dolphin/Source/Core/DolphinQt/Config/CheatWarningWidget.cpp
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

84 lines
2.2 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Config/CheatWarningWidget.h"
#include <QHBoxLayout>
#include <QLabel>
#include <QPixmap>
#include <QPushButton>
#include <QStyle>
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "DolphinQt/Settings.h"
CheatWarningWidget::CheatWarningWidget(const std::string& game_id, bool restart_required,
QWidget* parent)
: QWidget(parent), m_game_id(game_id), m_restart_required(restart_required)
{
CreateWidgets();
ConnectWidgets();
connect(&Settings::Instance(), &Settings::EnableCheatsChanged, this,
[this] { Update(Core::IsRunning()); });
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
[this](Core::State state) { Update(state == Core::State::Running); });
Update(Core::IsRunning());
}
void CheatWarningWidget::CreateWidgets()
{
auto* icon = new QLabel;
const auto size = 1.5 * QFontMetrics(font()).height();
QPixmap warning_icon = style()->standardIcon(QStyle::SP_MessageBoxWarning).pixmap(size, size);
icon->setPixmap(warning_icon);
m_text = new QLabel();
m_config_button = new QPushButton(tr("Configure Dolphin"));
m_config_button->setHidden(true);
auto* layout = new QHBoxLayout;
layout->addWidget(icon);
layout->addWidget(m_text, 1);
layout->addWidget(m_config_button);
layout->setContentsMargins(0, 0, 0, 0);
setLayout(layout);
}
void CheatWarningWidget::Update(bool running)
{
bool hide_widget = true;
bool hide_config_button = true;
if (running && SConfig::GetInstance().GetGameID() == m_game_id && m_restart_required)
{
hide_widget = false;
m_text->setText(tr("Changing cheats will only take effect when the game is restarted."));
}
if (!Settings::Instance().GetCheatsEnabled())
{
hide_widget = false;
hide_config_button = false;
m_text->setText(tr("Dolphin's cheat system is currently disabled."));
}
setHidden(hide_widget);
m_config_button->setHidden(hide_config_button);
}
void CheatWarningWidget::ConnectWidgets()
{
connect(m_config_button, &QPushButton::clicked, this,
&CheatWarningWidget::OpenCheatEnableSettings);
}