dolphin/Source/Core
degasus bd80de14f4 ShaderGen: drop PerPixelLighting + 8Texcoord hack
D3D9 only supports 8 texcoords. But we need a new one for ppl, so we just store it in the first 4 texcoords in the free 4th component.

This isn't needed for both d3d11 and ogl3, so just remove it.
2013-10-15 14:38:26 +02:00
..
AudioCommon Revert "Remove some unnecessary includes." 2013-10-14 04:05:38 -04:00
Common Try to atomically save config files. 2013-10-15 02:59:25 -04:00
Core Revert "Remove some unnecessary includes." 2013-10-14 04:05:38 -04:00
DiscIO [Common] Abstract out the decode5A3Image and decodeCI8Image functions in BannerLoaderGC, BannerLoaderWii, and GCMemcard into ColorUtil.cpp. Makes for less copied code and remains functionally the same. 2013-10-02 18:18:54 -04:00
DolphinWX Merge branch 'JitArmIL' 2013-10-09 23:16:07 +00:00
InputCommon Revert "Remove some unnecessary includes." 2013-10-14 04:05:38 -04:00
VideoBackends OGL: update ubo workaround 2013-10-12 20:31:59 +02:00
VideoCommon ShaderGen: drop PerPixelLighting + 8Texcoord hack 2013-10-15 14:38:26 +02:00
CMakeLists.txt Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00