dolphin/Source
Ryan Houdek bc9ef95643 Support Sampler binding in the shader.
In the cases where we support the binding layout keyword, use it for more than binding UBO location.
This changes it so it is supported for samplers as well.

Instances when this is enabled is if a device supports GL_ARB_shading_language_420pack, or if it supports GLES 3.10.
2014-07-18 17:04:03 -05:00
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Android [Android] Enable filtering onscreen buttons 2014-07-16 20:29:10 -04:00
Core Support Sampler binding in the shader. 2014-07-18 17:04:03 -05:00
DSPSpy Fixed issue with DSP Dump not closing files. 2014-06-23 13:08:43 -07:00
DSPTool Remove the 32-bit config platform from the VS solution and projects 2014-06-24 22:07:26 -04:00
UnitTests Fix incorrect clamping in SWRenderer. 2014-07-15 21:15:49 +12:00
VSProps Remove the 32-bit config platform from the VS solution and projects 2014-06-24 22:07:26 -04:00
CMakeLists.txt Fixes build if the build path has spaces in it. 2014-05-23 18:24:08 -05:00
dolphin-emu.sln Remove the 32-bit config platform from the VS solution and projects 2014-06-24 22:07:26 -04:00
pch.h Fix Linux build 2014-02-18 12:09:38 +01:00