dolphin/Source/Core/DolphinWX
Glenn Rice c0bdf4de81 Several little things.
The C version of the GenericLog was being used in both C and C++ branches of the code.
Parent panic alerts by the main_frame so that those windows get the icon too.
Fix a couple of compiler warnings.
Added some checks for libraries in the cmake build.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6385 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-12 05:05:27 +00:00
..
resources Hg: 2010-06-09 01:37:08 +00:00
Src Several little things. 2010-11-12 05:05:27 +00:00
CMakeLists.txt Remove my DESTDIR hack from the cmake build. It turns out this is built into cmake and works in the same way it does with the gnu autotools. Use it in the standard way with "make DESTDIR=/desired/location install". 2010-11-11 15:50:52 +00:00
DolphinWX.rc Hg: 2010-06-09 01:37:08 +00:00
DolphinWX.vcproj Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00
DolphinWX.vcproj.user Meta: 2010-06-02 18:00:22 +00:00
resource.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00