dolphin/Source/Core/DolphinWX/Src
nakeee aa885ab14c small clean up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1208 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 09:22:06 +00:00
..
MemoryCards small update, adds check to importFile so only one save per game allowed, adds check to remove file so removing last file on memcard will not corrupt it 2008-11-11 07:01:47 +00:00
AboutDolphin.cpp changed ConfigMain and ogl config. 2008-11-04 09:56:25 +00:00
AboutDolphin.h small clean up 2008-11-18 09:22:06 +00:00
BootManager.cpp Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
BootManager.h constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode 2008-09-22 20:35:44 +00:00
cmdline.c git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
cmdline.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
Config.cpp more path updates 2008-11-11 22:00:09 +00:00
Config.h Got rid of default Dolphin.ini 2008-11-11 20:59:48 +00:00
ConfigMain.cpp Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
ConfigMain.h let dsp null build in debug mode. fixed typo(?) in wiimote emu, so now left click=A, right click=B. Fixed up ConfigMain to write to the correct offset for changing wii language, and the dialog doesn't get extremely wide anymore. Also ignore rcdefs.h. 2008-11-15 03:53:00 +00:00
Frame.cpp Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
Frame.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
GameListCtrl.cpp another osx fix 2008-11-18 08:56:29 +00:00
GameListCtrl.h GUI updates: filesystemviewer is now ISOproperties, beginning of gameconfig (gameini) editing. Some misc cleanup here and there. 2008-11-11 18:39:09 +00:00
Globals.cpp git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
Globals.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
ISOFile.cpp no need for // 2008-11-12 09:31:35 +00:00
ISOFile.h small clean up 2008-11-18 09:22:06 +00:00
ISOProperties.cpp small clean up 2008-11-18 09:22:06 +00:00
ISOProperties.h small clean up 2008-11-18 09:22:06 +00:00
Main.cpp Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files! 2008-11-12 04:54:17 +00:00
Main.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
MainNoGUI.cpp added empty Host_SetWiiMoteConnectionState 2008-10-30 16:36:45 +00:00
MemcardManager.cpp GUI updates: filesystemviewer is now ISOproperties, beginning of gameconfig (gameini) editing. Some misc cleanup here and there. 2008-11-11 18:39:09 +00:00
MemcardManager.h ImportFile and RemoveFile "fixed", should not cause corruption anymore, but still needs more work 2008-11-08 20:34:43 +00:00
Params.ggo git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
PluginManager.cpp small clean up 2008-11-18 09:22:06 +00:00
PluginManager.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
SConscript No more Binary in svn + scons clean up 2008-11-13 08:12:48 +00:00
stdafx.cpp git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
stdafx.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00