dolphin/Source/Core/VideoBackends
2023-12-10 18:14:02 -06:00
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D3D VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available) 2023-10-06 02:17:42 -05:00
D3D12 VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, this allows us to support more samplers than the native Wii/GC 2023-12-10 18:14:02 -06:00
D3DCommon Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
Metal VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, this allows us to support more samplers than the native Wii/GC 2023-12-10 18:14:02 -06:00
Null Merge pull request #11699 from Pokechu22/gl-check-maximum-samples 2023-06-09 15:07:07 +02:00
OGL OGLConfig: Only use Warn Log if OGL extensions are missing 2023-11-27 20:52:04 -08:00
Software Fix out of bound write in EfbCopy::ClearEfb 2023-12-09 02:15:42 +01:00
Vulkan VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, this allows us to support more samplers than the native Wii/GC 2023-12-10 18:14:02 -06:00
CMakeLists.txt CMake: Check WIN32 instead of CMAKE_SYSTEM_NAME STREQUAL Windows 2023-04-06 18:37:45 -07:00