mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-09-22 04:11:46 +02:00
Resolved "TODO" for Texture Cache safety, added explanation message. Resolved "TODO" for default description, no longer uses default text for sizing Fixed a memory leak in PostProcessingConfigDiag where it was never freeing any of the objects it allocated in its constructor. Minor design change to PostProcessingConfigDiag to give padding around elements consistent with the rest of Dolphin's user interface (5px).
109 lines
3.3 KiB
C++
109 lines
3.3 KiB
C++
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include <wx/dialog.h>
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#include <wx/textctrl.h>
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#include "DolphinWX/DolphinSlider.h"
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#include "VideoCommon/PostProcessing.h"
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class wxButton;
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class wxCheckBox;
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class wxFlexGridSizer;
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class PostProcessingConfigDiag : public wxDialog
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{
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public:
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PostProcessingConfigDiag(wxWindow* parent, const std::string& shader);
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~PostProcessingConfigDiag();
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private:
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// This is literally the stupidest thing ever
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// wxWidgets takes ownership of any pointer given to a event handler
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// Instead of passing them a pointer to a std::string, we wrap around it here.
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class UserEventData : public wxObject
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{
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public:
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UserEventData(const std::string& data) : m_data(data) {}
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const std::string& GetData() { return m_data; }
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private:
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const std::string m_data;
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};
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class ConfigGrouping
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{
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public:
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enum WidgetType
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{
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TYPE_TOGGLE,
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TYPE_SLIDER,
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};
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ConfigGrouping(WidgetType type, const std::string& gui_name, const std::string& option_name,
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const std::string& parent,
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const PostProcessingShaderConfiguration::ConfigurationOption* config_option)
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: m_type(type), m_gui_name(gui_name), m_option(option_name), m_parent(parent),
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m_config_option(config_option)
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{
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}
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void AddChild(std::unique_ptr<ConfigGrouping>&& child)
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{
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m_children.emplace_back(std::move(child));
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}
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bool HasChildren() { return m_children.size() != 0; }
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const std::vector<std::unique_ptr<ConfigGrouping>>& GetChildren() { return m_children; }
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// Gets the string that is shown in the UI for the option
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const std::string& GetGUIName() { return m_gui_name; }
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// Gets the option name for use in the shader
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// Also is a unique identifier for the option's configuration
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const std::string& GetOption() { return m_option; }
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// Gets the option name of the parent of this option
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const std::string& GetParent() { return m_parent; }
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void GenerateUI(PostProcessingConfigDiag* dialog, wxWindow* parent, wxFlexGridSizer* sizer);
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void EnableDependentChildren(bool enable);
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int GetSliderValue(const int index) { return m_option_sliders[index]->GetValue(); }
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void SetSliderText(const int index, const std::string& text)
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{
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m_option_text_ctrls[index]->SetValue(text);
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}
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private:
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const WidgetType m_type;
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const std::string m_gui_name;
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const std::string m_option;
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const std::string m_parent;
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const PostProcessingShaderConfiguration::ConfigurationOption* m_config_option;
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// For TYPE_TOGGLE
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wxCheckBox* m_option_checkbox;
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// For TYPE_SLIDER
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// Can have up to 4
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std::vector<DolphinSlider*> m_option_sliders;
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std::vector<wxTextCtrl*> m_option_text_ctrls;
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std::vector<std::unique_ptr<ConfigGrouping>> m_children;
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};
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// WX UI things
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void Event_Slider(wxCommandEvent& ev);
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void Event_CheckBox(wxCommandEvent& ev);
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const std::string& m_shader;
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PostProcessingShaderConfiguration* m_post_processor;
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std::unordered_map<std::string, ConfigGrouping*> m_config_map;
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std::vector<std::unique_ptr<ConfigGrouping>> m_config_groups;
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};
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