dolphin/Source/Core/Common/Common.h
2015-02-24 01:06:25 +01:00

152 lines
4.3 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <cstdio>
#include <cstdlib>
#include <cstring>
#ifndef __has_feature
#define __has_feature(x) 0
#endif
// Git version number
extern const char *scm_desc_str;
extern const char *scm_branch_str;
extern const char *scm_rev_str;
extern const char *scm_rev_git_str;
extern const char *netplay_dolphin_ver;
// Force enable logging in the right modes. For some reason, something had changed
// so that debugfast no longer logged.
#if defined(_DEBUG) || defined(DEBUGFAST)
#undef LOGGING
#define LOGGING 1
#endif
#if defined(__GNUC__) || __clang__
// Disable "unused function" warnings for the ones manually marked as such.
#define UNUSED __attribute__((unused))
#else
// Not sure MSVC even checks this...
#define UNUSED
#endif
#if defined(__GNUC__) || __clang__
#define EXPECT(x, y) __builtin_expect(x, y)
#define LIKELY(x) __builtin_expect(!!(x), 1)
#define UNLIKELY(x) __builtin_expect(!!(x), 0)
// Careful, wrong assumptions result in undefined behavior!
#define UNREACHABLE __builtin_unreachable()
// Careful, wrong assumptions result in undefined behavior!
#define ASSUME(x) do { if (!x) __builtin_unreachable(); } while (0)
#else
#define EXPECT(x, y) (x)
#define LIKELY(x) (x)
#define UNLIKELY(x) (x)
// Careful, wrong assumptions result in undefined behavior!
#define UNREACHABLE ASSUME(0)
#if defined(_MSC_VER)
// Careful, wrong assumptions result in undefined behavior!
#define ASSUME(x) __assume(x)
#else
#define ASSUME(x) do { void(x); } while (0)
#endif
#endif
// An inheritable class to disallow the copy constructor and operator= functions
class NonCopyable
{
protected:
NonCopyable() {}
NonCopyable(const NonCopyable&&) {}
void operator=(const NonCopyable&&) {}
private:
NonCopyable(NonCopyable&);
NonCopyable& operator=(NonCopyable& other);
};
#if defined _WIN32
// Memory leak checks
#define CHECK_HEAP_INTEGRITY()
// Alignment
#define GC_ALIGNED16(x) __declspec(align(16)) x
#define GC_ALIGNED32(x) __declspec(align(32)) x
#define GC_ALIGNED64(x) __declspec(align(64)) x
#define GC_ALIGNED128(x) __declspec(align(128)) x
#define GC_ALIGNED16_DECL(x) __declspec(align(16)) x
#define GC_ALIGNED64_DECL(x) __declspec(align(64)) x
// Since they are always around on Windows
#define HAVE_WX 1
#define HAVE_OPENAL 1
#define HAVE_PORTAUDIO 1
// Debug definitions
#if defined(_DEBUG)
#include <crtdbg.h>
#undef CHECK_HEAP_INTEGRITY
#define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");}
// If you want to see how much a pain in the ass singletons are, for example:
// {614} normal block at 0x030C5310, 188 bytes long.
// Data: <Master Log > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
struct CrtDebugBreak { CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); } };
//CrtDebugBreak breakAt(614);
#endif // end DEBUG/FAST
#endif
// Windows compatibility
#ifndef _WIN32
#include <limits.h>
#define MAX_PATH PATH_MAX
#define __forceinline inline __attribute__((always_inline))
#define GC_ALIGNED16(x) __attribute__((aligned(16))) x
#define GC_ALIGNED32(x) __attribute__((aligned(32))) x
#define GC_ALIGNED64(x) __attribute__((aligned(64))) x
#define GC_ALIGNED128(x) __attribute__((aligned(128))) x
#define GC_ALIGNED16_DECL(x) __attribute__((aligned(16))) x
#define GC_ALIGNED64_DECL(x) __attribute__((aligned(64))) x
#endif
#ifdef _MSC_VER
#define __strdup _strdup
#define __getcwd _getcwd
#define __chdir _chdir
#else
#define __strdup strdup
#define __getcwd getcwd
#define __chdir chdir
#endif
// Dummy macro for marking translatable strings that can not be immediately translated.
// wxWidgets does not have a true dummy macro for this.
#define _trans(a) a
// Host communication.
enum HOST_COMM
{
// Begin at 10 in case there is already messages with wParam = 0, 1, 2 and so on
WM_USER_STOP = 10,
WM_USER_CREATE,
WM_USER_SETCURSOR,
};
// Used for notification on emulation state
enum EMUSTATE_CHANGE
{
EMUSTATE_CHANGE_PLAY = 1,
EMUSTATE_CHANGE_PAUSE,
EMUSTATE_CHANGE_STOP
};
#include "Common/CommonTypes.h" // IWYU pragma: export
#include "Common/CommonFuncs.h" // IWYU pragma: export // NOLINT
#include "Common/MsgHandler.h" // IWYU pragma: export
#include "Common/Logging/Log.h" // IWYU pragma: export