dolphin/Source/Core/VideoBackends/OGL/GLExtensions/GLExtensions.h
Lioncash a82675b7d5 Kill off some usages of c_str.
Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
2014-03-14 13:51:23 -04:00

47 lines
2 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <string>
#include "DolphinWX/GLInterface/GLInterface.h"
#include "VideoBackends/OGL/GLExtensions/ARB_blend_func_extended.h"
#include "VideoBackends/OGL/GLExtensions/ARB_buffer_storage.h"
#include "VideoBackends/OGL/GLExtensions/ARB_debug_output.h"
#include "VideoBackends/OGL/GLExtensions/ARB_draw_elements_base_vertex.h"
#include "VideoBackends/OGL/GLExtensions/ARB_ES2_compatibility.h"
#include "VideoBackends/OGL/GLExtensions/ARB_framebuffer_object.h"
#include "VideoBackends/OGL/GLExtensions/ARB_get_program_binary.h"
#include "VideoBackends/OGL/GLExtensions/ARB_map_buffer_range.h"
#include "VideoBackends/OGL/GLExtensions/ARB_sample_shading.h"
#include "VideoBackends/OGL/GLExtensions/ARB_sampler_objects.h"
#include "VideoBackends/OGL/GLExtensions/ARB_sync.h"
#include "VideoBackends/OGL/GLExtensions/ARB_uniform_buffer_object.h"
#include "VideoBackends/OGL/GLExtensions/ARB_vertex_array_object.h"
#include "VideoBackends/OGL/GLExtensions/ARB_viewport_array.h"
#include "VideoBackends/OGL/GLExtensions/gl_1_1.h"
#include "VideoBackends/OGL/GLExtensions/gl_1_2.h"
#include "VideoBackends/OGL/GLExtensions/gl_1_3.h"
#include "VideoBackends/OGL/GLExtensions/gl_1_4.h"
#include "VideoBackends/OGL/GLExtensions/gl_1_5.h"
#include "VideoBackends/OGL/GLExtensions/gl_2_0.h"
#include "VideoBackends/OGL/GLExtensions/gl_3_0.h"
#include "VideoBackends/OGL/GLExtensions/gl_3_1.h"
#include "VideoBackends/OGL/GLExtensions/gl_3_2.h"
#include "VideoBackends/OGL/GLExtensions/KHR_debug.h"
#include "VideoBackends/OGL/GLExtensions/NV_framebuffer_multisample_coverage.h"
#include "VideoBackends/OGL/GLExtensions/NV_primitive_restart.h"
namespace GLExtensions
{
// Initializes the interface
bool Init();
// Function for checking if the hardware supports an extension
// example: if (GLExtensions::Supports("GL_ARB_multi_map"))
bool Supports(const std::string& name);
// Returns OpenGL version in format 430
u32 Version();
}