dolphin/Source/Core/DiscIO/Src/Blob.cpp
Shawn Hoffman d210fbac2c Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
Currently scrubbing will display a warning that it removes the garbage data PERMENENTLY from the original file (mainly for speed of scrubbing). It could be removed in the future if people agree with me, since it is indeed just garbage.
Any tips for making scrubbing faster would be welcomed :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:19:15 +00:00

138 lines
3.3 KiB
C++

// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "FileUtil.h"
#include "CDUtils.h"
#include "Blob.h"
#include "CompressedBlob.h"
#include "FileBlob.h"
#include "DriveBlob.h"
#include "MappedFile.h"
namespace DiscIO
{
// Provides caching and split-operation-to-block-operations facilities.
// Used for compressed blob reading and direct drive reading.
void SectorReader::SetSectorSize(int blocksize)
{
for (int i = 0; i < CACHE_SIZE; i++)
{
cache[i] = new u8[blocksize];
cache_tags[i] = (u64)(s64) - 1;
}
m_blocksize = blocksize;
}
SectorReader::~SectorReader() {
for (int i = 0; i < CACHE_SIZE; i++)
delete [] cache[i];
}
const u8 *SectorReader::GetBlockData(u64 block_num)
{
// TODO : Expand usage of the cache to more than one block :P
if (cache_tags[0] == block_num)
{
return cache[0];
}
else
{
GetBlock(block_num, cache[0]);
cache_tags[0] = block_num;
return cache[0];
}
}
bool SectorReader::Read(u64 offset, u64 size, u8* out_ptr)
{
u64 startingBlock = offset / m_blocksize;
u64 remain = size;
int positionInBlock = (int)(offset % m_blocksize);
u64 block = startingBlock;
while (remain > 0)
{
// Check if we are ready to do a large block read. > instead of >= so we don't bother if remain is only one block.
if (positionInBlock == 0 && remain > (u64)m_blocksize)
{
u64 num_blocks = remain / m_blocksize;
ReadMultipleAlignedBlocks(block, num_blocks, out_ptr);
block += num_blocks;
out_ptr += num_blocks * m_blocksize;
remain -= num_blocks * m_blocksize;
continue;
}
u32 toCopy = m_blocksize - positionInBlock;
if (toCopy >= remain)
{
const u8* data = GetBlockData(block);
if (!data)
return false;
// Yay, we are done!
memcpy(out_ptr, data + positionInBlock, (size_t)remain);
return true;
}
else
{
const u8* data = GetBlockData(block);
if (!data)
return false;
memcpy(out_ptr, data + positionInBlock, toCopy);
out_ptr += toCopy;
remain -= toCopy;
positionInBlock = 0;
block++;
}
}
return true;
}
bool SectorReader::ReadMultipleAlignedBlocks(u64 block_num, u64 num_blocks, u8 *out_ptr)
{
for (u64 i = 0; i < num_blocks; i++)
{
const u8 *data = GetBlockData(block_num + i);
if (!data)
return false;
memcpy(out_ptr + i * m_blocksize, data, m_blocksize);
}
return true;
}
IBlobReader* CreateBlobReader(const char* filename)
{
if (cdio_is_cdrom(filename))
return DriveReader::Create(filename);
if (!File::Exists(filename))
return 0;
if (IsCompressedBlob(filename))
return CompressedBlobReader::Create(filename);
// Still here? Assume plain file - since we know it exists due to the File::Exists check above.
return PlainFileReader::Create(filename);
}
} // namespace