dolphin/Source/Core/DolphinQt/Config/CheatCodeEditor.cpp
Lioncash fef1b84f0a DolphinQt: Replace QStringLiteral with alternatives where applicable
QStringLiterals generate a buffer so that during runtime there's very
little cost to constructing a QString. However, this also means that
duplicated strings cannot be optimized out into a single entry that gets
referenced everywhere, taking up space in the binary.

Rather than use QStringLiteral(""), we can just use QString{} (the
default constructor) to signify the empty string. This gets rid of an
unnecessary string buffer from being created, saving a tiny bit of
space.

While we're at it, we can just use the character overloads of particular
functions when they're available instead of using a QString overload.
The characters in this case are Latin-1 to begin with, so we can just
specify the characters as QLatin1Char instances to use those overloads.
These will automatically convert to QChar if needed, so this is safe.
2019-07-30 09:06:03 -04:00

306 lines
8 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt/Config/CheatCodeEditor.h"
#include <QDialogButtonBox>
#include <QFontDatabase>
#include <QGridLayout>
#include <QLabel>
#include <QLineEdit>
#include <QStringList>
#include <QTextEdit>
#include "Core/ARDecrypt.h"
#include "Core/ActionReplay.h"
#include "Core/GeckoCodeConfig.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
CheatCodeEditor::CheatCodeEditor(QWidget* parent) : QDialog(parent)
{
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
setWindowTitle(tr("Cheat Code Editor"));
CreateWidgets();
ConnectWidgets();
}
void CheatCodeEditor::SetARCode(ActionReplay::ARCode* code)
{
m_name_edit->setText(QString::fromStdString(code->name));
QString s;
for (ActionReplay::AREntry& e : code->ops)
{
s += QStringLiteral("%1 %2\n")
.arg(e.cmd_addr, 8, 16, QLatin1Char('0'))
.arg(e.value, 8, 16, QLatin1Char('0'));
}
m_code_edit->setText(s);
m_creator_label->setHidden(true);
m_creator_edit->setHidden(true);
m_notes_label->setHidden(true);
m_notes_edit->setHidden(true);
m_ar_code = code;
m_gecko_code = nullptr;
}
void CheatCodeEditor::SetGeckoCode(Gecko::GeckoCode* code)
{
m_name_edit->setText(QString::fromStdString(code->name));
m_creator_edit->setText(QString::fromStdString(code->creator));
QString code_string;
for (const auto& c : code->codes)
code_string += QStringLiteral("%1 %2\n")
.arg(c.address, 8, 16, QLatin1Char('0'))
.arg(c.data, 8, 16, QLatin1Char('0'));
m_code_edit->setText(code_string);
QString notes_string;
for (const auto& line : code->notes)
notes_string += QStringLiteral("%1\n").arg(QString::fromStdString(line));
m_notes_edit->setText(notes_string);
m_creator_label->setHidden(false);
m_creator_edit->setHidden(false);
m_notes_label->setHidden(false);
m_notes_edit->setHidden(false);
m_gecko_code = code;
m_ar_code = nullptr;
}
void CheatCodeEditor::CreateWidgets()
{
m_name_edit = new QLineEdit;
m_creator_edit = new QLineEdit;
m_notes_edit = new QTextEdit;
m_code_edit = new QTextEdit;
m_button_box = new QDialogButtonBox(QDialogButtonBox::Cancel | QDialogButtonBox::Save);
m_creator_label = new QLabel(tr("Creator:"));
m_notes_label = new QLabel(tr("Notes:"));
QGridLayout* grid_layout = new QGridLayout;
grid_layout->addWidget(new QLabel(tr("Name:")), 0, 0);
grid_layout->addWidget(m_name_edit, 0, 1);
grid_layout->addWidget(m_creator_label, 1, 0);
grid_layout->addWidget(m_creator_edit, 1, 1);
grid_layout->addWidget(m_notes_label, 2, 0);
grid_layout->addWidget(m_notes_edit, 2, 1);
grid_layout->addWidget(new QLabel(tr("Code:")), 3, 0);
grid_layout->addWidget(m_code_edit, 3, 1);
grid_layout->addWidget(m_button_box, 4, 1);
QFont monospace(QFontDatabase::systemFont(QFontDatabase::FixedFont).family());
m_code_edit->setFont(monospace);
m_code_edit->setAcceptRichText(false);
m_notes_edit->setAcceptRichText(false);
setLayout(grid_layout);
}
void CheatCodeEditor::ConnectWidgets()
{
connect(m_button_box, &QDialogButtonBox::accepted, this, &CheatCodeEditor::accept);
connect(m_button_box, &QDialogButtonBox::rejected, this, &QDialog::reject);
}
bool CheatCodeEditor::AcceptAR()
{
std::vector<ActionReplay::AREntry> entries;
std::vector<std::string> encrypted_lines;
QStringList lines = m_code_edit->toPlainText().split(QLatin1Char{'\n'});
for (int i = 0; i < lines.size(); i++)
{
QString line = lines[i];
if (line.isEmpty())
continue;
QStringList values = line.split(QLatin1Char{' '});
bool good = true;
u32 addr = 0;
u32 value = 0;
if (values.size() == 2)
{
addr = values[0].toUInt(&good, 16);
if (good)
value = values[1].toUInt(&good, 16);
if (good)
entries.push_back(ActionReplay::AREntry(addr, value));
}
else
{
QStringList blocks = line.split(QLatin1Char{'-'});
if (blocks.size() == 3 && blocks[0].size() == 4 && blocks[1].size() == 4 &&
blocks[2].size() == 5)
{
encrypted_lines.emplace_back(blocks[0].toStdString() + blocks[1].toStdString() +
blocks[2].toStdString());
}
else
{
good = false;
}
}
if (!good)
{
auto result = ModalMessageBox::warning(
this, tr("Parsing Error"),
tr("Unable to parse line %1 of the entered AR code as a valid "
"encrypted or decrypted code. Make sure you typed it correctly.\n\n"
"Would you like to ignore this line and continue parsing?")
.arg(i + 1),
QMessageBox::Ok | QMessageBox::Abort);
if (result == QMessageBox::Abort)
return false;
}
}
if (!encrypted_lines.empty())
{
if (!entries.empty())
{
auto result = ModalMessageBox::warning(
this, tr("Invalid Mixed Code"),
tr("This Action Replay code contains both encrypted and unencrypted lines; "
"you should check that you have entered it correctly.\n\n"
"Do you want to discard all unencrypted lines?"),
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
// YES = Discard the unencrypted lines then decrypt the encrypted ones instead.
// NO = Discard the encrypted lines, keep the unencrypted ones
// CANCEL = Stop and let the user go back to editing
switch (result)
{
case QMessageBox::Yes:
entries.clear();
break;
case QMessageBox::No:
encrypted_lines.clear();
break;
case QMessageBox::Cancel:
return false;
default:
break;
}
}
ActionReplay::DecryptARCode(encrypted_lines, &entries);
}
if (entries.empty())
{
ModalMessageBox::critical(this, tr("Error"),
tr("The resulting decrypted AR code doesn't contain any lines."));
return false;
}
m_ar_code->name = m_name_edit->text().toStdString();
m_ar_code->ops = std::move(entries);
m_ar_code->user_defined = true;
return true;
}
bool CheatCodeEditor::AcceptGecko()
{
std::vector<Gecko::GeckoCode::Code> entries;
QStringList lines = m_code_edit->toPlainText().split(QLatin1Char{'\n'});
for (int i = 0; i < lines.size(); i++)
{
QString line = lines[i];
if (line.isEmpty())
continue;
QStringList values = line.split(QLatin1Char{' '});
bool good = values.size() == 2;
u32 addr = 0;
u32 value = 0;
if (good)
addr = values[0].toUInt(&good, 16);
if (good)
value = values[1].toUInt(&good, 16);
if (!good)
{
auto result = ModalMessageBox::warning(
this, tr("Parsing Error"),
tr("Unable to parse line %1 of the entered Gecko code as a valid "
"code. Make sure you typed it correctly.\n\n"
"Would you like to ignore this line and continue parsing?")
.arg(i + 1),
QMessageBox::Ok | QMessageBox::Abort);
if (result == QMessageBox::Abort)
return false;
}
else
{
Gecko::GeckoCode::Code c;
c.address = addr;
c.data = value;
c.original_line = line.toStdString();
entries.push_back(c);
}
}
if (entries.empty())
{
ModalMessageBox::critical(this, tr("Error"),
tr("The resulting decrypted AR code doesn't contain any lines."));
return false;
}
m_gecko_code->name = m_name_edit->text().toStdString();
m_gecko_code->creator = m_creator_edit->text().toStdString();
m_gecko_code->codes = std::move(entries);
m_gecko_code->user_defined = true;
std::vector<std::string> note_lines;
for (const QString& line : m_notes_edit->toPlainText().split(QLatin1Char{'\n'}))
note_lines.push_back(line.toStdString());
m_gecko_code->notes = std::move(note_lines);
return true;
}
void CheatCodeEditor::accept()
{
bool success = m_gecko_code != nullptr ? AcceptGecko() : AcceptAR();
if (success)
QDialog::accept();
}