dolphin/Source/Core/InputCommon/Src/ControllerInterface/SDL
2011-02-19 07:06:26 +00:00
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SDL.cpp Build fixes when using SDL 1.3 related to force feedback support, as suggested in issue #1338. 2011-02-19 07:06:26 +00:00
SDL.h GCPad/New Wiimote Plugin: Individual keyboard and mouse devices are now listed on Windows(2 player with 2 keyboards possible). Improved the ability to map multiple inputs to the same control. Inputs from different devices can be mapped to the same button (example: Mouse Left and XInput A). More advanced mappings such as "Button 1 or 2 and NOT button 3" are possible. I hope the GUI after right clicking a button isn't too confusing(may change it to be a bit more user friendly). Hopefully, I didn't break OSX stuff by 'const'ing a few functions. 2010-06-21 03:12:16 +00:00