dolphin/Source/Core/DSPCore/Src
skidau 02a38baf7c Build fix for OSX.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6586 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-15 11:02:58 +00:00
..
Jit Build fix for OSX. 2010-12-15 11:02:58 +00:00
assemble.cpp
assemble.h
disassemble.cpp Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run. 2010-12-03 12:42:01 +00:00
disassemble.h
DSPAccelerator.cpp Core/DSPCore: Implement jit emitters for lris and mrr. 2010-11-27 23:40:09 +00:00
DSPAccelerator.h
DSPAnalyzer.cpp DSPLLE: Some cleanup. Possibly very small speed increase. 2010-05-29 18:22:50 +00:00
DSPAnalyzer.h
DSPBreakpoints.h
DSPCodeUtil.cpp
DSPCodeUtil.h
DSPCommon.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPCore.cpp LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation. 2010-11-28 05:28:21 +00:00
DSPCore.h LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation. 2010-11-28 05:28:21 +00:00
DSPEmitter.cpp LLE JIT: Added simple block linking at immediate CALL's and JUMP's. The code checks if the block being jump to has already been compiled and jumps there if it has, bypassing the dispatcher. This results in a speed-up of around 7 - 10%. 2010-12-15 07:08:36 +00:00
DSPEmitter.h LLE JIT: Added simple block linking at immediate CALL's and JUMP's. The code checks if the block being jump to has already been compiled and jumps there if it has, bypassing the dispatcher. This results in a speed-up of around 7 - 10%. 2010-12-15 07:08:36 +00:00
DSPHost.h
DSPHWInterface.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPHWInterface.h DSP Jit more minor fixes 2010-04-25 14:24:55 +00:00
DspIntArithmetic.cpp dsplle - another small fix 2010-08-08 16:35:10 +00:00
DspIntBranch.cpp DSP LLE: trying to clean up exception handling. Hopefully it didn't break anything 2010-04-17 20:42:39 +00:00
DSPIntCCUtil.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPIntCCUtil.h
DSPInterpreter.cpp small HandleLoop() optimization for dsplle-int 2010-10-04 12:50:16 +00:00
DSPInterpreter.h
DSPIntExtOps.cpp Core/DSPCore: Extended opcode handling fixes 2010-10-31 23:26:18 +00:00
DSPIntExtOps.h Core/DSPCore: Extended opcode handling fixes 2010-10-31 23:26:18 +00:00
DspIntLoadStore.cpp
DspIntMisc.cpp DSPLLE - AR decrement fixed, +other small fixes 2010-05-07 19:32:16 +00:00
DspIntMultiplier.cpp dsplle - small mulx.. regression fix 2010-08-17 12:42:14 +00:00
DSPIntUtil.h DSPLLE-int AR increase, decrease finally 100% (code by kiesel-stein/dolphin-forum, great work btw!!) 2010-12-12 17:09:40 +00:00
DSPMemoryMap.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPMemoryMap.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPStacks.cpp
DSPStacks.h
DSPTables.cpp LLE JIT: 2010-12-15 01:42:32 +00:00
DSPTables.h LLE JIT: 2010-12-15 01:42:32 +00:00
LabelMap.cpp
LabelMap.h
SConscript LLE JIT: 2010-12-15 01:42:32 +00:00