dolphin/Source/Core/DolphinQt/CheatsManager.cpp
Roland Munsil 4ce7079098 CheatsManager: Improve performance of searching & add input validation
The previous implementation of cheat search would reconvert the input
string for every single memory value. Now we do it once and construct
a comparison lambda which we pass to the search code.

In addition, I also added input validation. So, for example, if you've
selected Decimal input and you try to compare against "FF",
it won't search and will instead let the user know they've entered an
invalid value. Similar logic for if you enter "1.2" in a search for
bytes. Before, it would just use 0 if it failed to convert the value.
2019-05-26 17:32:48 +02:00

728 lines
19 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt/CheatsManager.h"
#include <algorithm>
#include <cstring>
#include <QComboBox>
#include <QDialogButtonBox>
#include <QGroupBox>
#include <QHeaderView>
#include <QLabel>
#include <QLineEdit>
#include <QMenu>
#include <QPushButton>
#include <QRadioButton>
#include <QSplitter>
#include <QTabWidget>
#include <QTableWidget>
#include <QVBoxLayout>
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/Debugger/PPCDebugInterface.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/MMU.h"
#include "Core/PowerPC/PowerPC.h"
#include "UICommon/GameFile.h"
#include "DolphinQt/Config/ARCodeWidget.h"
#include "DolphinQt/Config/GeckoCodeWidget.h"
#include "DolphinQt/GameList/GameListModel.h"
#include "DolphinQt/Settings.h"
constexpr u32 MAX_RESULTS = 50;
constexpr int INDEX_ROLE = Qt::UserRole;
constexpr int COLUMN_ROLE = Qt::UserRole + 1;
constexpr int AR_SET_BYTE_CMD = 0x00;
constexpr int AR_SET_SHORT_CMD = 0x02;
constexpr int AR_SET_INT_CMD = 0x04;
enum class CompareType : int
{
Equal = 0,
NotEqual = 1,
Less = 2,
LessEqual = 3,
More = 4,
MoreEqual = 5
};
enum class DataType : int
{
Byte = 0,
Short = 1,
Int = 2,
Float = 3,
Double = 4,
String = 5
};
struct Result
{
u32 address;
DataType type;
QString name;
bool locked = false;
u32 locked_value;
};
static u32 GetResultValue(Result result)
{
switch (result.type)
{
case DataType::Byte:
return PowerPC::HostRead_U8(result.address);
case DataType::Short:
return PowerPC::HostRead_U16(result.address);
case DataType::Int:
return PowerPC::HostRead_U32(result.address);
default:
return 0;
}
}
static void UpdatePatch(Result result)
{
PowerPC::debug_interface.UnsetPatch(result.address);
if (result.locked)
{
switch (result.type)
{
case DataType::Byte:
PowerPC::debug_interface.SetPatch(result.address,
std::vector<u8>{static_cast<u8>(result.locked_value)});
break;
default:
PowerPC::debug_interface.SetPatch(result.address, result.locked_value);
break;
}
}
}
static ActionReplay::AREntry ResultToAREntry(Result result)
{
u8 cmd;
switch (result.type)
{
case DataType::Byte:
cmd = AR_SET_BYTE_CMD;
break;
case DataType::Short:
cmd = AR_SET_SHORT_CMD;
break;
default:
case DataType::Int:
cmd = AR_SET_INT_CMD;
break;
}
u32 address = result.address & 0xffffff;
return ActionReplay::AREntry(cmd << 24 | address, result.locked_value);
}
template <typename T>
static bool Compare(T mem_value, T value, CompareType op)
{
switch (op)
{
case CompareType::Equal:
return mem_value == value;
case CompareType::NotEqual:
return mem_value != value;
case CompareType::Less:
return mem_value < value;
case CompareType::LessEqual:
return mem_value <= value;
case CompareType::More:
return mem_value > value;
case CompareType::MoreEqual:
return mem_value >= value;
default:
return false;
}
}
CheatsManager::CheatsManager(QWidget* parent) : QDialog(parent)
{
setWindowTitle(tr("Cheats Manager"));
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
&CheatsManager::OnStateChanged);
OnStateChanged(Core::GetState());
CreateWidgets();
ConnectWidgets();
Reset();
Update();
}
CheatsManager::~CheatsManager() = default;
void CheatsManager::OnStateChanged(Core::State state)
{
if (state != Core::State::Running && state != Core::State::Paused)
return;
auto* model = Settings::Instance().GetGameListModel();
for (int i = 0; i < model->rowCount(QModelIndex()); i++)
{
auto file = model->GetGameFile(i);
if (file->GetGameID() == SConfig::GetInstance().GetGameID())
{
m_game_file = file;
if (m_tab_widget->count() == 3)
{
m_tab_widget->removeTab(0);
m_tab_widget->removeTab(0);
}
if (m_tab_widget->count() == 1)
{
if (m_ar_code)
m_ar_code->deleteLater();
m_ar_code = new ARCodeWidget(*m_game_file, false);
m_tab_widget->insertTab(0, m_ar_code, tr("AR Code"));
m_tab_widget->insertTab(1, new GeckoCodeWidget(*m_game_file, false), tr("Gecko Codes"));
}
}
}
}
void CheatsManager::CreateWidgets()
{
m_tab_widget = new QTabWidget;
m_button_box = new QDialogButtonBox(QDialogButtonBox::Close);
m_cheat_search = CreateCheatSearch();
m_tab_widget->addTab(m_cheat_search, tr("Cheat Search"));
auto* layout = new QVBoxLayout;
layout->addWidget(m_tab_widget);
layout->addWidget(m_button_box);
setLayout(layout);
}
void CheatsManager::ConnectWidgets()
{
connect(m_button_box, &QDialogButtonBox::rejected, this, &QDialog::reject);
connect(m_match_new, &QPushButton::pressed, this, &CheatsManager::NewSearch);
connect(m_match_next, &QPushButton::pressed, this, &CheatsManager::NextSearch);
connect(m_match_refresh, &QPushButton::pressed, this, &CheatsManager::Update);
connect(m_match_reset, &QPushButton::pressed, this, &CheatsManager::Reset);
m_match_table->setContextMenuPolicy(Qt::CustomContextMenu);
m_watch_table->setContextMenuPolicy(Qt::CustomContextMenu);
connect(m_match_table, &QTableWidget::customContextMenuRequested, this,
&CheatsManager::OnMatchContextMenu);
connect(m_watch_table, &QTableWidget::customContextMenuRequested, this,
&CheatsManager::OnWatchContextMenu);
connect(m_watch_table, &QTableWidget::itemChanged, this, &CheatsManager::OnWatchItemChanged);
}
void CheatsManager::OnWatchContextMenu()
{
if (m_watch_table->selectedItems().isEmpty())
return;
QMenu* menu = new QMenu(this);
menu->addAction(tr("Remove from Watch"), this, [this] {
auto* item = m_watch_table->selectedItems()[0];
int index = item->data(INDEX_ROLE).toInt();
m_watch.erase(m_watch.begin() + index);
Update();
});
menu->addSeparator();
menu->addAction(tr("Generate Action Replay Code"), this, &CheatsManager::GenerateARCode);
menu->exec(QCursor::pos());
}
void CheatsManager::OnMatchContextMenu()
{
if (m_match_table->selectedItems().isEmpty())
return;
QMenu* menu = new QMenu(this);
menu->addAction(tr("Add to Watch"), this, [this] {
auto* item = m_match_table->selectedItems()[0];
int index = item->data(INDEX_ROLE).toInt();
m_results[index].locked_value = GetResultValue(m_results[index]);
m_watch.push_back(m_results[index]);
Update();
});
menu->exec(QCursor::pos());
}
void CheatsManager::GenerateARCode()
{
if (!m_ar_code)
return;
auto* item = m_watch_table->selectedItems()[0];
int index = item->data(INDEX_ROLE).toInt();
ActionReplay::ARCode ar_code;
ar_code.active = true;
ar_code.user_defined = true;
ar_code.name = tr("Generated by search (Address %1)")
.arg(m_watch[index].address, 8, 16, QLatin1Char('0'))
.toStdString();
ar_code.ops.push_back(ResultToAREntry(m_watch[index]));
m_ar_code->AddCode(ar_code);
}
void CheatsManager::OnWatchItemChanged(QTableWidgetItem* item)
{
if (m_updating)
return;
int index = item->data(INDEX_ROLE).toInt();
int column = item->data(COLUMN_ROLE).toInt();
switch (column)
{
case 0:
m_watch[index].name = item->text();
break;
case 2:
m_watch[index].locked = item->checkState() == Qt::Checked;
if (m_watch[index].locked)
m_watch[index].locked_value = GetResultValue(m_results[index]);
UpdatePatch(m_watch[index]);
break;
case 3:
{
const auto text = item->text();
u32 value = 0;
switch (m_watch[index].type)
{
case DataType::Byte:
value = text.toUShort(nullptr, 16) & 0xFF;
break;
case DataType::Short:
value = text.toUShort(nullptr, 16);
break;
case DataType::Int:
value = text.toUInt(nullptr, 16);
break;
case DataType::Float:
{
float f = text.toFloat();
std::memcpy(&value, &f, sizeof(float));
break;
}
default:
break;
}
m_watch[index].locked_value = value;
UpdatePatch(m_watch[index]);
break;
}
}
Update();
}
QWidget* CheatsManager::CreateCheatSearch()
{
m_match_table = new QTableWidget;
m_watch_table = new QTableWidget;
m_match_table->verticalHeader()->hide();
m_watch_table->verticalHeader()->hide();
m_match_table->setSelectionBehavior(QAbstractItemView::SelectRows);
m_watch_table->setSelectionBehavior(QAbstractItemView::SelectRows);
// Options
m_result_label = new QLabel;
m_match_length = new QComboBox;
m_match_operation = new QComboBox;
m_match_value = new QLineEdit;
m_match_new = new QPushButton(tr("New Search"));
m_match_next = new QPushButton(tr("Next Search"));
m_match_refresh = new QPushButton(tr("Refresh"));
m_match_reset = new QPushButton(tr("Reset"));
auto* options = new QWidget;
auto* layout = new QVBoxLayout;
options->setLayout(layout);
for (const auto& option : {tr("8-bit Integer"), tr("16-bit Integer"), tr("32-bit Integer"),
tr("Float"), tr("Double"), tr("String")})
{
m_match_length->addItem(option);
}
for (const auto& option : {tr("Equals to"), tr("Not equals to"), tr("Less than"),
tr("Less or equal to"), tr("More than"), tr("More or equal to")})
{
m_match_operation->addItem(option);
}
auto* group_box = new QGroupBox(tr("Type"));
auto* group_layout = new QHBoxLayout;
group_box->setLayout(group_layout);
// i18n: The base 10 numeral system. Not related to non-integer numbers
m_match_decimal = new QRadioButton(tr("Decimal"));
m_match_hexadecimal = new QRadioButton(tr("Hexadecimal"));
m_match_octal = new QRadioButton(tr("Octal"));
group_layout->addWidget(m_match_decimal);
group_layout->addWidget(m_match_hexadecimal);
group_layout->addWidget(m_match_octal);
layout->addWidget(m_result_label);
layout->addWidget(m_match_length);
layout->addWidget(m_match_operation);
layout->addWidget(m_match_value);
layout->addWidget(group_box);
layout->addWidget(m_match_new);
layout->addWidget(m_match_next);
layout->addWidget(m_match_refresh);
layout->addWidget(m_match_reset);
// Splitters
m_option_splitter = new QSplitter(Qt::Horizontal);
m_table_splitter = new QSplitter(Qt::Vertical);
m_table_splitter->addWidget(m_match_table);
m_table_splitter->addWidget(m_watch_table);
m_option_splitter->addWidget(m_table_splitter);
m_option_splitter->addWidget(options);
return m_option_splitter;
}
size_t CheatsManager::GetTypeSize() const
{
switch (static_cast<DataType>(m_match_length->currentIndex()))
{
case DataType::Byte:
return sizeof(u8);
case DataType::Short:
return sizeof(u16);
case DataType::Int:
return sizeof(u32);
case DataType::Float:
return sizeof(float);
case DataType::Double:
return sizeof(double);
default:
return m_match_value->text().toStdString().size();
}
}
std::function<bool(u32)> CheatsManager::CreateMatchFunction()
{
const QString text = m_match_value->text();
if (text.isEmpty())
{
m_result_label->setText(tr("No search value entered."));
return nullptr;
}
const CompareType op = static_cast<CompareType>(m_match_operation->currentIndex());
const int base =
(m_match_decimal->isChecked() ? 10 : (m_match_hexadecimal->isChecked() ? 16 : 8));
bool conversion_succeeded = false;
std::function<bool(u32)> matches_func;
switch (static_cast<DataType>(m_match_length->currentIndex()))
{
case DataType::Byte:
{
u8 comparison_value = text.toUShort(&conversion_succeeded, base) & 0xFF;
matches_func = [=](u32 addr) {
return Compare<u8>(PowerPC::HostRead_U8(addr), comparison_value, op);
};
break;
}
case DataType::Short:
{
u16 comparison_value = text.toUShort(&conversion_succeeded, base);
matches_func = [=](u32 addr) {
return Compare(PowerPC::HostRead_U16(addr), comparison_value, op);
};
break;
}
case DataType::Int:
{
u32 comparison_value = text.toUInt(&conversion_succeeded, base);
matches_func = [=](u32 addr) {
return Compare(PowerPC::HostRead_U32(addr), comparison_value, op);
};
break;
}
case DataType::Float:
{
float comparison_value = text.toFloat(&conversion_succeeded);
matches_func = [=](u32 addr) {
return Compare(PowerPC::HostRead_F32(addr), comparison_value, op);
};
break;
}
case DataType::Double:
{
double comparison_value = text.toDouble(&conversion_succeeded);
matches_func = [=](u32 addr) {
return Compare(PowerPC::HostRead_F64(addr), comparison_value, op);
};
break;
}
case DataType::String:
{
if (op != CompareType::Equal && op != CompareType::NotEqual)
{
m_result_label->setText(tr("String values can only be compared using equality."));
return nullptr;
}
conversion_succeeded = true;
const QString lambda_text = m_match_value->text();
const QByteArray utf8_bytes = lambda_text.toUtf8();
matches_func = [op, utf8_bytes](u32 addr) {
bool is_equal = std::equal(utf8_bytes.cbegin(), utf8_bytes.cend(),
reinterpret_cast<char*>(Memory::m_pRAM + addr - 0x80000000));
switch (op)
{
case CompareType::Equal:
return is_equal;
case CompareType::NotEqual:
return !is_equal;
default:
// This should never occur since we've already checked the type of op
return false;
}
};
break;
}
}
if (conversion_succeeded)
return matches_func;
m_result_label->setText(tr("Cannot interpret the given value.\nHave you chosen the right type?"));
return nullptr;
}
void CheatsManager::NewSearch()
{
m_results.clear();
const u32 base_address = 0x80000000;
if (!Memory::m_pRAM)
{
m_result_label->setText(tr("Memory Not Ready"));
return;
}
std::function<bool(u32)> matches_func = CreateMatchFunction();
if (matches_func == nullptr)
return;
Core::RunAsCPUThread([&] {
for (u32 i = 0; i < Memory::REALRAM_SIZE - GetTypeSize(); i++)
{
if (PowerPC::HostIsRAMAddress(base_address + i) && matches_func(base_address + i))
m_results.push_back(
{base_address + i, static_cast<DataType>(m_match_length->currentIndex())});
}
});
m_match_next->setEnabled(true);
Update();
}
void CheatsManager::NextSearch()
{
if (!Memory::m_pRAM)
{
m_result_label->setText(tr("Memory Not Ready"));
return;
}
std::function<bool(u32)> matches_func = CreateMatchFunction();
if (matches_func == nullptr)
return;
Core::RunAsCPUThread([this, matches_func] {
m_results.erase(std::remove_if(m_results.begin(), m_results.end(),
[matches_func](Result r) {
return !PowerPC::HostIsRAMAddress(r.address) ||
!matches_func(r.address);
}),
m_results.end());
});
Update();
}
static QString GetResultString(const Result& result)
{
if (!PowerPC::HostIsRAMAddress(result.address))
{
return QStringLiteral("---");
}
switch (result.type)
{
case DataType::Byte:
return QStringLiteral("%1").arg(PowerPC::HostRead_U8(result.address), 2, 16, QLatin1Char('0'));
case DataType::Short:
return QStringLiteral("%1").arg(PowerPC::HostRead_U16(result.address), 4, 16, QLatin1Char('0'));
case DataType::Int:
return QStringLiteral("%1").arg(PowerPC::HostRead_U32(result.address), 8, 16, QLatin1Char('0'));
case DataType::Float:
return QString::number(PowerPC::HostRead_F32(result.address));
case DataType::Double:
return QString::number(PowerPC::HostRead_F64(result.address));
case DataType::String:
return QObject::tr("String Match");
default:
// Make MSVC happy
return QStringLiteral("");
}
}
void CheatsManager::Update()
{
m_match_table->clear();
m_watch_table->clear();
m_match_table->setColumnCount(2);
m_watch_table->setColumnCount(4);
m_match_table->setHorizontalHeaderLabels({tr("Address"), tr("Value")});
m_watch_table->setHorizontalHeaderLabels({tr("Name"), tr("Address"), tr("Lock"), tr("Value")});
if (m_results.size() > MAX_RESULTS)
{
m_result_label->setText(tr("Too many matches to display (%1)").arg(m_results.size()));
return;
}
m_result_label->setText(tr("%1 Match(es)").arg(m_results.size()));
m_match_table->setRowCount(static_cast<int>(m_results.size()));
if (m_results.empty())
return;
m_updating = true;
Core::RunAsCPUThread([this] {
for (size_t i = 0; i < m_results.size(); i++)
{
auto* address_item = new QTableWidgetItem(
QStringLiteral("%1").arg(m_results[i].address, 8, 16, QLatin1Char('0')));
auto* value_item = new QTableWidgetItem;
address_item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable);
value_item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable);
value_item->setText(GetResultString(m_results[i]));
address_item->setData(INDEX_ROLE, static_cast<int>(i));
value_item->setData(INDEX_ROLE, static_cast<int>(i));
m_match_table->setItem(static_cast<int>(i), 0, address_item);
m_match_table->setItem(static_cast<int>(i), 1, value_item);
}
m_watch_table->setRowCount(static_cast<int>(m_watch.size()));
for (size_t i = 0; i < m_watch.size(); i++)
{
auto* name_item = new QTableWidgetItem(m_watch[i].name);
auto* address_item = new QTableWidgetItem(
QStringLiteral("%1").arg(m_watch[i].address, 8, 16, QLatin1Char('0')));
auto* lock_item = new QTableWidgetItem;
auto* value_item = new QTableWidgetItem;
value_item->setText(GetResultString(m_results[i]));
name_item->setData(INDEX_ROLE, static_cast<int>(i));
name_item->setData(COLUMN_ROLE, 0);
address_item->setData(INDEX_ROLE, static_cast<int>(i));
address_item->setData(COLUMN_ROLE, 1);
lock_item->setData(INDEX_ROLE, static_cast<int>(i));
lock_item->setData(COLUMN_ROLE, 2);
value_item->setData(INDEX_ROLE, static_cast<int>(i));
value_item->setData(COLUMN_ROLE, 3);
name_item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsEditable);
address_item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable);
lock_item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsUserCheckable | Qt::ItemIsSelectable);
value_item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsEditable);
lock_item->setCheckState(m_watch[i].locked ? Qt::Checked : Qt::Unchecked);
m_watch_table->setItem(static_cast<int>(i), 0, name_item);
m_watch_table->setItem(static_cast<int>(i), 1, address_item);
m_watch_table->setItem(static_cast<int>(i), 2, lock_item);
m_watch_table->setItem(static_cast<int>(i), 3, value_item);
}
});
m_updating = false;
}
void CheatsManager::Reset()
{
m_results.clear();
m_watch.clear();
m_match_next->setEnabled(false);
m_match_table->clear();
m_watch_table->clear();
m_match_decimal->setChecked(true);
m_result_label->setText(QStringLiteral(""));
Update();
}