid "All Wii ISO files (iso)"
msgstr "Файлы образов Wii (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1263
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Сжатые образа дисков GC/Wii (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98
msgid "All files (*.*)|*.*"
msgstr "Все файлы (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
msgid ""
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
"emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
#, fuzzy
msgid "Alternate Wiimote Timing"
msgstr "Эмулируемый Wiimote"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372
msgid "Anisotropic Filtering:"
msgstr "Анизотропная фильтрация"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355
msgid "Anti-Aliasing:"
msgstr "Сглаживание:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Загрузчик неверноего размера... это точно загрузчик?"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779
msgid "Apploader:"
msgstr "Загрузчик:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135
msgid "Apply"
msgstr "Применить"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
msgid "Arabic"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Вы уверены, что хотите удалить \"%s\"?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1072
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Вы уверены, что хотите удалить эти файлы?\n"
"Они исчезнут навсегда!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1063
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Вы уверены, что хотите удалить этот файл? Он исчезнет навсегда!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284
msgid "Aspect Ratio:"
msgstr "Соотношение сторон:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr "Хотя бы одна панель должна быть открыта."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:241
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
msgid "Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:632
#, fuzzy
msgid "Audio Backend:"
msgstr "Система вывода"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Ошибка открытия устройства вывода звука.\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Auto"
msgstr "Авто"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
msgid "Auto (Multiple of 640x528)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
#, fuzzy
msgid "Auto (Window Size)"
msgstr "Разрешение оконного режима"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
#, fuzzy
msgid "Auto adjust Window Size"
msgstr "Разрешение оконного режима"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
#, fuzzy
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Отключение тумана улучшает производительность, но влечет за собой глюки в "
"играх, которые зависят от его правильной эмуляции."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Automatically generate mipmaps rather than decoding them from memory.\n"
"Increases performance a bit but might cause minor texture defects.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Назад"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
#, fuzzy
msgid "Backend Settings"
msgstr "Основные настройки"
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213
#, fuzzy
msgid "Backend:"
msgstr "Система вывода"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
msgid "Background Input"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "Взмах"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
msgid "Bad File Header"
msgstr "Неверный заголовок файла"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291
msgid "Banner"
msgstr "Логотип"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:538
msgid "Banner Details"
msgstr "Данные логотипа"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:502
msgid "Banner:"
msgstr "Логотип:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Панель"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313
msgid "Basic"
msgstr "Основные"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
msgid "Basic Settings"
msgstr "Основные настройки"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:188
msgid "Block Allocation Table checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Синий"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "Синяя слева"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "Синяя справа"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:275
msgid "Bottom"
msgstr "снизу"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
msgid "Broken"
msgstr "Не работает"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse"
msgstr "Обзор"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:242
msgid "Browse for a directory to add"
msgstr "Выберите папку с образами игр"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse for an ISO directory..."
msgstr "Выбор папки с ISO-файлами..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1138
msgid "Browse for output directory"
msgstr "Укажите папку для сохранения"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr "Буфер:"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:89
msgid "Buttons"
msgstr "Кнопки"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:61
msgid "C Stick"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "C-Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
msgid "CPU Emulator Engine"
msgstr "Режим эмуляции CPU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:495
msgid "Cache Display Lists"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
"depth calculations are necessary to properly emulate a small number of "
"games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr "Отмена"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
#, c-format
msgid "Cannot open %s"
msgstr "Не удалось открыть %s"
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1018
#, fuzzy, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
"Нельзя использовать этот файл, как карту памяти\n"
"Вы пытаетесь использовать один файл в обоих слотах?"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1041
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Нельзя использовать этот файл, как карту памяти\n"
"Вы пытаетесь использовать один файл в обоих слотах?"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr "Не получается найти WiiMote по адресу: %02x:%02x:%02x:%02x:%02x:%02x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr "Не получается найти WiiMote по дескриптору %02x"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "Ошибка чтения из DVD_Plugin - DVD-Interface: Критическая ошибка"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
msgid "Catalan"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr "Центр"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
msgid "Change"
msgstr "Сменить"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
msgid "Change &Disc..."
msgstr "Сменить &диск..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
#, fuzzy
msgid "Change Disc"
msgstr "Сменить &диск..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
msgid "Change Game"
msgstr "Сменить игру"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Позволяет сменить язык интерфейса программы.\n"
"Для активации требуется перезапуск."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
"Изменения данной опции вступят в силу только после перезапуска эмулятора."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "Чат"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Чит-код"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Cheat Search"
msgstr "Поиск кодов"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "Менеджер чит-кодов"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
#, fuzzy
msgid "Chinese (Simplified)"
msgstr "Chinese (Simplified)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
msgid "Chinese (Traditional)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:756
msgid "Choose a DVD root directory:"
msgstr "Выберите основной DVD-диск:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:760
#, fuzzy
msgid "Choose a NAND root directory:"
msgstr "Выберите основной DVD-диск:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:753
msgid "Choose a default ISO:"
msgstr "Выберите файл образа:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1167
msgid "Choose a directory to add"
msgstr "Выберите папку для добавления в список"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1005
msgid "Choose a file to open"
msgstr "Выберите файл карты памяти"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "Выберите карту памяти:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:776
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:815
msgid "Choose the folder to extract to"
msgstr "Выберите папку для сохранения файлов"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:159
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
msgid "Clear"
msgstr "Очистить"
#: Source/Core/Core/Src/CoreTiming.cpp:175
msgid "Clear failed."
msgstr ""
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Клиент отсоединился во время игры! Сетевая игра остановлена. Вы должны "
"остановить игру."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:571
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:588
msgid "Close"
msgstr "Закрыть"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "Co&nfigure..."
msgstr "&Настройка эмулятора..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86
msgid "Code Info"
msgstr "Информация о коде"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
msgid "Code: "
msgstr "Код:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr "Комментарий"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:500
msgid "Comment:"
msgstr "Комментарий:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:953
msgid "Compress ISO..."
msgstr "Сжать ISO-файл..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:965
msgid "Compress selected ISOs..."
msgstr "Сжать выбранные ISO-файлы..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1144
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1277
msgid "Compressing ISO"
msgstr "Сжатие образа"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Config"
msgstr "Настройки"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Настройка"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr "Настройка управления"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
msgid "Configure Pads"
msgstr "Настроить контроллеры"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Configure..."
msgstr "Настройка эмулятора..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1180
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1273
msgid "Confirm File Overwrite"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581
#, fuzzy
msgid "Confirm on Stop"
msgstr "Потверждение при остановке эмуляции"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr "Подключиться"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721
msgid "Connect USB Keyboard"
msgstr "Подключить USB-клавиатуру"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
#, c-format
msgid "Connect Wiimote %i"
msgstr "Подключить Wiimote %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199
msgid "Connect Wiimote 1"
msgstr "Подключить Wiimote 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
msgid "Connect Wiimote 2"
msgstr "Подключить Wiimote 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
msgid "Connect Wiimote 3"
msgstr "Подключить Wiimote 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
msgid "Connect Wiimote 4"
msgstr "Подключить Wiimote 4"
#: Source/Core/DolphinWX/Src/Main.cpp:597
msgid "Connecting..."
msgstr "Подключение..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "Консоль"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Ctrl"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
msgid "Convert to GCI"
msgstr "Конвертировать в GCI"
#: Source/Core/Core/Src/CoreParameter.cpp:377
msgid "Copy failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
#, c-format
msgid "Copy to Memcard %c"
msgstr "Копировать на карту памяти %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
msgid "Core"
msgstr "Ядро"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
#, c-format
msgid "Could not create %s"
msgstr "Не удалось создать %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Не удалось прочесть \"%s\". В приводе нет диска или он не является копией "
"игры GC/Wii. Пожалйста, учитывайте, что большинство приводов для ПК не "
"способны прочитать оригинальные диски для Gamecube и Wii."
#: Source/Core/Core/Src/CoreParameter.cpp:294
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Не удалось определить ISO образ %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:588
#, c-format
msgid "Could not save %s"
msgstr "Не удалось сохранить %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
"Не получается сохранить карту памяти %s.\n"
"\n"
"Вы запустили Dolphin с CD/DVD, или файл защищен от записи?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1067
msgid "Couldn't find open command for extension 'ini'!"
msgstr ""
#: Source/Core/Core/Src/BootManager.cpp:128
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:506
msgid "Count:"
msgstr "Счетчик:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
msgid "Country:"
msgstr "Страна:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
msgid "Create AR Code"
msgstr "Создать новый AR-код"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr "Создать новую точку обозрения"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
msgid "Created by KDE-Look.org"
msgstr "Стиль от KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Стиль от Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
msgid "Created by VistaIcons.com"
msgstr "Стиль от VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr ""
"Стиль создан black_rider'ом и опубликован на ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:28
msgid "Creator: "
msgstr "Создатель:"
#: Source/Core/Common/Src/MsgHandler.cpp:68
msgid "Critical"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:557
msgid "Crop"
msgstr "обрезать"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:676
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr "Текущая папка сменилась с %s на %s после wxFileSelector!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
#, fuzzy
msgid "Custom Projection Hack"
msgstr "Projection-хак: "
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
#, fuzzy
msgid "Custom Projection Hack Settings"
msgstr "Projection-хак: "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "Customize some Orthographic Projection parameters."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
msgid "Czech"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
msgid "D-Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP"
msgstr "Аудио"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
#, fuzzy
msgid "DSP Emulator Engine"
msgstr "Режим эмуляции CPU"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
msgid "DSP HLE emulation (fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:253
#, fuzzy
msgid "DSP LLE interpreter (slow)"
msgstr "Интерпретатор (ОЧЕНЬ медленный)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
#, fuzzy
msgid "DSP LLE on Thread"
msgstr "Обрабатывать DSP LLE отдельным потоком"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:252
msgid "DSP LLE recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP settings"
msgstr "Настройка аудио (DSP)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
msgid "DVD Root:"
msgstr "DVD-диск:"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:238
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:332
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176
msgid "Data Size"
msgstr "Размер данных"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
msgid "Date:"
msgstr "Дата:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Файлы Datel MaxDrive/Pro (*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "Мертвая зона"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr "Отладка"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
#, fuzzy
msgid "Debugging"
msgstr "Отладка"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:951
msgid "Decompress ISO..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:966
msgid "Decompress selected ISOs..."
msgstr "Снять сжатие с выбранных ISO-файлов..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1144
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1277
msgid "Decompressing ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr "Сброс"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773
msgid "Default ISO:"
msgstr "Образ по умолчанию:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
msgid "Default font"
msgstr "Шрифт по умолчанию"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
msgid "Delete"
msgstr "Удалить"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
msgid "Delete Save"
msgstr "Удалить сохранение"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Удалить существующий файл '%s'?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:681
#, fuzzy
msgid "Description"
msgstr "Вопрос"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr "Определить"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:232
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:327
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr "Устройство"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:688
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
msgid "Device Settings"
msgstr "Настройки устройств"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr ""
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:169
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:479
#, fuzzy
msgid "Disable"
msgstr "Отключить туман"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
msgid "Disable Fog"
msgstr "Отключить туман"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496
msgid "Disable Lighting"
msgstr "Отключить освещение"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
#, fuzzy
msgid "Disable Per-Pixel Depth"
msgstr "Глубина пикселя"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
msgid "Disable Textures"
msgstr "Отключить текстуры"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
msgid ""
"Disable texturing.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:562
msgid "Disc"
msgstr "Диск"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "Ошибка чтения диска"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317
msgid "Display"
msgstr "Изображение"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "/"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1065
msgid "Do you want to stop the current emulation?"
msgstr "Вы хотите остановить эмуляцию?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:932
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Настройки графики %s"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
msgid "Dolphin &Web Site"
msgstr "&Веб-сайт эмулятора"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Настройки эмуляции"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Настройки эмулируемого Wiimote"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
#, fuzzy
msgid "Dolphin FIFO"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1217
msgid "Dolphin GCPad Configuration"
msgstr "Настройки Dolphin GCPad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:748
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1157
msgid "Dolphin TAS Movies (*.dtm)"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17
msgid "Dolphin Wiimote Configuration"
msgstr "Настройка Wiimote"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
msgid "Dolphin at &Google Code"
msgstr "&Репозиторий на Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:339
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin не нашел образов игр GC/Wii. Щелкните дважды по этой надписи, чтобы "
"указать путь..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:343
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin настроен на скрытие всех игр. Кликните здесь два раза, чтобы "
"показать игры..."
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
msgid "Down"
msgstr "Вниз"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:55
msgid "Download Codes (WiiRD Database)"
msgstr "Скачать готовые коды (база WiiRD)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:298
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Скачано %lu кодов. (добавлено %lu)"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "Барабаны"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:79
msgid "Dummy"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:608
msgid "Dump Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541
msgid "Dump Frames"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:538
msgid "Dump Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
#, fuzzy
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr "Сохраняет текстуры игры в User/Dump/Textures/<id игры>/ "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:493
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
#, fuzzy
msgid "Dutch"
msgstr "Dutch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "E&xit"
msgstr "&Закрыть"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
#, fuzzy
msgid "EFB Copies"
msgstr "Регионы копии EFB"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии %d."
"%d -- Если вы недавно обновили Dolphin , то скорее всего необходимо "
"перегрузить компьютер, чтобы Windows обнаружил новыйдрайвер."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:170
msgid "EUROPE"
msgstr "ЕВРОПА"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
msgid "Early Memory Updates"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit"
msgstr "Изменить"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Изменить код ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "Edit Config"
msgstr "Править вручную"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit current perspective"
msgstr "Изменить точку"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:422
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:444
msgid "Edit..."
msgstr "Изменить..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "Эффект"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
msgid "Embedded Frame Buffer"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:174
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Emulated Wiimote"
msgstr "Эмулируемый Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
msgid "Emulation State: "
msgstr "Качество эмуляции:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Включить"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111
msgid "Enable AR Logging"
msgstr "Включить логирование AR-событий"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "Enable BAT"
msgstr "Включить BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
msgid "Enable Block Merging"
msgstr "Включить совмещение блоков"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
msgid "Enable Bounding Box Calculation"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
#, fuzzy
msgid "Enable Cache"
msgstr "кэшировать"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
msgid "Enable Cheats"
msgstr "Включить чит-коды"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:605
msgid "Enable DTK Music"
msgstr "Включить DTK-музыку"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Enable Dual Core"
msgstr "Включить DualCore-режим"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539
msgid "Enable Dual Core (speedup)"
msgstr "Включить DualCore-режим (ускорение)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558
msgid "Enable Hotkeys"
msgstr "Включить горячие клавиши"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid "Enable Idle Skipping"
msgstr "Включить IdleSkipping-режим"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
msgid "Enable Idle Skipping (speedup)"
msgstr "Включить IdleSkipping-режим (ускорение)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Enable MMU"
msgstr "Включить MMU"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:330
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
msgid "Enable Progressive Scan"
msgstr "Включить прогрессивную развертку"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714
#, fuzzy
msgid "Enable Screen Saver"
msgstr "Включить широкий экран"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid "Enable WideScreen"
msgstr "Включить широкий экран"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:523
msgid "Enable Wireframe"
msgstr "Включить каркас моделей"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
#, fuzzy
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Включает анизотропную фильтрацию.\n"
"Повышает визуальное качество текстур, находящихся под наклоном\n"
"к углу обзора."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Активирует режим быстрого доступ к диску, необходим для некоторых игр "
"(отключите для повышения совместимости)."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Ускоряет игру The Legend of Zelda: Twilight Princess. Для любой ДРУГОЙ игры "
"данный хак должен быть ОТКЛЮЧЕН."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Активирует смещение адреса блока (Block Address Translation, BAT), одну из "
"функций MMU. Повышает точность эмуляции ценой снижения скорости."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
#, fuzzy
msgid "Enables Custom Projection Hack"
msgstr "Projection-хак: "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Активирует устройство управления памятью, требуется для некоторых игр "
"(активация повышает совместимость, деактивация - скорость)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
#, fuzzy
msgid "End"
msgstr "End"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
#, fuzzy
msgid "English"
msgstr "English"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:334
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411
msgid "Enhancements"
msgstr "Улучшения"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr "Введите имя для новой точки обозрения:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
#, c-format
msgid "Entry %d/%d"
msgstr "Запись %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr "Запись 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
msgid "Equal"
msgstr "Равно"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1173
msgid "Error"
msgstr "Ошибки"
#: Source/Core/DolphinWX/Src/Main.cpp:346
msgid "Error loading selected language. Falling back to system default."
msgstr "Ошибка загрузки выбранного языка. Возвращаемся к стандартному."
#: Source/Core/Common/Src/ChunkFile.h:194
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:281
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Ошибка: Попытка использовать шрифт %s, но он не загружен. Игра может "
"отображать шрифт некорректно или вылетить."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
#, fuzzy
msgid "Execute"
msgstr "Execute"
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr "Закрыть Dolphin с эмулятором"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
#, fuzzy
msgid "Export Failed"
msgstr "Экспортирование файла"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651
msgid "Export File"
msgstr "Экспортирование файла"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
#, fuzzy
msgid "Export Recording"
msgstr "&Экспортировать запись процесса"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Export Recording..."
msgstr "&Экспортировать запись процесса"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:800
msgid "Export Save"
msgstr "Экспортировать сохранение"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:935
msgid "Export Wii save (Experimental)"
msgstr "Экспортировать сохранение Wii (эксперемент)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:801
msgid "Export all saves"
msgstr "Экспортировать все сохранения"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
#, fuzzy
msgid "Export failed, try again?"
msgstr "Экспортирование файла"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr "&Экспортировать сохранение как..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "Расширение"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477
msgid "External Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633
msgid "Extract All Files..."
msgstr "Извлечь все файлы..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635
msgid "Extract Apploader..."
msgstr "Извлечь apploader..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:636
msgid "Extract DOL..."
msgstr "Извлечь DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:629
msgid "Extract Directory..."
msgstr "Извлесь папку..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:631
msgid "Extract File..."
msgstr "Извлечь файл..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627
msgid "Extract Partition..."
msgstr "Извлечь раздел..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:736
#, c-format
msgid "Extracting %s"
msgstr "Извлечение %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:720
msgid "Extracting All Files"
msgstr "Извлечение всех файлов"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:720
msgid "Extracting Directory"
msgstr "Извлечение папки"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:722
msgid "Extracting..."
msgstr "Подождите..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
msgid "FIFO Byte"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
msgid "FIFO Player"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:173
msgid "FRANCE"
msgstr "ФРАНЦИЯ"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
msgid "FST Size:"
msgstr "Размер ТФС:"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "Ошибка подключания!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:308
msgid "Failed to download codes."
msgstr "Ошибка скачивания кодов."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:836
#, c-format
msgid "Failed to extract to %s!"
msgstr "Ошибка извлечения в %s!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
#, fuzzy
msgid "Failed to load bthprops.cpl"
msgstr "Ошибка подключения hid.dll"
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr "Ошибка подключения hid.dll"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr "Ошибка чтения banner.bin"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:150
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:144
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
#, c-format
msgid "Failed to read data from file %d"
msgstr "Ошибка чтения данных из файла %d"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:138
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:132
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:121
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:222
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "Ошибка чтения уникального ID из образа диска"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Ошибка записи BT.DINF в SYSCONF"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
msgid "Failed to write bkhdr"
msgstr "Ошибка записи bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr "Ошибка записи заголовка для %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
#, c-format
msgid "Failed to write header for file %d"
msgstr "Ошибка записи заголовка для файла %d"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
msgid "Farsi"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:471
msgid "Fast"
msgstr "быстрое"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:494
msgid "Fast Mipmaps"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Более быстрая верси MMU (работает не со всеми играми)."
#: Source/Core/Core/Src/Movie.cpp:844
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Fifo Player"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
#, fuzzy
msgid "File Info"
msgstr "Информация о коде"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305
msgid "File contained no codes."
msgstr "Файл не содержит кодов."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr "Файл конвертирован в .gci"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Файл не может быть открыт\n"
"или имеет неверное расширение"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:86
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Файл имеет расширение \"%s\"\n"
"допустимые расширения (.raw/.gcp)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid "File is not recognized as a memcard"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr "Файл не сжат"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:168
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: неизвестный режим открытия : 0x%02x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:550
msgid "Filesystem"
msgstr "Файловая система"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1060
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
msgid "Fix Checksums"
msgstr "Исправить контрольную сумму"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Force 16:9"
msgstr "16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Force 4:3"
msgstr "4:3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548
#, fuzzy
msgid "Force Console as NTSC-J"
msgstr "Установить регион консоли как NTSC-J"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
#, fuzzy
msgid "Force Texture Filtering"
msgstr "Включить фильтрацию"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:490
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:76
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Формат в ascii (NTSC\\PAL)?\n"
"Выберите \"no\" для sjis (NTSC-J)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "Вперед"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
#, fuzzy
msgid "Frame"
msgstr "Лимит кадров:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
#, fuzzy
msgid "Frame "
msgstr "Расширенные"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
#, fuzzy
msgid "Frame Advance"
msgstr "Расширенные"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
msgid "Frame Dumps use FFV1"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
#, fuzzy
msgid "Frame Range"
msgstr "Расширенные"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
msgid "Frame S&kipping"
msgstr "&Пропуск кадров"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
msgid "Framelimit:"
msgstr "Лимит кадров:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Frames To Record"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542
msgid "Free Look"
msgstr "Свободный обзор"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
#, fuzzy
msgid "French"
msgstr "French"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr "Лады"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
msgid "From"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "FullScr"
msgstr "ПолнЭкран"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
#, fuzzy
msgid "Fullscreen resolution:"
msgstr "Разрешение полноэкранного режима:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
msgid "GCI File(*.gci)"
msgstr "Файл GCI(*.gci)"
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
#, fuzzy
msgid "GCMic Configuration"
msgstr "Настройка \"горячих\" клавиш"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "GCPad"
msgstr "Джойстик"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "Game ID:"
msgstr "ID игры:"
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr "Игра уже запущена!"
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr "Игра не запущена!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr "Игра не найдена!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:404
msgid "Game-Specific Settings"
msgstr "Персональные настройки игр"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
msgid "GameConfig"
msgstr "Настройки игры"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533
msgid "Gamecube"
msgstr "Gamecube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
#, fuzzy
msgid "Gamecube &Pad Settings"
msgstr "Опции &контроллера Gamecube"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1009
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Файлы карт памяти Gamecube (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Gamecube Pad settings"
msgstr "Настройка контроллера GameCube"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Gecko Codes"
msgstr "Gecko-коды"
#: Source/Core/Core/Src/GeckoCode.cpp:222
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported. Try using the "
"native code handler by placing the codehandler.bin file into the Sys "
"directory and restarting Dolphin.)"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204
msgid "General"
msgstr "Общие"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144
#, fuzzy
msgid "General Settings"
msgstr "Настройки интерфейса"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:489
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
#, fuzzy
msgid "German"
msgstr "German"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics"
msgstr "Видео"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics settings"
msgstr "Настройка видео"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
msgid "Greater Than"
msgstr "Больше чем"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
#, fuzzy
msgid "Greek"
msgstr "Greek"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "Зеленый"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "Зеленая слева"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "Зеленая справа"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "Гитара"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "Вызван HCI_CMD_INQUIRY, пожалуйста сообщите!"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
msgid "Hacks"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:160
msgid "Header checksum failed"
msgstr "Ошибка контрольной суммы заголовка"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
#, fuzzy
msgid "Hebrew"
msgstr "Hebrew"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr "Высота"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Здравствуйте,\n"
"\n"
"Для запуска Dolphin необходимо, чтобы процессор поддерживал расширения "
"SSE2.\n"
"К сожалению, Ваш процессор их не поддерживает.\n"
"\n"
"Sayonara!\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr "Спрятать"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
msgid "Hide Mouse Cursor"
msgstr "Скрывать курсор мыши"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
#, fuzzy
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Отключение тумана улучшает производительность, но влечет за собой глюки в "
"играх, которые зависят от его правильной эмуляции."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr "Создать"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Настройка \"горячих\" клавиш"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
msgid "Hotkeys"
msgstr "Клавиши"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
#, fuzzy
msgid "Hungarian"
msgstr "Hungarian"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Hybrid Wiimote"
msgstr "Гибридный Wiimote"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:526
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:793
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
"IOCTL_ES_LAUNCH: Игра попыталась загрузить IOS или приложения, которого нет "
"в вашей копии NAND\n"
"TitleID %016llx.\n"
" Dolphin cкорее всего зависнет"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:307
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686
msgid "IPL Settings"
msgstr "Настройки консоли (IPL)"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
msgid "IR"
msgstr "ИК"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "ИК указатель"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "IR Sensitivity:"
msgstr "Чувствительность IR-сигнала:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:521
msgid "ISO Details"
msgstr "Данные образа"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:768
msgid "ISO Directories"
msgstr "Папки с файлами образов"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:176
msgid "ITALY"
msgstr "ИТАЛИЯ"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
#, fuzzy
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"Активирует устройство управления памятью, требуется для некоторых игр "
"(активация повышает совместимость, деактивация - скорость)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:487
#, fuzzy
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use "
"Audio to throttle using the DSP (might fix audio clicks but can also cause "
"constant noise depending on the game)."
msgstr ""
"Установка значения лимита кадров выше стандартной скорости игр (NTSC:60, "
"PAL:50)\n"
"не будет иметь никакого эффекта до тех пор, пока вы не отключите Audio "
"Throttle\n"
"в опциях аудиоплагина."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
#, fuzzy
msgid "Ignore Format Changes"
msgstr "Эмулировать изменения формата"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Import Save"
msgstr "Импортировать сохранение"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
msgid "Import failed, try again?"
msgstr "Ошибка импорта, попробовать еще раз?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"Импортированный файл имеет расширение gsc\n"
"но содержит неверный заголовок"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "Imported file has invalid length"
msgstr "Импортиванный неверного размера"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"Импортированный файл имеет расширение sav\n"
"но содержит неверный заголовок"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
#, fuzzy
msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Отключение тумана улучшает производительность, но влечет за собой глюки в "
"играх, которые зависят от его правильной эмуляции."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
#, fuzzy
msgid ""
"Improves performance but causes lighting to disappear in most games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Отключение освещения улучшает производительность, но освещение полностью "
"пропадет в играх, которые его используют."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
msgid "In Game"
msgstr "Почти играбельна"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "In-Game"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Info"
msgstr "Информация"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Информация"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "Insert"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Вставьте сюда сам код (шифрованный или нешифрованный)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720
msgid "Insert SD Card"
msgstr "Вставить SD-карту"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "Введите имя кода..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:209
#, fuzzy
msgid "Install WAD"
msgstr "Установка Wii-меню"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:955
msgid "Install to Wii Menu"
msgstr "Установить в меню Wii"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
"Вызван InstallExceptionHandler, но ваша платформа его еще не поддерживает."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1376
#, fuzzy
msgid "Installing WAD..."
msgstr "Устанавливается WAD в меню Wii..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
#, fuzzy
msgid "Interface"
msgstr "Настройки интерфейса"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:591
msgid "Interface Settings"
msgstr "Настройки интерфейса"
#: Source/Core/Core/Src/State.cpp:242
msgid "Internal LZO Error - compression failed"
msgstr "Внутреняя ошибка LZO - ошибка сжатия"
#: Source/Core/Core/Src/State.cpp:338
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Внутреняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n"
"Попробуйте звгрузить опять"
#: Source/Core/Core/Src/State.cpp:461
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Внутреняя ошибка LZO - ошибка в lzo_init()"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349
#, fuzzy
msgid "Internal Resolution:"
msgstr "Разрешение полноэкранного режима:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
msgid "Interpreter (VERY slow)"
msgstr "Интерпретатор (ОЧЕНЬ медленный)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
msgid "Intro"
msgstr "Заставка"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:611
msgid "Invalid Value!"
msgstr "Неверное значение!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:537
#, c-format
msgid "Invalid event type %i"
msgstr "Неверный тип события %i"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr "Неверный файл"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Неверный opening.bnr в gcm:\n"
"%s\n"
" Лучше сделать новую копию игры."
#: Source/Core/Core/Src/Movie.cpp:540
msgid "Invalid recording file"
msgstr "Неверный файл записи"
#: Source/Core/Core/Src/Core.cpp:491
msgid "Invalid state"
msgstr "Неверное сохранение"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
#, fuzzy
msgid "Italian"
msgstr "Italian"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
msgid "JAPAN"
msgstr "ЯПОНИЯ"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247
msgid "JIT Recompiler (recommended)"
msgstr "JIT-рекомпилятор (рекомендуется)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:248
msgid "JITIL experimental recompiler"
msgstr "JITIL-рекомпилятор (экспериментальный)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
#, fuzzy
msgid "Japanese"
msgstr "Japanese"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
msgid "KOREA"
msgstr "КОРЕЯ"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245
msgid "Key"
msgstr "Комбинация"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
#, fuzzy
msgid "Korean"
msgstr "Korean"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr ""
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
#, fuzzy
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587
msgid "Language:"
msgstr "Язык"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:165
msgid "Last Overwritten State"
msgstr "Последнее перезаписанное сохранение"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Last Saved State"
msgstr "Последнее сохранение"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
msgid "Left"
msgstr "Влево"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Левый/Правый клик для доп. опций\n"
"Средний-клик - очистить."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219
msgid "Less Than"
msgstr "Меньше чем"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:544
msgid "Limit by FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr "Загр."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:539
#, fuzzy
msgid "Load Custom Textures"
msgstr "Load Hi-Res Textures"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
#, fuzzy
msgid "Load State Slot 1"
msgstr "Быстрая &загрузка"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
#, fuzzy
msgid "Load State Slot 2"
msgstr "Быстрая &загрузка"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
#, fuzzy
msgid "Load State Slot 3"
msgstr "Быстрая &загрузка"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
#, fuzzy
msgid "Load State Slot 4"
msgstr "Быстрая &загрузка"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208
#, fuzzy
msgid "Load State Slot 5"
msgstr "Быстрая &загрузка"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
#, fuzzy
msgid "Load State Slot 6"
msgstr "Быстрая &загрузка"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
#, fuzzy
msgid "Load State Slot 7"
msgstr "Быстрая &загрузка"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
#, fuzzy
msgid "Load State Slot 8"
msgstr "Быстрая &загрузка"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
msgid "Load State..."
msgstr "Загрузить игру..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415
#, fuzzy
msgid "Load Wii System Menu"
msgstr "Загрузить Wii System Menu (%d %c)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1410
#, fuzzy, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Загрузить Wii System Menu (%d %c)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
#, fuzzy
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr "Загрузить текстуры высокой четкости из User/Load/Textures/<id игры>/"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:134
#, fuzzy
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr "Загружает указанный файл (DOL, ELF, WAD, GCM, ISO)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
msgid "Local"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
#, fuzzy
msgid "Lock Threads to Cores"
msgstr "\"Привязать\" потоки данных к ядрам"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "Лог"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
#, fuzzy
msgid "Log Configuration"
msgstr "Настройка \"горячих\" клавиш"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:98
#, fuzzy
msgid "Log Types"
msgstr "Тип:"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83
msgid "Logger Outputs"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132
#: Source/Core/DolphinWX/Src/Frame.cpp:398
msgid "Logging"
msgstr "Окно лога"
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr "Соединение с сервером потеряно!"
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"MD5 не совпадает\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "MMU Speed Hack"
msgstr "Ускорить MMU (спидхак)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Файлы Gameshark MadCatz (*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:47
msgid "Main Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
msgid "Maker ID:"
msgstr "ID создателя:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:498
msgid "Maker:"
msgstr "Создатель:"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105
msgid "Max"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid "Memcard already has a save for this title"
msgstr "На карте памяти уже есть сохранение этой игры"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr "Карта памяти уже открыта"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
#, fuzzy
msgid "Memory Byte"
msgstr "Па&мять"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
msgid "Memory Card"
msgstr "Карта памяти"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:369
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:126
msgid "Memorycard filesize does not match the header size"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Меню"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
msgid "Mic"
msgstr "Мик."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104
#, fuzzy
msgid "Min"
msgstr "Мик."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:578
msgid "Misc"
msgstr "Разное"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:733
msgid "Misc Settings"
msgstr "Разное"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:130
msgid "Monospaced font"
msgstr "Моноширный шрифт"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:664
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
msgid ""
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
"effect on emulated wiimotes."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP +"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Begin"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Delete"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP /"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Вниз"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP End"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP ="
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Влево"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP *"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Вправо"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Separator"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Пробел"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP -"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Вверх"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
msgid "Name:"
msgstr "Имя:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:564
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26
msgid "Name: "
msgstr "Имя:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Стандартные CGI-файлы (*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
msgid "New Scan"
msgstr "Новый поиск"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
msgid "Next Page"
msgstr "След. страница"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "Next Scan"
msgstr "Искать далее"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr "Ник :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:200
msgid "No Country (SDK)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345
msgid "No ISOs or WADS found"
msgstr "ISO/WAD-файлов не обнаружено"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
#, c-format
msgid "No banner file found for title %s"
msgstr "Не найден баннер для %s"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
msgid "No file loaded"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
#, fuzzy
msgid "No recorded file"
msgstr "Неверный файл записи"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No save folder found for title %s"
msgstr "Не найдена папка с сохранениями для %s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "None"
msgstr "Отсутствует"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
#, fuzzy
msgid "Norwegian Bokmaal"
msgstr "Norwegian Bokmaal"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
msgid "Not Equal"
msgstr "Не равно"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865
msgid "Not Set"
msgstr "Неизвестно"
#: Source/Core/DolphinWX/Src/Main.cpp:596
msgid "Not connected"
msgstr "Не подключено"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297
msgid "Notes"
msgstr "Примечания"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27
msgid "Notes: "
msgstr "Примечания:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr "Уведомления"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88
msgid "Number Of Codes: "
msgstr "Кол-во кодов:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
msgid "Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
msgid "Object"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "Object Range"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
msgid "Off"
msgstr "Выкл"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Смещение:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr "Доступно только %d блоков"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
msgid "Open"
msgstr "Открыть"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:937
msgid "Open &containing folder"
msgstr "Открыть &папку с образом"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:934
msgid "Open Wii &save folder"
msgstr "Открыть папку с &сохранениями Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Open file..."
msgstr "Выбор файла для запуска..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: ошибка создания контекста для устройства %s"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: не найдена аудио-карта"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: ошибка открытия устройства %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
msgid "OpenCL Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
msgid "OpenMP Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr "Открывает отладчик"
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr "Открывает окно лога"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
msgid "Options"
msgstr "Опции"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "Оранжевый"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503
msgid "Other"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
msgid "P&lay Recording..."
msgstr "Про&играть запись процесса"
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr "Джойстик"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "Pad "
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
msgid "Pair Up"
msgstr "Объединить"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:227
#, c-format
msgid "Partition %i"
msgstr "Раздел %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
msgid "Patches"
msgstr "Патчи"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535
msgid "Paths"
msgstr "Папки"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1618
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1619
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
msgid "Pause"
msgstr "Пауза"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
#, fuzzy
msgid "Per-Pixel Lighting"
msgstr "Освещение пикселя"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:357
msgid "Perfect"
msgstr "Отлично"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr "Точка %d"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1627
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1628
msgid "Play"
msgstr "Запуск"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
#, fuzzy
msgid "Play Recording"
msgstr "Про&играть запись процесса"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186
msgid "Play/Pause"
msgstr "Старт/Пауза"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
msgid "Playable"
msgstr "Играбельна"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
#, fuzzy
msgid "Playback Options"
msgstr "Опции"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1066
msgid "Please confirm..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr "Пожалуйста, создайте точку обозрения, прежде чем сохранять"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
#, fuzzy
msgid "Polish"
msgstr "Polish"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670
#, fuzzy
msgid "Port 1"
msgstr "Порт :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671
#, fuzzy
msgid "Port 2"
msgstr "Порт :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
#, fuzzy
msgid "Port 3"
msgstr "Порт :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:673
#, fuzzy
msgid "Port 4"
msgstr "Порт :"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "Порт :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
#, fuzzy
msgid "Portuguese"
msgstr "Portuguese"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
#, fuzzy
msgid "Portuguese (Brazilian)"
msgstr "Portuguese (Brazilian)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396
#, fuzzy
msgid "Post-Processing Effect:"
msgstr "Шейдер пост-обработки:"
#: Source/Core/Core/Src/Movie.cpp:759
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:853
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:830
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
#, fuzzy
msgid "Presets: "
msgstr "<Нажмите кнопку>"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr "Пред. страница"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
msgid "Previous Page"
msgstr "Пред. страница"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
msgid "Previous Value"
msgstr "Предыдущее значение"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Print"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr "Профиль"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr "Свойства"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "Purge Cache"
msgstr "Очистить кэш"
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr "Вопрос"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "Выход"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr ""
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
#, fuzzy
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439
msgid "RAM"
msgstr "Память"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
msgid "RUSSIA"
msgstr "РОССИЯ"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481
msgid "Real"
msgstr "Настоящий"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Real Wiimote"
msgstr "Реальный Wimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
#, fuzzy
msgid "Real Wiimotes"
msgstr "Реальный Wimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:163
msgid "Reconnect Wiimote Confirm"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
#, fuzzy
msgid "Reconnect Wiimote on State Loading"
msgstr "Подключить Wiimote 1"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
#, fuzzy
msgid "Record"
msgstr "Про&играть запись процесса"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
#, fuzzy
msgid "Recording Info"
msgstr "Про&играть запись процесса"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "Красный"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "Красная слева"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "Красная справа"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
#, fuzzy
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
"Снижает количество наложений, вызванных растеризацией 3D графики\n"
"Картинки выглядит менее \"блочной\", но это сильно снижает "
"произврдительность."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
msgid "Refresh"
msgstr "Обновить"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
#, fuzzy
msgid "Refresh List"
msgstr "&Обновить список игр"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
msgid "Refresh game list"
msgstr "Обновление списка игр"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:424
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:446
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:750
msgid "Remove"
msgstr "Удалить"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
#, fuzzy
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Показывает только каркас моделей.\n"
"Полезно только при отладке."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
msgid "Render to Main Window"
msgstr "Выводить изображение в главное окно"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
msgid "Reset"
msgstr "Сброс настроек"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190
msgid "Results"
msgstr "Результаты"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Enter"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
msgid "Right"
msgstr "Вправо"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
msgid "Rumble"
msgstr "Видбрация"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Запускает обработку DSP LLE в отдельном потоке (не рекомендуется)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
msgid "Russian"
msgstr "Русский"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Sa&ve State"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:469
msgid "Safe"
msgstr "безопасное"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634
#, fuzzy
msgid "Sample Rate:"
msgstr "Частота"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
msgid "Save"
msgstr "Сохр."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "Save GCI as..."
msgstr "Сохранить CGI-файл как..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
#, fuzzy
msgid "Save State Slot 1"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
#, fuzzy
msgid "Save State Slot 2"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
#, fuzzy
msgid "Save State Slot 3"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
#, fuzzy
msgid "Save State Slot 4"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217
#, fuzzy
msgid "Save State Slot 5"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218
#, fuzzy
msgid "Save State Slot 6"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219
#, fuzzy
msgid "Save State Slot 7"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220
#, fuzzy
msgid "Save State Slot 8"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
msgid "Save State..."
msgstr "Сохранить игру как..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:611
msgid "Save as..."
msgstr "Сохранить как..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1259
msgid "Save compressed GCM/ISO"
msgstr "Выберите место для сохранения сжатого GCM/ISO-образа"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
msgid "Save current perspective"
msgstr "Сохранить точку"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1248
msgid "Save decompressed GCM/ISO"
msgstr "Выберите место для сохранения несжатого GCM/ISO-образа"
#: Source/Core/Core/Src/Movie.cpp:623
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Scaled EFB Copy"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:630
#, fuzzy, c-format
msgid "Scanning %s"
msgstr "Поиск..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:611
msgid "Scanning for ISOs"
msgstr "Поиск образов дисков"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:612
msgid "Scanning..."
msgstr "Поиск..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
msgid "ScrShot"
msgstr "Скриншот"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227
msgid "Search Filter"
msgstr "Фильтр поиска"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
msgid "Search Subfolders"
msgstr "Искать в подпапках"
#: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126
#: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Секция %s не найдена в SYSCONF"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
msgid "Select"
msgstr "Выбрать"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:746
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1155
msgid "Select The Recording File"
msgstr "Выберите файл для записи игрового процесса"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1364
#, fuzzy
msgid "Select a Wii WAD file to install"
msgstr "Выберите файл сохранения для импорта"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
#, fuzzy
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Выберите адаптер.\n"
"Если сомневаетесь, выберите первый"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr "Выберите файл сохранения для импорта"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
msgid "Select the file to load"
msgstr "Выберите файл для запуска..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1321
msgid "Select the save file"
msgstr "Выберите файл сохранений Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1470
msgid "Select the state to load"
msgstr "Выберите файл сохранения для загрузки"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1484
msgid "Select the state to save"
msgstr "Выберите или укажите файл для быстрого сохранения"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
#, fuzzy
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Выберите соотношение сторон:\n"
"Авто: Используется оригинальное соотношение сторон (4:3)\n"
"16:9: Подравнять картинку к соотношению 16:9.\n"
"4:3: Подравнять картинку к соотношению 4:3.\n"
"Растянуть по окну: Размер картинки соответствует размеру окна."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:131
msgid "Selected font"
msgstr "Выбранный шрифт"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 9."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
msgid "Sensor Bar Position:"
msgstr "Месторасположение сенсора:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313
msgid "Serbian"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:511
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Последовательный порт №1 - тип порта, который используют такие устройства "
"как сетевой адаптер."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr "Выбрать"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:938
msgid "Set as &default ISO"
msgstr "Сделать &игрой по умолчанию"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
#, c-format
msgid "Set as default Memcard %c"
msgstr "Установить картой памяти по умолчанию %c"
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
#, fuzzy
msgid "Settings..."
msgstr "Настройки консоли (IPL)"
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: Файл настроек не найден"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
msgid "Short Name:"
msgstr "Короткое имя:"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:75
#, fuzzy
msgid "Shoulder Buttons"
msgstr "Кнопки"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
msgid "Show &Console"
msgstr "Отображать &консоль"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
#, fuzzy
msgid "Show &Log"
msgstr "Отображать окно &лога"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr "Отображать панель &статуса"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr "Отображать панель &инструментов"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show Drives"
msgstr "Отображать игры на DVD"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:524
#, fuzzy
msgid "Show EFB Copy Regions"
msgstr "Регионы копии EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302
msgid "Show FPS"
msgstr "Показывать FPS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show France"
msgstr "Франции"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show GameCube"
msgstr "GameCube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:556
#, fuzzy
msgid "Show Input Display"
msgstr "Италии"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show Italy"
msgstr "Италии"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
msgid "Show JAP"
msgstr "JAP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Korea"
msgstr "Кореи"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:487
msgid "Show Language:"
msgstr "Отображать язык:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
#, fuzzy
msgid "Show Log &Configuration"
msgstr "Настройка \"горячих\" клавиш"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show PAL"
msgstr "PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:267
msgid "Show Platforms"
msgstr "Отображать игры платформ..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
msgid "Show Regions"
msgstr "Отображать игры регионов..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:525
#, fuzzy
msgid "Show Statistics"
msgstr "Различная статистика"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show Taiwan"
msgstr "Тайваня"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show USA"
msgstr "USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
msgid "Show Wad"
msgstr "WAD-файлы"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
msgid "Show Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
msgid "Show a confirmation box before stopping a game."
msgstr "Активирует запрос подтверждения об остановке процесса эмуляции игры."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:494
#, fuzzy
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Включает режим уведомления об ошибках эмуляции.\n"
"Отключение данной опции позволит избавиться от надоедливых некритичных "
"ошибок\n"
"во время игры, однако в случае вылета эмулятора вы не увидите никакой "
"информации."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:824
#, fuzzy
msgid "Show first block"
msgstr "Показать блоки"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:823
msgid "Show save blocks"
msgstr "Показать блоки"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:821
msgid "Show save comment"
msgstr "Показать комментарий"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:822
msgid "Show save icon"
msgstr "Показать иконку"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820
msgid "Show save title"
msgstr "Показать заголовок"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr "Показывает это сообщения помощи"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show unknown"
msgstr "Неизвестные"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
#, fuzzy
msgid "Sideways Wiimote"
msgstr "Реальный Wimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
#, fuzzy
msgid "Simplified Chinese"
msgstr "Simplified Chinese"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299
msgid "Size"
msgstr "Размер"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:653
#, fuzzy
msgid "Skip BIOS"
msgstr "Пропуcтить загрузку BIOS'а GC"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
msgid "Skip Dest. Alpha Pass"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
msgid "Skip EFB Access from CPU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:387
#: Source/Core/DolphinWX/Src/FrameTools.cpp:399
#, fuzzy, c-format
msgid "Slot %i"
msgstr "Слот"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:657
#, fuzzy
msgid "Slot A"
msgstr "Слот"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:658
#, fuzzy
msgid "Slot B"
msgstr "Слот"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr ""
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:621
msgid "Sound Settings"
msgstr "Настройки эмуляции звука"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr ""
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "Ошибка создания аудио-буфера %s."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Пробел"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:491
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
#, fuzzy
msgid "Spanish"
msgstr "Spanish"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:144
#, fuzzy
msgid "Specify a video backend"
msgstr "Назначает видео-плагин"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
msgid "Speed up Disc Transfer Rate"
msgstr "Ускорить чтение с диска"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
msgid "Standard Controller"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
msgid "Start"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "Start &NetPlay"
msgstr "&Сетевая игра"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
msgid "Start Re&cording"
msgstr "Начать &запись процесса"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191
#, fuzzy
msgid "Start Recording"
msgstr "Начать &запись процесса"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:300
msgid "State"
msgstr "Статус"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177
#, fuzzy
msgid "State Saves"
msgstr "Удалить сохранение"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr "Стоп"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Stretch to Window"
msgstr "Растянуть по окну"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
#, c-format
msgid "Successfully exported file to %s"
msgstr "Файл успешно экспортирован в %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
msgid "Successfully imported save files"
msgstr "Сохранение успешно импортировано"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
msgid "System Language:"
msgstr "Язык системы:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
msgid "TAIWAN"
msgstr "ТАЙВАНЬ"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:144
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
msgid "TAS Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "Левая панель"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "Правая панель"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
msgid "Take Screenshot"
msgstr "Сделать скриншот"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
msgid "TaruKonga (Bongos)"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr "Проверить"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
msgid "Texture"
msgstr "Текстура"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455
#, fuzzy
msgid "Texture Cache"
msgstr "Очистить кэш"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526
#, fuzzy
msgid "Texture Format Overlay"
msgstr "Формат текстур"
#: Source/Core/Core/Src/CoreParameter.cpp:228
msgid "The WAD has been installed successfully"
msgstr "WAD-файл успешно установлен"
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "Неверный адрес"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr "Контрольная сумма успешно исправлена"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1173
msgid "The chosen directory is already in the list"
msgstr "Выбпвнная папка уже в списке"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1178
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1206
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1272
#, fuzzy, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
" уже существует\n"
"Хотите заменить?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Файл %s не может быть открыт для записи. Проверьте, не открыт ли он другой "
"программой."
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Файл %s уже открыт, нельзя записать заголовок."
#: Source/Core/Core/Src/Boot/Boot.cpp:316
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "Указанный файл (%s) не существует"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr "Имя не может быть пустым"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr "Имя не может содержать знак ','"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size"
msgstr "Сохранение, которое вы пытаетесь скопировать имеет неверный размер"
#: Source/Core/DolphinWX/Src/Main.cpp:353
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Выбранный язык не поддерживается вашей системой. Возвращаемся к стандартному."
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы!"
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "Сервер заполнен!"
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "Ответ с сервера: игра уже запущена!"
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "Сервер прислал неизвестное сообщение об ошибке!"
#: Source/Core/Core/Src/CoreParameter.cpp:122
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Указанный файл \"%s\" не существует"
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "Неверное значение"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:578
msgid "Theme"
msgstr "Стиль"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:602
msgid "Theme selection went wrong"
msgstr "Ошибка выбора темы"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:470
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Не найден билет для 00000001/00000002. Ваша копия NAND скорее всего не "
"полная."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Данные настройки применяются после глобальных настроек эмулятора, тем самым "
"позволяя\n"
"указать персональные настройки для каждой игры. Каждая опция имеет три "
"состояния:\n"
"включена, выключена и неопределена (применяется глобальное значение данной "
"опции)."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Симулятор action replay не поддерживает коды, которые меняют сам Action "
"Replay. "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:514
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
"Активация данной опции может привести к замедлению эмуляции в Wii-меню и "
"некоторых играх."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
msgid ""
"This feature allows you to change the game's camera.\n"
"Hold the right mouse button and move the mouse to pan the camera around. "
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
msgid "This is used to play music tracks, like BGM."
msgstr ""
"Данная оцпия включает обработку музыкальных трэков (BGM, фоновая музыка)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:486
#, fuzzy
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"Данный режим позволяет \"разделить\" потоки эмуляции CPU и видео систем\n"
"консоли по разным ядрам процессора, тем самым повышая производительность\n"
"эмулятора на многоядерных системах. Побочным эффектом данной опции\n"
"является появления некоторых багов и/или ошибок в эмуляции."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
msgid "This will let you Manually Edit the INI config file"
msgstr "Это позволит вам вручную править INI файл с конфигурацией"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "Порог"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Tilt"
msgstr "Наклон"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:292
msgid "Title"
msgstr "Название"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
#, fuzzy
msgid "To"
msgstr "сверху"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:74
#, fuzzy
msgid "Toggle All Log Types"
msgstr "Включить все"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
msgid "Toggle Fullscreen"
msgstr "Включение полноэкранного режима"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:276
msgid "Top"
msgstr "сверху"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
#, fuzzy
msgid "Traditional Chinese"
msgstr "Traditional Chinese"
#: Source/Core/Core/Src/Boot/Boot.cpp:410
msgid "Tried to load an unknown file type."
msgstr "Попытка загрузить неизвестный тип файла."
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
msgid "Triggers"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114
msgid "Trying to read from invalid SYSCONF"
msgstr "Попытка чтения из неверного SYSCONF"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:315
#, fuzzy
msgid "Turkish"
msgstr "Turkish"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr "Тип:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr "Порт UDP:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
msgid "UDP Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:203
msgid "UNKNOWN"
msgstr "НЕИЗВЕСТНО"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
msgid "USA"
msgstr "США"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:404
#, c-format
msgid "Undefined %i"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
msgid "Undo Load State"
msgstr "Отменить загрузку"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Unknown"
msgstr "Неизвестно"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Неизвестная комманда DVD %08x - критическая ошибка"
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Неизвестный тип записи %i в SYSCONF (%s@%x)!"
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Получено неизвестное сообщение с id : %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Получено неизвестное сообщение с id : %d от игрока:%d Игрок выкинут!"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
msgid "Up"
msgstr "Вверх"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Обновить"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
#, fuzzy
msgid "Upright Wiimote"
msgstr "Гибридный Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Использовать EuRGB60-режим (PAL60)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
#, fuzzy
msgid "Use Fullscreen"
msgstr "&Полноэкранный режим"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:574
msgid "Use Hex"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584
msgid "Use Panic Handlers"
msgstr "Показывать panic-уведомления (ошибки)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:127
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
msgid "Utility"
msgstr "Утилиты"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209
msgid "Value"
msgstr "Значение"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr "Значение:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:571
msgid "Value: "
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr "Глубина анализа"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:396
msgid "Video"
msgstr "Видео"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:480
msgid "Virtual"
msgstr "Виртуальный"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627
msgid "Volume"
msgstr "Громкость"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Ошибка установки WAD: ошибка создания %s"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547
#, fuzzy
msgid "WAD installation failed: error creating ticket"
msgstr "Ошибка установки WAD: ошибка создания %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:67
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
msgid "Warning"
msgstr "Предупреждение"
#: Source/Core/Core/Src/Boot/Boot.cpp:275
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Предупреждение: запуск DOL в неправильном режиме!"
#: Source/Core/Core/Src/Boot/Boot.cpp:325
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Предупреждение: запуск ELF в неправильном режиме!"
#: Source/Core/Core/Src/Boot/Boot.cpp:220
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Предупреждение: запуск ISO в неправильном режиме!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Предупреждение: Советуем создать резервную копию файлов папки: %s\n"
"Хотите продолжить?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Предупреждение: Файлы в папке:\n"
"%s\n"
"с совпадающими именами будут переписаны\n"
"Продолжить?"
#: Source/Core/Core/Src/Movie.cpp:667
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:684
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:693
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - файл не открыт."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560
msgid "Widescreen Hack"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr "Ширина"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:376
msgid "Wii Console"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:782
#, fuzzy
msgid "Wii NAND Root:"
msgstr "DVD-диск:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:204
msgid "Wii Save Import"
msgstr "Импорт сохранений Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1323
msgid "Wii save files (*.bin)|*.bin"
msgstr "Файлы сохранений Wii (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Нельзя прочесть файл"
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
#, fuzzy, c-format
msgid "Wiimote %i"
msgstr "Wiimote "
#: Source/Core/DolphinWX/Src/Frame.cpp:162
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:598
msgid "Wiimote Connected"
msgstr "Wiimote подключен"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
msgid "Wiimote Motor"
msgstr "Включить поддержку мотора"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote settings"
msgstr "Настройка Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57
#, fuzzy
msgid "Wiimotes"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
#, fuzzy
msgid "Windows Left"
msgstr "Windows Left"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
#, fuzzy
msgid "Windows Menu"
msgstr "Windows Menu"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
#, fuzzy
msgid "Windows Right"
msgstr "Windows Right"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:146
msgid "Word Wrap"
msgstr "Перенос строк"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1377
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1145
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1278
msgid "Working..."
msgstr "Подождите..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr "Выводить в консоль"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:69
#, fuzzy
msgid "Write to Debugger"
msgstr "Сохранять в файл"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr "Сохранять в файл"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
#, fuzzy
msgid "Write to Window"
msgstr "Выводить в окно ->"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice ошибка: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2 ошибка инициализации: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 ошибка создания master voice: %#X"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "Желтый"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
msgid ""
"You are using free dsp roms made by Dolphin Team.\n"
"Only Zelda ucode games will work correctly with them.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr "Вы не можете закрыть панель, в которой есть страницы."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr "Выберите игру!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:604
msgid "You must enter a name!"
msgstr "Введите название!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Нужно ввести десятичное или шестнадцатиричное число."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr "Введите правильное имя профиля."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:880
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу."
#: Source/Core/Core/Src/CoreParameter.cpp:177
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Ваш файл GCM/ISO, видимо, неверен (неверный регион).\n"
"Продолжить в режиме PAL?"
#: Source/Core/Common/Src/SysConf.cpp:58
#, fuzzy, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"Ваш файл SYSCONF неверного размера (0x%2$04llx), а должен быть 0x%1$04x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "ZTP hack"
msgstr "Включить ZTP-хак"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr "[ жду ]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
#, fuzzy
msgid "^ ADD"
msgstr "^ ADD"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758
msgid "apploader (.img)"
msgstr "загрузчик (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr "Ошибка чтения заголовка bk"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "failed to read data from file: %s"
msgstr "Невозможно прочесть данные из файла: %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
msgid "failed to read header"
msgstr "ошибка чтения заголовка"
#: Source/Core/Core/Src/HW/Memmap.cpp:495
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: Чтение кода операции из %x. Пожалуйста сообщите."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr "это сохранение не от Wii или ошибка чтения заголовка размером %x"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
msgid "s"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:446
#, c-format
msgid "unknown cmd 0x%08x"
msgstr "неизвестная команда 0x%08x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1070
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute вернул -1 при запуске приложения!"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
#, fuzzy
msgid "| OR"
msgstr "| OR"
#~ msgid " Play "
#~ msgstr "Запуск"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#~ msgid "&Frame Stepping"
#~ msgstr "По&кадровый режим"
#~ msgid "&Open...\tCtrl+O"
#~ msgstr "&Открыть...\tCtrl+O"
#, fuzzy
#~ msgid "(Default)"
#~ msgstr "Сброс"
#~ msgid "32,000 Hz"
#~ msgstr "32,000 Гц"
#~ msgid "3D Vision (Requires Fullscreen)"
#~ msgstr "3D режим (только в полноэкранном режиме)"
#~ msgid "48,000 Hz"
#~ msgstr "48,000 Гц"
#~ msgid "Accurate Texture Cache"
#~ msgstr "Включить аккуратное кэширование текстур"
#~ msgid "Adjust window size"
#~ msgstr "Изменять размер окна"
#~ msgid ""
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
#~ "Hunter Tri),\n"
#~ "but enabling this option can also have a huge negative impact on "
#~ "performance if the game uses this functionality heavily."
#~ msgstr ""
#~ "Позволяет процессору читать и писать в EFB (рендер буфер)\n"
#~ "Это нужно для некоторых игровых функций (напр. звезда-указатель в Super "
#~ "Mario Galaxy) и для некоторых эффектов (напр. Monster Hunter Tri)\n"
#~ "Но включение этой опции приведет к огромной потери производительности, "
#~ "если игра часто использует эту функцию."
#~ msgid "Alternate RFI"
#~ msgstr "Альтернативный RFI"
#~ msgid "Auto [recommended]"
#~ msgstr "Авто [рекомендуется]"
#, fuzzy
#~ msgid ""
#~ "Auto size the window to match the game's output resolution adjusted by "
#~ "the EFB scale.\n"
#~ "It is best to set the aspect ratio to stretch when using this."
#~ msgstr ""
#~ "Изменяет размер окна под размер разрешения игры с учетом масштаба EFB\n"
#~ "Лучше выбрать \"растянуть по окну\", когда используете эту опцию."
#~ msgid "Bleach Versus Crusade"
#~ msgstr "Bleach Versus Crusade"
#~ msgid ""
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
#~ "vertex.\n"
#~ "This is the more accurate behavior but reduces performance."
#~ msgstr ""
#~ "Расчитывает освещение 3D графики для каждого пикселя, вместо вершины.\n"
#~ "Это более точный вариант, но снижает производительность."
#~ msgid "Can't find plugin %s"
#~ msgstr "Плагин %s не найден"
#~ msgid "Can't init DSP Plugin"
#~ msgstr "Не удалось инициализировать аудио-плагин"
#~ msgid "Can't init Video Plugin"
#~ msgstr "Не удалось инициализировать видео-плагин"
#~ msgid "Can't open %s, it has a missing function"
#~ msgstr "Нельзя открыть %s, не найдена функция"
#~ msgid "Config..."
#~ msgstr "Настроить..."
#, fuzzy
#~ msgid "Configuration profile"
#~ msgstr "Настройка управления"
#, fuzzy
#~ msgid "Configuration profile:"
#~ msgstr "Настройка управления"
#~ msgid "Connected"
#~ msgstr "Подключено"
#~ msgid "Connected to %i Wiimotes"
#~ msgstr "Подключен к %i Wiimotes"
#~ msgid "Copy"
#~ msgstr "Копия"
#~ msgid "Could not copy %s to %s"
#~ msgstr "Не удалось скопировать %s в %s"
#~ msgid "Could not get info about plugin %s"
#~ msgstr "Не удалось получить информацию о плагине %s"
#~ msgid "Count: %i"
#~ msgstr "Счетчик: %i"
#, fuzzy
#~ msgid "Danish"
#~ msgstr "Danish"
#~ msgid ""
#~ "Disable texturing.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Отключание текстур.\n"
#~ "Полезно только во время отладки."
#~ msgid "Dolphin DSP-HLE Plugin"
#~ msgstr "Dolphin DSP-HLE"
#~ msgid "Dolphin DSP-HLE Plugin Settings"
#~ msgstr "Настройки Dolphin DSP-HLE"
#~ msgid "Dolphin DSP-LLE Plugin"
#~ msgstr "Dolphin DSP-LLE"
#~ msgid "Dolphin DSP-LLE Plugin Settings"
#~ msgstr "Настройки Dolphin DSP-LLE"
#~ msgid "Dolphin Direct3D11"
#~ msgstr "Dolphin Direct3D11"
#~ msgid "Dolphin Direct3D9"
#~ msgstr "Dolphin Direct3D9"
#~ msgid "Dolphin OpenGL"
#~ msgstr "Dolphin OpenGL"
#~ msgid "E&xit\tAlt+F4"
#~ msgstr "В&ыход\tAlt+F4"
#~ msgid "EFB"
#~ msgstr "EFB"
#~ msgid "Emulator Display Settings"
#~ msgstr "Настройки изображения"
#~ msgid "Enable Audio Throttle"
#~ msgstr "Включить аудиотроттлинг"
#~ msgid "Enable CPU Access"
#~ msgstr "Включить доступ CPU к EFB"
#~ msgid "Enable Copy to EFB"
#~ msgstr "Включить режим копирования в EFB"
#~ msgid "Enable EFB To Texture"
#~ msgstr "Включить копирование EFB в текстуру"
#~ msgid "Enable HLE Audio"
#~ msgstr "Включить HLE-аудио"
#~ msgid "Enable JIT Dynarec"
#~ msgstr "Включить JIT-рекомпилятор"
#~ msgid "Enable OpenCL"
#~ msgstr "Включить OpenCL"
#~ msgid "Enable Screen Saver (burn-in reduction)"
#~ msgstr "Включить хранитель экрана"
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr ""
#~ "Включает динамическую рекомпиляцию кода DSP.\n"
#~ "Изменения не вступят в силу, пока эмулятор запущен!"
#~ msgid "Error loading %s: can't read info"
#~ msgstr "Ошибка загрузки %s: невозможно прочесть данные"
#~ msgid ""
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
#~ msgstr ""
#~ "Ошибка загрузки плагина %s: файл не найден. Пожалуйста, выберите другой "
#~ "плагин."
#~ msgid "Error opening file %s for recording"
#~ msgstr "Ошибка открытия файла %s для записи"
#~ msgid "Failed to load DSP ROM: %s"
#~ msgstr "Ошибка загрузки DSP ROM: %s"
#~ msgid "Fractional"
#~ msgstr "Дробный"
#, fuzzy
#~ msgid "GFX Config"
#~ msgstr "Настройки"
#, fuzzy
#~ msgid "Graphics Plugin"
#~ msgstr "Видео"
#, fuzzy
#~ msgid "Hide Shader Errors"
#~ msgstr "Показывать ошибки шейдеров"
#, fuzzy
#~ msgid ""
#~ "Hide the cursor when it is over the rendering window and the rendering "
#~ "window has focus."
#~ msgstr ""
#~ "Автоматически скрывает курсор мыши в видеоокне (при условии, что оно "
#~ "активно)."
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "Если игра зависает, или работает только в режиме Интерпретатора,\n"
#~ "или вообще приводит к вылету эмулятора - данная опция *может* помочь."
#~ msgid "Input Source"
#~ msgstr "Источник ввода"
#~ msgid "Installing WAD to Wii Menu..."
#~ msgstr "Устанавливается WAD в меню Wii..."
#~ msgid "Integral [recommended]"
#~ msgstr "Интегральный [рекомендуется]"
#~ msgid ""
#~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
#~ "Try verifying the state again"
#~ msgstr ""
#~ "Внутреняя ошибка LZO - ошибка распаковки (%d) (%ld, %ld) \n"
#~ "Проверьте файл"
#~ msgid "Load Script..."
#~ msgstr "Загрузить скрипт..."
#~ msgid "Lua Script Console"
#~ msgstr "LUA-консоль"
#, fuzzy
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid "Mixer: Unsupported sample rate."
#~ msgstr "Микшер: Неподдерживаемая частота."
#~ msgid ""
#~ "Modify textures to show the format they're using.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Изменяет текстуры, показывая их формат.\n"
#~ "Полезно только при отладке."
#~ msgid "New &Lua Console"
#~ msgstr "LUA-&консоль"
#~ msgid "Normal"
#~ msgstr "обычное"
#~ msgid "OK"
#~ msgstr "OK"
#, fuzzy
#~ msgid "OpenAL"
#~ msgstr "Открыть"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "Открыть"
#~ msgid "Plugins"
#~ msgstr "Плагины"
#~ msgid "Projection Stats"
#~ msgstr "Статистика проекций"
#~ msgid "Render to main window."
#~ msgstr "Выводит картинку в основном окне."
#~ msgid "Rendering"
#~ msgstr "Визуализация"
#~ msgid "Required for using the Japanese ROM font."
#~ msgstr ""
#~ "Данная опция необходима для корректного отображения японских шрифтов."
#~ msgid "Run"
#~ msgstr "Запустить"
#~ msgid "Running script...\n"
#~ msgstr "Запуск скрипта...\n"
#~ msgid "Scale:"
#~ msgstr "Масштаб:"
#~ msgid "Select resolution for fullscreen mode"
#~ msgstr "Позволяет выбрать разрешение полнокэранного режима."
#~ msgid ""
#~ "Select the System Menu wad extracted from the update partition of a disc"
#~ msgstr ""
#~ "Выберите WAD-файл с системным меню, извеченный из раздела с обновлением "
#~ "игрового диска."
#~ msgid "Select the script to load"
#~ msgstr "Выберите скрипт для загрузки"
#~ msgid ""
#~ "Show projection statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Показывает статистики проекций.\n"
#~ "Полезно только при отладке."
#~ msgid "Show save banner"
#~ msgstr "Показать баннер"
#~ msgid "Show the number of frames rendered per second."
#~ msgstr "Показывать кол-во отрисовываемых кадров в секунду."
#~ msgid ""
#~ "Show various statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Показывает разные статистики.\n"
#~ "Полезно только при отладке."
#, fuzzy
#~ msgid "Skies of Arcadia"
#~ msgstr "Skies of Arcadia"
#~ msgid "Slot"
#~ msgstr "Слот"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "Sonic and the Black Knight"
#~ msgid "Specify an audio plugin"
#~ msgstr "Выберите аудио-плагин"
#~ msgid "Start Renderer in Fullscreen"
#~ msgstr "Всегда запускать игру в полноэкранном режиме"
#~ msgid "Start the rendering window in fullscreen mode."
#~ msgstr "Автоматически запускает игру в полноэкранном режиме."
#~ msgid "Take Screenshot\t"
#~ msgstr "Сделать скриншот\t"
#~ msgid ""
#~ "This is used to control game speed by sound throttle.\n"
#~ "Disabling this could cause abnormal game speed, such as too fast.\n"
#~ "But sometimes enabling this could cause constant noise.\n"
#~ "\n"
#~ "Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
#~ msgstr ""
#~ "Данная опция позволяет включить ограничение эмуляции скорости игры\n"
#~ "посредством \"подгонки\" оной к скорости звука.\n"
#~ "Отключение данной опции может вызвать ускорение игрового процесса.\n"
#~ "Включение данной опции может вызвать эффект шума на фоне (редко).\n"
#~ "\n"
#~ "Удерживайте клавишу <TAB> для быстрого отключения данной опции в игре."
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr ""
#~ "Данная опция включает обработку голосовых и SFX-эффектов (простые звуки)."
#~ msgid "Trying to load unsupported type %d"
#~ msgstr "Попытка загрузить неподдериваемый тип %d"
#~ msgid ""
#~ "Unknown pointer %#08x\n"
#~ "Continue?"
#~ msgstr ""
#~ "Неизвестный указатель %#08x\n"
#~ "Продолжить?"
#, fuzzy
#~ msgid "Use FPS For Limiting"
#~ msgstr "Использовать FPS для ограничения"
#~ msgid "Use XFB"
#~ msgstr "Использовать XFB"
#, fuzzy
#~ msgid "Video Backend:"
#~ msgstr "Система вывода"
#~ msgid ""
#~ "Wait for vertical blanks.\n"
#~ "Reduces tearing but might also decrease performance"
#~ msgstr ""
#~ "Ждет окончания отрисовки кадра.\n"
#~ "Уменьшает рывки, но может понизить скорость"
#, fuzzy
#~ msgid ""
#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
#~ "texture, which is a very time-consuming task.\n"
#~ "With this option enabled, we'll skip decoding a texture if it didn't "
#~ "change.\n"
#~ "This results in a nice speedup, but possibly causes glitches.\n"
#~ "If you have any problems with this option enabled you should either try "
#~ "increasing the safety of the texture cache or disable this option.\n"
#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
#~ msgstr ""
#~ "Когда используется копия EFB в памяти, то часто приходиться "
#~ "перекодировать даныне из системной памяти в текстуру в видео памяти, что "
#~ "требует много времени.\n"
#~ "С этой опцией пропускается декодирование, если текстура не изменилась.\n"
#~ "Это дает хороший прирост скорости, но может вызвать артефакты.\n"
#~ "Если у вас появляются проблемы с этой опцией, следует попробовать "
#~ "увеличить безопасность кэша текстур или выключить эту опцию.\n"
#~ "(ЗАМЕЧАНИЕ: Чем безопаснее кэш, тем меньше ускорение. Чаще быстрее будет "
#~ "вариант с отключением этой опции, чем включением безопасного кэша)"
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "Включить поддержку мотора"
#~ msgid "Wiimote Settings"
#~ msgstr "Настройки Wiimote"
#~ msgid "Will enable progressive scan option if supported by software."
#~ msgstr ""
#~ "Активирует поддержку прогрессивной развертки (при условии, что игра его "
#~ "поддерживает)."
#~ msgid "Window Size:"
#~ msgstr "Разрешение оконного режима"
#~ msgid "Window height for windowed mode"
#~ msgstr "Разрешение по вертикали для оконного режима."
#~ msgid "Window width for windowed mode"
#~ msgstr "Разрешение по горизонтали для оконного режима."
#~ msgid "XFB"
#~ msgstr "XFB"
#, fuzzy
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "Zelda Twilight Princess Bloom hack"
#, fuzzy
#~ msgid "batch"
#~ msgstr "Патчи"