dolphin/Source/Core/DolphinWX/Main.cpp
Lioncash e1359382be Kill off _T and wxT macros
Minor other alterations that relate to above as well.

Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
2014-05-17 16:25:51 -04:00

686 lines
18 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <mutex>
#include <string>
#include <utility>
#include <wx/app.h>
#include <wx/buffer.h>
#include <wx/chartype.h>
#include <wx/cmdline.h>
#include <wx/defs.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/image.h>
#include <wx/imagpng.h>
#include <wx/intl.h>
#include <wx/language.h>
#include <wx/msgdlg.h>
#include <wx/setup.h>
#include <wx/string.h>
#include <wx/thread.h>
#include <wx/timer.h>
#include <wx/translation.h>
#include <wx/utils.h>
#include <wx/window.h>
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CPUDetect.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/LogManager.h"
#include "Common/Thread.h"
#include "Core/ConfigManager.h"
#include "Core/CoreParameter.h"
#include "Core/Movie.h"
#include "Core/HW/Wiimote.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/Globals.h"
#include "DolphinWX/Main.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/Debugger/CodeWindow.h"
#include "DolphinWX/Debugger/JitWindow.h"
#include "VideoCommon/VideoBackendBase.h"
#if defined HAVE_X11 && HAVE_X11
#include <X11/Xlib.h>
#endif
#ifdef _WIN32
#include <shellapi.h>
#include "Common/ExtendedTrace.h"
#ifndef SM_XVIRTUALSCREEN
#define SM_XVIRTUALSCREEN 76
#endif
#ifndef SM_YVIRTUALSCREEN
#define SM_YVIRTUALSCREEN 77
#endif
#ifndef SM_CXVIRTUALSCREEN
#define SM_CXVIRTUALSCREEN 78
#endif
#ifndef SM_CYVIRTUALSCREEN
#define SM_CYVIRTUALSCREEN 79
#endif
#endif
#ifdef __APPLE__
#import <AppKit/AppKit.h>
#endif
class wxFrame;
// Nvidia drivers >= v302 will check if the application exports a global
// variable named NvOptimusEnablement to know if it should run the app in high
// performance graphics mode or using the IGP.
#ifdef WIN32
extern "C" {
__declspec(dllexport) DWORD NvOptimusEnablement = 1;
}
#endif
// ------------
// Main window
IMPLEMENT_APP(DolphinApp)
BEGIN_EVENT_TABLE(DolphinApp, wxApp)
EVT_TIMER(wxID_ANY, DolphinApp::AfterInit)
EVT_QUERY_END_SESSION(DolphinApp::OnEndSession)
EVT_END_SESSION(DolphinApp::OnEndSession)
END_EVENT_TABLE()
bool wxMsgAlert(const char*, const char*, bool, int);
std::string wxStringTranslator(const char *);
CFrame* main_frame = nullptr;
#ifdef WIN32
//Has no error handling.
//I think that if an error occurs here there's no way to handle it anyway.
LONG WINAPI MyUnhandledExceptionFilter(LPEXCEPTION_POINTERS e) {
//EnterCriticalSection(&g_uefcs);
File::IOFile file("exceptioninfo.txt", "a");
file.Seek(0, SEEK_END);
etfprint(file.GetHandle(), "\n");
//etfprint(file, g_buildtime);
//etfprint(file, "\n");
//dumpCurrentDate(file);
etfprintf(file.GetHandle(), "Unhandled Exception\n Code: 0x%08X\n",
e->ExceptionRecord->ExceptionCode);
#if _M_X86_32
STACKTRACE2(file.GetHandle(), e->ContextRecord->Eip, e->ContextRecord->Esp, e->ContextRecord->Ebp);
#else
STACKTRACE2(file.GetHandle(), e->ContextRecord->Rip, e->ContextRecord->Rsp, e->ContextRecord->Rbp);
#endif
file.Close();
_flushall();
//LeaveCriticalSection(&g_uefcs);
return EXCEPTION_CONTINUE_SEARCH;
}
#endif
bool DolphinApp::Initialize(int& c, wxChar **v)
{
#if defined HAVE_X11 && HAVE_X11
XInitThreads();
#endif
return wxApp::Initialize(c, v);
}
// The `main program' equivalent that creates the main window and return the main frame
bool DolphinApp::OnInit()
{
InitLanguageSupport();
// Declarations and definitions
bool UseDebugger = false;
bool UseLogger = false;
bool selectVideoBackend = false;
bool selectAudioEmulation = false;
wxString videoBackendName;
wxString audioEmulationName;
wxString userPath;
#if wxUSE_CMDLINE_PARSER // Parse command lines
wxCmdLineEntryDesc cmdLineDesc[] =
{
{
wxCMD_LINE_SWITCH, "h", "help",
"Show this help message",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
},
{
wxCMD_LINE_SWITCH, "d", "debugger",
"Opens the debugger",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_SWITCH, "l", "logger",
"Opens the logger",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "e", "exec",
"Loads the specified file (DOL,ELF,GCM,ISO,WAD)",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_SWITCH, "b", "batch",
"Exit Dolphin with emulator",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "V", "video_backend",
"Specify a video backend",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "A", "audio_emulation",
"Low level (LLE) or high level (HLE) audio",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "m", "movie",
"Play a movie file",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "U", "user",
"User folder path",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_NONE, nullptr, nullptr, nullptr, wxCMD_LINE_VAL_NONE, 0
}
};
// Gets the command line parameters
wxCmdLineParser parser(cmdLineDesc, argc, argv);
if (parser.Parse() != 0)
{
return false;
}
UseDebugger = parser.Found("debugger");
UseLogger = parser.Found("logger");
LoadFile = parser.Found("exec", &FileToLoad);
BatchMode = parser.Found("batch");
selectVideoBackend = parser.Found("video_backend", &videoBackendName);
selectAudioEmulation = parser.Found("audio_emulation", &audioEmulationName);
playMovie = parser.Found("movie", &movieFile);
if (parser.Found("user", &userPath))
{
File::CreateFullPath(WxStrToStr(userPath) + DIR_SEP);
File::GetUserPath(D_USER_IDX, userPath.ToStdString() + DIR_SEP);
}
#endif // wxUSE_CMDLINE_PARSER
// Register message box and translation handlers
RegisterMsgAlertHandler(&wxMsgAlert);
RegisterStringTranslator(&wxStringTranslator);
// "ExtendedTrace" looks freakin' dangerous!!!
#ifdef _WIN32
EXTENDEDTRACEINITIALIZE(".");
SetUnhandledExceptionFilter(&MyUnhandledExceptionFilter);
#elif wxUSE_ON_FATAL_EXCEPTION
wxHandleFatalExceptions(true);
#endif
#ifndef _M_ARM
// TODO: if First Boot
if (!cpu_info.bSSE2)
{
PanicAlertT("Hi,\n\nDolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n\n"
"Sayonara!\n");
return false;
}
#endif
#ifdef __APPLE__
if (floor(NSAppKitVersionNumber) < NSAppKitVersionNumber10_7)
{
PanicAlertT("Hi,\n\nDolphin requires Mac OS X 10.7 or greater.\n"
"Unfortunately you're running an old version of OS X.\n"
"The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n"
"Please upgrade to 10.7 or greater to use the newest Dolphin version.\n\n"
"Sayonara!\n");
return false;
}
#endif
// Copy initial Wii NAND data from Sys to User.
File::CopyDir(File::GetSysDirectory() + WII_USER_DIR DIR_SEP,
File::GetUserPath(D_WIIUSER_IDX));
File::CreateFullPath(File::GetUserPath(D_USER_IDX));
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX));
File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
File::CreateFullPath(File::GetUserPath(D_GAMESETTINGS_IDX));
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + USA_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + EUR_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + JAP_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
File::CreateFullPath(File::GetUserPath(D_MAPS_IDX));
File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
File::CreateFullPath(File::GetUserPath(D_SHADERS_IDX));
File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
File::CreateFullPath(File::GetUserPath(D_THEMES_IDX));
LogManager::Init();
SConfig::Init();
VideoBackend::PopulateList();
WiimoteReal::LoadSettings();
if (selectVideoBackend && videoBackendName != wxEmptyString)
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend =
WxStrToStr(videoBackendName);
if (selectAudioEmulation)
{
if (audioEmulationName == "HLE")
SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = true;
else if (audioEmulationName == "LLE")
SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = false;
}
VideoBackend::ActivateBackend(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend);
// Enable the PNG image handler for screenshots
wxImage::AddHandler(new wxPNGHandler);
SetEnableAlert(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers);
int x = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosX;
int y = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosY;
int w = SConfig::GetInstance().m_LocalCoreStartupParameter.iWidth;
int h = SConfig::GetInstance().m_LocalCoreStartupParameter.iHeight;
#ifdef _WIN32
if (File::Exists("www.dolphin-emulator.com.txt"))
{
File::Delete("www.dolphin-emulator.com.txt");
MessageBox(nullptr,
L"This version of Dolphin was downloaded from a website stealing money from developers of the emulator. Please "
L"download Dolphin from the official website instead: http://dolphin-emu.org/",
L"Unofficial version detected", MB_OK | MB_ICONWARNING);
ShellExecute(nullptr, L"open", L"http://dolphin-emu.org/?ref=badver", nullptr, nullptr, SW_SHOWDEFAULT);
exit(0);
}
#endif
// The following is not needed with X11, where window managers
// do not allow windows to be created off the desktop.
#ifdef _WIN32
// Out of desktop check
int leftPos = GetSystemMetrics(SM_XVIRTUALSCREEN);
int topPos = GetSystemMetrics(SM_YVIRTUALSCREEN);
int width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
int height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
if ((leftPos + width) < (x + w) || leftPos > x || (topPos + height) < (y + h) || topPos > y)
x = y = wxDefaultCoord;
#elif defined __APPLE__
if (y < 1)
y = wxDefaultCoord;
#endif
main_frame = new CFrame((wxFrame*)nullptr, wxID_ANY,
StrToWxStr(scm_rev_str),
wxPoint(x, y), wxSize(w, h),
UseDebugger, BatchMode, UseLogger);
SetTopWindow(main_frame);
main_frame->SetMinSize(wxSize(400, 300));
// Postpone final actions until event handler is running.
// Updating the game list makes use of wxProgressDialog which may
// only be run after OnInit() when the event handler is running.
m_afterinit = new wxTimer(this, wxID_ANY);
m_afterinit->Start(1, wxTIMER_ONE_SHOT);
return true;
}
void DolphinApp::MacOpenFile(const wxString &fileName)
{
FileToLoad = fileName;
LoadFile = true;
if (m_afterinit == nullptr)
main_frame->BootGame(WxStrToStr(FileToLoad));
}
void DolphinApp::AfterInit(wxTimerEvent& WXUNUSED(event))
{
delete m_afterinit;
m_afterinit = nullptr;
if (!BatchMode)
main_frame->UpdateGameList();
if (playMovie && movieFile != wxEmptyString)
{
if (Movie::PlayInput(WxStrToStr(movieFile)))
{
if (LoadFile && FileToLoad != wxEmptyString)
{
main_frame->BootGame(WxStrToStr(FileToLoad));
}
else
{
main_frame->BootGame(std::string(""));
}
}
}
// First check if we have an exec command line.
else if (LoadFile && FileToLoad != wxEmptyString)
{
main_frame->BootGame(WxStrToStr(FileToLoad));
}
// If we have selected Automatic Start, start the default ISO,
// or if no default ISO exists, start the last loaded ISO
else if (main_frame->g_pCodeWindow)
{
if (main_frame->g_pCodeWindow->AutomaticStart())
{
main_frame->BootGame("");
}
}
}
void DolphinApp::InitLanguageSupport()
{
unsigned int language = 0;
IniFile ini;
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
ini.Get("Interface", "Language", &language, wxLANGUAGE_DEFAULT);
// Load language if possible, fall back to system default otherwise
if (wxLocale::IsAvailable(language))
{
m_locale = new wxLocale(language);
#ifdef _WIN32
m_locale->AddCatalogLookupPathPrefix(StrToWxStr(File::GetExeDirectory() + DIR_SEP "Languages"));
#endif
m_locale->AddCatalog("dolphin-emu");
if (!m_locale->IsOk())
{
PanicAlertT("Error loading selected language. Falling back to system default.");
delete m_locale;
m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
}
}
else
{
PanicAlertT("The selected language is not supported by your system. Falling back to system default.");
m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
}
}
void DolphinApp::OnEndSession(wxCloseEvent& event)
{
// Close if we've recieved wxEVT_END_SESSION (ignore wxEVT_QUERY_END_SESSION)
if (!event.CanVeto())
{
main_frame->Close(true);
}
}
int DolphinApp::OnExit()
{
WiimoteReal::Shutdown();
VideoBackend::ClearList();
SConfig::Shutdown();
LogManager::Shutdown();
delete m_locale;
return wxApp::OnExit();
}
void DolphinApp::OnFatalException()
{
WiimoteReal::Shutdown();
}
// ------------
// Talk to GUI
void Host_SysMessage(const char *fmt, ...)
{
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
//wxMessageBox(StrToWxStr(msg));
PanicAlert("%s", msg);
}
bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
{
#ifdef __WXGTK__
if (wxIsMainThread())
#endif
return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption),
(yes_no) ? wxYES_NO : wxOK, wxGetActiveWindow());
#ifdef __WXGTK__
else
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC);
event.SetString(StrToWxStr(caption) + ":" + StrToWxStr(text));
event.SetInt(yes_no);
main_frame->GetEventHandler()->AddPendingEvent(event);
main_frame->panic_event.Wait();
return main_frame->bPanicResult;
}
#endif
}
std::string wxStringTranslator(const char *text)
{
return WxStrToStr(wxGetTranslation(wxString::FromUTF8(text)));
}
// Accessor for the main window class
CFrame* DolphinApp::GetCFrame()
{
return main_frame;
}
void Host_Message(int Id)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, Id);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
#ifdef _WIN32
extern "C" HINSTANCE wxGetInstance();
void* Host_GetInstance()
{
return (void*)wxGetInstance();
}
#else
void* Host_GetInstance()
{
return nullptr;
}
#endif
void* Host_GetRenderHandle()
{
return main_frame->GetRenderHandle();
}
// OK, this thread boundary is DANGEROUS on linux
// wxPostEvent / wxAddPendingEvent is the solution.
void Host_NotifyMapLoaded()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFYMAPLOADED);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateLogDisplay()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATELOGDISPLAY);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateDisasmDialog()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEDISASMDIALOG);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_ShowJitResults(unsigned int address)
{
if (main_frame->g_pCodeWindow && main_frame->g_pCodeWindow->m_JitWindow)
main_frame->g_pCodeWindow->m_JitWindow->ViewAddr(address);
}
void Host_UpdateMainFrame()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEGUI);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateTitle(const std::string& title)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATETITLE);
event.SetString(StrToWxStr(title));
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_UpdateBreakPointView()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEBREAKPOINTS);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height)
{
main_frame->GetRenderWindowSize(x, y, width, height);
}
void Host_RequestRenderWindowSize(int width, int height)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_WINDOWSIZEREQUEST);
event.SetClientData(new std::pair<int, int>(width, height));
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_SetStartupDebuggingParameters()
{
SCoreStartupParameter& StartUp = SConfig::GetInstance().m_LocalCoreStartupParameter;
if (main_frame->g_pCodeWindow)
{
StartUp.bBootToPause = main_frame->g_pCodeWindow->BootToPause();
StartUp.bAutomaticStart = main_frame->g_pCodeWindow->AutomaticStart();
StartUp.bJITNoBlockCache = main_frame->g_pCodeWindow->JITNoBlockCache();
StartUp.bJITBlockLinking = main_frame->g_pCodeWindow->JITBlockLinking();
}
else
{
StartUp.bBootToPause = false;
}
StartUp.bEnableDebugging = main_frame->g_pCodeWindow ? true : false; // RUNNING_DEBUG
}
void Host_UpdateStatusBar(const std::string& text, int Field)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
// Set the event string
event.SetString(StrToWxStr(text));
// Update statusbar field
event.SetInt(Field);
// Post message
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_SetWiiMoteConnectionState(int _State)
{
static int currentState = -1;
if (_State == currentState)
return;
currentState = _State;
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
switch (_State)
{
case 0: event.SetString(_("Not connected")); break;
case 1: event.SetString(_("Connecting...")); break;
case 2: event.SetString(_("Wiimote Connected")); break;
}
// Update field 1 or 2
event.SetInt(1);
NOTICE_LOG(WIIMOTE, "%s", static_cast<const char*>(event.GetString().c_str()));
main_frame->GetEventHandler()->AddPendingEvent(event);
}
bool Host_RendererHasFocus()
{
return main_frame->RendererHasFocus();
}
void Host_ConnectWiimote(int wm_idx, bool connect)
{
CFrame::ConnectWiimote(wm_idx, connect);
}