dolphin/Source/Core
degasus bb2fc8ecbb VideoCommon: Cache native vertex formats
We are used to have a 1:1 mapping of GX vertex formats and the native (OGL + D3D) ones, but there are by far more GX ones.
This new cache maps them directly so that we don't flush on GX vertex format changes as long as the native one doesn't change.

The idea is stolen from galop1n.
2014-07-04 14:39:27 +02:00
..
AudioCommon Merge pull request #259 from magumagu/dtk-rewrite 2014-06-26 20:01:07 -04:00
Common Merge pull request #443 from magumagu/loadstore-cleanup 2014-06-26 21:32:59 -04:00
Core Fix a type-conversion warning in Movie.cpp 2014-07-03 02:07:29 -04:00
DiscIO Merge pull request #539 from jordan-woyak/fix-extract-directory 2014-06-29 21:35:46 -04:00
DolphinWX Add Change Disc option to the right-click menu in the game list. For issue 7411. 2014-06-30 12:06:45 -07:00
InputCommon Remove the 32-bit config platform from the VS solution and projects 2014-06-24 22:07:26 -04:00
VideoBackends FPS counter cleanup 2014-07-02 20:23:09 -04:00
VideoCommon VideoCommon: Cache native vertex formats 2014-07-04 14:39:27 +02:00
CMakeLists.txt Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00