dolphin/Source/Plugins/Plugin_VideoDX11/Src
NeoBrainX bf36f171a6 DX11: Add error checking to about any device object creation. Since we aren't handling creation errors that well right now we should at least output an error message.
Remove superfluous _WIN32 checks in DX11 and DX9. Meant to port that code over to Linux or what? :P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5738 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-18 18:40:58 +00:00
..
W32Util Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
BPFunctions.cpp DX11: Workaround for the default settings: 2010-06-13 20:19:53 +00:00
D3DBase.cpp DX11: Add error checking to about any device object creation. Since we aren't handling creation errors that well right now we should at least output an error message. 2010-06-18 18:40:58 +00:00
D3DBase.h Improve the CHECK macro used in DX9 and DX11 to allow more flexible error messages. 2010-06-18 14:14:13 +00:00
D3DBlob.cpp DX11: Introduce a D3DBlob class. 2010-06-16 23:25:19 +00:00
D3DBlob.h DX11: Introduce a D3DBlob class. 2010-06-16 23:25:19 +00:00
D3DShader.cpp DX11: Introduce a D3DBlob class. 2010-06-16 23:25:19 +00:00
D3DShader.h DX11: Introduce a D3DBlob class. 2010-06-16 23:25:19 +00:00
D3DTexture.cpp Improve the CHECK macro used in DX9 and DX11 to allow more flexible error messages. 2010-06-18 14:14:13 +00:00
D3DTexture.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
D3DUtil.cpp DX11: Add error checking to about any device object creation. Since we aren't handling creation errors that well right now we should at least output an error message. 2010-06-18 18:40:58 +00:00
D3DUtil.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
DlgSettings.cpp Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
DlgSettings.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
EmuWindow.cpp Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
EmuWindow.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
FBManager.cpp DX11: Add error checking to about any device object creation. Since we aren't handling creation errors that well right now we should at least output an error message. 2010-06-18 18:40:58 +00:00
FBManager.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
Globals.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
main.cpp DX11: Add error checking to about any device object creation. Since we aren't handling creation errors that well right now we should at least output an error message. 2010-06-18 18:40:58 +00:00
main.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
NativeVertexFormat.cpp Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
PixelShaderCache.cpp DX11: Add error checking to about any device object creation. Since we aren't handling creation errors that well right now we should at least output an error message. 2010-06-18 18:40:58 +00:00
PixelShaderCache.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
Render.cpp DX11: Add error checking to about any device object creation. Since we aren't handling creation errors that well right now we should at least output an error message. 2010-06-18 18:40:58 +00:00
resource.h Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
resource.rc Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
stdafx.cpp Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
stdafx.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
TextureCache.cpp DX11: Add error checking to about any device object creation. Since we aren't handling creation errors that well right now we should at least output an error message. 2010-06-18 18:40:58 +00:00
TextureCache.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
VertexManager.cpp more fixes: fixed line and point rendering 2010-06-14 22:06:12 +00:00
VertexManager.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
VertexShaderCache.cpp DX11: 2010-06-17 10:42:57 +00:00
VertexShaderCache.h DX11: 2010-06-17 10:42:57 +00:00