dolphin/Externals/wxWidgets/src/msw/font.cpp
hrydgard 775dc8a9c0 Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00

1122 lines
29 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/msw/font.cpp
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: font.cpp 48064 2007-08-14 08:51:44Z JS $
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/font.h"
#ifndef WX_PRECOMP
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/log.h"
#include "wx/encinfo.h"
#endif // WX_PRECOMP
#include "wx/msw/private.h"
#include "wx/fontutil.h"
#include "wx/fontmap.h"
#ifndef __WXWINCE__
#include "wx/sysopt.h"
#endif
#include "wx/tokenzr.h"
#if wxUSE_EXTENDED_RTTI
wxBEGIN_ENUM( wxFontFamily )
wxENUM_MEMBER( wxDEFAULT )
wxENUM_MEMBER( wxDECORATIVE )
wxENUM_MEMBER( wxROMAN )
wxENUM_MEMBER( wxSCRIPT )
wxENUM_MEMBER( wxSWISS )
wxENUM_MEMBER( wxMODERN )
wxENUM_MEMBER( wxTELETYPE )
wxEND_ENUM( wxFontFamily )
wxBEGIN_ENUM( wxFontStyle )
wxENUM_MEMBER( wxNORMAL )
wxENUM_MEMBER( wxITALIC )
wxENUM_MEMBER( wxSLANT )
wxEND_ENUM( wxFontStyle )
wxBEGIN_ENUM( wxFontWeight )
wxENUM_MEMBER( wxNORMAL )
wxENUM_MEMBER( wxLIGHT )
wxENUM_MEMBER( wxBOLD )
wxEND_ENUM( wxFontWeight )
IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI(wxFont, wxGDIObject,"wx/font.h")
wxBEGIN_PROPERTIES_TABLE(wxFont)
wxPROPERTY( Size,int, SetPointSize, GetPointSize, 12 , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
wxPROPERTY( Family, int , SetFamily, GetFamily, (int)wxDEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontFamily
wxPROPERTY( Style, int , SetStyle, GetStyle, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontStyle
wxPROPERTY( Weight, int , SetWeight, GetWeight, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontWeight
wxPROPERTY( Underlined, bool , SetUnderlined, GetUnderlined, false , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
wxPROPERTY( Face, wxString , SetFaceName, GetFaceName, EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
wxPROPERTY( Encoding, wxFontEncoding , SetEncoding, GetEncoding, wxFONTENCODING_DEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
wxEND_PROPERTIES_TABLE()
wxCONSTRUCTOR_6( wxFont , int , Size , int , Family , int , Style , int , Weight , bool , Underlined , wxString , Face )
wxBEGIN_HANDLERS_TABLE(wxFont)
wxEND_HANDLERS_TABLE()
#else
IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// the mask used to extract the pitch from LOGFONT::lfPitchAndFamily field
static const int PITCH_MASK = FIXED_PITCH | VARIABLE_PITCH;
// ----------------------------------------------------------------------------
// wxFontRefData - the internal description of the font
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFontRefData: public wxGDIRefData
{
public:
// constructors
wxFontRefData()
{
Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
wxFONTWEIGHT_NORMAL, false, wxEmptyString,
wxFONTENCODING_DEFAULT);
}
wxFontRefData(int size,
const wxSize& pixelSize,
bool sizeUsingPixels,
int family,
int style,
int weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding)
{
Init(size, pixelSize, sizeUsingPixels, family, style, weight,
underlined, faceName, encoding);
}
wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0)
{
Init(info, hFont);
}
wxFontRefData(const wxFontRefData& data) : wxGDIRefData()
{
if ( data.m_nativeFontInfoOk )
{
Init(data.m_nativeFontInfo);
}
else
{
Init(data.m_pointSize, data.m_pixelSize, data.m_sizeUsingPixels,
data.m_family, data.m_style, data.m_weight,
data.m_underlined, data.m_faceName, data.m_encoding);
}
}
virtual ~wxFontRefData();
// operations
bool Alloc(wxFont *font);
void Free();
// all wxFont accessors
int GetPointSize() const
{
return m_nativeFontInfoOk ? m_nativeFontInfo.GetPointSize()
: m_pointSize;
}
wxSize GetPixelSize() const
{
return m_nativeFontInfoOk ? m_nativeFontInfo.GetPixelSize()
: m_pixelSize;
}
bool IsUsingSizeInPixels() const
{
return m_nativeFontInfoOk ? true : m_sizeUsingPixels;
}
int GetFamily() const
{
return m_family;
}
int GetStyle() const
{
return m_nativeFontInfoOk ? m_nativeFontInfo.GetStyle()
: m_style;
}
int GetWeight() const
{
return m_nativeFontInfoOk ? m_nativeFontInfo.GetWeight()
: m_weight;
}
bool GetUnderlined() const
{
return m_nativeFontInfoOk ? m_nativeFontInfo.GetUnderlined()
: m_underlined;
}
wxString GetFaceName() const
{
wxString s;
if ( m_nativeFontInfoOk )
s = m_nativeFontInfo.GetFaceName();
else
s = m_faceName;
return s;
}
wxFontEncoding GetEncoding() const
{
return m_nativeFontInfoOk ? m_nativeFontInfo.GetEncoding()
: m_encoding;
}
WXHFONT GetHFONT() const { return m_hFont; }
// ... and setters
void SetPointSize(int pointSize)
{
if ( m_nativeFontInfoOk )
{
m_nativeFontInfo.SetPointSize(pointSize);
}
else
{
m_pointSize = pointSize;
m_sizeUsingPixels = false;
}
}
void SetPixelSize(const wxSize& pixelSize)
{
if ( m_nativeFontInfoOk )
{
m_nativeFontInfo.SetPixelSize(pixelSize);
}
else
{
m_pixelSize = pixelSize;
m_sizeUsingPixels = true;
}
}
void SetFamily(int family)
{
m_family = family;
}
void SetStyle(int style)
{
if ( m_nativeFontInfoOk )
m_nativeFontInfo.SetStyle((wxFontStyle)style);
else
m_style = style;
}
void SetWeight(int weight)
{
if ( m_nativeFontInfoOk )
m_nativeFontInfo.SetWeight((wxFontWeight)weight);
else
m_weight = weight;
}
bool SetFaceName(const wxString& faceName)
{
if ( m_nativeFontInfoOk )
return m_nativeFontInfo.SetFaceName(faceName);
m_faceName = faceName;
return true;
}
void SetUnderlined(bool underlined)
{
if ( m_nativeFontInfoOk )
m_nativeFontInfo.SetUnderlined(underlined);
else
m_underlined = underlined;
}
void SetEncoding(wxFontEncoding encoding)
{
if ( m_nativeFontInfoOk )
m_nativeFontInfo.SetEncoding(encoding);
else
m_encoding = encoding;
}
// native font info tests
bool HasNativeFontInfo() const { return m_nativeFontInfoOk; }
const wxNativeFontInfo& GetNativeFontInfo() const
{ return m_nativeFontInfo; }
protected:
// common part of all ctors
void Init(int size,
const wxSize& pixelSize,
bool sizeUsingPixels,
int family,
int style,
int weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding);
void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0);
// font characterstics
int m_pointSize;
wxSize m_pixelSize;
bool m_sizeUsingPixels;
int m_family;
int m_style;
int m_weight;
bool m_underlined;
wxString m_faceName;
wxFontEncoding m_encoding;
// Windows font handle
WXHFONT m_hFont;
// Native font info
wxNativeFontInfo m_nativeFontInfo;
bool m_nativeFontInfoOk;
};
#define M_FONTDATA ((wxFontRefData*)m_refData)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxFontRefData
// ----------------------------------------------------------------------------
void wxFontRefData::Init(int pointSize,
const wxSize& pixelSize,
bool sizeUsingPixels,
int family,
int style,
int weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding)
{
m_style = style;
m_pointSize = pointSize == -1 ? wxNORMAL_FONT->GetPointSize() : pointSize;
m_pixelSize = pixelSize;
m_sizeUsingPixels = sizeUsingPixels;
m_family = family;
m_style = style;
m_weight = weight;
m_underlined = underlined;
m_faceName = faceName;
m_encoding = encoding;
m_hFont = 0;
m_nativeFontInfoOk = false;
}
void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont)
{
// hFont may be zero, or it be passed in case we really want to
// use the exact font created in the underlying system
// (for example where we can't guarantee conversion from HFONT
// to LOGFONT back to HFONT)
m_hFont = hFont;
m_nativeFontInfoOk = true;
m_nativeFontInfo = info;
// This is the best we can do since we don't have the
// correct information at this point.
m_family = wxSWISS;
}
wxFontRefData::~wxFontRefData()
{
Free();
}
bool wxFontRefData::Alloc(wxFont *font)
{
if ( !m_nativeFontInfoOk )
{
wxFillLogFont(&m_nativeFontInfo.lf, font);
m_nativeFontInfoOk = true;
}
HFONT hfont = ::CreateFontIndirect(&m_nativeFontInfo.lf);
if ( !hfont )
{
wxLogLastError(wxT("CreateFont"));
return false;
}
m_hFont = (WXHFONT)hfont;
return true;
}
void wxFontRefData::Free()
{
if ( m_hFont )
{
if ( !::DeleteObject((HFONT) m_hFont) )
{
wxLogLastError(wxT("DeleteObject(font)"));
}
m_hFont = 0;
}
}
// ----------------------------------------------------------------------------
// wxNativeFontInfo
// ----------------------------------------------------------------------------
void wxNativeFontInfo::Init()
{
wxZeroMemory(lf);
// we get better font quality if we use PROOF_QUALITY instead of
// DEFAULT_QUALITY but some fonts (e.g. "Terminal 6pt") are not available
// then so we allow to set a global option to choose between quality and
// wider font selection
#ifdef __WXWINCE__
lf.lfQuality = CLEARTYPE_QUALITY;
#else
lf.lfQuality = wxSystemOptions::GetOptionInt(_T("msw.font.no-proof-quality"))
? DEFAULT_QUALITY
: PROOF_QUALITY;
#endif
}
int wxNativeFontInfo::GetPointSize() const
{
// FIXME: using the screen here results in incorrect font size calculation
// for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
return (int) (((72.0*(double)abs((int) lf.lfHeight)) / (double) ppInch) + 0.5);
}
wxSize wxNativeFontInfo::GetPixelSize() const
{
wxSize ret;
ret.SetHeight(lf.lfHeight);
ret.SetWidth(lf.lfWidth);
return ret;
}
wxFontStyle wxNativeFontInfo::GetStyle() const
{
return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL;
}
wxFontWeight wxNativeFontInfo::GetWeight() const
{
if ( lf.lfWeight <= 300 )
return wxFONTWEIGHT_LIGHT;
if ( lf.lfWeight >= 600 )
return wxFONTWEIGHT_BOLD;
return wxFONTWEIGHT_NORMAL;
}
bool wxNativeFontInfo::GetUnderlined() const
{
return lf.lfUnderline != 0;
}
wxString wxNativeFontInfo::GetFaceName() const
{
return lf.lfFaceName;
}
wxFontFamily wxNativeFontInfo::GetFamily() const
{
wxFontFamily family;
// extract family from pitch-and-family
switch ( lf.lfPitchAndFamily & ~PITCH_MASK )
{
case FF_ROMAN:
family = wxFONTFAMILY_ROMAN;
break;
default:
wxFAIL_MSG( _T("unknown LOGFONT::lfFamily value") );
// fall through
case FF_SWISS:
family = wxFONTFAMILY_SWISS;
break;
case FF_SCRIPT:
family = wxFONTFAMILY_SCRIPT;
break;
case FF_MODERN:
family = wxFONTFAMILY_MODERN;
break;
case FF_DECORATIVE:
family = wxFONTFAMILY_DECORATIVE;
break;
}
return family;
}
wxFontEncoding wxNativeFontInfo::GetEncoding() const
{
return wxGetFontEncFromCharSet(lf.lfCharSet);
}
void wxNativeFontInfo::SetPointSize(int pointsize)
{
// FIXME: using the screen here results in incorrect font size calculation
// for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
}
void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
{
lf.lfHeight = pixelSize.GetHeight();
lf.lfWidth = pixelSize.GetWidth();
}
void wxNativeFontInfo::SetStyle(wxFontStyle style)
{
switch ( style )
{
default:
wxFAIL_MSG( _T("unknown font style") );
// fall through
case wxFONTSTYLE_NORMAL:
lf.lfItalic = FALSE;
break;
case wxFONTSTYLE_ITALIC:
case wxFONTSTYLE_SLANT:
lf.lfItalic = TRUE;
break;
}
}
void wxNativeFontInfo::SetWeight(wxFontWeight weight)
{
switch ( weight )
{
default:
wxFAIL_MSG( _T("unknown font weight") );
// fall through
case wxFONTWEIGHT_NORMAL:
lf.lfWeight = FW_NORMAL;
break;
case wxFONTWEIGHT_LIGHT:
lf.lfWeight = FW_LIGHT;
break;
case wxFONTWEIGHT_BOLD:
lf.lfWeight = FW_BOLD;
break;
}
}
void wxNativeFontInfo::SetUnderlined(bool underlined)
{
lf.lfUnderline = underlined;
}
bool wxNativeFontInfo::SetFaceName(const wxString& facename)
{
size_t len = WXSIZEOF(lf.lfFaceName);
wxStrncpy(lf.lfFaceName, facename, len);
lf.lfFaceName[len - 1] = '\0'; // truncate the face name
return true;
}
void wxNativeFontInfo::SetFamily(wxFontFamily family)
{
BYTE ff_family;
wxArrayString facename;
// the list of fonts associated with a family was partially
// taken from http://www.codestyle.org/css/font-family
switch ( family )
{
case wxSCRIPT:
ff_family = FF_SCRIPT;
facename.Add(_T("Script"));
facename.Add(_T("Brush Script MT"));
facename.Add(_T("Comic Sans MS"));
facename.Add(_T("Lucida Handwriting"));
break;
case wxDECORATIVE:
ff_family = FF_DECORATIVE;
facename.Add(_T("Old English Text MT"));
facename.Add(_T("Comic Sans MS"));
facename.Add(_T("Lucida Handwriting"));
break;
case wxROMAN:
ff_family = FF_ROMAN;
facename.Add(_T("Times New Roman"));
facename.Add(_T("Georgia"));
facename.Add(_T("Garamond"));
facename.Add(_T("Bookman Old Style"));
facename.Add(_T("Book Antiqua"));
break;
case wxTELETYPE:
case wxMODERN:
ff_family = FF_MODERN;
facename.Add(_T("Courier New"));
facename.Add(_T("Lucida Console"));
facename.Add(_T("Andale Mono"));
facename.Add(_T("OCR A Extended"));
facename.Add(_T("Terminal"));
break;
case wxSWISS:
ff_family = FF_SWISS;
facename.Add(_T("Arial"));
facename.Add(_T("Century Gothic"));
facename.Add(_T("Lucida Sans Unicode"));
facename.Add(_T("Tahoma"));
facename.Add(_T("Trebuchet MS"));
facename.Add(_T("Verdana"));
break;
case wxDEFAULT:
default:
{
// We want Windows 2000 or later to have new fonts even MS Shell Dlg
// is returned as default GUI font for compatibility
int verMaj;
ff_family = FF_SWISS;
if(wxGetOsVersion(&verMaj) == wxOS_WINDOWS_NT && verMaj >= 5)
facename.Add(_T("MS Shell Dlg 2"));
else
facename.Add(_T("MS Shell Dlg"));
// Quoting the MSDN:
// "MS Shell Dlg is a mapping mechanism that enables
// U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to
// support locales that have characters that are not contained in code
// page 1252. It is not a font but a face name for a nonexistent font."
}
}
lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;
if ( !wxStrlen(lf.lfFaceName) )
{
SetFaceName(facename);
}
}
void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
{
wxNativeEncodingInfo info;
if ( !wxGetNativeFontEncoding(encoding, &info) )
{
#if wxUSE_FONTMAP
if ( wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
{
if ( !info.facename.empty() )
{
// if we have this encoding only in some particular facename, use
// the facename - it is better to show the correct characters in a
// wrong facename than unreadable text in a correct one
SetFaceName(info.facename);
}
}
else
#endif // wxUSE_FONTMAP
{
// unsupported encoding, replace with the default
info.charset = DEFAULT_CHARSET;
}
}
lf.lfCharSet = (BYTE)info.charset;
}
bool wxNativeFontInfo::FromString(const wxString& s)
{
long l;
wxStringTokenizer tokenizer(s, _T(";"));
// first the version
wxString token = tokenizer.GetNextToken();
if ( token != _T('0') )
return false;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfHeight = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfWidth = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfEscapement = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfOrientation = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfWeight = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfItalic = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfUnderline = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfStrikeOut = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfCharSet = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfOutPrecision = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfClipPrecision = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfQuality = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfPitchAndFamily = (BYTE)l;
token = tokenizer.GetNextToken();
if(!token)
return false;
wxStrcpy(lf.lfFaceName, token.c_str());
return true;
}
wxString wxNativeFontInfo::ToString() const
{
wxString s;
s.Printf(_T("%d;%ld;%ld;%ld;%ld;%ld;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
0, // version, in case we want to change the format later
lf.lfHeight,
lf.lfWidth,
lf.lfEscapement,
lf.lfOrientation,
lf.lfWeight,
lf.lfItalic,
lf.lfUnderline,
lf.lfStrikeOut,
lf.lfCharSet,
lf.lfOutPrecision,
lf.lfClipPrecision,
lf.lfQuality,
lf.lfPitchAndFamily,
lf.lfFaceName);
return s;
}
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont)
{
UnRef();
m_refData = new wxFontRefData(info, hFont);
RealizeResource();
return true;
}
wxFont::wxFont(const wxString& fontdesc)
{
wxNativeFontInfo info;
if ( info.FromString(fontdesc) )
(void)Create(info);
}
/* Constructor for a font. Note that the real construction is done
* in wxDC::SetFont, when information is available about scaling etc.
*/
bool wxFont::DoCreate(int pointSize,
const wxSize& pixelSize,
bool sizeUsingPixels,
int family,
int style,
int weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding)
{
UnRef();
// wxDEFAULT is a valid value for the font size too so we must treat it
// specially here (otherwise the size would be 70 == wxDEFAULT value)
if ( pointSize == wxDEFAULT )
{
pointSize = wxNORMAL_FONT->GetPointSize();
}
m_refData = new wxFontRefData(pointSize, pixelSize, sizeUsingPixels,
family, style, weight,
underlined, faceName, encoding);
RealizeResource();
return true;
}
wxFont::~wxFont()
{
}
// ----------------------------------------------------------------------------
// real implementation
// ----------------------------------------------------------------------------
bool wxFont::RealizeResource()
{
if ( GetResourceHandle() )
{
// VZ: the old code returned false in this case, but it doesn't seem
// to make sense because the font _was_ created
return true;
}
return M_FONTDATA->Alloc(this);
}
bool wxFont::FreeResource(bool WXUNUSED(force))
{
if ( GetResourceHandle() )
{
M_FONTDATA->Free();
return true;
}
return false;
}
WXHANDLE wxFont::GetResourceHandle() const
{
return (WXHANDLE)GetHFONT();
}
WXHFONT wxFont::GetHFONT() const
{
return M_FONTDATA ? M_FONTDATA->GetHFONT() : 0;
}
bool wxFont::IsFree() const
{
return M_FONTDATA && (M_FONTDATA->GetHFONT() == 0);
}
void wxFont::Unshare()
{
// Don't change shared data
if ( !m_refData )
{
m_refData = new wxFontRefData();
}
else
{
wxFontRefData* ref = new wxFontRefData(*M_FONTDATA);
UnRef();
m_refData = ref;
}
}
// ----------------------------------------------------------------------------
// change font attribute: we recreate font when doing it
// ----------------------------------------------------------------------------
void wxFont::SetPointSize(int pointSize)
{
Unshare();
M_FONTDATA->SetPointSize(pointSize);
RealizeResource();
}
void wxFont::SetPixelSize(const wxSize& pixelSize)
{
Unshare();
M_FONTDATA->SetPixelSize(pixelSize);
RealizeResource();
}
void wxFont::SetFamily(int family)
{
Unshare();
M_FONTDATA->SetFamily(family);
RealizeResource();
}
void wxFont::SetStyle(int style)
{
Unshare();
M_FONTDATA->SetStyle(style);
RealizeResource();
}
void wxFont::SetWeight(int weight)
{
Unshare();
M_FONTDATA->SetWeight(weight);
RealizeResource();
}
bool wxFont::SetFaceName(const wxString& faceName)
{
Unshare();
bool refdataok = M_FONTDATA->SetFaceName(faceName);
RealizeResource();
// NB: using win32's GetObject() API on M_FONTDATA->GetHFONT()
// to retrieve a LOGFONT and then compare lf.lfFaceName
// with given facename is not reliable at all:
// Windows copies the facename given to ::CreateFontIndirect()
// without any validity check.
// Thus we use wxFontBase::SetFaceName to check if facename
// is valid...
return refdataok && wxFontBase::SetFaceName(faceName);
}
void wxFont::SetUnderlined(bool underlined)
{
Unshare();
M_FONTDATA->SetUnderlined(underlined);
RealizeResource();
}
void wxFont::SetEncoding(wxFontEncoding encoding)
{
Unshare();
M_FONTDATA->SetEncoding(encoding);
RealizeResource();
}
void wxFont::DoSetNativeFontInfo(const wxNativeFontInfo& info)
{
Unshare();
FreeResource();
*M_FONTDATA = wxFontRefData(info);
RealizeResource();
}
// ----------------------------------------------------------------------------
// accessors
// ----------------------------------------------------------------------------
int wxFont::GetPointSize() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
return M_FONTDATA->GetPointSize();
}
wxSize wxFont::GetPixelSize() const
{
wxCHECK_MSG( Ok(), wxDefaultSize, wxT("invalid font") );
return M_FONTDATA->GetPixelSize();
}
bool wxFont::IsUsingSizeInPixels() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
return M_FONTDATA->IsUsingSizeInPixels();
}
int wxFont::GetFamily() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
return M_FONTDATA->GetFamily();
}
int wxFont::GetStyle() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
return M_FONTDATA->GetStyle();
}
int wxFont::GetWeight() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
return M_FONTDATA->GetWeight();
}
bool wxFont::GetUnderlined() const
{
wxCHECK_MSG( Ok(), false, wxT("invalid font") );
return M_FONTDATA->GetUnderlined();
}
wxString wxFont::GetFaceName() const
{
wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") );
return M_FONTDATA->GetFaceName();
}
wxFontEncoding wxFont::GetEncoding() const
{
wxCHECK_MSG( Ok(), wxFONTENCODING_DEFAULT, wxT("invalid font") );
return M_FONTDATA->GetEncoding();
}
const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
{
return Ok() && M_FONTDATA->HasNativeFontInfo() ? &(M_FONTDATA->GetNativeFontInfo())
: NULL;
}
wxString wxFont::GetNativeFontInfoDesc() const
{
wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") );
// be sure we have an HFONT associated...
wxConstCast(this, wxFont)->RealizeResource();
return wxFontBase::GetNativeFontInfoDesc();
}
wxString wxFont::GetNativeFontInfoUserDesc() const
{
wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") );
// be sure we have an HFONT associated...
wxConstCast(this, wxFont)->RealizeResource();
return wxFontBase::GetNativeFontInfoUserDesc();
}
bool wxFont::IsFixedWidth() const
{
if ( M_FONTDATA->HasNativeFontInfo() )
{
// the two low-order bits specify the pitch of the font, the rest is
// family
BYTE pitch =
(BYTE)(M_FONTDATA->GetNativeFontInfo().lf.lfPitchAndFamily & PITCH_MASK);
return pitch == FIXED_PITCH;
}
return wxFontBase::IsFixedWidth();
}