dolphin/Source/Plugins/Plugin_VideoDX9/Src/VertexLoader_Normal.h
hrydgard 775dc8a9c0 Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00

75 lines
No EOL
2.1 KiB
C++

//__________________________________________________________________________________________________
// F|RES 2003-2005
//
#pragma once
class VertexLoader_Normal
{
public:
static bool index3;
// Init
static void Init(void);
// GetSize
static unsigned int GetSize(unsigned int _type, unsigned int _format, unsigned int _elements);
// GetFunction
static TPipelineFunction GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements);
private:
enum ENormalType
{
NRM_NOT_PRESENT = 0,
NRM_DIRECT = 1,
NRM_INDEX8 = 2,
NRM_INDEX16 = 3,
NUM_NRM_TYPE
};
enum ENormalFormat
{
FORMAT_UBYTE = 0,
FORMAT_BYTE = 1,
FORMAT_USHORT = 2,
FORMAT_SHORT = 3,
FORMAT_FLOAT = 4,
NUM_NRM_FORMAT
};
enum ENormalElements
{
NRM_NBT = 0,
NRM_NBT3 = 1,
NUM_NRM_ELEMENTS
};
// tables
static BYTE m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
static TPipelineFunction m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
// direct
static void LOADERDECL Normal_DirectByte(void* _p);
static void LOADERDECL Normal_DirectShort(void* _p);
static void LOADERDECL Normal_DirectFloat(void* _p);
static void LOADERDECL Normal_DirectByte3(void* _p);
static void LOADERDECL Normal_DirectShort3(void* _p);
static void LOADERDECL Normal_DirectFloat3(void* _p);
// index8
static void LOADERDECL Normal_Index8_Byte(void* _p);
static void LOADERDECL Normal_Index8_Short(void* _p);
static void LOADERDECL Normal_Index8_Float(void* _p);
static void LOADERDECL Normal_Index8_Byte3(void* _p);
static void LOADERDECL Normal_Index8_Short3(void* _p);
static void LOADERDECL Normal_Index8_Float3(void* _p);
// index16
static void LOADERDECL Normal_Index16_Byte(void* _p);
static void LOADERDECL Normal_Index16_Short(void* _p);
static void LOADERDECL Normal_Index16_Float(void* _p);
static void LOADERDECL Normal_Index16_Byte3(void* _p);
static void LOADERDECL Normal_Index16_Short3(void* _p);
static void LOADERDECL Normal_Index16_Float3(void* _p);
};